refactor(fight): 统一战斗系统函数命名规范 统一了boss技能和效果系统中的函数命名规范,将下划线命名方式 改为驼峰命名方式,提高代码一致性和可读性。 函数名变更包括: - Prop_Befer -> PropBefer - Damage_DIV_ex -> DamageDivEx - Compare_Pre -> ComparePre - Skill_Hit_ex -> SkillHit_ex - Damage_SUB_ex -> DamageSubEx - Skill_Hit -> SkillHit - DamageLock_ex -> DamageLock_ex 同时更新了相关注释中的函数名引用,
6367 lines
189 KiB
Go
6367 lines
189 KiB
Go
<!-- 地图功能组件配置表 dir参数表示地图是以滚动方式切换 1234 分别代表地图上左下右的滚动 isFB是否切换到的是副本 isStop
|
||
鼠标放上去是否跳到第2帧 des 鼠标移上去的提示 super -->
|
||
<!-- 从场景FromMap进入本场景时,玩家将出现在 (PosX, PosY) <Entries>节点下的表示几个进出点玩家出现的坐标 <changeMapComp>节点下表示切换场景组件
|
||
<funComp>节点下表示点击,然后走近触发某个动作 <autoComp>节点下表示不需要点击,走到碰撞区域就触发的动作 -->
|
||
<!-- 普通地图段 1-1000 预留地图段,暂无法使用 1001-10000 副本地图段 10001- -->
|
||
|
||
<Maps>
|
||
|
||
<map id="1" name="传送舱" x="400" y="360" super="1" sound="BGM_003A" npc="114">
|
||
<Entries>
|
||
<Entry FromMap="2" PosX="160" PosY="234" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="9" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="hit_1" fun="onDoor_1" des="精灵成长通道" />
|
||
<component name="door_2" hit="hit_2" fun="onDoor_2" des="精灵收集通道" />
|
||
<component name="door_3" hit="hit_3" fun="onDoor_3" des="赛尔挑战通道" />
|
||
<component name="door_4" hit="hit_4" fun="onDoor_4" des="赛尔豆通道" />
|
||
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="2" name="飞船底层走廊" x="775" y="600" sound="BGM_003A">
|
||
<Entries>
|
||
<Entry FromMap="1" PosX="570" PosY="270" />
|
||
<Entry FromMap="3" PosX="190" PosY="308" />
|
||
<Entry FromMap="6" PosX="370" PosY="270" />
|
||
<Entry FromMap="201" PosX="816" PosY="294" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="3" dir="1" />
|
||
<component name="door_1" hit="comp_1" targetID="6" />
|
||
<component name="door_2" hit="comp_2" targetID="1" />
|
||
<component name="door_3" hit="comp_3" targetID="201" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="3" name="飞船二层走廊" x="375" y="420" sound="BGM_003A">
|
||
<Entries>
|
||
<Entry FromMap="2" PosX="190" PosY="308" />
|
||
<Entry FromMap="4" PosX="190" PosY="308" />
|
||
<Entry FromMap="5" PosX="370" PosY="270" />
|
||
<Entry FromMap="7" PosX="570" PosY="270" />
|
||
<Entry FromMap="332" PosX="570" PosY="270" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="2" dir="3" />
|
||
<component name="door_1" hit="comp_1" targetID="5" />
|
||
<component name="door_2" hit="comp_2" targetID="7" />
|
||
<component name="door_3" hit="comp_3" targetID="332" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="4" name="船长室" x="104" y="446" super="4" sound="BGM_003A" npc="1">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="channel_5" hit="hit_5" targetID="5" />
|
||
<component name="channel_7" hit="hit_7" targetID="7" />
|
||
<component name="channel_103" hit="hit_103" targetID="103" />
|
||
<component name="channel_1" hit="hit_1" targetID="1" />
|
||
<component name="channel_107" hit="hit_107" targetID="107" />
|
||
<component name="channel_332" hit="hit_332" targetID="332" />
|
||
<component name="channel_102" hit="hit_102" targetID="102" />
|
||
<component name="channel_102_light" hit="hit_102_light" targetID="102" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="game" hit="hit_game" fun="onGame" des="保护导航仪" />
|
||
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="5" name="实验室" x="488" y="168" super="5" sound="BGM_003A" npc="3">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="door_hit_0" targetID="6" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="door_hit_1" fun="onGoTo485" des="精灵学院" />
|
||
<component name="capsule" hit="capsule_hit" fun="onCapsule" des="精灵道具购买" />
|
||
<component name="fusion" hit="fusion_hit" fun="onFusion" des="精灵融合转生仓" />
|
||
<component name="checkup" hit="checkup_hit" fun="onCheckup" des="精灵鉴定台" />
|
||
<component name="ability" hit="ability_hit" fun="onAbility" des="精灵变异仓" />
|
||
<component name="train" hit="train_hit" fun="onTrain" des="精灵修炼器" />
|
||
<component name="evolution" hit="evolution_hit" fun="onEvolution" des="精灵进化仓" />
|
||
<component name="skill" hit="SkillHit" fun="onSkill" des="技能唤醒仪" />
|
||
<component name="breed" hit="breed_hit" fun="onBreed" des="精灵培育仓" />
|
||
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="6" name="动力室" x="138" y="246" super="6" sound="BGM_001A" npc="7">
|
||
<Entries>
|
||
<Entry FromMap="2" PosX="138" PosY="246" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="2" />
|
||
<component name="door_1" hit="comp_1" targetID="8" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="exchangBtn" hit="oreExchange" fun="showExChange" des="能源兑换" />
|
||
<component name="exchangeCloth_btn" hit="exchangeClothHit_mc" fun="onExchangeClothHandler" des="物质转换仪" />
|
||
<component name="Army" hit="ArmyHit" fun="gameFun" des="比比鼠发电装置" />
|
||
<component name="aeroLiteGameMC" hit="aeroLiteGameHit" fun="aeroLiteGame" des="突围磁风暴" />
|
||
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="7" name="瞭望舱" x="56" y="330" super="7" sound="BGM_001A" npc="105|106">
|
||
<Entries>
|
||
<Entry FromMap="3" PosX="800" PosY="380" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="door_hit_0" targetID="103" />
|
||
<component name="door_1" hit="door_hit_1" targetID="8" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="hotPet" hit="hotPet_hit" fun="onHotPet" des="本周热点精灵" />
|
||
<component name="timeChannel" hit="timeChannel_hit" fun="onTimeChannel" des="超时空通道" />
|
||
<component name="starPet" hit="starPet_hit" fun="onStarPet" des="星际精灵探测仪" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="8" name="机械室" x="456" y="143" super="8" sound="BGM_003A" npc="2">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="6" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!-- 换色 -->
|
||
<component name="color_door" hit="color_comp" fun="onColor" />
|
||
<!-- 买装备 -->
|
||
<component name="buyBtn2" hit="buy_comp" fun="buyHandler" />
|
||
<!-- 拿钻头 -->
|
||
<component name="itemBtn" hit="item_comp" fun="buyItem" />
|
||
<component name="getMach_btn" hit="machHit" fun="onMachHandler" />
