65 lines
1.4 KiB
Go
65 lines
1.4 KiB
Go
package space
|
||
|
||
import (
|
||
"blazing/logic/service/common"
|
||
"sync/atomic"
|
||
)
|
||
|
||
type arenaFlagPlayer interface {
|
||
SetArenaHostFlags()
|
||
ClearArenaHostFlags()
|
||
}
|
||
|
||
func syncArenaHostFlags(player common.PlayerI, active bool) {
|
||
holder, ok := player.(arenaFlagPlayer)
|
||
if !ok {
|
||
return
|
||
}
|
||
if active {
|
||
holder.SetArenaHostFlags()
|
||
return
|
||
}
|
||
holder.ClearArenaHostFlags()
|
||
}
|
||
|
||
type ARENA struct {
|
||
ARENA_Player common.PlayerI `struc:"skip"`
|
||
Flag uint32 // 0=清除ArenaInfo(flag为0时其他字段全为空) 1=站上擂台的信息 2=挑战中的信息
|
||
UserID uint32
|
||
Nick string `struc:"[16]byte"`
|
||
HostWins uint32 // 应该是擂台人的连胜数
|
||
ChallengerID uint32 // 挑战者的userid
|
||
}
|
||
|
||
func (t *ARENA) Reset() {
|
||
syncArenaHostFlags(t.ARENA_Player, false)
|
||
|
||
t.Flag = 0
|
||
t.UserID = 0
|
||
t.Nick = ""
|
||
t.HostWins = 0
|
||
t.ChallengerID = 0
|
||
|
||
t.ARENA_Player = nil
|
||
}
|
||
|
||
func (t *ARENA) Set(c common.PlayerI) bool {
|
||
if t.ARENA_Player != nil && t.ARENA_Player.GetInfo().UserID != c.GetInfo().UserID {
|
||
syncArenaHostFlags(t.ARENA_Player, false)
|
||
}
|
||
|
||
if c.GetInfo().UserID == atomic.LoadUint32(&t.UserID) {
|
||
t.HostWins += 1 //连胜+1
|
||
} else {
|
||
t.HostWins = 0 //连胜重置
|
||
t.UserID = c.GetInfo().UserID //添加用户ID
|
||
t.Nick = c.GetInfo().Nick
|
||
}
|
||
t.ARENA_Player = c //添加用户
|
||
syncArenaHostFlags(c, true)
|
||
|
||
atomic.StoreUint32(&t.Flag, 1)
|
||
|
||
return true
|
||
}
|