feat: 重构地图热度信息并添加地图提示功能
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All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful
将地图热度信息从简单的计数器改为包含提示信息的结构体 添加矿物、BOSS、宠物和掉落等提示信息的收集功能 优化地图进入和离开时的计数逻辑
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@@ -5,15 +5,40 @@ type MapHotInfo struct {
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MapID uint32 `json:"mapId"` // 地图ID
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Count int32 `struc:"uint32" json:"count"` // 地图里的人数
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}
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type MapTip struct {
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Count int `struc:"uint32" json:"count"` // 地图里的人数
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TipInfoS map[uint32]*TipInfo `json:"tipInfoS"`
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}
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var maphot = make(map[uint32]*int32, 0)
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type TipInfo struct {
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Talk []uint32 `json:"talk"` //矿物
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Boss []uint32 `json:"boss"` //boss
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Pet []uint32 `json:"pet"` //宠物
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Diao []uint32 `json:"diao"` //掉落
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}
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func (m *MapTip) GetCount(t int) int {
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switch {
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case t < 0:
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if m.Count > 0 {
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m.Count -= t
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}
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case t > 0:
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m.Count += t
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}
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return m.Count
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}
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var maphot = make(map[uint32]*MapTip, 0)
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func GetMapHot() []MapHotInfo {
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ret := make([]MapHotInfo, 0)
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for k, v := range maphot {
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ret = append(ret, MapHotInfo{
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MapID: k,
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Count: *v,
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Count: int32(v.GetCount(0)),
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})
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}
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@@ -36,8 +36,9 @@ func (s *Space) LeaveMap(c common.PlayerI) {
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s.Broadcast(c, 2002, info)
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current, ok := maphot[s.Super]
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if ok && *current > 0 {
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atomic.AddInt32(maphot[s.Super], -1)
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if ok {
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current.GetCount(-1)
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}
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if atomic.CompareAndSwapUint32(&s.Owner.UserID, c.GetInfo().UserID, 0) {
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@@ -57,9 +58,10 @@ func (s *Space) EnterMap(c common.PlayerI) {
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s.Broadcast(c, 2001, out)
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s.User.Store(c.GetInfo().UserID, c)
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s.UserInfo.Store(c.GetInfo().UserID, *out)
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_, ok := maphot[s.Super]
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curmaps, ok := maphot[s.Super]
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if ok {
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atomic.AddInt32(maphot[s.Super], 1)
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curmaps.GetCount(1)
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//atomic.AddInt32(maphot[s.Super], 1)
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}
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}
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@@ -80,10 +80,19 @@ func GetSpace(id uint32) *Space {
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_, ok := maphot[ret.Super]
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if !ok {
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var t1 int32
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maphot[ret.Super] = &t1
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}
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maphot[ret.Super] = &MapTip{}
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maphot[ret.Super].TipInfoS = make(map[uint32]*TipInfo, 0)
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}
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_, ok = maphot[ret.Super].TipInfoS[ret.ID]
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if !ok {
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tips := &TipInfo{}
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tips.Diao = service.NewMapService().GetData(ret.ID).DropItemIds
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tips.Pet = service.NewMapPitService().GetDataALL(ret.ID)
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tips.Talk = service.NewTalkConfigService().GetTip(ret.ID)
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tips.Boss = service.NewMapNodeService().GetTip(ret.ID)
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maphot[ret.Super].TipInfoS[ret.ID] = tips
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}
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ret.Name = v.Name
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break
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}
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@@ -31,15 +31,20 @@ type TimeMapReq struct {
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func (this *MapController) TimeMap(ctx context.Context, req *TimeMapReq) (res *cool.BaseRes, err error) {
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res = &cool.BaseRes{}
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res.Data = service.NewMapService().GetTimeMap()
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// re := service.NewMapService().GetTimeMap()
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// for _, v := range re {
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// v.
