Files
bl/logic/service/player/base.go

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1.7 KiB
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package player
import (
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"blazing/common/utils"
"blazing/logic/service/common"
"blazing/logic/service/fight/info"
"blazing/modules/blazing/model"
"math/rand"
"time"
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"github.com/gogf/gf/v2/util/grand"
)
type baseplayer struct {
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Info *model.PlayerInfo
//canFight uint32
FightC common.FightI //绑定战斗标识 替代本身的是否战斗标记 //IsFighting bool
*info.PlayerCaptureContext
}
// NewPlayerCaptureContext 创建用户捕捉上下文(每次登录调用)
func newbaseplayer() baseplayer {
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rng := rand.New(rand.NewSource(time.Now().UnixNano() + int64(grand.Intn(1000000))))
ret := baseplayer{}
ret.PlayerCaptureContext = &info.PlayerCaptureContext{
rng,
1000,
0.10, // 15%衰减率
1,
make(map[int]int),
}
return ret
}
func (p *baseplayer) GetInfo() *model.PlayerInfo {
return p.Info
}
func (f *baseplayer) SetFightC(ff common.FightI) {
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f.FightC = ff
}
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func (f *baseplayer) GetPlayerCaptureContext() *info.PlayerCaptureContext {
return f.PlayerCaptureContext
}
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func (f *baseplayer) FindPet(CatchTime uint32) (int, *model.PetInfo, bool) {
return utils.FindWithIndex(f.Info.PetList, func(item model.PetInfo) bool {
return item.CatchTime == CatchTime
})
}
func (f *Player) Pet_del(CatchTime uint32) {
//println("删除精灵1", CatchTime)
index, _, ok := f.FindPet(CatchTime)
if ok {
// println("删除精灵", CatchTime)
copy(f.Info.PetList[index:], f.Info.PetList[index+1:])
f.Info.PetList = f.Info.PetList[:len(f.Info.PetList)-1]
f.Service.Pet.Pet_del(CatchTime)
}
}
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// // 计算整数的二进制1的个数Integer.bitCount
// func bitsCount(n int) int {
// count := 0
// for n > 0 {
// count += n & 1
// n >>= 1
// }
// return count
// }