Files
bl/logic/service/maps/mapout.go
昔念 621a9d3858 refactor(socket): 重构 socket 模块
- 移除 common/data/socket 目录下的大部分文件
- 新增 service 目录,将 Player 和 Conn 结构体移至该目录
- 更新 LogicClient 中的方法签名,使用 service 包的类型
- 重构 Controller 中的方法,适应新的 service 包结构
2025-09-04 02:00:57 +08:00

37 lines
842 B
Go

package maps
import (
"blazing/logic/service"
"blazing/logic/service/space"
)
type LeaveMapOutboundInfo struct {
// 米米号
UserID uint32 `struc:"uint32" fieldDesc:"米米号" json:"user_id"`
}
type LeaveMapInboundInfo struct {
Head service.TomeeHeader `cmd:"2002" struc:"[0]pad"` //切换地图
}
func (t *LeaveMapInboundInfo) Broadcast(mapid uint32, o LeaveMapOutboundInfo) {
space.GetSpace(mapid).Range(func(playerID uint32, player service.PlayerI) bool {
t.Head.Result = 0
player.SendPack(t.Head.Pack(&o))
return true
})
}
func LeaveMap(c service.PlayerI) {
t := service.NewTomeeHeader(2002, c.ID())
space.GetSpace(c.MapID()).Range(func(playerID uint32, player service.PlayerI) bool {
player.SendPack(t.Pack(&LeaveMapOutboundInfo{UserID: c.ID()}))
return true
})
space.GetSpace(c.MapID()).Delete(c.ID())
}