From 445aab3c22ebd93bc0dc50f088f49b351da5a34d Mon Sep 17 00:00:00 2001 From: 1 <1@72wo.cn> Date: Tue, 27 Jan 2026 06:40:49 +0000 Subject: [PATCH] 1 --- .woodpecker/my-first-workflow.yaml | 129 +++++++++++++++-------------- logic/service/fight/input.go | 4 +- logic/service/player/save.go | 37 ++++----- 3 files changed, 89 insertions(+), 81 deletions(-) diff --git a/.woodpecker/my-first-workflow.yaml b/.woodpecker/my-first-workflow.yaml index 086263bb0..7993ff81d 100644 --- a/.woodpecker/my-first-workflow.yaml +++ b/.woodpecker/my-first-workflow.yaml @@ -1,8 +1,9 @@ -# 触发条件:仅push、manual手动触发,分支限定main(修正格式错误) +# 触发条件:仅push、manual手动触发,分支限定main when: - - event: push - - event: manual - branch: main + event: + - push + - manual + branch: main skip_clone: true @@ -13,7 +14,7 @@ variables: JSON_CONFIG_URL: "https://你的JSON配置地址.com/deploy.json" LOG_PATH: "$HOME/run.log" -# 流水线核心步骤:理顺依赖链,确保build依赖clone结果 +# 流水线核心步骤:理顺依赖链,确保各步骤依赖正确 steps: # ========== 1. 替代clone:拉取代码(核心依赖) ========== prepare: @@ -22,87 +23,80 @@ steps: from_secret: WOODPECKER_SSH_KEY: WOODPECKER_SSH_KEY commands: - - apt update + - apt update -y # 安装完整依赖(解决SSH/libcrypto问题) - - apt install -y ca-certificates curl git openssh-client openssl libssl-dev + - apt install -y --no-install-recommends ca-certificates curl git openssh-client openssl libssl-dev # 清理旧SSH文件,严格配置权限 - rm -rf /root/.ssh/* - mkdir -p /root/.ssh && chmod 700 /root/.ssh - # 写入并清理SSH密钥(兼容RSA/ED25519,保留原始换行) - # 替换原echo "$WOODPECKER_SSH_KEY"那行,其余ssh配置不变 - # ========== 关键修改:SSH密钥写入逻辑(核心修复) ========== - # 替换原echo命令,用cat+EOF保留密钥原始换行,避免格式损坏 + # ========== 关键修复:SSH密钥写入逻辑(删除外层chmod,优化格式) ========== - | - - if [ -n "$WOODPECKER_SSH_KEY" ]; then - - cat > /root/.ssh/id_ed25519 << EOF + # 写入ED25519密钥(保留原始换行,避免格式损坏) + cat > /root/.ssh/id_ed25519 << EOF $WOODPECKER_SSH_KEY EOF - - chmod 600 /root/.ssh/id_ed25519 + chmod 600 /root/.ssh/id_ed25519 echo "✅ ED25519密钥写入完成" else - echo "⚠️ WOODPECKER_SSH_KEY变量为空,未写入SSH密钥" + echo "⚠️ WOODPECKER_SSH_KEY变量为空,未写入SSH密钥" + exit 1 # 密钥为空时终止流程,避免后续无效操作 fi - - - - - chmod 600 /root/.ssh/id_ed25519 # 添加GitHub主机密钥(完整覆盖,避免重复) - ssh-keyscan -H github.com > /root/.ssh/known_hosts - chmod 600 /root/.ssh/known_hosts -# 检查私钥是否能被解析(关键测试) - - ssh-keygen -lf /root/.ssh/id_ed25519 + # 检查私钥是否能被解析(关键测试) + - ssh-keygen -lf /root/.ssh/id_ed25519 || { echo "❌ SSH密钥解析失败"; exit 1; } - echo "🔍 尝试SSH连接GitHub(详细日志)..." -# 重新执行命令(取消输出屏蔽),查看具体错误 - + # 重新执行命令(取消输出屏蔽),查看具体错误 - ssh -vvv -i /root/.ssh/id_ed25519 -o StrictHostKeyChecking=accept-new git@github.com 2>&1 - # 拉取代码(拆分命令,避免静默失败) - - git init - - git remote add origin $CI_REPO_CLONE_SSH_URL + # 拉取代码(拆分命令,添加错误处理,避免静默失败) + - git init || { echo "❌ git