Update nodemanger.go
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@@ -141,12 +141,10 @@ func (c *Input) Exec(fn func(Effect) bool) bool {
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if effect.Alive() {
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result := fn(effect)
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if !result {
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results = result //如果是false,说明存在阻止向下执行的effect,比如免疫能力提升效果
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return result //如果是false,说明存在阻止向下执行的effect,比如免疫能力提升效果
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}
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if result {
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results = true
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}
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}
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}
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