feat: 实现失明状态并新增技能效果描述
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xinian
2026-03-29 01:17:18 +08:00
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# Task 162: Effects 1423-1427
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1423
- `argsNum`: `3`
- `info`: `消除对手回合类效果,消除成功则{0}%令对手{1}未触发则恢复自身最大体力的1/{2}`
- `param`: `1,1,1`
### Effect 1424
- `argsNum`: `2`
- `info`: `{0}%令对手{1},自身处于能力提升状态时概率翻倍`
- `param`: `1,1,1`
### Effect 1425
- `argsNum`: `7`
- `info`: `造成的伤害低于{0}则自身{1}`
- `param`: `0,1,1`
### Effect 1426
- `argsNum`: `2`
- `info`: `若对手不处于异常状态则{0}%令对手{1}`
- `param`: `1,1,1`
### Effect 1427
- `argsNum`: `3`
- `info`: `{0}回合内每回合{1}%闪避对手攻击,未触发则受到的伤害减少{2}%`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明