Files
bl/logic/service/server/CommendSvrInfo.go
昔念 c76c2f4139 refactor(public): 重构网页结构以支持 Ruffle 播放器
- 移除了原有的 Flash 相关代码和复杂布局
- 添加了 Ruffle 播放器配置和加载逻辑
- 优化了页面样式,使其全屏自适应
- 保留了原有的 SWF 文件,但更改了播放方式
2025-07-08 23:53:51 +08:00

102 lines
2.5 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package server
import (
"blazing/cool"
"blazing/modules/base/service"
"blazing/modules/blazing/model"
"github.com/butoften/array"
)
// CommendSvrInfo 初始连接请求信息结构体
type CommendSvrInfo struct {
//Handler handler.TomeeHeader //` struc:"[0]pad"` //消息头 ,这里为传入的头部数据,遍历此头部实现解析CommendSvrInfo
MaxOnlineID uint32 `struc:"sizeof=ServerList"` // 最大连接数
IsVip uint32 // 建议为0
ServerInfoLen uint32 `struc:"sizeof=ServerList"` // 服务器信息长度 ServerInfo
ServerList []ServerInfo // 服务器具体信息
FriendInfoLen uint32 `struc:"sizeof=FriendInfo"`
FriendInfo []FriendInfo // 好友id
BlackInfoLen uint32 `struc:"sizeof=BlackInfo"`
BlackInfo []BlackInfo // 黑名单id
}
func NewCommendSvrInfo() *CommendSvrInfo {
return &CommendSvrInfo{
// Handler: handler.TomeeHeader{},
// MaxOnlineID: 100,
IsVip: 0,
ServerInfoLen: 0,
ServerList: make([]ServerInfo, 0),
FriendInfo: make([]FriendInfo, 0),
BlackInfo: make([]BlackInfo, 0),
//Reversed: 0,
}
}
// ServerInfo 服务器信息结构体
type ServerInfo struct {
// 连接ID, 即服务器序号
OnlineID uint32
// 当前服务器玩家在线数量, 供SWF显示
UserCnt uint32
// 服务器IP, 16字节UTF-8, 不足16补齐到16
IP string `struc:"[16]byte"` // 定长模式16字节
// 端口
Port uint16
// 好友在线的个数
Friends uint32
}
// NewServerInfo 创建新的服务器信息实例
func newServerInfo() *ServerInfo {
//getServerInfoList()
return &ServerInfo{
//OnlineID: 0,
UserCnt: 20,
//IP: "",
// Port: 0,
Friends: 1,
}
}
func GetServerInfoList() []ServerInfo {
dictInfoModel1 := model.NewServerList()
mType := cool.DBM(dictInfoModel1)
t, _ := mType.All()
//fmt.Println(t)
var ret []model.ServerList
t.Structs(&ret)
//fmt.Println(t)
var ret1 []ServerInfo
ip := service.NewBaseSysConfService().GetValue("server_ip")
for _, v := range ret {
tt := newServerInfo()
tt.OnlineID = v.OnlineID
// tt.UserCnt = v.UserCnt
//tt.IP = v.IP
tt.IP = ip
tt.Port = v.Port
// tt.Friends = v.Friends
ret1 = append(ret1, *tt)
}
array.Sort(&ret1, func(a ServerInfo, b ServerInfo) bool {
return a.OnlineID < b.OnlineID
})
//fmt.Printf("升序 Sort: %v\n", ret1)
return ret1
}
type FriendInfo struct {
BlackInfo
TimePoke uint32
}
type BlackInfo struct {
Userid uint32
//TimePoke uint32
}