Files
bl/logic/service/fight/effect/550.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

31 lines
586 B
Go

package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 550: 若自身处于异常状态则恢复所有体力
type Effect550 struct {
node.EffectNode
}
func (e *Effect550) Skill_Use() bool {
maxHp := e.Ctx().Our.CurrentPet.GetMaxHP()
if e.Ctx().Our.StatEffect_Exist_all() { // 先出手
// 回复1/n的最大体力值
e.Ctx().Our.Heal(e.Ctx().Our, &action.SelectSkillAction{}, maxHp)
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 550, &Effect550{})
}