feat: 新增效果526和542实现
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This commit is contained in:
xinian
2026-03-13 21:48:30 +08:00
committed by cnb
parent 23649b2c20
commit 5bd32c61c2
2 changed files with 69 additions and 1 deletions

View File

@@ -34,5 +34,33 @@ func (e *Effect469) SetArgs(t *input.Input, a ...int) {
}
func init() {
input.InitEffect(input.EffectType.Skill, 469, &Effect469{})
input.InitEffect(input.EffectType.Skill, 526, &Effect526{})
}
// {
// "id": 526,
// "argsNum": 2,
// "info": "{0}回合内若对手成功使用属性技能则受到{1}点固定伤害"
// },
//
// 469 - m回合内若对手使用属性技能则n%几率另对手XX
type Effect526 struct {
node.EffectNode
}
func (e *Effect526) Skill_Use_ex() bool {
if e.Ctx().SkillEntity != nil && e.Ctx().SkillEntity.Category() == info.Category.STATUS {
e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: e.Args()[0],
})
}
return true
}
func (e *Effect526) SetArgs(t *input.Input, a ...int) {
e.EffectNode.SetArgs(t, a...)
e.EffectNode.Duration(a[0]) // 持续m回合
}

View File

@@ -0,0 +1,40 @@
package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"github.com/alpacahq/alpacadecimal"
)
// {
// "id": 542,
// "argsNum": 1,
// "info": "对手每处于一种能力下降状态时附加{0}点固定伤害"
// },
type Effect542 struct {
node.EffectNode
}
func (e *Effect542) Skill_Use() bool {
r := alpacadecimal.Zero
for _, v := range e.Ctx().Opp.Prop[:] {
if v < 0 {
r.Add(alpacadecimal.NewFromInt(1))
}
}
e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: e.Args()[0].Mul(r),
})
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 542, &Effect542{})
}