补全技能效果
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@@ -42,6 +42,7 @@ func (s *Space) UP_ARENA(c common.PlayerI, FLAG uint32) {
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return
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}
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s.ARENA = info.S2C_ARENA_GET_INFO{}
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s.ARENA_Player = nil
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case 1:
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if s.ARENA.Id != 0 { //说明已经有人了
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