This commit is contained in:
1
2026-01-27 06:40:49 +00:00
parent 4078511183
commit 445aab3c22
3 changed files with 89 additions and 81 deletions

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@@ -1,8 +1,9 @@
# 触发条件仅pushmanual手动触发分支限定main修正格式错误
# 触发条件仅pushmanual手动触发分支限定main
when:
- event: push
- event: manual
branch: main
event:
- push
- manual
branch: main
skip_clone: true
@@ -13,7 +14,7 @@ variables:
JSON_CONFIG_URL: "https://你的JSON配置地址.com/deploy.json"
LOG_PATH: "$HOME/run.log"
# 流水线核心步骤理顺依赖链确保build依赖clone结果
# 流水线核心步骤理顺依赖链确保各步骤依赖正确
steps:
# ========== 1. 替代clone拉取代码核心依赖 ==========
prepare:
@@ -22,87 +23,80 @@ steps:
from_secret:
WOODPECKER_SSH_KEY: WOODPECKER_SSH_KEY
commands:
- apt update
- apt update -y
# 安装完整依赖解决SSH/libcrypto问题
- apt install -y ca-certificates curl git openssh-client openssl libssl-dev
- apt install -y --no-install-recommends ca-certificates curl git openssh-client openssl libssl-dev
# 清理旧SSH文件严格配置权限
- rm -rf /root/.ssh/*
- mkdir -p /root/.ssh && chmod 700 /root/.ssh
# 写入并清理SSH密钥兼容RSA/ED25519保留原始换行
# 替换原echo "$WOODPECKER_SSH_KEY"那行其余ssh配置不变
# ========== 关键修改SSH密钥写入逻辑核心修复 ==========
# 替换原echo命令用cat+EOF保留密钥原始换行避免格式损坏
# ========== 关键修复SSH密钥写入逻辑删除外层chmod优化格式 ==========
- |
if [ -n "$WOODPECKER_SSH_KEY" ]; then
cat > /root/.ssh/id_ed25519 << EOF
# 写入ED25519密钥保留原始换行避免格式损坏
cat > /root/.ssh/id_ed25519 << EOF
$WOODPECKER_SSH_KEY
EOF
chmod 600 /root/.ssh/id_ed25519
chmod 600 /root/.ssh/id_ed25519
echo "✅ ED25519密钥写入完成"
else
echo "⚠️ WOODPECKER_SSH_KEY变量为空未写入SSH密钥"
echo "⚠️ WOODPECKER_SSH_KEY变量为空未写入SSH密钥"
exit 1 # 密钥为空时终止流程避免后续无效操作
fi
- chmod 600 /root/.ssh/id_ed25519
# 添加GitHub主机密钥完整覆盖避免重复
- ssh-keyscan -H github.com > /root/.ssh/known_hosts
- chmod 600 /root/.ssh/known_hosts
# 检查私钥是否能被解析关键测试
- ssh-keygen -lf /root/.ssh/id_ed25519
# 检查私钥是否能被解析关键测试
- ssh-keygen -lf /root/.ssh/id_ed25519 || { echo "❌ SSH密钥解析失败"; exit 1; }
- echo "🔍 尝试SSH连接GitHub详细日志..."
# 重新执行命令取消输出屏蔽查看具体错误
# 重新执行命令取消输出屏蔽查看具体错误
- ssh -vvv -i /root/.ssh/id_ed25519 -o StrictHostKeyChecking=accept-new git@github.com 2>&1
# 拉取代码拆分命令避免静默失败
- git init
- git remote add origin $CI_REPO_CLONE_SSH_URL
# 拉取代码拆分命令添加错误处理避免静默失败
- git init || { echo "❌ git init失败"; exit 1; }
- git remote add origin "$CI_REPO_CLONE_SSH_URL" || { echo "❌ 添加远程仓库失败"; exit 1; }
- git config core.sshCommand 'ssh -i /root/.ssh/id_ed25519'
- git fetch origin $CI_REPO_DEFAULT_BRANCH
- git checkout $CI_REPO_DEFAULT_BRANCH
- git fetch origin "$CI_REPO_DEFAULT_BRANCH" || { echo "❌ git fetch失败"; exit 1; }
- git checkout "$CI_REPO_DEFAULT_BRANCH" || { echo "❌ git checkout失败"; exit 1; }
- echo "✅ 代码拉取完成"
# ========== 2. 初始化Go环境依赖prepare代码拉取完成 ==========
prepare-go:
image: golang:1.25
depends_on: [prepare] # 明确依赖先拉代码再初始化Go
depends_on: [prepare]
commands:
- go version
- go mod download -x
- go mod verify
- go mod download -x || { echo "❌ 下载Go依赖失败"; exit 1; }
- go mod verify || { echo "❌ 验证Go依赖失败"; exit 1; }
- echo "✅ Go环境初始化完成"
# ========== 3. 生成版本号依赖prepare-goGo环境就绪 ==========
set-version:
image: golang:1.25
depends_on: [prepare-go] # 明确依赖Go环境就绪后生成版本号
depends_on: [prepare-go]
commands:
- |
if [ -n "${CI_COMMIT_TAG}" ]; then
VERSION="${CI_COMMIT_TAG}"
else
VERSION="v$(git rev-parse --short=8 HEAD)" # 依赖prepare拉取的代码
# 确保git能获取到提交信息依赖prepare拉取的代码
VERSION="v$(git rev-parse --short=8 HEAD 2>/dev/null || echo "unknown")"
fi
echo "BUILD_VERSION=${VERSION}" >> $CI_ENV_FILE
# 确保CI_ENV_FILE目录存在
mkdir -p "$(dirname "$CI_ENV_FILE")"
echo "BUILD_VERSION=${VERSION}" >> "$CI_ENV_FILE"
echo "✅ 生成版本号:${VERSION}"
# ========== 4. 编译Go服务核心依赖prepare+prepare-go+set-version ==========
build_logic:
image: golang:1.25
depends_on: [set-version] # 明确依赖版本号生成后再编译
depends_on: [set-version]
environment:
CGO_ENABLED: 0
GO111MODULE: on
GOSUMDB: off
commands:
- mkdir -p build
- BIN_NAME="logic_${BUILD_VERSION}" # 依赖set-version的BUILD_VERSION
- echo "BIN_NAME=${BIN_NAME}" >> $CI_ENV_FILE
- BIN_NAME="logic_${BUILD_VERSION}"
- echo "BIN_NAME=${BIN_NAME}" >> "$CI_ENV_FILE"
- |
go build -v \
-p=4 \
@@ -110,7 +104,7 @@ steps:
-buildvcs=false \