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// }
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return res, nil
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}
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type MapTipReq struct {
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g.Meta `path:"/maptip" method:"GET"`
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}
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// type MapTipReq struct {
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// g.Meta `path:"/maptip" method:"GET"`
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// }
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func (this *MapController) MapTip(ctx context.Context, req *MapTipReq) (res *cool.BaseRes, err error) {
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res = &cool.BaseRes{}
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res.Data = service.NewMapService().GetTimeMap()
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return res, nil
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}
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// func (this *MapController) MapTip(ctx context.Context, req *MapTipReq) (res *cool.BaseRes, err error) {
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// res = &cool.BaseRes{}
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// res.Data = service.NewMapService().GetTimeMap()
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// return res, nil
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// }
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@@ -30,7 +30,7 @@ type MapPit struct {
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// 复用通用基础配置(ID/创建时间/更新时间等)
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MapID int32 `gorm:"not null;index;comment:'所属地图ID'" json:"map_id" description:"地图ID"`
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RefreshID []int `gorm:"type:int[];comment:'精灵ID列表'" json:"refresh_id"`
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RefreshID []uint32 `gorm:"type:int[];comment:'精灵ID列表'" json:"refresh_id"`
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Pos []int `gorm:"type:int[];comment:'坑位位置'" json:"pos"`
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//最小等级
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MinLevel int `gorm:"type:int;not null;default:1;comment:'最小等级'" json:"min_level"`
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@@ -39,12 +39,13 @@ func (s *MapService) GetTimeMap() (ret []model.MapConfig) {
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return
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}
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func (s *MapService) GetTimeTip() (ret []model.MapConfig) {
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//cacheKey := strings.Join([]string{fmt.Sprintf("%d", p1), fmt.Sprintf("%d", p2)}, ":")
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m := dbm_notenable(s.Model)
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m.Where(`is_time_space`, 1).Scan(&ret)
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// func (s *MapService) GetTimeTip() (ret []model.MapConfig) {
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// //cacheKey := strings.Join([]string{fmt.Sprintf("%d", p1), fmt.Sprintf("%d", p2)}, ":")
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// m := dbm_notenable(s.Model)
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return
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// m.Where(`is_time_space`, 1).Scan(&ret)
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}
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// return
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// }
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@@ -3,6 +3,8 @@ package service
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import (
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"blazing/cool"
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"blazing/modules/config/model"
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"github.com/samber/lo"
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)
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type MapNodeService struct {
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@@ -44,3 +46,16 @@ func (s *MapNodeService) GetDataNode(mapid, node uint32) *model.MapNode {
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return pet
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}
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func (s *MapNodeService) GetTip(mapid uint32) []uint32 {
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var pet []model.MapNode //一个特性应该是唯一的,但是我们要获取默认随机特性
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dbm_enable(s.Model).Where("map_id", mapid).Scan(&pet)
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var ret []uint32
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for _, v := range pet {
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ret = append(ret, v.TriggerID)
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}
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return lo.Union(ret)
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}
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@@ -3,6 +3,8 @@ package service
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import (
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"blazing/cool"
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"blazing/modules/config/model"
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"github.com/samber/lo"
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)
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type MapPitService struct {
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@@ -28,3 +30,16 @@ func (s *MapPitService) GetData(mapid, pos uint32) []model.MapPit {
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return pet
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}
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func (s *MapPitService) GetDataALL(mapid uint32) []uint32 {
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var pet []model.MapPit //一个特性应该是唯一的,但是我们要获取默认随机特性
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dbm_enable(s.Model).Where("map_id", mapid).Scan(&pet)
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var ret []uint32
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for _, v := range pet {
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ret = append(ret, v.RefreshID...)
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}
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return lo.Union(ret)
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}
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@@ -3,6 +3,8 @@ package service
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import (
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"blazing/cool"
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"blazing/modules/config/model"
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"github.com/samber/lo"
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)
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type TalkConfigService struct {
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@@ -25,3 +27,16 @@ func (s *TalkConfigService) GetCache(flag int) model.MineralCollectionConfig {
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return config
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}
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func (s *TalkConfigService) GetTip(mapid uint32) []uint32 {
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var item []model.TaskConfig
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dbm_enable(s.Model).Where("map_id", mapid).Scan(&item)
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var res []uint32
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for _, v := range item {
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res = append(res, v.ItemRewardIds...)
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}
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return lo.Union(res)
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}
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@@ -57,3 +57,4 @@ func (s *TaskService) IsAcceptable(taskid uint32) (out *model.TaskConfig) {
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return
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}
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@@ -1,10 +0,0 @@
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<Eggs>
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<Egg Id="1" MaleMon="450" FemaleMon="447" OutputMons="445 448 512" Probs="35 35 30" />
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<Egg Id="2" MaleMon="253" FemaleMon="256" OutputMons="252 254 519" Probs="35 35 30" />
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<Egg Id="3" MaleMon="516" FemaleMon="470" OutputMons="515 469 517" Probs="35 35 30" />
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<Egg Id="4" MaleMon="525" FemaleMon="295" OutputMons="523 293 533" Probs="35 35 30" />
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<Egg Id="5" MaleMon="337" FemaleMon="549" OutputMons="335 547 550" Probs="35 35 30" />
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<Egg Id="6" MaleMon="597" FemaleMon="599" OutputMons="596 598 600" Probs="50 45 5" />
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<Egg Id="7" MaleMon="67" FemaleMon="606" OutputMons="65 604 607" Probs="30 30 40" />
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<Egg Id="8" MaleMon="962" FemaleMon="965" OutputMons="960 963 977" Probs="5 5 90" />
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</Eggs>
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