|
||
<component name="hitWbMC" hit="standWBMC" fun="showWBTask" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="9" name="资料室" x="156" y="358" super="9" sound="BGM_003A" npc="4">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
<component name="door_1" hit="comp_1" targetID="698" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="change_btn" hit="changeHit_mc" fun="passExChangeHandler" />
|
||
<component name="starGame" hit="starGameHit" fun="starGame" />
|
||
<component name="timeMachine" hit="timeMachineHit" fun="timeMachine" des="时空解读机" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--星球 -->
|
||
<map id="10" name="克洛斯星" x="725" y="172" super="10" sound="BGM_004">
|
||
<Entries>
|
||
<Entry FromMap="1" PosX="710" PosY="185" />
|
||
<Entry FromMap="11" PosX="76" PosY="420" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
<component name="door_1" hit="comp_1" targetID="11" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
<component name="door_2" hit="comp_2" fun="goto_10053" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="11" name="克洛斯星沼泽" x="735" y="240" super="10" sound="BGM_004">
|
||
<Entries>
|
||
<Entry FromMap="10" PosX="830" PosY="240" />
|
||
<Entry FromMap="12" PosX="165" PosY="360" />
|
||
</Entries>
|
||
<funComp>
|
||
<component name="flowerComp" hit="flowerHitMC" fun="hitFlower" />
|
||
</funComp>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="10" />
|
||
<component name="door_1" hit="comp_1" targetID="12" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="12" name="克洛斯星林间" x="750" y="166" super="10" sound="BGM_004">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="11" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="13" name="克洛斯星地心" x="716" y="378" super="10" sound="BGM_037">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="11" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="14" name="空间裂缝" x="280" y="400" super="102" sound="BGM_002">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="15" name="火山星" x="170" y="270" super="15" sound="BGM_005A">
|
||
<Entries>
|
||
<Entry FromMap="1" PosX="170" PosY="270" />
|
||
<Entry FromMap="16" PosX="775" PosY="193" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
<component name="door_1" hit="comp_1" targetID="16" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
<component name="wbMC" hit="wbHit" fun="monkeyFun" des="练功石" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="16" name="火山星山洞" x="150" y="288" super="15" sound="BGM_005A">
|
||
<Entries>
|
||
<Entry FromMap="17" PosX="466" PosY="150" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="17" />
|
||
<component name="door_1" hit="comp_1" targetID="15" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="17" name="火山星山洞深处" x="110" y="135" super="15" sound="BGM_005A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="16" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="waterGunBtn" hit="waterGunHit" fun="onGetWaterGun" des="高压水枪" />
|
||
<component name="bossHu" hit="standHu" fun="changeBoss" des="里奥斯" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="18" name="月牙河谷" x="345" y="444" super="795" sound="BGM_143A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="796" />
|
||
<component name="door_1" hit="hit_1" targetID="66" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="19" name="斗者擂台" x="480" y="470" super="19" sound="BGM_126">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="44" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="20" name="海洋星" x="718" y="201" super="20" sound="BGM_006">
|
||
<Entries>
|
||
<Entry FromMap="1" PosX="718" PosY="201" />
|
||
<Entry FromMap="21" PosX="430" PosY="450" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
<component name="door_1" hit="comp_1" targetID="21" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
|
||
</funComp>
|
||
<autoComp>
|
||
</autoComp>
|
||
</map>
|
||
|
||
<map id="21" name="海洋星深水区" x="663" y="217" super="20" sound="BGM_006">
|
||
<Entries>
|
||
<Entry FromMap="22" PosX="200" PosY="350" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="20" />
|
||
<component name="door_1" hit="comp_1" targetID="22" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
<component name="fishComp" hit="fishHit" fun="fishTask" des="精灵口腔护理装置" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="22" name="海洋星海底" x="203" y="92" super="20" sound="BGM_006">
|
||
<Entries>
|
||
<Entry FromMap="737" PosX="700" PosY="380" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="21" />
|
||
<component name="door_1" hit="comp_1" targetID="737" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!-- 打boss -->
|
||
<!--component name="boss_mc" hit="boss_hit" fun="hitBoss"/ -->
|
||
<component name="musicBtn" hit="musicHit" fun="onMusicHit" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="24" name="天幕宫殿" x="310" y="410" super="463" sound="BGM_036">
|
||
<Entries>
|
||
<Entry FromMap="807" PosX="325" PosY="335" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="807" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="25" name="云霄星" x="80" y="250" super="25" sound="BGM_007">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gas" hit="gasHit" fun="exploitGas" des="甲烷燃气" />
|
||
<component name="door" hit="hit" fun="kettleFun" des="云霄星高空层" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="26" name="云霄星高空层" x="192" y="247" super="25" sound="BGM_007">
|
||
<changeMapComp>
|
||
<component name="thirdBtn" hit="standMC" targetID="27" />
|
||
<component name="door_0" hit="comp_0" targetID="25" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="27" name="云霄星最高层" x="633" y="277" super="25" sound="BGM_007">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="26" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_mc" hit="doorHit_mc" fun="showAnswerHandler" />
|
||
