feat: 实现失明状态并新增技能效果描述
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed

This commit is contained in:
xinian
2026-03-29 01:17:18 +08:00
committed by cnb
parent 856844e845
commit 03a28c968b
350 changed files with 13078 additions and 2 deletions

View File

@@ -0,0 +1,35 @@
# Task 288: Effects 2055-2059
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2055
- `argsNum`: `0`
- `info`: `若对手为自身天敌则消除对手回合类效果`
### Effect 2056
- `argsNum`: `2`
- `info`: `击败对手则恢复自身全部体力且自身每有{0}层堕龙残怨获得{1}层黯龙余恨`
### Effect 2057
- `argsNum`: `1`
- `info`: `全属性+{0},自身为对手天敌时强化效果翻倍`
### Effect 2058
- `argsNum`: `0`
- `info`: `若自身为对手天敌则先制+1`
### Effect 2059
- `argsNum`: `2`
- `info`: `自身免疫下{0}次受到的异常状态,每次免疫成功吸取对手{1}点体力`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明