refactor(blazing): 重构任务系统并优化相关功能
- 重构了任务系统的数据结构和执行逻辑 - 优化了地图加载和怪物刷新机制 - 改进了宠物系统的基础架构 - 调整了玩家信息和背包的处理方式 - 统一了数据访问层的接口和实现
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19
modules/blazing/service/pet.go
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19
modules/blazing/service/pet.go
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package service
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import (
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"blazing/cool"
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"blazing/modules/blazing/model"
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"encoding/json"
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)
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// 获取精灵信息
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func (s *UserService) GetPetList() (ret []model.PetInfo) {
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m := cool.DBM(s.pet.Model).Where("player_id", s.userid)
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var tt model.Pet
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m.Scan(&tt)
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json.Unmarshal([]byte(tt.Data), &ret)
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return
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}
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