79 lines
2.2 KiB
Go
79 lines
2.2 KiB
Go
package controller
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import (
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"blazing/common/socket/errorcode"
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"blazing/logic/service/nono"
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"blazing/logic/service/player"
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)
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const (
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nonoFuncValue = 255
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nonoDefaultNum = 1
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nonoDefaultPower = 0
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nonoDefaultLevel = 12
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nonoPetCureCost int64 = 50
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)
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// NonoFollowOrHome 处理控制器请求。
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func (h Controller) NonoFollowOrHome(data *NonoFollowOrHomeInInfo, c *player.Player) (result *nono.NonoFollowOutInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
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c.Info.NONO.Flag = data.Flag
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result = &nono.NonoFollowOutInfo{
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UserID: data.Head.UserID,
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SuperStage: data.Flag,
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Flag: data.Flag,
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Nick: "",
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Color: c.Info.NONO.NonoColor,
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Power: nonoDefaultPower,
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}
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return
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}
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// GetNonoInfo 获取nono信息
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func (h *Controller) GetNonoInfo(data *NonoInboundInfo, c *player.Player) (result *nono.NonoOutboundInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
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_ = data
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result = &nono.NonoOutboundInfo{
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UserID: c.Info.UserID,
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Nick: c.Info.NONO.Nick,
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SuperNono: nonoDefaultNum,
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Color: c.Info.NONO.NonoColor,
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Num: nonoDefaultNum,
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SuperLevel: nonoDefaultLevel,
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SuperStage: c.Info.NONO.Flag,
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Power: nonoDefaultPower,
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SuperEnergy: nonoDefaultPower,
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}
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for i := range result.Func {
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result.Func[i] = nonoFuncValue
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}
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return
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}
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// SwitchFlying 处理控制器请求。
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func (h *Controller) SwitchFlying(data *SwitchFlyingInboundInfo, c *player.Player) (result *nono.SwitchFlyingOutboundInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
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result = &nono.SwitchFlyingOutboundInfo{
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UserId: data.Head.UserID,
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Type: data.Type,
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}
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c.GetSpace().Broadcast(c, data.Head.CMD, result)
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return
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}
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// PlayerPetCure 处理控制器请求。
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func (h *Controller) PlayerPetCure(data *PetCureInboundInfo, c *player.Player) (result *nono.PetCureOutboundEmpty, err errorcode.ErrorCode) { //这个时候player应该是空的
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_ = data
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if c.IsArenaHealLocked() {
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return result, errorcode.ErrorCodes.ErrChampionCannotHeal
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}
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if !c.GetCoins(nonoPetCureCost) {
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return result, errorcode.ErrorCodes.ErrSunDouInsufficient10016
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}
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for i := range c.Info.PetList {
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c.Info.PetList[i].Cure()
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}
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c.Info.Coins -= nonoPetCureCost
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return
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}
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