<component name="birdBtn" hit="birdHit" fun="onEggHit" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="28" name="自主派对" x="800" y="350" super="485" sound="BGM_113">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="29" name="浅滩海岛" x="430" y="470" super="29" sound="BGM_133">
|
||
<Entries>
|
||
<Entry FromMap="710" PosX="665" PosY="455" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="710" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="30" name="赫尔卡星" x="659" y="420" super="30" sound="BGM_010A">
|
||
<Entries>
|
||
<Entry FromMap="1" PosX="659" PosY="420" />
|
||
<Entry FromMap="31" PosX="200" PosY="120" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
<component name="door_1" hit="comp_1" targetID="31" />
|
||
<component name="door_2" hit="comp_2" targetID="33" />
|
||
<component name="door_4" hit="comp_4" targetID="767" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="cubeMc" hit="cubeHitMc" fun="onBombGameHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="31" name="赫尔卡星遗迹" x="298" y="440" super="30" sound="BGM_010A">
|
||
<Entries>
|
||
<Entry FromMap="30" PosX="298" PosY="440" />
|
||
<Entry FromMap="32" PosX="836" PosY="135" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="30" />
|
||
<component name="door_1" hit="comp_1" targetID="32" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="32" name="赫尔卡星荒地" x="263" y="440" super="30" sound="BGM_010A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="31" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="rockBtn" hit="rockHit" fun="onRockHit" />
|
||
<component name="bossBtn" hit="bossHit" fun="hitLY" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="33" name="神秘通道" x="165" y="300" super="30" sound="BGM_010A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="30" />
|
||
<component name="door_1" hit="comp_1" targetID="34" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="34" name="精灵广场" x="85" y="350" super="30" sound="BGM_010B">
|
||
<Entries>
|
||
<Entry FromMap="36" PosX="486" PosY="208" />
|
||
<Entry FromMap="675" PosX="806" PosY="314" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="comp_1" targetID="36" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMc" hit="oreHit" fun="oreHandler" des="藤结晶" />
|
||
<component name="door_0" hit="comp_0" fun="changeToHandler" />
|
||
<component name="door_2" hit="comp_2" fun="changeToMacHandler" isStop="1" />
|
||
<component name="shitou" hit="stoneHit" fun="onClickShitou" isStop="1" />
|
||
<component name="templeDoorMC" hit="templeDoorHit" fun="clickTempleDoor" isStop="1" />
|
||
<component name="tengmanMC" hit="tengmanHit" fun="clickTengman" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="35" name="千年前的精灵圣殿" x="204" y="458" super="30" sound="BGM_010B">
|
||
<changeMapComp>
|
||
<component name="door_1" hit="comp_1" targetID="320" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="36" name="精灵圣殿" x="204" y="458" super="30" sound="BGM_010B">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="34" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="pillar_0" hit="pillarHit" fun="hitPillar" isStop="1" />
|
||
<component name="pillar_1" hit="pillarHit" fun="hitPillar" isStop="1" />
|
||
<component name="pillar_2" hit="pillarHit" fun="hitPillar" isStop="1" />
|
||
<component name="pillar_3" hit="pillarHit" fun="hitPillar" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="37" name="精灵决斗卡对战室" x="500" y="410" super="100" sound="BGM_049" npc="118">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="100" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="38" name="麦田村" x="350" y="400" super="29" sound="BGM_095">
|
||
<Entries>
|
||
<Entry FromMap="718" PosX="530" PosY="130" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="713" />
|
||
<component name="door_1" hit="hit_1" targetID="718" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="39" name="千藤洞窟" x="650" y="440" super="717" sound="BGM_137">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="720" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="40" name="塞西利亚星" x="657" y="398" super="40" sound="BGM_008A">
|
||
<Entries>
|
||
<Entry FromMap="41" PosX="300" PosY="233" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="comp_1" targetID="41" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!--component name="diaMc" hit="diaHit" fun="getDia"/ -->
|
||
<component name="bingBlockMc" hit="bingBlockHit" fun="onBingBlockHit" />
|
||
<component name="akxyMc" hit="akxyHit" fun="onAkxy" />
|
||
<component name="shouMc" hit="shouHit" fun="onShouHit" />
|
||
</funComp>
|
||
<autoComp>
|
||
<component name="lfMC_1" hit="lfMC_1" fun="changeMap" />
|
||
<component name="lfMC_2" hit="lfMC_2" fun="changeMap" />
|
||
</autoComp>
|
||
</map>
|
||
|
||
<map id="41" name="寒冰溶洞" x="776" y="184" super="40" sound="BGM_008B">
|
||
<Entries>
|
||
<Entry FromMap="43" PosX="440" PosY="500" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="40" />
|
||
<component name="door_1" hit="comp_1" targetID="43" />
|
||
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!--component name="diaMc_1" hit="diaHit_1" fun="getDia_1"/ -->
|
||
<component name="holeMC" hit="holeHitMC" fun="hitHole" />
|
||
<component name="shouMc" hit="shouHit" fun="onShouHit" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="42" name="冰窖迷宫" x="470" y="75" super="40" sound="BGM_008A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="43" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="ice_mc" hit="iceHit_mc" fun="playAniHandler" />
|
||
<!--component name="diaMc_1" hit="diaHit_1" fun="getDia_1"/ -->
|
||
<!--component name="diaMc_2" hit="diaHit_2" fun="getDia_2"/ -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="43" name="赫尔卡飞船" x="230" y="130" super="40" sound="BGM_008B">
|
||
<Entries>
|
||
<Entry FromMap="42" PosX="810" PosY="188" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="41" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="redDia" hit="reddiaHit" fun="showXBSDialog" />
|
||
<component name="xitaNpc" hit="xitaHit" fun="showXita" />
