1
All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful

This commit is contained in:
昔念
2026-02-14 03:05:51 +08:00
parent 7cdf7a0890
commit 06b77d598e
15 changed files with 102 additions and 59 deletions

View File

@@ -29,9 +29,9 @@ type Cmd struct {
var CmdCache = make(map[uint32]Cmd, 0) var CmdCache = make(map[uint32]Cmd, 0)
var ( var (
Logger = glog.New() Logger = glog.New()
Cron = cronex.New() //时间轮 Cron = cronex.New() //时间轮
Connected int64
) )
var Filter *sensitive.Manager var Filter *sensitive.Manager
var DefaultGenerator = utils.NewGen(time.Date(2025, 1, 1, 0, 0, 0, 0, time.UTC), uint8(Config.GameOnlineID)) var DefaultGenerator = utils.NewGen(time.Date(2025, 1, 1, 0, 0, 0, 0, time.UTC), uint8(Config.GameOnlineID))

View File

@@ -81,7 +81,7 @@ func (s *Server) OnClose(c gnet.Conn, err error) (action gnet.Action) {
// // go s.tempBlockIP(remoteIP, 5*time.Minute) // // go s.tempBlockIP(remoteIP, 5*time.Minute)
// } // }
//fmt.Println(err, c.RemoteAddr().String(), "断开连接") //fmt.Println(err, c.RemoteAddr().String(), "断开连接")
atomic.AddInt64(&s.connected, -1) atomic.AddInt64(&cool.Connected, -1)
//logging.Infof("conn[%v] disconnected", c.RemoteAddr().String()) //logging.Infof("conn[%v] disconnected", c.RemoteAddr().String())
v, _ := c.Context().(*player.ClientData) v, _ := c.Context().(*player.ClientData)
@@ -97,7 +97,7 @@ func (s *Server) OnClose(c gnet.Conn, err error) (action gnet.Action) {
return return
} }
func (s *Server) OnTick() (delay time.Duration, action gnet.Action) { func (s *Server) OnTick() (delay time.Duration, action gnet.Action) {
g.Log().Async().Info(context.Background(), gtime.Now().ISO8601(), "服务器ID", cool.Config.ServerInfo.OnlineID, "链接数", atomic.LoadInt64(&s.connected)) g.Log().Async().Info(context.Background(), gtime.Now().ISO8601(), "服务器ID", cool.Config.ServerInfo.OnlineID, "链接数", atomic.LoadInt64(&cool.Connected))
// if s.quit && atomic.LoadInt64(&s.connected) == 0 { // if s.quit && atomic.LoadInt64(&s.connected) == 0 {
// //执行正常退出逻辑 // //执行正常退出逻辑
// os.Exit(0) // os.Exit(0)
@@ -120,7 +120,7 @@ func (s *Server) OnOpen(conn gnet.Conn) (out []byte, action gnet.Action) {
conn.SetContext(player.NewClientData(conn)) //注入data conn.SetContext(player.NewClientData(conn)) //注入data
} }
atomic.AddInt64(&s.connected, 1) atomic.AddInt64(&cool.Connected, 1)
return nil, gnet.None return nil, gnet.None
} }

View File

@@ -13,9 +13,9 @@ type Handler interface {
} }
type Server struct { type Server struct {
gnet.BuiltinEventEngine gnet.BuiltinEventEngine
eng gnet.Engine eng gnet.Engine
addr string addr string
connected int64
network string network string
multicore bool multicore bool
bufferSize int bufferSize int

View File

@@ -81,8 +81,13 @@ func (Controller) PlayerFightBoss(data *fight.ChallengeBossInboundInfo, p *playe
for i, bm := range bc.BossMon { for i, bm := range bc.BossMon {
dv := 24
if bc.BossCatchable == 1 {
dv = -1
}
monster = model.GenPetInfo( monster = model.GenPetInfo(
gconv.Int(processMonID(bm.MonID)), 24, //24个体 gconv.Int(processMonID(bm.MonID)), dv, //24个体
-1, -1,
0, //野怪没特性 0, //野怪没特性

