feat: 添加WebSSH功能并重构塔服务

- 添加WebSSH中间件,支持通过
This commit is contained in:
2026-01-09 00:43:06 +08:00
parent 971abd29ab
commit 54e0649313
6 changed files with 320 additions and 227 deletions

View File

@@ -6,7 +6,7 @@ import (
"github.com/butoften/array"
)
func GetServerInfoList(isdebug bool) []ServerInfo {
func GetServerInfoList(isdebug int32) []ServerInfo {
ret := service.NewServerService().GetServer()
@@ -27,7 +27,9 @@ func GetServerInfoList(isdebug bool) []ServerInfo {
tt.UserCnt = 300
}
if v.IsDebug != 0 {
if v.IsDebug != 0 && isdebug == 0 {
//如果是调试服务器,但是不是测试玩家,直接返回下一个
continue
}
tt.Name = v.Name

View File

@@ -22,13 +22,11 @@ import (
func (h Controller) GetServerOnline(data *user.SidInfo, c gnet.Conn) (result *rpc.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
result = rpc.NewInInfo()
if service.NewBaseSysUserService().GetPerson(data.Head.UserID).Debug == 1 {
result.IsVip = 1
}
//v, _, _ := sg.Do("GetServerInfoList", fetchData)
//result.ServerList = v.([]rpc.ServerInfo) //todo 待修改增加缓存
result.ServerList = rpc.GetServerInfoList()
// if service.NewBaseSysUserService().GetPerson(data.Head.UserID).Debug == 1 {
// result.IsVip = 1
// }
result.IsVip = 1
result.ServerList = rpc.GetServerInfoList(service.NewBaseSysUserService().GetPerson(data.Head.UserID).Debug)
return
//return //TODO 这里待实现改成接口调用Ret方法

