feat(item): 新增性格道具支持与相关逻辑调整
新增对特定性格道具的支持,包括 Nature 和 NatureSet 属性解析, 并优化精灵融合、任务奖励、战斗捕捉等流程中的宠物添加方式。 同时修复部分战斗逻辑及数据结构引用问题。
This commit is contained in:
@@ -55,13 +55,13 @@ func (s *PetService) Pet_del(cachetime uint32) {
|
||||
cool.DBM(s.Model).Where("player_id", s.userid).Where("catch_time", cachetime).Delete()
|
||||
|
||||
}
|
||||
func (s *PetService) PetAdd(y model.PetInfo) {
|
||||
func (s *PetService) PetAdd(y *model.PetInfo) {
|
||||
|
||||
for {
|
||||
m1 := cool.DBM(s.Model).Where("player_id", s.userid)
|
||||
var player model.PetEX
|
||||
player.PlayerID = s.userid
|
||||
player.Data = y
|
||||
player.Data = *y
|
||||
player.CatchTime = y.CatchTime
|
||||
player.Free = 0
|
||||
|
||||
|
||||
Reference in New Issue
Block a user