View File

@@ -2,10 +2,12 @@ package controller
import ( import (
"blazing/common/socket/errorcode" "blazing/common/socket/errorcode"
"blazing/cool"
"sync/atomic" "sync/atomic"
"blazing/logic/service/fight" "blazing/logic/service/fight"
"blazing/logic/service/fight/info" "blazing/logic/service/fight/info"
"blazing/logic/service/pet"
"blazing/logic/service/player" "blazing/logic/service/player"
"blazing/logic/service/space" "blazing/logic/service/space"
) )
@@ -76,12 +78,22 @@ func (h Controller) ArenaFightOwner(data *fight.ARENA_FIGHT_OWENR, c *player.Pla
} }
if foi.Reason == 0 { //正常获胜 if foi.Reason == 0 { //正常获胜
addev := int64(int(1) * int(cool.Connected) * int(c.GetSpace().Owner.HostWins))
if foi.WinnerId == c.GetInfo().UserID { if foi.WinnerId == c.GetInfo().UserID {
c.Info.MaxArenaWins += 1 c.Info.MaxArenaWins += 1
c.Info.EVPool += addev
c.SendPackCmd(50001, &pet.S2C_50001{
UseEV: int32(addev),
})
} else { } else {
c.GetSpace().Owner.ARENA_Player.GetInfo().MaxArenaWins += 1 c.GetSpace().Owner.ARENA_Player.GetInfo().MaxArenaWins += 1
//这里给经验
c.GetSpace().Owner.ARENA_Player.GetInfo().EVPool += addev
c.GetSpace().Owner.ARENA_Player.SendPackCmd(50001, &pet.S2C_50001{
UseEV: int32(addev),
})
} }
} }

View File

@@ -46,6 +46,6 @@ func (h Controller) PetEVDiy(data *pet.PetEV, c *player.Player) (result *pet.S2C
c.Info.EVPool -= int64(usedEV) c.Info.EVPool -= int64(usedEV)
result = &pet.S2C_50001{} result = &pet.S2C_50001{}
result.UseEV = usedEV result.UseEV = -int32(usedEV)
return result, 0 return result, 0
} }

View File

@@ -6,6 +6,7 @@ import (
"blazing/logic/service/player" "blazing/logic/service/player"
"blazing/modules/player/model" "blazing/modules/player/model"
"github.com/pointernil/bitset32"
"github.com/samber/lo" "github.com/samber/lo"
) )
@@ -15,10 +16,15 @@ func (h Controller) IsCollect(
ID: data.Type, ID: data.Type,
} }
res := c.Info.GetTask(1335 + int(data.Type)) //第一期 c.Service.Task.Exec(uint32(1335), func(te *model.Task) bool {
if res == model.Completed {
result.IsCom = 1 r := bitset32.From(te.Data)
} // 分支未完成时,标记完成并发放奖励
if r.Test(uint(data.Type)) {
result.IsCom = 1
}
return false
})
return result, 0 return result, 0
@@ -26,18 +32,30 @@ func (h Controller) IsCollect(
// 定义 Type 与合法 ID 集合的映射表,集中管理所有规则 // 定义 Type 与合法 ID 集合的映射表,集中管理所有规则
var validTypeIDMap = map[int][]uint32{ var validTypeIDMap = map[int][]uint32{
1: {1, 4, 7}, // Type1合法ID为1、4、7 1: {1, 4, 7}, // Type1合法ID为1、4、7
2: {71}, // Type2合法ID为71 2: {71}, // Type2合法ID为71
3: {275}, // Type3合法ID为275 3: {275}, // Type3合法ID为275
4: {669}, // Type4合法ID为669你之前提到的是670确认是否笔误 4: {669}, // Type4合法ID为669你之前提到的是670确认是否笔误
301: {1, 4, 7}, //精灵王计划 301: {1, 4, 7}, //精灵王计划
100: {856, 857, 858}, //测试
} }
func (h Controller) Collect( func (h Controller) Collect(
data *pet.C2S_PET_COLLECT, c *player.Player) (result *pet.S2C_PET_COLLECT, err errorcode.ErrorCode) { //这个时候player应该是空的 data *pet.C2S_PET_COLLECT, c *player.Player) (result *pet.S2C_PET_COLLECT, err errorcode.ErrorCode) { //这个时候player应该是空的
result = &pet.S2C_PET_COLLECT{ID: data.ID} result = &pet.S2C_PET_COLLECT{ID: data.ID}
res := c.Info.GetTask(1335 + int(data.Type)) //第一期 res := c.Info.GetTask(1335 + int(data.Type)) //第一期
if res != model.Unaccepted { _, ok := lo.Find([]uint32{1, 2, 3, 4, 301}, func(item uint32) bool {
return data.Type == item
})
if res == model.Completed && ok { //这块是为了兼容旧版本
c.Service.Task.Exec(uint32(1335), func(te *model.Task) bool {
r := bitset32.From(te.Data)
r.Set(uint(data.Type))
te.Data = r.Bytes()
return true
})
return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrSystemError) return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrSystemError)
} }
@@ -51,11 +69,25 @@ func (h Controller) Collect(
if !lo.Contains(validIDs, data.ID) { if !lo.Contains(validIDs, data.ID) {
return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrSystemError) return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrSystemError)
} }
c.Service.Task.Exec(uint32(1335), func(te *model.Task) bool {
c.Info.SetTask(1335+int(data.Type), model.Completed) r := bitset32.From(te.Data)
r := model.GenPetInfo(int(data.ID), -1, -1, 0, 1, nil, 0) // 分支未完成时,标记完成并发放奖励
c.Service.Pet.PetAdd(r) if !r.Test(uint(data.Type)) {
result.CatchTime = r.CatchTime r.Set(uint(data.Type))
te.Data = r.Bytes()
r := model.GenPetInfo(int(data.ID), -1, -1, 0, 1, nil, 0)
c.Service.Pet.PetAdd(r)
result.CatchTime = r.CatchTime
return true
}
return false
})
if result.CatchTime == 0 {
return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrAwardAlreadyClaimed)
}
return result, 0 return result, 0

