fix(fight/boss): 修正NewSeIdx_12特殊技能伤害

This commit is contained in:
1
2025-12-17 02:33:59 +00:00
parent 59c4ff6b93
commit 8e52b26251

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@@ -22,7 +22,7 @@ func (e *NewSel12) Damage_DIV_ex(t *info.DamageZone) bool {
if skill == nil {
return true
}
if skill.Category() == info.Category.SPECIAL {
if skill.Category() != info.Category.SPECIAL {
return true
}
// 3. 概率判定Args()[1]为触发概率)