refactor: 重构 CurrentPet 为 CurPet
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@@ -12,8 +12,8 @@ type Effect509 struct {
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}
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func (e *Effect509) OnSkill() bool {
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maxHp := e.Ctx().Our.CurrentPet[0].GetMaxHP()
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currentHp := e.Ctx().Our.CurrentPet[0].GetHP()
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maxHp := e.Ctx().Our.CurPet[0].GetMaxHP()
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currentHp := e.Ctx().Our.CurPet[0].GetHP()
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lostHp := maxHp.Sub(currentHp)
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healAmount := lostHp.Div(e.Args()[0]) // 受损体力值的1/m
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