修改各buff实现
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@@ -8,6 +8,6 @@ func (this *EffectNode) PreActive() bool {
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}
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// 激活回合,比如说镇魂歌秒杀
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func (f *EffectNode) OnActive() bool {
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panic("not implemented") // TODO: Implement
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func (this *EffectNode) OnActive() bool {
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return true
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}
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