|
||
<!--<component name="ddMaskMc" hit="ddHit" fun="onDdHandler"/> -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="44" name="圣域之门" x="119" y="363" super="19" sound="BGM_153">
|
||
<Entries>
|
||
<Entry FromMap="19" PosX="119" PosY="363" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="19" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="45" name="流火之地" x="729" y="387" super="702" sound="BGM_152">
|
||
<Entries>
|
||
<Entry FromMap="812" PosX="545" PosY="254" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="810" />
|
||
<component name="door_1" hit="hit_1" targetID="812" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="46" name="海盗能源站" x="108" y="368" super="105" sound="BGM_009B">
|
||
<Entries>
|
||
<Entry FromMap="49" PosX="738" PosY="124" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="106" />
|
||
<component name="door_1" hit="comp_1" targetID="49" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="47" name="双子贝塔星" x="780" y="409" super="47" sound="BGM_011">
|
||
<Entries>
|
||
<Entry FromMap="49" PosX="176" PosY="277" />
|
||
</Entries>
|
||
<Entries>
|
||
<Entry FromMap="48" PosX="775" PosY="180" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
<component name="door_1" hit="comp_1" targetID="49" />
|
||
<component name="door_2" hit="comp_2" targetID="48" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="startSpiderGameBtn" hit="spidHit" fun="onStartSpiderGame" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="48" name="海盗要塞废墟" x="847" y="120" super="47" sound="BGM_012">
|
||
<Entries>
|
||
<Entry FromMap="50" PosX="318" PosY="158" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="47" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="boss_mc" hit="boss_hit" fun="onFightBoss" des="机械化塔克林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="49" name="贝塔星荒原" x="774" y="350" super="47" sound="BGM_011">
|
||
<Entries>
|
||
<Entry FromMap="10028" PosX="170" PosY="186" />
|
||
<Entry FromMap="46" PosX="165" PosY="360" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="46" />
|
||
<component name="door_1" hit="comp_1" targetID="501" />
|
||
<component name="door_2" hit="comp_2" targetID="47" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="stone_0" hit="stone_0" fun="getStone" des="电能石" />
|
||
<component name="stone_1" hit="stone_1" fun="getStone" des="电能石" />
|
||
<component name="stone_2" hit="stone_2" fun="getStone" des="电能石" />
|
||
<component name="stationMC" hit="stationHit" fun="showStationPanel" des="星球勘察站" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="50" name="海盗要塞内部" x="770" y="401" super="47">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="48" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="rescueBtnMC" hit="rescueBtnHitMc" fun="onRescueBtnClick" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="51" name="斯诺星" x="625" y="405" super="51" sound="BGM_016">
|
||
<Entries>
|
||
<!--<Entry FromMap="52" PosX="530" PosY="262"/> -->
|
||
<Entry FromMap="53" PosX="300" PosY="200" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<!-- <component name="door_0" hit="comp_0" targetID="52"/> -->
|
||
<component name="door_1" hit="comp_1" targetID="53" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="52" name="斯诺星密林" x="270" y="361" super="51" sound="BGM_016">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLevelHandler" des="传送仓" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="53" name="斯诺岩洞" x="77" y="480" super="51" sound="BGM_100">
|
||
<Entries>
|
||
<Entry FromMap="691" PosX="800" PosY="225" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="51" />
|
||
<component name="door_1" hit="comp_1" targetID="691" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="54" name="露希欧星" x="760" y="310" super="54" sound="BGM_017">
|
||
<Entries>
|
||
<Entry FromMap="55" PosX="575" PosY="125" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="ore" hit="ore_hit" fun="exploitOre" des="黄晶矿" />
|
||
<component name="door_0" hit="comp_0" fun="onDoorClick" des="露希欧泥潭" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="55" name="露希欧泥潭" x="635" y="480" super="54" sound="BGM_017">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="54" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!--component name="waterMC" hit="lineHitMc" fun="onLineClickHandler"/ -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="56" name="露希欧之洋" x="635" y="480" super="54" sound="BGM_040">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="com_0" fun="onLevelHandler" des="传送仓" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="57" name="尼古尔星" x="695" y="418" super="57" sound="BGM_019A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="hit_1" targetID="58" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="58" name="尼古尔峭壁" x="379" y="438" super="57" sound="BGM_019A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="57" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="59" name="尼古尔水帘" x="379" y="438" super="57">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_2" hit="hit_2" fun="onLevelHandler" des="传送仓" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="60" name="塔克星" x="533" y="388" super="60" sound="BGM_020A">
|
||
<Entries>
|
||
<Entry FromMap="61" PosX="850" PosY="185" />
|
||
<Entry FromMap="62" PosX="850" PosY="185" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="hit_1" fun="onLineClickHandler" des="光暗迷城" />
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="61" name="光之迷城" x="127" y="398" super="60" sound="BGM_020A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="60" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="62" name="暗之迷城" x="515" y="419" super="60" sound="BGM_020A">
|
||
<Entries>
|
||
