feat: 新增CDK兑换冠名接口

This commit is contained in:
xinian
2026-04-08 18:12:02 +08:00
parent 1ca0ff344e
commit 28b6386963
4 changed files with 120 additions and 57 deletions

View File

@@ -0,0 +1,115 @@
package app
import (
"blazing/cool"
configservice "blazing/modules/config/service"
playerservice "blazing/modules/player/service"
"context"
"strings"
"time"
"github.com/gogf/gf/v2/frame/g"
)
type CdkController struct {
*cool.Controller
}
func init() {
controller := &CdkController{
&cool.Controller{
Prefix: "/seer/game/cdk",
Api: []string{},
Service: configservice.NewCdkService(),
},
}
cool.RegisterController(controller)
}
type DonationServerListReq struct {
g.Meta `path:"/donation/serverIds" method:"GET"`
UserID uint32 `json:"user_id" v:"required|min:1#用户ID不能为空|用户ID非法"`
Session string `json:"session" v:"required#session不能为空"`
}
type DonationRedeemReq struct {
g.Meta `path:"/donation/redeem" method:"POST"`
UserID uint32 `json:"user_id" v:"required|min:1#用户ID不能为空|用户ID非法"`
Session string `json:"session" v:"required#session不能为空"`
CDKCode string `json:"cdk_code" v:"required#CDK不能为空"`
ServerID uint32 `json:"server_id" v:"required|min:1#服务器ID不能为空|服务器ID非法"`
ServerName string `json:"server_name" v:"required#服务器名称不能为空"`
}
type DonationRedeemRes struct {
ServerID uint32 `json:"server_id"`
ServerName string `json:"server_name"`
OwnerID uint32 `json:"owner_id"`
ExpireTime time.Time `json:"expire_time"`
}
func (c *CdkController) DonationServerIDs(ctx context.Context, req *DonationServerListReq) (res *cool.BaseRes, err error) {
if err = g.Validator().Data(req).Run(ctx); err != nil {
return cool.Fail(err.Error()), nil
}
if err = validateGameSession(req.UserID, req.Session); err != nil {
return cool.Fail(err.Error()), nil
}
return cool.Ok(g.Map{
"server_ids": configservice.NewServerService().GetDonationAvailableServerIDs(),
}), nil
}
func (c *CdkController) DonationRedeem(ctx context.Context, req *DonationRedeemReq) (res *cool.BaseRes, err error) {
if err = g.Validator().Data(req).Run(ctx); err != nil {
return cool.Fail(err.Error()), nil
}
if err = validateGameSession(req.UserID, req.Session); err != nil {
return cool.Fail(err.Error()), nil
}
cdkCode := strings.TrimSpace(req.CDKCode)
if cdkCode == "" {
return cool.Fail("CDK不能为空"), nil
}
serverName := strings.TrimSpace(req.ServerName)
serverName = strings.Trim(cool.Filter.Replace(serverName, '*'), "*")
if serverName == "" {
return cool.Fail("服务器名称不能为空"), nil
}
cdkService := configservice.NewCdkService()
cdkInfo := cdkService.Get(cdkCode)
if cdkInfo == nil {
return cool.Fail("CDK不存在或已被使用"), nil
}
if cdkInfo.CDKType != configservice.CDKTypeServerNaming {
return cool.Fail("CDK类型不匹配"), nil
}
if cdkInfo.BindUserId != 0 && cdkInfo.BindUserId != req.UserID {
return cool.Fail("CDK已绑定其他用户"), nil
}
if !cdkInfo.ValidEndTime.IsZero() && cdkInfo.ValidEndTime.Before(time.Now()) {
return cool.Fail("CDK已过期"), nil
}
playerCdkService := playerservice.NewCdkService(req.UserID)
if !playerCdkService.CanGet(uint32(cdkInfo.ID)) {
return cool.Fail("CDK已领取"), nil
}
serverInfo, useErr := cdkService.UseServerNamingCDK(ctx, cdkCode, req.UserID, req.ServerID, serverName)
if useErr != nil {
return cool.Fail(useErr.Error()), nil
}
playerCdkService.Log(uint32(cdkInfo.ID))
return cool.Ok(&DonationRedeemRes{
ServerID: serverInfo.OnlineID,
ServerName: serverInfo.Name,
OwnerID: serverInfo.Owner,
ExpireTime: serverInfo.ExpireTime,
}), nil
}