View File

@@ -1,66 +1,296 @@
package middleware
import (
"bufio"
"context"
"net"
"encoding/json"
"fmt"
"io"
"sync"
"time"
"github.com/gogf/gf/v2/os/glog"
"github.com/lxzan/gws"
"golang.org/x/crypto/ssh"
)
const PingInterval = 10 * time.Second
type Handler struct {
gws.BuiltinEventHandler
port int
target net.Conn
// SSHConfig SSH 连接配置
type SSHConfig struct {
ServerIP string `json:"server_ip"`
Port string `json:"port"`
Username string `json:"username"`
Password string `json:"password"`
}
// WebSSHMessage WebSSH 消息结构
type WebSSHMessage struct {
Type string `json:"type"` // "connect", "command", "resize", "disconnect"
Payload string `json:"payload"` // JSON encoded data
}
// TerminalSession 终端会话
type TerminalSession struct {
WebSocket *gws.Conn
SSHClient *ssh.Client
SSHSession *ssh.Session
Stdin io.WriteCloser
Stdout io.Reader
Mutex sync.Mutex
}
type Handler struct {
gws.BuiltinEventHandler
session *TerminalSession // 保存当前会话
}
// OnOpen 连接建立时的处理
func (c *Handler) OnOpen(socket *gws.Conn) {
// target, err := net.Dial("tcp", "127.0.0.1:"+gconv.String(c.port))
_ = socket.SetReadDeadline(time.Now().Add(60 * time.Second))
glog.Info(context.Background(), "WebSSH WebSocket 连接建立")
}
// if err != nil {
// glog.Debug(context.Background(), "连接失败")
// }
// c.target = target
// //errChan := make(chan error, 2)
// if c.target == nil {
// return
// }
// go func(conn net.Conn, socket *gws.Conn) {
// reader := bufio.NewReader(conn)
// LOOP:
// for {
// OnMessage 处理收到的消息
func (c *Handler) OnMessage(socket *gws.Conn, message *gws.Message) {
defer message.Close()
// // select {
// // default:
// packlen, err := reader.Peek(4)
// 解析消息
var webSSHMsg WebSSHMessage
err := json.Unmarshal(message.Data, &webSSHMsg)
if err != nil {
glog.Error(context.Background(), "解析 WebSSH 消息失败:", err)
c.sendError(socket, "无效的消息格式: "+err.Error())
return
}
// if err != nil {
// socket.WriteClose(1000, nil)
// break LOOP
// }
switch webSSHMsg.Type {
case "connect":
c.handleConnect(socket, webSSHMsg.Payload)
case "command":
c.handleCommand(socket, webSSHMsg.Payload)
case "resize":
c.handleResize(socket, webSSHMsg.Payload)
case "disconnect":
c.handleDisconnect(socket)
default:
glog.Warning(context.Background(), "未知的 WebSSH 消息类型:", webSSHMsg.Type)
}
}
// length := int32(binary.BigEndian.Uint32(packlen))
// handleConnect 处理连接请求
func (c *Handler) handleConnect(socket *gws.Conn, payload string) {
var config SSHConfig
err := json.Unmarshal([]byte(payload), &config)
if err != nil {
glog.Error(context.Background(), "解析 SSH 配置失败:", err)
c.sendError(socket, "无效的 SSH 配置: "+err.Error())
return
}
// data := make([]byte, length)
// io.ReadFull(reader, data)
// 设置默认端口
if config.Port == "" {
config.Port = "22"
}
// //pack_Ver := data[4] //因为包体已经解析所以这里直接取0
// // var pack = make([]byte, length)
// SSH 客户端配置
sshConfig := &ssh.ClientConfig{
User: config.Username,
Auth: []ssh.AuthMethod{
ssh.Password(config.Password),
},
HostKeyCallback: ssh.InsecureIgnoreHostKey(), // 生产环境应使用更安全的验证
Timeout: 30 * time.Second,
}
// socket.WriteMessage(gws.OpcodeBinary, data)
// //t.event.RecvHandler(pack)
// // client.OnReceiveBase(client, pack, length)
// 连接到 SSH 服务器
addr := fmt.Sprintf("%s:%s", config.ServerIP, config.Port)
sshClient, err := ssh.Dial("tcp", addr, sshConfig)
if err != nil {
glog.Error(context.Background(), "SSH 连接失败:", err)
c.sendError(socket, "SSH 连接失败: "+err.Error())
return
}
// }
// }(c.target, socket)
// //err = <-errChan
// if err != io.EOF {
// log.Println("proxy error:", err)
// 创建 SSH 会话
session, err := sshClient.NewSession()
if err != nil {
glog.Error(context.Background(), "创建 SSH 会话失败:", err)
sshClient.Close()
c.sendError(socket, "创建 SSH 会话失败: "+err.Error())
return
}
// }
// 设置终端
modes := ssh.TerminalModes{
ssh.ECHO: 1,
ssh.TTY_OP_ISPEED: 14400,
ssh.TTY_OP_OSPEED: 14400,
}
err = session.RequestPty("xterm", 80, 40, modes)
if err != nil {
glog.Error(context.Background(), "请求 PTY 失败:", err)
session.Close()
sshClient.Close()
c.sendError(socket, "请求 PTY 失败: "+err.Error())
return
}
// 获取标准输入输出
stdin, err := session.StdinPipe()
if err != nil {
glog.Error(context.Background(), "获取 SSH 输入管道失败:", err)
session.Close()
sshClient.Close()
c.sendError(socket, "获取 SSH 输入管道失败: "+err.Error())
return
}
stdout, err := session.StdoutPipe()
if err != nil {
glog.Error(context.Background(), "获取 SSH 输出管道失败:", err)
session.Close()
sshClient.Close()