View File

@@ -28,7 +28,7 @@ func (h Controller) AcceptTask(data *task.AcceptTaskInboundInfo, c *player.Playe
} }
c.Info.SetTask(int(data.TaskId), model.Accepted) c.Info.SetTask(int(data.TaskId), model.Accepted)
c.Service.Task.Exec(uint32(data.TaskId), func(t *model.TaskEX) bool { c.Service.Task.Exec(uint32(data.TaskId), func(t *model.Task) bool {
t.Data = []uint32{} t.Data = []uint32{}
return true return true
@@ -48,7 +48,7 @@ func (h Controller) AddTaskBuf(data *task.AddTaskBufInboundInfo, c *player.Playe
if c.Info.GetTask(int(data.TaskId)) != model.Accepted { if c.Info.GetTask(int(data.TaskId)) != model.Accepted {
return result, errorcode.ErrorCodes.ErrAwardAlreadyClaimed return result, errorcode.ErrorCodes.ErrAwardAlreadyClaimed
} }
c.Service.Task.Exec(data.TaskId, func(taskEx *model.TaskEX) bool { c.Service.Task.Exec(data.TaskId, func(taskEx *model.Task) bool {
taskEx.Data = data.TaskList taskEx.Data = data.TaskList
return true return true
}) })
@@ -105,7 +105,7 @@ func (h Controller) GetTaskBuf(data *task.GetTaskBufInboundInfo, c *player.Playe
result = &task.GetTaskBufOutboundInfo{ result = &task.GetTaskBufOutboundInfo{
TaskId: data.TaskId, TaskId: data.TaskId,
} }
c.Service.Task.Exec(data.TaskId, func(te *model.TaskEX) bool { c.Service.Task.Exec(data.TaskId, func(te *model.Task) bool {
result.TaskList = te.Data result.TaskList = te.Data
return false return false

View File

@@ -30,7 +30,7 @@ type PetEV struct {
EVs [6]uint32 `description:"属性" codec:"evs"` EVs [6]uint32 `description:"属性" codec:"evs"`
} }
type S2C_50001 struct { type S2C_50001 struct {
UseEV uint32 //用掉的学习力 UseEV int32 //用掉的学习力
} }
type S2C_9756 struct { type S2C_9756 struct {
UseEV uint32 //用掉的学习力 UseEV uint32 //用掉的学习力

View File

@@ -56,11 +56,7 @@ func (p *Player) TawerCompletedTask(taskID int, ot int) {
} }
// 处理指定分支ot仅奖励存在时才标记分支完成并发奖 // 处理指定分支ot仅奖励存在时才标记分支完成并发奖
p.Service.Task.Exec(uint32(taskID), func(te *model.TaskEX) bool { p.Service.Task.Exec(uint32(taskID), func(te *model.Task) bool {
// 防御性检查:避免空指针
if te == nil {
return false
}
// 核心检查:指定分支的奖励是否存在 // 核心检查:指定分支的奖励是否存在
branchGift := p.getTaskGift(taskID, ot) branchGift := p.getTaskGift(taskID, ot)

