30 lines
987 B
Go
30 lines
987 B
Go
package common
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import (
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"blazing/logic/service/fight/info"
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"blazing/modules/player/model"
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)
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// FightI 定义 common 服务层依赖的战斗操作接口。
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type FightI interface {
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Over(c PlayerI, id model.EnumBattleOverReason) //逃跑
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UseSkill(c PlayerI, id uint32) //使用技能
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UseSkillAt(c PlayerI, id uint32, actorIndex, targetIndex int)
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GetCurrPET(c PlayerI) *info.BattlePetEntity //当前精灵
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GetCurrPETAt(c PlayerI, actorIndex int) *info.BattlePetEntity
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GetOverInfo() model.FightOverInfo
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Ownerid() uint32
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ReadyFight(c PlayerI) //是否准备战斗
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ChangePet(c PlayerI, id uint32)
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ChangePetAt(c PlayerI, id uint32, actorIndex int)
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Capture(c PlayerI, id uint32)
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LoadPercent(c PlayerI, percent int32)
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UseItem(c PlayerI, cacthid, itemid uint32)
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UseItemAt(c PlayerI, cacthid, itemid uint32, actorIndex, targetIndex int)
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Chat(c PlayerI, msg string)
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IsFirst(c PlayerI) bool
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GetOverChan() chan struct{}
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GetAttackValue(bool) *model.AttackValue
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}
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