2025-11-25 18:25:52 +08:00
|
|
|
|
package effect
|
|
|
|
|
|
|
|
|
|
|
|
import (
|
2026-03-28 21:57:22 +08:00
|
|
|
|
"blazing/logic/service/fight/info"
|
2025-11-25 18:25:52 +08:00
|
|
|
|
"blazing/logic/service/fight/input"
|
2026-03-28 21:57:22 +08:00
|
|
|
|
|
|
|
|
|
|
"github.com/alpacahq/alpacadecimal"
|
2025-11-25 18:25:52 +08:00
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
// 410. 伤害提升n%(PVP无效)(a1: n)
|
|
|
|
|
|
type NewSel410 struct {
|
|
|
|
|
|
NewSel0
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-03-28 21:57:22 +08:00
|
|
|
|
func (e *NewSel410) DamageAdd(t *info.DamageZone) bool {
|
|
|
|
|
|
if !e.IsOwner() {
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|
|
|
|
|
|
if e.Ctx().SkillEntity == nil {
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|
|
|
|
|
|
if e.Ctx().SkillEntity.Category() == info.Category.STATUS {
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|
|
|
|
|
|
if t.Type != info.DamageType.Red {
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|
|
|
|
|
|
if e.Ctx().Our.Player == nil || e.Ctx().Our.Player.Getfightinfo().Status != info.BattleMode.FIGHT_WITH_NPC {
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
t.Damage = t.Damage.Add(t.Damage.Mul(e.Args()[0]).Div(alpacadecimal.NewFromInt(100)))
|
|
|
|
|
|
return true
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-11-25 18:25:52 +08:00
|
|
|
|
func init() {
|
|
|
|
|
|
input.InitEffect(input.EffectType.NewSel, 410, &NewSel410{})
|
|
|
|
|
|
}
|