refactor(fight/effect): 统一效果初始化接口,重构效果类型管理并优化参数传递逻辑
This commit is contained in:
@@ -13,7 +13,7 @@ type Effect67 struct {
|
||||
}
|
||||
|
||||
func init() {
|
||||
input.InitSkillEffect(67, &Effect67{
|
||||
input.InitEffect(input.EffectType.Skill, 67, &Effect67{
|
||||
EffectNode: node.EffectNode{
|
||||
Owner: true,
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user