c.sendError(socket, "获取 SSH 输出管道失败: "+err.Error())
return
}
// 启动会话
err = session.Shell()
if err != nil {
glog.Error(context.Background(), "启动 SSH Shell 失败:", err)
session.Close()
sshClient.Close()
c.sendError(socket, "启动 SSH Shell 失败: "+err.Error())
return
}
// 保存会话信息
c.session = &TerminalSession{
WebSocket: socket,
SSHClient: sshClient,
SSHSession: session,
Stdin: stdin,
Stdout: stdout,
}
// 启动输出转发协程
c.startOutputForwarding()
c.sendSuccess(socket, "SSH 连接成功")
}
// startOutputForwarding 启动输出转发协程
func (c *Handler) startOutputForwarding() {
if c.session == nil {
return
}
go func() {
scanner := bufio.NewScanner(c.session.Stdout)
for scanner.Scan() {
line := scanner.Text()
c.sendTerminalOutput(c.session.WebSocket, line+"\r\n")
}
if err := scanner.Err(); err != nil && c.session != nil {
glog.Error(context.Background(), "读取 SSH 输出失败:", err)
c.sendError(c.session.WebSocket, "读取 SSH 输出失败: "+err.Error())
}
}()
}
// handleCommand 处理命令输入
func (c *Handler) handleCommand(socket *gws.Conn, payload string) {
if c.session == nil || c.session.Stdin == nil {
c.sendError(socket, "SSH 会话未建立")
return
}
_, err := c.session.Stdin.Write([]byte(payload))
if err != nil {
glog.Error(context.Background(), "写入 SSH 命令失败:", err)
c.sendError(socket, "写入 SSH 命令失败: "+err.Error())
}
}
// handleResize 处理终端大小调整
func (c *Handler) handleResize(socket *gws.Conn, payload string) {
if c.session == nil || c.session.SSHSession == nil {
c.sendError(socket, "SSH 会话未建立")
return
}
// 解析终端大小
var size struct {
Width int `json:"width"`
Height int `json:"height"`
}
err := json.Unmarshal([]byte(payload), &size)
if err != nil {
c.sendError(socket, "无效的终端大小参数")
return
}
// 调整终端大小
err = c.session.SSHSession.WindowChange(size.Height, size.Width)
if err != nil {
glog.Error(context.Background(), "调整终端大小失败:", err)
c.sendError(socket, "调整终端大小失败: "+err.Error())
return
}
c.sendSuccess(socket, "终端大小已调整")
}
// handleDisconnect 处理断开连接
func (c *Handler) handleDisconnect(socket *gws.Conn) {
c.cleanup()
c.sendSuccess(socket, "已断开连接")
}
// cleanup 清理会话资源
func (c *Handler) cleanup() {
if c.session != nil {
if c.session.SSHSession != nil {
c.session.SSHSession.Close()
}
if c.session.SSHClient != nil {
c.session.SSHClient.Close()
}
c.session = nil
}
}
// sendTerminalOutput 发送终端输出到 WebSocket
func (c *Handler) sendTerminalOutput(ws *gws.Conn, output string) {
msg := WebSSHMessage{
Type: "output",
Payload: output,
}
data, _ := json.Marshal(msg)
ws.WriteMessage(gws.OpcodeText, data)
}
// sendSuccess 发送成功消息
func (c *Handler) sendSuccess(ws *gws.Conn, message string) {
msg := WebSSHMessage{
Type: "success",
Payload: message,
}
data, _ := json.Marshal(msg)
ws.WriteMessage(gws.OpcodeText, data)
}
// sendError 发送错误消息
func (c *Handler) sendError(ws *gws.Conn, message string) {
msg := WebSSHMessage{
Type: "error",
Payload: message,
}
data, _ := json.Marshal(msg)
ws.WriteMessage(gws.OpcodeText, data)
}
func (c *Handler) OnPing(socket *gws.Conn, payload []byte) {
@@ -70,61 +300,7 @@ func (c *Handler) OnPing(socket *gws.Conn, payload []byte) {
func (c *Handler) OnPong(socket *gws.Conn, payload []byte) {}
func (c *Handler) OnMessage(socket *gws.Conn, gwsmessage *gws.Message) {
if c.target != nil {
c.target.Write(gwsmessage.Bytes())
}
//fmt.Println(gwsmessage.Bytes())
}
func (c *Handler) OnClose(socket *gws.Conn, err error) {
glog.Debug(context.Background(), "断开连接")
if c.target != nil {
c.target.Close()
}
}
// RemoveSocket 移除WebSocket连接
func messeunpack(id int64, x []byte) {
// json := gjson.ParseBytes(x)
// json.ForEach(func(key, value gjson.Result) bool {
// fmt.Println(key, value)
// numeric := regexp.MustCompile(`\d`).MatchString(value.String())
// var ob int
// if numeric { //如果正确 则使用常量
// } else { //如果错误,则使用变量,即从数据库查询常量定义值是多少
// }
// work.User_script(uint(id), strings.Trim(message.Data.String(), " "))
// // switch s:=value.String() {
// // case regexp.MustCompile(`\d`).MatchString(s):
// // }
// return true
// })
// json.Get("1").String()
// var ob int
// numeric := regexp.MustCompile(`\d`).MatchString(json.Get("1").String())
// if numeric { //如果正确 则使用常量
// ob, _ = strconv.Atoi(json.Get("1").String())
// } else { //如果错误,则使用变量,即从数据库查询常量定义值是多少
// ob, _ = strconv.Atoi(json.Get("1").String())
// }
// switch ob {
// case 1: //发包函数
// work.User_script(uint(id), strings.Trim(message.Data.String(), " "))
// }
// Go 1.9.7 onwards only.
glog.Debug(context.Background(), "WebSSH 连接断开:", err)
c.cleanup()
}

