```feat(fight): 新增特性实现及逻辑优化
1. 实现NewSel114免疫瞬杀特性逻辑 2. 完善NewSel113异常状态伤害锁定逻辑 3. 修复Effect13技能效果添加错误 4. 优化ParasiticSeed状态切换处理 5. 移除无用TODO注释和废弃代码
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@@ -38,6 +38,6 @@ func (e *Effect13) OnSkill() bool {
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}
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eff.Duration(e.EffectNode.SideEffectArgs[0] - 1)
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e.Ctx().Opp.AddEffect(e.Ctx().Opp, eff)
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e.Ctx().Opp.AddEffect(e.Ctx().Our, eff)
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return true
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}
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