refactor(fight/effect): 统一效果初始化接口,重构效果类型管理并优化参数传递逻辑
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@@ -10,7 +10,7 @@ import (
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*/
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func init() {
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input.InitSkillEffect(9, &Effect9{
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input.InitEffect(input.EffectType.Skill, 9, &Effect9{
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EffectNode: node.EffectNode{},
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})
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