init失败"; exit 1; } + - git remote add origin "$CI_REPO_CLONE_SSH_URL" || { echo "❌ 添加远程仓库失败"; exit 1; } - git config core.sshCommand 'ssh -i /root/.ssh/id_ed25519' - - git fetch origin $CI_REPO_DEFAULT_BRANCH - - git checkout $CI_REPO_DEFAULT_BRANCH + - git fetch origin "$CI_REPO_DEFAULT_BRANCH" || { echo "❌ git fetch失败"; exit 1; } + - git checkout "$CI_REPO_DEFAULT_BRANCH" || { echo "❌ git checkout失败"; exit 1; } - echo "✅ 代码拉取完成" # ========== 2. 初始化Go环境(依赖prepare:代码拉取完成) ========== prepare-go: image: golang:1.25 - depends_on: [prepare] # 明确依赖:先拉代码,再初始化Go + depends_on: [prepare] commands: - go version - - go mod download -x - - go mod verify + - go mod download -x || { echo "❌ 下载Go依赖失败"; exit 1; } + - go mod verify || { echo "❌ 验证Go依赖失败"; exit 1; } - echo "✅ Go环境初始化完成" # ========== 3. 生成版本号(依赖prepare-go:Go环境就绪) ========== set-version: image: golang:1.25 - depends_on: [prepare-go] # 明确依赖:Go环境就绪后生成版本号 + depends_on: [prepare-go] commands: - | if [ -n "${CI_COMMIT_TAG}" ]; then VERSION="${CI_COMMIT_TAG}" else - VERSION="v$(git rev-parse --short=8 HEAD)" # 依赖prepare拉取的代码 + # 确保git能获取到提交信息(依赖prepare拉取的代码) + VERSION="v$(git rev-parse --short=8 HEAD 2>/dev/null || echo "unknown")" fi - echo "BUILD_VERSION=${VERSION}" >> $CI_ENV_FILE + # 确保CI_ENV_FILE目录存在 + mkdir -p "$(dirname "$CI_ENV_FILE")" + echo "BUILD_VERSION=${VERSION}" >> "$CI_ENV_FILE" echo "✅ 生成版本号:${VERSION}" # ========== 4. 编译Go服务(核心依赖:prepare+prepare-go+set-version) ========== build_logic: image: golang:1.25 - depends_on: [set-version] # 明确依赖:版本号生成后再编译 + depends_on: [set-version] environment: CGO_ENABLED: 0 GO111MODULE: on GOSUMDB: off commands: - mkdir -p build - - BIN_NAME="logic_${BUILD_VERSION}" # 依赖set-version的BUILD_VERSION - - echo "BIN_NAME=${BIN_NAME}" >> $CI_ENV_FILE + - BIN_NAME="logic_${BUILD_VERSION}" + - echo "BIN_NAME=${BIN_NAME}" >> "$CI_ENV_FILE" - | go build -v \ -p=4 \ @@ -110,7 +104,7 @@ steps: -buildvcs=false \ -ldflags "-s -w -buildid= -extldflags '-static' -X main.version=${BUILD_VERSION}" \ -o ./build/${BIN_NAME} \ - ./logic # 依赖prepare拉取的./logic代码目录 + ./logic - | if [ ! -f ./build/${BIN_NAME} ]; then echo "❌ 编译失败:产物${BIN_NAME}不存在" @@ -123,32 +117,38 @@ steps: # ========== 5. 拉取部署配置(可并行,依赖prepare确保代码拉取完成) ========== fetch-deploy-config: image: alpine:latest - depends_on: [prepare] # 确保代码拉取完成后再拉配置 + depends_on: [prepare] commands: - apk add --no-cache curl jq - echo "🔧 拉取部署配置:${JSON_CONFIG_URL}" - | + # 重试机制(最多3次) for i in 1 2 3; do - curl -sSL --connect-timeout 10 ${JSON_CONFIG_URL} -o /tmp/deploy-config.json && break + curl -sSL --connect-timeout 10 --max-time 30 "${JSON_CONFIG_URL}" -o /tmp/deploy-config.json && break echo "⚠️ 第${i}次拉取失败,重试中..." sleep 2 done if [ ! -f /tmp/deploy-config.json ]; then - echo "❌ 拉取JSON失败" + echo "❌ 拉取JSON配置失败" exit 1 fi - | - JSON_TYPE=$(jq -r 'type' /tmp/deploy-config.json) + # 安全解析JSON,避免jq报错终止流程 + JSON_TYPE=$(jq -r 'type' /tmp/deploy-config.json 2>/dev/null || echo "invalid") if [ "$JSON_TYPE" = "array" ]; then REMOTE_HOSTS=$(jq -r '.