feat: 实现失明状态并新增技能效果描述
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xinian
2026-03-29 01:17:18 +08:00
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# Task 303: Effects 2130-2134
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2130
- `argsNum`: `0`
- `info`: `对手持有失能时必定命中且无视攻击免疫效果`
### Effect 2131
- `argsNum`: `1`
- `info`: `自身持有回能时先制+1且附加对手最大体力1/{0}的百分比伤害`
### Effect 2132
- `argsNum`: `0`
- `info`: `对手持有失体时造成伤害提升100%否则为对手附加3回合的失体并令对手害怕`
### Effect 2133
- `argsNum`: `0`
- `info`: `自身持有回体时先制+1否则为自身附加3回合的回体并令对手疲惫`
### Effect 2134
- `argsNum`: `0`
- `info`: `反转对手能力提升状态反转成功则恢复自身所有体力和PP值`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明