feat: 实现失明状态并新增技能效果描述
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xinian
2026-03-29 01:17:18 +08:00
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# Task 238: Effects 1805-1809
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1805
- `argsNum`: `0`
- `info`: `若命中前对手不处于异常状态则造成的伤害翻倍`
### Effect 1806
- `argsNum`: `0`
- `info`: `若对手为雄性精灵则未陷入失心迷阵时令对手陷入失心迷阵陷入失心迷阵时当次攻击不消耗自身PP值若对手不为雄性精灵则恢复自身所有体力`
### Effect 1807
- `argsNum`: `0`
- `info`: `自身处于能力下降时先制+2`
### Effect 1808
- `argsNum`: `1`
- `info`: `若对手处于回合类效果则造成伤害提升{0}%并消除对手回合类效果`
### Effect 1809
- `argsNum`: `3`
- `info`: `获得{0}点护罩,护罩消失时{1}%令对手{2}`
- `param`: `1,2,2`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明