14 lines
330 B
Go
14 lines
330 B
Go
package node
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import "blazing/logic/service/fight/action"
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// 治疗相关触发
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// 治疗前触发 回复翻倍效果
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func (e *EffectNode) Heal_Pre(action.BattleActionI) bool {
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panic("not implemented") // TODO: Implement
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}
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func (e *EffectNode) Heal(_ action.BattleActionI) bool {
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panic("not implemented") // TODO: Implement
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}
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