29 lines
646 B
Go
29 lines
646 B
Go
package effect
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import (
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"blazing/logic/service/fight/action"
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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)
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// 77. 每回合损失对手n点体力(a1: n)
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type NewSel77 struct {
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NewSel0
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}
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func (e *NewSel77) TurnStart(fattack *action.SelectSkillAction, sattack *action.SelectSkillAction) {
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if e.ID().GetCatchTime() != e.Ctx().Our.CurPet[0].Info.CatchTime {
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return
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}
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// 每回合结束后对对手造成固定伤害
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e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
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Type: info.DamageType.Fixed,
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Damage: e.Args()[0],
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})
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}
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func init() {
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input.InitEffect(input.EffectType.NewSel, 77, &NewSel77{})
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}
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