32 lines
712 B
Go
32 lines
712 B
Go
package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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)
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// 71. 每回合结束时,对手降低n体力,自身恢复m体力(a1: n, a2: m)
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type NewSel71 struct {
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NewSel0
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}
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func (e *NewSel71) Skill_Use_ex() bool {
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if e.ID().GetCatchTime() != e.Ctx().Our.CurPet[0].Info.CatchTime {
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return true
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}
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// 每回合结束后,对手降低n体力(受到伤害)
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e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
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Type: info.DamageType.Fixed,
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Damage: e.Args()[0],
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})
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// 每回合结束后自身的恢复m体力
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e.Ctx().Our.Heal(e.Ctx().Our, nil, e.Args()[1])
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.NewSel, 71, &NewSel71{})
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}
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