<Entry FromMap="63" PosX="460" PosY="140" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="60" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="hit_1" fun="changeMap" des="月影花园" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="63" name="月影花园" x="256" y="440" super="60" sound="BGM_020D">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="62" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="swirlMC" hit="swirlHitMC" fun="onSwirlMC" des="相约月影花园" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="64" name="沙漠窑洞" x="256" y="440" super="60" sound="BGM_039">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<!--component name="door_0" hit="hit_0" targetID="61"/ -->
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="nonoEffect" hit="hit_mc" fun="playNonoEffect" des="云雾气井" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="65" name="联盟秘境" x="239" y="449" super="60" sound="BGM_155">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="66" name="拼图草原" x="657" y="458" super="60" sound="BGM_143">
|
||
<Entries>
|
||
<Entry FromMap="18" PosX="657" PosY="458" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="18" />
|
||
<component name="door_1" hit="hit_1" targetID="68" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="67" name="天佛后山" x="195" y="492" super="717" sound="BGM_157">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="68" />
|
||
<component name="door_1" hit="hit_1" targetID="72" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="68" name="天佛前山" x="85" y="350" super="" sound="BGM_157">
|
||
<Entries>
|
||
<Entry FromMap="129" PosX="240" PosY="398" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="67" />
|
||
<component name="door_1" hit="hit_1" targetID="66" />
|
||
<component name="door_2" hit="hit_2" targetID="814" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="69" name="暮光之城" x="270" y="470" super="" sound="BGM_020C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="66" />
|
||
<component name="door_1" hit="hit_1" targetID="70" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="70" name="谜度空间" x="860" y="460" super="" sound="BGM_087">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="69" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="71" name="精灵狂欢乐园" x="540" y="420" super="" sound="BGM_158">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<!-- <component name="door_0" hit="hit_0" targetID="67"/> <component name="door_1" hit="hit_1" targetID="66"/> -->
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="72" name="时空之间" x="630" y="330" super="" sound="BGM_159">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="67" />
|
||
<!-- <component name="door_1" hit="hit_1" targetID="66"/> -->
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="73" name="麒麟空间" x="300" y="450" super="" sound="BGM_161">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="74" name="谜域之门" x="200" y="400" super="" sound="BGM_162">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="75" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="75" name="风暴谷" x="180" y="470" super="" sound="BGM_164A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="74" />
|
||
<component name="door_1" hit="hit_1" targetID="76" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="76" name="浮空山脊" x="305" y="470" super="" sound="BGM_165">
|
||
<Entries>
|
||
<Entry FromMap="78" PosX="580" PosY="220" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="75" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="hit_1" fun="goto_78" des="竹林仙踪" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="77" name="活动中心" x="280" y="440" super="" sound="BGM_058">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="1" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="78" name="竹林仙踪" x="689" y="480" super="" sound="BGM_166">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="76" />
|
||
<component name="door_1" hit="hit_1" targetID="79" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="79" name="水竹山脉" x="700" y="450" super="" sound="BGM_166">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="78" />
|
||
<component name="door_1" hit="hit_1" targetID="80" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="80" name="竹林深处" x="700" y="450" super="" sound="BGM_168">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="79" />
|
||
<component name="door_1" hit="hit_1" targetID="81" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="81" name="圣雪密径" x="800" y="360" super="" sound="BGM_169">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="80" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="82" name="试炼之域" x="480" y="450" super="" sound="BGM_170">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="83" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="83" name="崩裂大地" x="490" y="185" super="" sound="BGM_170">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="82" />
|
||
<component name="door_1" hit="hit_1" targetID="85" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="84" name="谜度废墟" x="184" y="453" isLocal="1" sound="BGM_087">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="70" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="85" name="哀伤之境" x="560" y="400" super="" sound="BGM_171">
|
||
<Entries>
|
||
<Entry FromMap="86" PosX="206" PosY="429" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="83" />
|
||
<component name="door_1" hit="hit_1" targetID="87" />
|
||
<component name="door_2" hit="hit_2" targetID="86" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="86" name="冰火岛" x="552" y="440" super="" sound="BGM_172">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="85" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="87" name="重生之狱" x="790" y="125" super="" sound="BGM_171">
|
||
<Entries>
|
||
<Entry FromMap="88" PosX="827" PosY="267" />
|
||
<Entry FromMap="85" PosX="837" PosY="160" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="85" />
|
||
<component name="door_1" hit="hit_1" targetID="88" />
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="88" name="上古广场" x="757" y="480" super="" sound="BGM_171">
|
||
<Entries>
|
||
<Entry FromMap="87" PosX="757" PosY="480" />
|
||