View File

@@ -33,12 +33,13 @@ func (s *ItemService) UPDATE(id uint32, count int) {
panic(err)
}
} else {
m := s.TestModel(s.Model)
data := g.Map{
"player_id": s.userid,
"item_id": id,
"item_cnt": count,
}
//data = cool.SetTest(data)
data = cool.SetTest(data)
m.Data(data).Insert()
}

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@@ -3,10 +3,7 @@ package service
import (
"blazing/cool"
"blazing/modules/config/model"
"bufio"
"context"
"fmt"
"os"
"sort"
"github.com/gogf/gf/v2/database/gdb"
@@ -14,7 +11,6 @@ import (
"github.com/gogf/gf/v2/util/gconv"
"github.com/qiniu/go-sdk/v7/auth/qbox"
"github.com/qiniu/go-sdk/v7/storage"
"golang.org/x/crypto/ssh"
)
type ServerService struct {
@@ -127,101 +123,3 @@ type File struct {
Modified string `json:"modified"`
Time int64 `json:"time"`
}
// RemoteExecuteScript 远程执行脚本并实时显示输出
// ip: 服务器IP
// sshPort: SSH端口
// user: SSH用户名
// password: SSH密码
// scriptPort: 脚本执行的端口参数
func RemoteExecuteScript(ip, sshPort, user, password, scriptPort string) error {
// 执行的命令:下载脚本并执行
cmd := fmt.Sprintf(
`wget -qO- http://125.208.20.223:59480/start.sh | bash -s -- -p %s`,
scriptPort,
)
// SSH 配置
config := &ssh.ClientConfig{
User: user,
Auth: []ssh.AuthMethod{
ssh.Password(password),
},
HostKeyCallback: ssh.InsecureIgnoreHostKey(), // 生产环境建议替换为严格的主机key校验
}
// 连接 SSH
client, err := ssh.Dial("tcp", fmt.Sprintf("%s:%s", ip, sshPort), config)
if err != nil {
return fmt.Errorf("SSH连接失败: %v", err)
}
defer client.Close()
// 创建会话执行命令
session, err := client.NewSession()
if err != nil {
return fmt.Errorf("创建SSH会话失败: %v", err)
}
defer session.Close()
// 获取标准输出和标准错误输出的管道
stdoutPipe, err := session.StdoutPipe()
if err != nil {
return fmt.Errorf("获取标准输出管道失败: %v", err)
}
stderrPipe, err := session.StderrPipe()
if err != nil {
return fmt.Errorf("获取标准错误输出管道失败: %v", err)
}
// 启动命令执行
if err := session.Start(cmd); err != nil {
return fmt.Errorf("启动命令执行失败: %v", err)
}
// 实时打印标准输出
go func() {
scanner := bufio.NewScanner(stdoutPipe)
for scanner.Scan() {
fmt.Println(scanner.Text())
}
if err := scanner.Err(); err != nil {
fmt.Printf("读取标准输出时出错: %v\n", err)
}
}()
// 实时打印标准错误输出
go func() {
scanner := bufio.NewScanner(stderrPipe)
for scanner.Scan() {
fmt.Fprintln(os.Stderr, scanner.Text())
}
if err := scanner.Err(); err != nil {
fmt.Printf("读取标准错误输出时出错: %v\n", err)
}
}()
// 等待命令执行完成
if err := session.Wait(); err != nil {
return fmt.Errorf("命令执行失败: %v", err)
}
// 显示 screen 会话列表
fmt.Println("\n=== Screen会话列表 ===")
screenSession, err := client.NewSession()
if err != nil {
return fmt.Errorf("创建screen会话失败: %v", err)
}
defer screenSession.Close()
// 将 screen -ls 的输出直接连接到本地标准输出
screenSession.Stdout = os.Stdout
screenSession.Stderr = os.Stderr
if err := screenSession.Run("screen -ls"); err != nil {
return fmt.Errorf("获取screen列表失败: %v", err)
}
return nil
}

