- 修改 PetInfo 和 PetEffectInfo 结构体,统一字段命名规范 - 更新 SkillInfo 结构体,增加技能等级字段 - 删除未使用的 LoginUserInfo 和 ServerInfo 结构体 - 引入 google/uuid 包,用于后续可能的唯一标识生成
103 lines
4.6 KiB
Go
103 lines
4.6 KiB
Go
package org.nieo.seerproject.common.net.info.map;
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import lombok.Data;
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import org.nieo.seerproject.common.annotations.FieldDescription;
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import org.nieo.seerproject.common.annotations.MessageName;
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import org.nieo.seerproject.common.annotations.OutboundMessageType;
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import org.nieo.seerproject.common.annotations.serialize.ArraySerialize;
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import org.nieo.seerproject.common.annotations.serialize.AutoCodec;
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import org.nieo.seerproject.common.annotations.serialize.UInt;
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import org.nieo.seerproject.common.annotations.serialize.UShort;
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import org.nieo.seerproject.common.net.MessageCommandIDRegistry;
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import org.nieo.seerproject.common.net.OutboundMessage;
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import org.nieo.seerproject.common.net.info.item.PeopleItemInfo;
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import org.nieo.seerproject.common.net.serialize.ArraySerializeType;
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import org.nieo.seerproject.common.structs.Point;
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import java.util.ArrayList;
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import java.util.List;
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@Data
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@AutoCodec
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@SuppressWarnings("SpellCheckingInspection")
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@OutboundMessageType(MessageCommandIDRegistry.Enter_Map)
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@MessageName("EnterMapOutboundInfo")
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public class PeopleInfo implements OutboundMessage {
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@FieldDescription("米米号")
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private @UInt long userId;
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@FieldDescription("16字节昵称")
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@ArraySerialize(value = ArraySerializeType.FIXED_LENGTH, fixedLength = 16)
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private String nick;
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@FieldDescription("机器人人物颜色 00 rgb")
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private @UInt long color;
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@FieldDescription("固定值0")
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private @UInt long texture;
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@FieldDescription("暂时不明建议先给固定值0")
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private @UShort int vip;
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@FieldDescription("暂时不明建议先给固定值15")
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private @UShort int viped = 15;
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@FieldDescription("暂时不明建议先给固定值1")
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private @UInt long vipStage;
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@FieldDescription("人物状态 =0 步行 !=0 飞行")
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private @UInt long actionType;
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@FieldDescription("上线的地图id")
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private Point pos = new Point();
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@FieldDescription("暂时不明给0")
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private @UInt long action;
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@FieldDescription("暂时不明给2")
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private @UInt long direction = 2;
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@FieldDescription("暂时不明给0")
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private @UInt long changeShape;
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@FieldDescription("暂时不明给0")
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private @UInt long spiritTime;
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@FieldDescription("暂时不明给0")
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private @UInt long spiritID;
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@FieldDescription("宠物ID暂时无法测试, 给0")
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private @UInt long petDV;
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@FieldDescription("宠物闪光暂时无法测试, 给0")
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private @UInt long petShiny;
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@FieldDescription("宠物皮肤暂时无法测试, 给0")
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private @UInt long petSkin;
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@FieldDescription("填充字符")
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private @UInt long reserved;
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@FieldDescription("填充字符")
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private @UInt long reserved1;
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@FieldDescription("填充字符")
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private @UInt long reserved2;
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@FieldDescription("暂时不明给0")
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private @UInt long fightFlag;
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@FieldDescription("教官ID")
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private @UInt long teacherID;
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@FieldDescription("学员ID")
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private @UInt long studentID;
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@FieldDescription("nono状态 固定值-1")
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private @UInt long nonoState = 0xFFFFFFFFL;
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@FieldDescription("nono颜色 00 FF FF FF")
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private @UInt long nonoColor;
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@FieldDescription("是不是超能nono 固定值1")
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private @UInt long superNono = 1;
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@FieldDescription("暂时不明给0")
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private @UInt long playerForm;
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@FieldDescription("暂时不明给0")
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private @UInt long transTime;
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@FieldDescription("暂时不明给0")
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private @UInt long teamid;
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@FieldDescription("暂时不明给0")
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private @UInt long teamCoreCount;
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@FieldDescription("暂时不明给0")
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private @UInt long teamisShow;
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@FieldDescription("暂时不明给0")
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private short logoBg;
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@FieldDescription("暂时不明给0")
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private short logoIcon;
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@FieldDescription("暂时不明给0")
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private short logoColor;
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@FieldDescription("暂时不明给0")
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private short txtColor;
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@FieldDescription("4字节")
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@ArraySerialize(value = ArraySerializeType.FIXED_LENGTH, fixedLength = 4)
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private byte[] logoWord = new byte[4];
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@FieldDescription("穿戴装备的信息")
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private List<PeopleItemInfo> clothes = new ArrayList<>();
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}
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