[].loginaddr' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//') REMOTE_USERS=$(jq -r '.[].user' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//') REMOTE_PASSWORDS=$(jq -r '.[].password' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//') REMOTE_ONLINE_IDS=$(jq -r '.[].online_id' /tmp/deploy-config.json | tr '\n' ',' | sed 's/,$//') - else + elif [ "$JSON_TYPE" = "object" ]; then REMOTE_HOSTS=$(jq -r '.loginaddr' /tmp/deploy-config.json) REMOTE_USERS=$(jq -r '.user' /tmp/deploy-config.json) REMOTE_PASSWORDS=$(jq -r '.password' /tmp/deploy-config.json) REMOTE_ONLINE_IDS=$(jq -r '.online_id' /tmp/deploy-config.json) + else + echo "❌ JSON配置格式错误(非数组/对象)" + cat /tmp/deploy-config.json + exit 1 fi - | if [ -z "$REMOTE_HOSTS" ] || [ -z "$REMOTE_USERS" ]; then @@ -157,10 +157,10 @@ steps: exit 1 fi - echo "✅ 配置解析完成 | 服务器:${REMOTE_HOSTS} | OnlineID:${REMOTE_ONLINE_IDS}" - - echo "REMOTE_HOSTS=${REMOTE_HOSTS}" >> $CI_ENV_FILE - - echo "REMOTE_USERS=${REMOTE_USERS}" >> $CI_ENV_FILE - - echo "REMOTE_PASSWORDS=${REMOTE_PASSWORDS}" >> $CI_ENV_FILE - - echo "REMOTE_ONLINE_IDS=${REMOTE_ONLINE_IDS}" >> $CI_ENV_FILE + - echo "REMOTE_HOSTS=${REMOTE_HOSTS}" >> "$CI_ENV_FILE" + - echo "REMOTE_USERS=${REMOTE_USERS}" >> "$CI_ENV_FILE" + - echo "REMOTE_PASSWORDS=${REMOTE_PASSWORDS}" >> "$CI_ENV_FILE" + - echo "REMOTE_ONLINE_IDS=${REMOTE_ONLINE_IDS}" >> "$CI_ENV_FILE" # ========== 6. SCP推送产物(依赖编译+配置解析) ========== scp-exe-to-servers: @@ -189,12 +189,11 @@ steps: timeout: 60s script: - | - if command -v screen &> /dev/null; then - echo "✅ Screen已安装" - else + # 安装Screen(增强容错) + if ! command -v screen &> /dev/null; then echo "🔧 安装Screen..." if command -v apt &> /dev/null; then - apt update -y && apt install -y screen -qq + apt update -y && apt install -y --no-install-recommends screen -qq elif command -v yum &> /dev/null; then yum install -y screen -q elif command -v dnf &> /dev/null; then @@ -203,23 +202,31 @@ steps: echo "❌ 不支持的包管理器,安装失败" exit 1 fi - command -v screen || { echo "❌ Screen安装后检测失败"; exit 1; } fi + # 验证Screen安装 + if ! command -v screen &> /dev/null; then + echo "❌ Screen安装后检测失败" + exit 1 + fi + echo "✅ Screen已安装/存在" - mkdir -p ${REMOTE_EXE_DIR} - chmod +x ${REMOTE_EXE_DIR}/${BIN_NAME} || { echo "❌ 设置执行权限失败"; exit 1; } - - screen -S ${SCREEN_NAME} -X quit || true + # 停止旧会话(容错:不存在则忽略) + - screen -S ${SCREEN_NAME} -X