<Entry FromMap="89" PosX="300" PosY="345" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="87" />
|
||
<component name="door_1" hit="hit_1" targetID="89" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="89" name="深井之地" x="750" y="410" super="" sound="BGM_174">
|
||
<Entries>
|
||
<Entry FromMap="88" PosX="750" PosY="410" />
|
||
<Entry FromMap="93" PosX="380" PosY="150" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="88" />
|
||
<component name="door_1" hit="hit_1" targetID="93" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="90" name="沙滩乐园" x="285" y="415" super="" sound="BGM_058A">
|
||
<Entries>
|
||
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="817" />
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="91" name="机械迷城" x="474" y="466" super="" sound="BGM_177">
|
||
<Entries>
|
||
|
||
</Entries>
|
||
<changeMapComp>
|
||
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="92" name="暗黑圣堂" x="480" y="353" super="" sound="BGM_079">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="324" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="93" name="火焰皇地" x="137" y="430" super="" sound="BGM_176">
|
||
<Entries>
|
||
<Entry FromMap="89" PosX="137" PosY="430" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="89" />
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="94" name="4周年小屋" x="137" y="430" super="" sound="BGM_176">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="95" name="天蛇花原" x="480" y="450" sound="BGM_180">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<!--走廊扩展 -->
|
||
<map id="100" name="英佩恩堡垒" x="190" y="235" super="100" sound="BGM_024">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="336" />
|
||
<component name="door_1" hit="comp_1" targetID="37" />
|
||
<component name="door_2" hit="comp_2" targetID="345" />
|
||
<component name="door_3" hit="comp_3" targetID="431" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="ai_mc" hit="ai_hit" fun="onAIClick" des="智能AI" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="101" name="教官办公室" x="800" y="249" super="101" sound="BGM_003A" npc="5">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="201" />
|
||
<component name="door_1" hit="comp_1" targetID="501" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="npc" hit="npcHit" fun="hitNpc" />
|
||
<component name="signMC" hit="signHit" fun="pkSign" des="要塞保卫战" />
|
||
<component name="trialsMC" hit="trialsHit" fun="trialsFunc" des="试炼之塔" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="102" name="精灵太空站" x="560" y="310" super="102" sound="BGM_001A" npc="101">
|
||
<Entries>
|
||
<Entry FromMap="108" PosX="240" PosY="344" />
|
||
<Entry FromMap="433" PosX="130" PosY="214" />
|
||
<Entry FromMap="503" PosX="390" PosY="416" />
|
||
<Entry FromMap="793" PosX="169" PosY="318" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_3" hit="comp_3" targetID="503" />
|
||
<component name="door_1" hit="comp_1" targetID="108" />
|
||
<component name="door_0" hit="comp_0" targetID="433" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="Justin" hit="JustinHit" fun="HitJustin" />
|
||
<component name="buyMC" hit="buyHit" fun="buyHandler" des="精灵道具购买" />
|
||
<component name="arenaTouchBtn_1" hit="arenaHit_1" fun="onArenaHit" des="挑战擂台" />
|
||
<component name="arenaTouchBtn_2" hit="arenaHit_2" fun="onArenaHit" des="挑战擂台" />
|
||
<component name="arenaTouchBtn_3" hit="arenaHit_3" fun="onArenaHit" des="挑战擂台" />
|
||
<component name="enterFight" hit="enterFightHit" fun="enterFight" des="精灵王之战" />
|
||
<component name="dou_mc" hit="douHit" fun="onPetWarHandler" des="精灵大乱斗" />
|
||
<component name="door_2" hit="comp_2" fun="onEnterHandler" des="暗黑武斗场" />
|
||
<component name="fightTest" hit="fightTestHit" fun="onFightTestHit" des="战斗力测试器" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="103" name="瞭望露台" x="422" y="445" super="103" sound="BGM_001A" npc="102">
|
||
<changeMapComp>
|
||
<!-- <component name="door_0" hit="comp_0" targetID="7"/> -->
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!-- <component name="buyItem" hit="buyItemHit" fun="buyItem" des="领取神奇扭蛋牌"/>
|
||
<component name="egg" hit="eggHit" fun="onEggHandler" des="精灵扭蛋机"/> <component name="squaredUpMC" hit="squaredUpHit" fun="squaredUpHandler" des="幸运九宫格"/>
|
||
<component name="squaredUpDeluxe" hit="squaredUpDeluxeHit" fun="squaredUpDeluxeHandler" des="至尊炎魔惊世回归!"/> -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="104" name="帕诺空间" x="430" y="300" super="102">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="giftMc" hit="giftHitMc" fun="onGiftHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="105" name="双子阿尔法星" x="784" y="282" super="105" sound="BGM_009A">
|
||
<Entries>
|
||
<Entry FromMap="106" PosX="352" PosY="139" />
|
||
<Entry FromMap="407" PosX="216" PosY="199" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="mapMC" hit="mapHit" targetID="106" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door" hit="doorHit" fun="changeScrene" />
|
||
<component name="yoyoMC" hit="yoyoHit" fun="fightYoyo" />
|
||
<component name="mineMC" hit="mineHit" fun="hitMine" des="蘑菇结晶" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="106" name="阿尔法星岩地" x="768" y="419" super="105" sound="BGM_009A">
|
||
<Entries>
|
||
<Entry FromMap="46" PosX="409" PosY="196" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="105" />
|
||
<component name="door_1" hit="comp_1" targetID="105" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="fightMC" hit="fightHit" fun="fight" />
|
||
<component name="doorBtn" hit="doorHit" fun="hitDoor" des="海盗能源站" />
|
||
<component name="mineMC" hit="mineHit" fun="catchMine" des="豆豆果实" />
|
||
<component name="mineMC2" hit="mineHit2" fun="catchMine2" des="纳格晶体" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="107" name="发明室" x="300" y="270" super="107" sound="BGM_003A" npc="6">
|
||
<Entries>
|
||
