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bl/logic/service/fight/effect/effect_82.go
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

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package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"github.com/alpacahq/alpacadecimal"
)
func init() {
input.InitEffect(input.EffectType.Skill, 82, &Effect82{})
}
// Effect 82: 目标为雄性伤害为200%目标为雌性伤害为50%
type Effect82 struct {
node.EffectNode
can bool
}
func (e *Effect82) Damage_Mul(t *info.DamageZone) bool {
if t.Type != info.DamageType.Red {
return true
}
if e.Ctx().Opp.CurrentPet.Info.Gender == 1 {
t.Damage = t.Damage.Mul(alpacadecimal.NewFromInt(2))
}
if e.Ctx().Opp.CurrentPet.Info.Gender == 2 {
t.Damage = t.Damage.Div(alpacadecimal.NewFromInt(2))
}
return true
}