Files
bl/modules/base/service/base_sys_role.go
昔念 cccf26788e fix(socket): 玩家断开连接时增加保存锁,避免重复保存
在玩家断开连接时,使用 sync.Once 确保只保存一次玩家数据,
防止因并发或多次触发导致的数据异常。

feat(fight): 增加战斗资格判断与邀请取消功能

- 新增 Player.CanFight() 方法用于统一判断是否可以参与战斗
- 在多个战斗相关接口中加入 CanFight 检查
- 添加“取消战斗邀请”指令及处理逻辑(cmd: 2402)
- 修复部分错误码不准确的问题,提升提示一致性

refactor(login): 优化登录流程并增强健壮性

- 提前校验 session 合法性
- 增强获取玩家信息后的空指针检查
- 调整挖矿数据重置方式为 defer 执行
- 优化日志输出内容,便于调试追踪

docs(model): 更新部门、菜单等模型字段命名规范

将 orderNum 字段改为 ordernum,保持数据库列名风格一致,
同时更新了 base_sys_role 中 userId 为 userid。

perf(rate-limit): 提高登录接口的限流 Burst 容量

调整限流器配置,将请求 burst 容量从 2 提升至 5,
以应对短时间高频访问场景,改善用户体验。

chore(build): 忽略新增编译产物和临时文件

在 .gitignore 中添加 logic/logic2、login/login 等新生成文件路径,
避免误提交二进制文件到版本控制。
2025-10-31 00:53:22 +08:00

177 lines
4.9 KiB
Go

package service
import (
"context"
"blazing/cool"
"blazing/modules/base/model"
"github.com/gogf/gf/v2/container/garray"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/util/gconv"
)
var baseSysUserRole = model.NewBaseSysUserRole()
type BaseSysRoleService struct {
*cool.Service
}
// ModifyAfter modify after
func (s *BaseSysRoleService) ModifyAfter(ctx context.Context, method string, param g.MapStrAny) (err error) {
if param["id"] != nil {
err = s.updatePerms(ctx, gconv.Uint(param["id"]), gconv.SliceUint(param["menuIdList"]), gconv.SliceUint(param["departmentIdList"]))
}
return
}
// updatePerms(roleId, menuIdList?, departmentIds = [])
func (s *BaseSysRoleService) updatePerms(ctx context.Context, roleId uint, menuIdList, departmentIds []uint) (err error) {
// 更新菜单权限
cool.DBM(model.NewBaseSysRoleMenu()).Where("roleId", roleId).Delete()
if len(menuIdList) > 0 {
roleMenuList := make([]g.MapStrAny, len(menuIdList))
for i, menuId := range menuIdList {
roleMenuList[i] = g.MapStrAny{
"roleId": roleId,
"menuId": menuId,
}
}
cool.DBM(model.NewBaseSysRoleMenu()).Data(roleMenuList).Insert()
}
// 更新部门权限
cool.DBM(model.NewBaseSysRoleDepartment()).Where("roleId", roleId).Delete()
if len(departmentIds) > 0 {
roleDepartmentList := make([]g.MapStrAny, len(departmentIds))
for i, departmentId := range departmentIds {
roleDepartmentList[i] = g.MapStrAny{
"roleId": roleId,
"departmentId": departmentId,
}
}
cool.DBM(model.NewBaseSysRoleDepartment()).Data(roleDepartmentList).Insert()
}
// 刷新权限
userRoles, err := cool.DBM(model.NewBaseSysUserRole()).Where("roleId", roleId).All()
if err != nil {
return
}
baseSysPermsService := NewBaseSysPermsService()
for _, v := range userRoles {
vmap := v.Map()
if vmap["userId"] != nil {
baseSysPermsService.RefreshPerms(ctx, gconv.Uint(vmap["userId"]))
}
}
return
}
// GetByUser get array roleId by userId
func (s *BaseSysRoleService) GetByUser(userId uint) []string {
var (
roles []string
)
res, _ := cool.DBM(baseSysUserRole).Where("userId", userId).Array("roleId")
for _, v := range res {
roles = append(roles, gconv.String(v))
}
return roles
}
// BaseSysRoleService Info 方法重构
func (s *BaseSysRoleService) ServiceInfo(ctx context.Context, req *cool.InfoReq) (data interface{}, err error) {
info, err := cool.DBM(s.Model).Where("id", req.Id).One()
if err != nil {
return nil, err
}
if !info.IsEmpty() {
var menus gdb.Result
if req.Id == 1 {
menus, err = cool.DBM(model.NewBaseSysMenu()).All()
if err != nil {
return nil, err
}
} else {
menus, err = cool.DBM(model.NewBaseSysRoleMenu()).Where("roleId", req.Id).All()
if err != nil {
return nil, err
}
}
menuIdList := garray.NewIntArray()
for _, v := range menus {
menuIdList.Append(gconv.Int(v["menuId"]))
}
var departments gdb.Result
if req.Id == 1 {
departments, err = cool.DBM(model.NewBaseSysRoleDepartment()).All()
if err != nil {
return nil, err
}
} else {
departments, err = cool.DBM(model.NewBaseSysRoleDepartment()).Where("roleId", req.Id).All()
if err != nil {
return nil, err
}
}
departmentIdList := garray.NewIntArray()
for _, v := range departments {
departmentIdList.Append(gconv.Int(v["departmentId"]))
}
result := gconv.Map(info)
result["menuIdList"] = menuIdList.Slice()
result["departmentIdList"] = departmentIdList.Slice()
data = result
return
}
data = g.Map{}
return
}
// NewBaseSysRoleService create a new BaseSysRoleService
func NewBaseSysRoleService() *BaseSysRoleService {
return &BaseSysRoleService{
Service: &cool.Service{
Model: model.NewBaseSysRole(),
ListQueryOp: &cool.QueryOp{
Where: func(ctx context.Context) [][]interface{} {
var (
admin = cool.GetAdmin(ctx)
userId = admin.UserId
roleIds = garray.NewIntArrayFromCopy(gconv.Ints(admin.RoleIds))
)
return [][]interface{}{
{"label != ?", g.Slice{"admin"}, true},
{"(userId=? or id in (?))", g.Slice{userId, admin.RoleIds}, !roleIds.Contains(1)},
}
},
},
PageQueryOp: &cool.QueryOp{
KeyWordField: []string{"name", "label"},
AddOrderby: map[string]string{},
Where: func(ctx context.Context) [][]interface{} {
var (
admin = cool.GetAdmin(ctx)
userId = admin.UserId
roleIds = garray.NewIntArrayFromCopy(gconv.Ints(admin.RoleIds))
)
return [][]interface{}{
{"label != ?", g.Slice{"admin"}, true},
{"(userid=? or id in (?))", g.Slice{gconv.String(userId), admin.RoleIds}, !roleIds.Contains(1)},
}
},
},
InsertParam: func(ctx context.Context) map[string]interface{} {
return g.Map{`"userid"`: cool.GetAdmin(ctx).UserId}
},
UniqueKey: map[string]string{
"name": "角色名称不能重复",
"label": "角色标识不能重复",
},
},
}
}