<Entry FromMap="324" PosX="650" PosY="475" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="door_hit" targetID="1" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="superItem" hit="superItem_hit" fun="onSuperItem" des="圣光精灵技能替换" />
|
||
<component name="annualArea" hit="annualArea_hit" fun="onAnnualArea" des="至尊NoNo专区" />
|
||
<component name="nonoColor" hit="nonoColor_hit" fun="onNonoColor" des="变色大突破" />
|
||
<component name="starCloth" hit="starCloth_hit" fun="onStarCloth" des="专属珍贵套装" />
|
||
<component name="timeChannel" hit="timeChannel_hit" fun="onNonoSpace" des="超no空间" />
|
||
<component name="wishPool" hit="wishPool_hit" fun="onWishPool" des="超能许愿池" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="108" name="太空站左翼" x="803" y="170" super="102" sound="BGM_002">
|
||
<Entries>
|
||
<Entry FromMap="111" PosX="178" PosY="396" />
|
||
<Entry FromMap="405" PosX="230" PosY="200" />
|
||
<Entry FromMap="465" PosX="740" PosY="416" />
|
||
<Entry FromMap="500" PosX="510" PosY="200" />
|
||
<Entry FromMap="600" PosX="550" PosY="250" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="102" />
|
||
<component name="door_1" hit="comp_1" targetID="111" />
|
||
<component name="door_3" hit="comp_3" targetID="465" />
|
||
<component name="door_4" hit="comp_4" targetID="499" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="townMc" hit="townHit" fun="fightTownHandler" des="勇者之塔" />
|
||
<component name="door_2" hit="comp_2" fun="onEnterHandler" des="太空站扩展" />
|
||
<component name="trialsMC" hit="trialsHit" fun="trialsFunc" des="试炼之塔" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="109" name="帕诺太空" x="833" y="302" super="102">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="107" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="superStone" hit="hitStoneComp" fun="onSuperStoneClickHandler" des="巨大能量石" isStop="1" />
|
||
<component name="weightLessHouse" hit="houseHit" fun="onWeightLessHouseClickHandler" des="NoNo无重力能量仓" isStop="1" />
|
||
<component name="oreGather" hit="gameHit" fun="onOreGatherClickHandler" des="超能晶体采集" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="110" name="暗黑武斗场" x="600" y="300" super="102" sound="BGM_015A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="102" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="joinDarkMc" hit="joinDarkHitMc" fun="onJoinHandler" des="暗黑武道会" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="111" name="大师杯赛场" x="679" y="134" super="102" sound="BGM_001A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="108" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="201" name="飞船底层走廊中部" x="114" y="316" sound="BGM_003A">
|
||
<Entries>
|
||
<Entry FromMap="2" PosX="114" PosY="316" />
|
||
<Entry FromMap="101" PosX="370" PosY="253" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="2" dir="2" />
|
||
<component name="door_1" hit="comp_1" targetID="101" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="301" name="火之试炼场" x="590" y="165">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="101" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="sFigMc" hit="figHit_s" fun="onSFigFun" />
|
||
<component name="tFigMc" hit="figHit_t" fun="onTFigFun" />
|
||
<component name="prizeBtn" hit="prizeHit" fun="onPrizeFun" />
|
||
<component name="posmc_1" hit="posHit_1" fun="onPosFun1" />
|
||
<component name="posmc_2" hit="posHit_2" fun="onPosFun2" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 12个迷宫场景 -->
|
||
<map id="302" name="闭锁空间" x="300" y="278" sound="BGM_013">
|
||
</map>
|
||
<map id="303" name="闭锁空间" x="286" y="260" sound="BGM_013">
|
||
</map>
|
||
<map id="304" name="闭锁空间" x="480" y="262" sound="BGM_013">
|
||
</map>
|
||
<map id="305" name="闭锁空间" x="286" y="260" sound="BGM_013">
|
||
</map>
|
||
<map id="306" name="闭锁空间" x="300" y="278" sound="BGM_013">
|
||
</map>
|
||
<map id="307" name="闭锁空间" x="480" y="262" sound="BGM_013">
|
||
</map>
|
||
<map id="308" name="闭锁空间" x="480" y="262" sound="BGM_013">
|
||
</map>
|
||
<map id="309" name="闭锁空间" x="286" y="260" sound="BGM_013">
|
||
</map>
|
||
<map id="310" name="闭锁空间" x="286" y="260" sound="BGM_013">
|
||
</map>
|
||
<map id="311" name="闭锁空间" x="300" y="278" sound="BGM_013">
|
||
</map>
|
||
<map id="312" name="闭锁空间" x="480" y="262" sound="BGM_013">
|
||
</map>
|
||
<map id="313" name="闭锁空间" x="300" y="278" sound="BGM_013">
|
||
</map>
|
||
|
||
<map id="314" name="拜伦号" x="420" y="280" super="314" sound="BGM_013">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="315" />
|
||
<component name="door_1" hit="comp_1" targetID="315" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="315" name="神秘空间" x="260" y="170" super="314" sound="BGM_013">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="314" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="316" name="精灵舱" x="260" y="300" sound="BGM_013">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="lineBeltMC" hit="lineBeltMcHit" fun="clickLineBelt" />
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" des="传送仓" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="318" name="朱雀空间" x="120" y="480">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="320" name="千年前赫尔卡星" x="600" y="390">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="35" fun="changMap" />
|
||
<component name="door_1" hit="comp_1" targetID="315" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="321" name="宇宙遭遇战" x="320" y="395">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="323" name="拉姆世界丛林" x="140" y="380" sound="BGM_042">
|
||
<Entries>
|
||
<Entry FromMap="10023" PosX="140" PosY="380" />
|
||
<Entry FromMap="10025" PosX="880" PosY="382" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!--component name="door_0" hit="comp_0" fun="changeMapOne" des="拉姆神秘世界"/ -->
|
||
<!--component name="door_1" hit="comp_1" fun="changeMapTwo" des="云雾迷桥"/ -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="324" name="超no空间" x="475" y="450" super="1" sound="BGM_146">
|
||
<Entries>
|
||
