feat: 实现失明状态并新增技能效果描述
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xinian
2026-03-29 01:17:18 +08:00
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# Task 285: Effects 2040-2044
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2040
- `argsNum`: `3`
- `info`: `{0}回合内每次对手主动切换下场则令对方下只精灵出战时{1}%进入{2}状态`
- `param`: `1,2,2`
### Effect 2041
- `argsNum`: `1`
- `info`: `{0}次自身能力提升状态被吸取时令该效果无效`
### Effect 2042
- `argsNum`: `2`
- `info`: `消除对手回合类效果,消除成功则令对手{0},若对手不处于回合类效果则为对手施加{1}道诡符`
- `param`: `1,0,0`
### Effect 2043
- `argsNum`: `0`
- `info`: `若对手被施加的诡符数量≥2道则先制+1`
### Effect 2044
- `argsNum`: `1`
- `info`: `若对手不处于异常状态则为对手施加{0}道诡符`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明