fix: 修复Boss技能判定逻辑错误
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@@ -24,7 +24,7 @@ func (e *NewSel184) DamageLockEx(t *info.DamageZone) bool {
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if t.Type == info.DamageType.Red {
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t.Damage = alpacadecimal.Zero
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}
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return true
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}
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return true
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@@ -17,7 +17,7 @@ func (e *NewSel284) SkillHit_ex() bool {
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if e.Ctx().SkillEntity.Priority <= 0 {
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return true
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}
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e.Ctx().SkillEntity.SetNoSide()
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e.Ctx().SkillEntity.SetMiss()
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return true
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}
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