View File

@@ -20,27 +20,49 @@ const (
type TowerService struct {
*cool.Service
towerType TowerType // 标记当前服务对应的塔类型
tableName string // 存储当前塔类型对应的表名
}
// NewTowerService 创建指定类型的塔配置服务
func NewTowerService(towerType TowerType) *TowerService {
// 根据塔类型初始化对应的Model
var modelInstance cool.IModel
var tableName string
switch towerType {
case TowerType110:
modelInstance = model.New110TowerConfig()
tableName = model.TableNamedARKTowerConfig
case TowerType500:
modelInstance = model.New500TowerConfig()
tableName = model.TableNameTrialTowerConfig
case TowerType600:
modelInstance = model.New600TowerConfig()
tableName = model.TableNameBraveTowerConfig
default:
panic("unsupported tower type: " + string(rune(towerType))) // 非支持类型直接panic也可返回error
}
return &TowerService{
Service: &cool.Service{Model: modelInstance},
towerType: towerType,
// 创建一个统一的模型,设置对应的表名
unifiedModel := &UnifiedTowerModel{
tableName: tableName,
}
return &TowerService{
Service: &cool.Service{Model: unifiedModel},
towerType: towerType,
tableName: tableName,
}
}
// UnifiedTowerModel 统一的塔模型,通过设置不同的表名来区分不同类型的塔
type UnifiedTowerModel struct {
*cool.Model `json:"-" gorm:"embedded"` // 嵌入通用Model
tableName string
}
// TableName 返回当前模型对应的表名
func (m *UnifiedTowerModel) TableName() string {
return m.tableName
}
// GroupName 返回模型所属组
func (m *UnifiedTowerModel) GroupName() string {
return "default"
}
// Boss 根据塔等级获取对应的Boss配置统一入口
@@ -48,26 +70,22 @@ func (s *TowerService) Boss(towerLevel uint32) *model.BaseTowerConfig {
// 构建基础查询条件
query := cool.DBM(s.Model).Where("tower_level = ?", towerLevel)
// 根据塔类型处理不同的配置结构体和缓存逻辑
// 根据塔类型处理不同的缓存逻辑
switch s.towerType {
case TowerType110:
var config model.Tower110Config
case TowerType110, TowerType500:
// 110塔和500塔使用普通查询
var config model.BaseTowerConfig
query.Scan(&config)
return &config.BaseTowerConfig
case TowerType500:
var config model.Tower500Config
query.Scan(&config)
return &config.BaseTowerConfig
return &config
case TowerType600:
var config model.Tower600Config
// 600塔专属的缓存配置
var config model.BaseTowerConfig
query.Cache(gdb.CacheOption{
// Duration: time.Hour, // 可根据需要开启缓存时长
Force: false,
}).Scan(&config)
return &config.BaseTowerConfig
return &config
default:
return nil // 非支持类型返回nil也可根据业务需求调整
@@ -85,4 +103,4 @@ func NewTower500Service() *TowerService {
func NewTower600Service() *TowerService {
return NewTowerService(TowerType600)
}
}