fix(fight): 修复空变更提交问题
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@@ -299,7 +299,7 @@ func (f *FightC) processSkillAttack(attacker, defender *input.Input, a *info.Ski
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}
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}
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for _, e := range attacker.EffectCache {
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for _, e := range attacker.Effects {
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//这里实现应该参考本地技能是否命中,然后
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e.Hit(a.AttackTime != 0) //我方效果命中
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}
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