171 lines
4.0 KiB
Go
171 lines
4.0 KiB
Go
package service
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import (
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"blazing/cool"
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configmodel "blazing/modules/config/model"
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configservice "blazing/modules/config/service"
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"blazing/modules/player/model"
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"errors"
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"fmt"
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"strings"
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"github.com/pointernil/bitset32"
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)
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func (s *TaskService) CanShop() bool {
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return s.ShopRequirementError() == nil
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}
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func (s *TaskService) ShopRequirementError() error {
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braveRequireLevel := shopRequiredTowerLevel(configservice.NewTower500Service())
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var braveTask *model.Task
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s.dbm(s.Model).Where("task_id", 500).Scan(&braveTask)
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if braveRequireLevel > 0 && (braveTask == nil || !bitset32.From(braveTask.Data).Test(uint(braveRequireLevel))) {
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return fmt.Errorf("请先完成勇者任务%d", braveRequireLevel)
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}
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trialRequireLevel := shopRequiredTowerLevel(configservice.NewTower600Service())
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var trialTask *model.Task
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s.dbm(s.Model).Where("task_id", 600).Scan(&trialTask)
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if trialRequireLevel > 0 && (trialTask == nil || !bitset32.From(trialTask.Data).Test(uint(trialRequireLevel))) {
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return fmt.Errorf("请先完成试炼任务%d", trialRequireLevel)
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}
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var darkTask *model.Task
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s.dbm(s.Model).Where("task_id", 110).Scan(&darkTask)
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darkTaskBits := bitset32.New(0)
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if darkTask != nil {
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darkTaskBits = bitset32.From(darkTask.Data)
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}
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for _, level := range configservice.NewTower110Service().EnabledLevels() {
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if !darkTaskBits.Test(uint(level)) {
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return errors.New("请先完成暗黑门全部已开放关卡")
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}
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}
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if err := s.sptShopRequirementError(); err != nil {
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return err
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}
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return nil
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}
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func (s *TaskService) sptShopRequirementError() error {
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var sptList []configmodel.SptConfig
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if err := cool.DBM(configmodel.NewSptConfig()).
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Fields("task_id").
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Where("is_enable", 1).
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WhereGT("task_id", 0).
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Scan(&sptList); err != nil {
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return err
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}
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openedTaskIDs := make(map[uint32]struct{}, len(sptList))
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for _, spt := range sptList {
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openedTaskIDs[spt.TaskID] = struct{}{}
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}
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openedTotal := len(openedTaskIDs)
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requiredCompleted := openedTotal - 3
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if requiredCompleted <= 0 {
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return nil
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}
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var playerInfo *model.Player
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if err := cool.DBM(model.NewPlayer()).Where("player_id", s.userid).Scan(&playerInfo); err != nil {
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return err
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}
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completedTotal := 0
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if playerInfo != nil {
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for taskID := range openedTaskIDs {
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if playerInfo.Data.GetTask(int(taskID)) == model.Completed {
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completedTotal++
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}
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}
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}
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if completedTotal < requiredCompleted {
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return fmt.Errorf("请先完成已开启SPT进度:当前%d/%d,需完成%d", completedTotal, openedTotal, requiredCompleted)
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}
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return nil
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}
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func shopRequiredTowerLevel(towerService *configservice.TowerService) uint32 {
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levels := towerService.EnabledLevels()
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if len(levels) == 0 {
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return 0
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}
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highestLevel := levels[len(levels)-1]
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if highestLevel <= 10 {
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return 0
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}
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return highestLevel - 10
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}
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func (s *TaskService) GetTask(id uint32) (*model.Task, error) {
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var task *model.Task
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if err := s.dbm(s.Model).Where("task_id", id).Scan(&task); err != nil {
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return nil, err
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}
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if task == nil {
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task = model.NewTask()
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task.PlayerID = uint64(s.userid)
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task.TaskID = id
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}
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if task.Data == nil {
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task.Data = make([]uint32, 0)
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}
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return task, nil
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}
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func (s *TaskService) SetTask(task *model.Task) error {
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if task == nil {
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return errors.New("task is nil")
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}
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task.PlayerID = uint64(s.userid)
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if task.Data == nil {
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task.Data = make([]uint32, 0)
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}
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if task.ID == 0 {
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_, err := s.dbm_fix(s.Model).
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Data("player_id", task.PlayerID, "task_id", task.TaskID, "data", task.Data).
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Insert()
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if err == nil {
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return nil
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}
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if !strings.Contains(err.Error(), "duplicate key value violates unique constraint") {
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return err
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}
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}
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_, err := s.dbm_fix(s.Model).
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Where("player_id", task.PlayerID).
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Where("task_id", task.TaskID).
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Data("data", task.Data).
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Update()
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return err
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}
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type TaskService struct {
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BaseService
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}
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func NewTaskService(id uint32) *TaskService {
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return &TaskService{
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BaseService: BaseService{userid: id,
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Service: &cool.Service{Model: model.NewTask()},
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},
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}
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}
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