-ldflags "-s -w -buildid= -extldflags '-static' -X main.version=${BUILD_VERSION}" \
-o ./build/${BIN_NAME} \
./logic # 依赖prepare拉取的./logic代码目录
./logic
- |
if [ ! -f ./build/${BIN_NAME} ]; then
echo "❌ 编译失败:产物${BIN_NAME}不存在"
@@ -123,32 +117,38 @@ steps:
# ========== 5. 拉取部署配置可并行依赖prepare确保代码拉取完成 ==========
fetch-deploy-config:
image: alpine:latest
depends_on: [prepare] # 确保代码拉取完成后再拉配置
depends_on: [prepare]
commands:
- apk add --no-cache curl jq
- echo "🔧 拉取部署配置:${JSON_CONFIG_URL}"
- |
# 重试机制最多3次
for i in 1 2 3; do
curl -sSL --connect-timeout 10 ${JSON_CONFIG_URL} -o /tmp/deploy-config.json && break
curl -sSL --connect-timeout 10 --max-time 30 "${JSON_CONFIG_URL}" -o /tmp/deploy-config.json && break
echo "⚠️ 第${i}次拉取失败,重试中..."
sleep 2
done
if [ ! -f /tmp/deploy-config.json ]; then
echo "❌ 拉取JSON失败"
echo "❌ 拉取JSON配置失败"
exit 1
fi
- |
JSON_TYPE=$(jq -r 'type' /tmp/deploy-config.json)
# 安全解析JSON避免jq报错终止流程
JSON_TYPE=$(jq -r 'type' /tmp/deploy-config.json 2>/dev/null || echo "invalid")
if [ "$JSON_TYPE" = "array" ]; then
REMOTE_HOSTS=$(jq -r '.[].loginaddr' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//')
REMOTE_USERS=$(jq -r '.[].user' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//')
REMOTE_PASSWORDS=$(jq -r '.[].password' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//')
REMOTE_ONLINE_IDS=$(jq -r '.[].online_id' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//')
else
elif [ "$JSON_TYPE" = "object" ]; then
REMOTE_HOSTS=$(jq -r '.loginaddr' /tmp/deploy-config.json)
REMOTE_USERS=$(jq -r '.user' /tmp/deploy-config.json)
REMOTE_PASSWORDS=$(jq -r '.password' /tmp/deploy-config.json)
REMOTE_ONLINE_IDS=$(jq -r '.online_id' /tmp/deploy-config.json)
else
echo "❌ JSON配置格式错误非数组/对象)"
cat /tmp/deploy-config.json
exit 1
fi
- |
if [ -z "$REMOTE_HOSTS" ] || [ -z "$REMOTE_USERS" ]; then
@@ -157,10 +157,10 @@ steps:
exit 1
fi
- echo "✅ 配置解析完成 | 服务器:${REMOTE_HOSTS} | OnlineID${REMOTE_ONLINE_IDS}"
- echo "REMOTE_HOSTS=${REMOTE_HOSTS}" >> $CI_ENV_FILE
- echo "REMOTE_USERS=${REMOTE_USERS}" >> $CI_ENV_FILE
- echo "REMOTE_PASSWORDS=${REMOTE_PASSWORDS}" >> $CI_ENV_FILE
- echo "REMOTE_ONLINE_IDS=${REMOTE_ONLINE_IDS}" >> $CI_ENV_FILE
- echo "REMOTE_HOSTS=${REMOTE_HOSTS}" >> "$CI_ENV_FILE"
- echo "REMOTE_USERS=${REMOTE_USERS}" >> "$CI_ENV_FILE"
- echo "REMOTE_PASSWORDS=${REMOTE_PASSWORDS}" >> "$CI_ENV_FILE"
- echo "REMOTE_ONLINE_IDS=${REMOTE_ONLINE_IDS}" >> "$CI_ENV_FILE"
# ========== 6. SCP推送产物依赖编译+配置解析 ==========
scp-exe-to-servers:
@@ -189,12 +189,11 @@ steps:
timeout: 60s
script:
- |
if command -v screen &> /dev/null; then
echo "✅ Screen已安装"
else
# 安装Screen增强容错
if ! command -v screen &> /dev/null; then
echo "🔧 安装Screen..."
if command -v apt &> /dev/null; then
apt update -y && apt install -y screen -qq
apt update -y && apt install -y --no-install-recommends screen -qq
elif command -v yum &> /dev/null; then
yum install -y screen -q
elif command -v dnf &> /dev/null; then
@@ -203,23 +202,31 @@ steps:
echo "❌ 不支持的包管理器,安装失败"
exit 1
fi
command -v screen || { echo "❌ Screen安装后检测失败"; exit 1; }
fi
# 验证Screen安装
if ! command -v screen &> /dev/null; then
echo "❌ Screen安装后检测失败"
exit 1
fi
echo "✅ Screen已安装/存在"
- mkdir -p ${REMOTE_EXE_DIR}
- chmod +x ${REMOTE_EXE_DIR}/${BIN_NAME} || { echo "❌ 设置执行权限失败"; exit 1; }
- screen -S ${SCREEN_NAME} -X quit || true
# 停止旧会话容错不存在则忽略
- screen -S ${SCREEN_NAME} -X quit 2>/dev/null || true
- |
echo "🚀 启动程序:${REMOTE_EXE_DIR}/${BIN_NAME} -id=${REMOTE_ONLINE_IDS}"
screen -dmS ${SCREEN_NAME} bash -c "\"${REMOTE_EXE_DIR}/${BIN_NAME}\" -id=${REMOTE_ONLINE_IDS} | tee -a ${LOG_PATH}"
sleep 2
# 启动新会话增强日志输出
screen -dmS ${SCREEN_NAME} bash -c "\"${REMOTE_EXE_DIR}/${BIN_NAME}\" -id=${REMOTE_ONLINE_IDS} 2>&1 | tee -a ${LOG_PATH}"
sleep 3 # 延长等待时间确保会话启动
# 验证会话是否启动
if screen -ls | grep -q "${SCREEN_NAME}"; then
echo "✅ 启动成功Screen会话"
screen -ls
screen -ls | grep ${SCREEN_NAME}
else
echo "❌ 启动失败,无${SCREEN_NAME}会话"
screen -ls && exit 1
screen -ls
exit 1
fi
depends_on: [scp-exe-to-servers]
# ========== 8. 打印部署汇总依赖部署完成 ==========
print-deploy-info:

View File

@@ -324,7 +324,9 @@ func NewFight(p1, p2 common.PlayerI, fn func(info.FightOverInfo)) (*FightC, erro
f.Broadcast(func(ff *input.Input) {
ff.Player.SendPackCmd(2503, &f.ReadyInfo)
if p, ok := ff.Player.(*player.Player); ok {
p.Service.Info.Save(*p.Info)
}
})
cool.Cron.AfterFunc(loadtime, func() {

View File

@@ -5,7 +5,6 @@ import (
"blazing/cool"
"fmt"
"blazing/logic/service/fight/info"
"blazing/logic/service/space"
"context"
"time"
@@ -23,30 +22,30 @@ func (p *Player) Save() {
return
}
if p.FightC != nil {
// if p.FightC != nil {
//ov := make(chan struct{})
go func() {
// //ov := make(chan struct{})
// go func() {
defer func() {
if err := recover(); err != nil { // 恢复 panicerr 为 panic 错误值
// 1. 打印错误信息
// defer func() {
// if err := recover(); err != nil { // 恢复 panicerr 为 panic 错误值
// // 1. 打印错误信息
cool.Logger.Error(context.TODO(), "panic 错误:", err)
// cool.Logger.Error(context.TODO(), "panic 错误:", err)
}
}()
p.FightC.Over(p, info.BattleOverReason.PlayerOffline) //玩家逃跑,但是不能锁线程
}()
//<-ov
select {
case <-p.FightC.GetOverChan(): //等待结束
case <-time.After(time.Second * 5): //等待5秒
cool.Logger.Error(context.TODO(), "战斗崩溃", p.Info.UserID)
// }
// }()
// p.FightC.Over(p, info.BattleOverReason.PlayerOffline) //玩家逃跑,但是不能锁线程
// }()
// //<-ov
// select {
// case <-p.FightC.GetOverChan(): //等待结束
// case <-time.After(time.Second * 5): //等待5秒
// cool.Logger.Error(context.TODO(), "战斗崩溃", p.Info.UserID)
}
// }
}
// }
newtime := uint32(time.Now().Unix())
p.Info.TimeToday = p.Info.TimeToday + newtime - uint32(p.Logintime) //保存电池时间