feat: 实现战斗效果逻辑和接口重构
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This commit is contained in:
xinian
2026-03-28 21:57:22 +08:00
committed by cnb
parent 0780eae582
commit 875ad668aa
332 changed files with 2062 additions and 1442 deletions

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@@ -27,13 +27,6 @@ func (e *NewSel66) Skill_Use() bool {
if !success {
return true
}
var duration int
// 持续回合
duration = int(e.Input.FightC.GetRand().Int31n(2)) // 默认随机 2~3 回合
duration++
// 获取状态效果
eff := e.Ctx().Our.InitEffect(input.EffectType.Status, int(e.Args()[1].IntPart()))
if eff == nil {