Files
bl/modules/blazing/service/pet.go
昔念 d198e7446a feat(room): 移除旧版房间控制器逻辑并重构家具展示信息结构
移除了 logic/controller/room.go 中已废弃的房间相关控制器方法,包括获取基地物品、展示精灵及房间家具的方法。同时,在 logic/service/room/FitmentShowInfo.go 中对家具展示信息结构进行了重构,引入了 model.FitmentShowInfo 并新增 SET_FITMENT 和 NullInfo 结构体以支持新的数据协议。另外,在 pet.go 中增加 PetInfo_One_ohter 方法用于查询指定用户的宠物信息,并在 user.go 中为 UserService 添加 RoomService 支持。
2025-12-13 22:51:39 +08:00

186 lines
4.1 KiB
Go

package service
import (
"blazing/cool"
"blazing/modules/base/service"
"blazing/modules/blazing/model"
"context"
"fmt"
"github.com/gogf/gf/v2/util/gconv"
)
// 获取精灵信息 0是仓库,1是放生
func (s *PetService) PetInfo(flag int) []model.PetEX {
var tt []model.PetEX
err := cool.DBM(s.Model).Where("player_id", s.userid).Where("free", flag).Scan(&tt)
if err != nil {
return []model.PetEX{}
}
for i := 0; i < len(tt); i++ {
tt[i].Data.CatchTime = tt[i].CatchTime
}
return tt
}
func (s *PetService) PetCount(flag int) int {
ret, err := cool.DBM(s.Model).Where("player_id", s.userid).Where("free", flag).Count()
if err != nil {
return 0
}
return ret
}
func (s *PetService) PetInfo_One_exec(cachetime uint32, t func(*model.PetEX)) {
m := cool.DBM(s.Model).Where("player_id", s.userid).Where("catch_time", cachetime)
var tt model.PetEX
m.Scan(&tt)
if tt.CatchTime == 0 {
return
}
tt.Data.CatchTime = tt.CatchTime
t(&tt)
_, err := m.OnConflict("catch_time").Update(tt)
if err != nil {
panic(err)
}
}
func (s *PetService) PetInfo_One(cachetime uint32) model.PetEX {
m := cool.DBM(s.Model).Where("player_id", s.userid).Where("catch_time", cachetime)
var tt model.PetEX
m.Scan(&tt)
tt.Data.CatchTime = tt.CatchTime
return tt
}
func (s *PetService) PetInfo_One_ohter(userid, cachetime uint32) model.PetEX {
m := cool.DBM(s.Model).Where("player_id", userid).Where("catch_time", cachetime)
var tt model.PetEX
m.Scan(&tt)
tt.Data.CatchTime = tt.CatchTime
return tt
}
func (s *PetService) PetInfo_One_Unscoped(cachetime uint32) model.PetEX {
m := cool.DBM(s.Model).Where("player_id", s.userid).Where("catch_time", cachetime).Unscoped()
var tt model.PetEX
m.Scan(&tt)
tt.Data.CatchTime = tt.CatchTime
return tt
}
func (s *PetService) Pet_del(cachetime uint32) {
cool.DBM(s.Model).Where("player_id", s.userid).Where("catch_time", cachetime).Delete()
}
// 精灵真正添加后的捕捉时间才是真正的时间
func (s *PetService) PetAdd(y *model.PetInfo) {
sql := fmt.Sprintf(`
UPDATE %s
SET max_ts = CASE
WHEN max_ts < EXTRACT(EPOCH FROM NOW())::INT THEN EXTRACT(EPOCH FROM NOW())::INT
ELSE max_ts + 1
END
WHERE id = ? AND deleted_at IS NULL
RETURNING max_ts;
`, service.NewBaseSysUserService().Model.TableName())
// 执行 Raw SQL 并扫描返回值
ret, err := cool.DBM(service.NewBaseSysUserService().Model).Raw(sql, s.userid).All()
//fmt.Println(ret, err)
y.CatchTime = ret.Array()[0].Uint32()
m1 := cool.DBM(s.Model).Where("player_id", s.userid)
var player model.PetEX
player.PlayerID = s.userid
player.Data = *y
player.CatchTime = y.CatchTime
player.Free = 0
_, err = m1.Insert(player)
if err != nil {
panic(err)
}
// for {
// m1 := cool.DBM(s.Model).Where("player_id", s.userid)
// var player model.PetEX
// player.PlayerID = s.userid
// player.Data = *y
// player.CatchTime = y.CatchTime
// player.Free = 0
// _, err := m1.Insert(player)
// if err != nil {
// fmt.Println("添加失败id自增1继续添加")
// y.CatchTime += 1 //自增保持时间排序
// continue
// }
// break
// }
}
func (s *PetService) ModifyBefore(ctx context.Context, method string, param map[string]interface{}) (err error) {
admin := cool.GetAdmin(ctx)
userId := admin.UserId
s.userid = uint32(userId)
if method == "Update" {
if gconv.Uint(param["free"]) != 0 {
err = fmt.Errorf("修改失败")
}
if userId != gconv.Uint(param["player_id"]) {
err = fmt.Errorf("修改失败")
}
}
return
}
type PetService struct {
BaseService
}
func NewPetService(userid uint32) *PetService {
return &PetService{
BaseService: BaseService{
userid: userid,
Service: &cool.Service{
Model: model.NewPet(),
PageQueryOp: &cool.QueryOp{
Where: func(ctx context.Context) [][]interface{} {
var (
admin = cool.GetAdmin(ctx)
userId = admin.UserId
)
if userId != 10001 {
return [][]interface{}{
{"player_id", userId, true},
{"free", 1, true},
}
} else {
return [][]interface{}{
{"player_id", userId, true},
{"free", 1, true},
}
}
},
},
},
},
}
}