quit 2>/dev/null || true - | echo "🚀 启动程序:${REMOTE_EXE_DIR}/${BIN_NAME} -id=${REMOTE_ONLINE_IDS}" - screen -dmS ${SCREEN_NAME} bash -c "\"${REMOTE_EXE_DIR}/${BIN_NAME}\" -id=${REMOTE_ONLINE_IDS} | tee -a ${LOG_PATH}" - sleep 2 + # 启动新会话,增强日志输出 + screen -dmS ${SCREEN_NAME} bash -c "\"${REMOTE_EXE_DIR}/${BIN_NAME}\" -id=${REMOTE_ONLINE_IDS} 2>&1 | tee -a ${LOG_PATH}" + sleep 3 # 延长等待时间,确保会话启动 + # 验证会话是否启动 if screen -ls | grep -q "${SCREEN_NAME}"; then echo "✅ 启动成功!Screen会话:" - screen -ls + screen -ls | grep ${SCREEN_NAME} else echo "❌ 启动失败,无${SCREEN_NAME}会话" - screen -ls && exit 1 + screen -ls + exit 1 fi - depends_on: [scp-exe-to-servers] # ========== 8. 打印部署汇总(依赖部署完成) ========== print-deploy-info: diff --git a/logic/service/fight/input.go b/logic/service/fight/input.go index a0c9f8085..d1c162941 100644 --- a/logic/service/fight/input.go +++ b/logic/service/fight/input.go @@ -324,7 +324,9 @@ func NewFight(p1, p2 common.PlayerI, fn func(info.FightOverInfo)) (*FightC, erro f.Broadcast(func(ff *input.Input) { ff.Player.SendPackCmd(2503, &f.ReadyInfo) - + if p, ok := ff.Player.(*player.Player); ok { + p.Service.Info.Save(*p.Info) + } }) cool.Cron.AfterFunc(loadtime, func() { diff --git a/logic/service/player/save.go b/logic/service/player/save.go index 4ae6d6f29..08e3ea896 100644 --- a/logic/service/player/save.go +++ b/logic/service/player/save.go @@ -5,7 +5,6 @@ import ( "blazing/cool" "fmt" - "blazing/logic/service/fight/info" "blazing/logic/service/space" "context" "time" @@ -23,30 +22,30 @@ func (p *Player) Save() { return } - if p.FightC != nil { + // if p.FightC != nil { - //ov := make(chan struct{}) - go func() { + // //ov := make(chan struct{}) + // go func() { - defer func() { - if err := recover(); err != nil { // 恢复 panic,err 为 panic 错误值 - // 1. 打印错误信息 + // defer func() { + // if err := recover(); err != nil { // 恢复 panic,err 为 panic 错误值 + // // 1. 打印错误信息 - cool.Logger.Error(context.TODO(), "panic 错误:", err) + // cool.Logger.Error(context.TODO(), "panic 错误:", err) - } - }() - p.FightC.Over(p, info.BattleOverReason.PlayerOffline) //玩家逃跑,但是不能锁线程 - }() - //<-ov - select { - case <-p.FightC.GetOverChan(): //等待结束 - case <-time.After(time.Second * 5): //等待5秒 - cool.Logger.Error(context.TODO(), "战斗崩溃", p.Info.UserID) + // } + // }() + // p.FightC.Over(p, info.BattleOverReason.PlayerOffline) //玩家逃跑,但是不能锁线程 + // }() + // //<-ov + // select { + // case <-p.FightC.GetOverChan(): //等待结束 + // case <-time.After(time.Second * 5): //等待5秒 + // cool.Logger.Error(context.TODO(), "战斗崩溃", p.Info.UserID) - } + // } - } + // } newtime := uint32(time.Now().Unix()) p.Info.TimeToday = p.Info.TimeToday + newtime - uint32(p.Logintime) //保存电池时间