57 lines
2.4 KiB
Go
57 lines
2.4 KiB
Go
package model
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import (
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"blazing/cool"
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)
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const TableNameSoulOrb = "soul_orb"
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// SoulOrb mapped from table <soul_orb>
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type SoulOrb struct {
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*cool.Model
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PlayerID uint64 `gorm:"not null;index:idx_soul_orb_by_player_id;comment:'所属玩家ID'" json:"player_id"`
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Data string `gorm:"type:text;not null;comment:'全部数据'" json:"data"`
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}
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type SoulInfo struct {
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ItemID int64 `gorm:"not null;comment:'对应物品ID'" json:"item_id"`
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ObtainTime int64 `gorm:"not null;comment:'捕获时间(时间戳)'" json:"obtain_time"`
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StartHatchTime string `gorm:"comment:'开始孵化时间'" json:"start_hatch_time"`
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HatchTime int32 `gorm:"not null;default:0;comment:'剩余孵化时间(秒)'" json:"hatch_time"`
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PetTypeID int32 `gorm:"not null;comment:'精灵类型ID/精灵图鉴ID'" json:"pet_type_id"`
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IndividualValue int16 `gorm:"not null;comment:'个体值(DV)'" json:"individual_value"`
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Nature int16 `gorm:"not null;comment:'性格类型'" json:"nature"`
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AbilityTypeEnum int16 `gorm:"comment:'特性枚举'" json:"ability_type_enum"`
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Shiny int32 `gorm:"not null;default:0;comment:'是否为闪光宠物(1=是,0=否)'" json:"shiny"`
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Level int16 `gorm:"not null;default:1;comment:'当前等级'" json:"level"`
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CurrentExp int32 `gorm:"not null;default:0;comment:'当前等级已获得经验值'" json:"current_exp"`
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EvHP int16 `gorm:"not null;default:0;comment:'生命值学习力'" json:"ev_hp"`
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EvAttack int16 `gorm:"not null;default:0;comment:'攻击学习力'" json:"ev_attack"`
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EvDefense int16 `gorm:"not null;default:0;comment:'防御学习力'" json:"ev_defense"`
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EvSpecialAttack int16 `gorm:"not null;default:0;comment:'特殊攻击学习力'" json:"ev_special_attack"`
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EvSpecialDefense int16 `gorm:"not null;default:0;comment:'特殊防御学习力'" json:"ev_special_defense"`
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EvSpeed int16 `gorm:"not null;default:0;comment:'速度学习力'" json:"ev_speed"`
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}
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// TableName SoulOrb's table name
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func (*SoulOrb) TableName() string {
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return TableNameSoulOrb
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}
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// GroupName SoulOrb's table group
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func (*SoulOrb) GroupName() string {
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return "default"
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}
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// NewSoulOrb create a new SoulOrb
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func NewSoulOrb() *SoulOrb {
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return &SoulOrb{
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Model: cool.NewModel(),
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}
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}
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// init 创建表
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func init() {
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cool.CreateTable(&SoulOrb{})
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}
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