View File

@@ -58,6 +58,7 @@ func NewItemService() *ItemService {
Model: model.NewItemGift(), Model: model.NewItemGift(),
PageQueryOp: &cool.QueryOp{ PageQueryOp: &cool.QueryOp{
KeyWordField: []string{"remark"}, KeyWordField: []string{"remark"},
FieldEQ: []string{"is_egg"},
}, },
}, },
} }

View File

@@ -13,6 +13,11 @@ func NewPetRewardService() *PetRewardService {
return &PetRewardService{ return &PetRewardService{
&cool.Service{ &cool.Service{
Model: model.NewPetReward(), Model: model.NewPetReward(),
PageQueryOp: &cool.QueryOp{
FieldEQ: []string{"is_egg", "is_light"},
},
}, },
} }
} }

View File

@@ -40,12 +40,15 @@ func (c *TitleController) Get(ctx context.Context, req *GetReq) (res *cool.BaseR
alltitile := service.NewUserService(uint32(admin.UserId)).Title.Get() alltitile := service.NewUserService(uint32(admin.UserId)).Title.Get()
titles := dict.NewDictInfoService().GetData("achieve") titles := dict.NewDictInfoService().GetData("achieve")
for _, v := range alltitile { for _, v := range alltitile {
ret = append(ret, TitleRes{ tt := TitleRes{
ID: v, ID: v,
Name: titles[v].Name, Name: titles[v].Name,
Desc: *titles[v].Remark, }
}) if titles[v].Remark != nil {
tt.Desc = *titles[v].Remark
}
ret = append(ret, tt)
} }
res.Data = ret res.Data = ret

View File

@@ -10,20 +10,12 @@ const TableNameTask = "player_task"
// Task mapped from table <task> // Task mapped from table <task>
type Task struct { type Task struct {
Base Base
PlayerID uint64 `gorm:"not null;index:idx_task_by_player_id;comment:'所属玩家ID'" json:"player_id"` PlayerID uint64 `gorm:"not null;index:idx_task_by_player_id;comment:'所属玩家ID'" json:"player_id"`
TaskID uint32 `gorm:"not null;comment:'任务ID'" json:"task_id"` TaskID uint32 `gorm:"not null;comment:'任务ID'" json:"task_id"`
Data string `gorm:"type:jsonb;not null;comment:'全部数据'" json:"data"` Data []uint32 `struc:"[20]byte" gorm:"type:jsonb;not null;default:'[]';comment:'全部数据'" json:"data"`
} }
// TaskEX 单个任务的详细信息,包含任务步骤状态和整体状态 // TaskEX 单个任务的详细信息,包含任务步骤状态和整体状态
type TaskEX struct {
Task
Data []uint32 `struc:"[20]byte" orm:"data" json:"data"`
//LastResetTime time.Time `gorm:"not null;comment:'上次重置时间UTC'" json:"last_reset_time"` //这里是每天重置
// Status 任务整体状态0-未接受1-已接受2-已完成未领取3-已完成已领取
// json标签指定JSON字段名与业务状态说明保持一致
//Status byte `json:"status"`
}
// TableName PlayerInfo's table name // TableName PlayerInfo's table name
func (*Task) TableName() string { func (*Task) TableName() string {
@@ -35,13 +27,6 @@ func (*Task) GroupName() string {
return "default" return "default"
} }
func (t *Task) GetData() string {
return t.Data
}
func (t *Task) SetData(t1 string) {
t.Data = t1
}
// NewPlayerInfo create a new PlayerInfo // NewPlayerInfo create a new PlayerInfo
func NewTask() *Task { func NewTask() *Task {
return &Task{ return &Task{

View File

@@ -9,11 +9,15 @@ import (
) )
// 获取任务信息 // 获取任务信息
func (s *TaskService) Exec(id uint32, t func(*model.TaskEX) bool) { func (s *TaskService) Exec(id uint32, t func(*model.Task) bool) {
var gg model.TaskEX var gg model.Task
m1 := s.dbm(s.Model).Where("task_id", id) m1 := s.dbm(s.Model).Where("task_id", id)
m1.Scan(&gg) m1.Scan(&gg)
if gg.Data == nil {
gg.Data = make([]uint32, 0)
}
tre := t(&gg) tre := t(&gg)
if !tre { //不需要更新 if !tre { //不需要更新