<Entry FromMap="355" PosX="475" PosY="175" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit0" targetID="107" />
|
||
<component name="door1" hit="hit_door1" targetID="355" />
|
||
<component name="door2" hit="hit5" targetID="807" />
|
||
<component name="door3" hit="hit6" targetID="92" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="machine1" hit="hit1" fun="onClickMachine1" des="超no特权介绍" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="325" name="艾迪星" x="256" y="440" super="325" sound="BGM_021A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="326" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="326" name="暮色之城" x="230" y="435" super="325" sound="BGM_021B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="325" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="327" name="虚幻的地下城市" x="180" y="335" super="325" sound="BGM_021B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="326" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="328" name="斯科尔星" x="320" y="460" super="328" sound="BGM_022A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="330" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="329" name="潘迪拉宝盒" x="105" y="310" super="325" sound="BGM_041">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="325" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="330" name="斯科尔浮岛" x="150" y="450" super="328" sound="BGM_022A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="328" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="comp_1" fun="changeMap" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="331" name="斯科尔高空塔" x="200" y="445" super="328" sound="BGM_022B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="330" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="comp_1" fun="changeMap" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="332" name="荣誉大厅" x="830" y="430" super="332" sound="BGM_001A" npc="103|104">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="101" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="333" name="普雷空间" x="165" y="210" super="333" sound="BGM_023">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="comp_1" targetID="334" />
|
||
<component name="door_2" hit="comp_2" targetID="339" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="changeMap" des="传送舱" />
|
||
<component name="ballMc" hit="ballHit" fun="clickBall" />
|
||
<component name="blockMc" hit="blockHit" fun="clickBlock" />
|
||
<component name="rouletteMc" hit="rouletteHit" fun="clickRoulette" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="334" name="几米塔" x="370" y="30" super="333" sound="BGM_023">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="333" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="switch_mc" hit="switch_hit" fun="onSwitchClick" des="机关" />
|
||
<component name="box_mc" hit="box_hit" fun="onBoxClick" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="335" name="高空塔内部" x="120" y="415" super="328">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="10026" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="moster_mc" hit="moster_hit" fun="onMosterClick" des="实验室器皿" />
|
||
<component name="elevator_mc0" hit="elevator_hit0" fun="onElevatorClickHandler0" des="电梯" />
|
||
<component name="elevator_mc1" hit="elevator_hit1" fun="onElevatorClickHandler1" des="电梯" />
|
||
<component name="elevator_mc" hit="elevator_hit" fun="onElevatorClickHandler" des="电源开关" />
|
||
<component name="switch_mc" hit="switch_hit" fun="onswitchClickHandler" des="阀门开关" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="336" name="组队训练室" x="480" y="400" super="100" sound="BGM_024">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="100" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="ai_mc" hit="ai_hit" fun="onAIClick" des="智能AI" />
|
||
<component name="lodging_mc" hit="lodging_hit" fun="onBossClick" des="寄宿岩" />
|
||
<component name="lodging_mc1" hit="lodging_hit1" fun="onBossClick1" des="特别训练室" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="337" name="组队野怪场景" x="466" y="86" super="100" sound="BGM_018">
|
||
<funComp>
|
||
<component name="door_0" hit="hit0" fun="leaveFight" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="338" name="哈莫星" x="780" y="400" super="338" sound="BGM_025A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="340" />
|
||
<component name="door" hit="hit" targetID="674" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="339" name="遗忘领域" x="900" y="220" super="333" sound="BGM_023">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="333" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="340" name="塔西亚地域" x="735" y="135" super="338" sound="BGM_025A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="342" />
|
||
<component name="door_1" hit="comp_1" targetID="338" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="341" name="海盗集散地" x="300" y="300">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="342" name="白沙罗域" x="602" y="471" super="338" sound="BGM_025A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="344" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="343" name="组队野怪场景" x="466" y="86" super="100" sound="BGM_018">
|
||
<funComp>
|
||
<component name="door_0" hit="hit0" fun="leaveFight" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="344" name="龙王殿堂" x="600" y="470" super="338" sound="BGM_025C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="348" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="345" name="高级组队训练室" x="485" y="460" super="100" sound="BGM_024">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="100" />
|
||
<component name="door_3" hit="comp_3" targetID="349" />
|
||
<component name="door_4" hit="comp_4" targetID="740" />
|
||
<component name="door_5" hit="comp_5" targetID="755" />
|
||
<component name="door_6" hit="comp_6" targetID="777" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="comp_1" fun="changeMapOne" des="挑战波戈" />
|
||
<component name="door_2" hit="comp_2" fun="changeMapTwo" des="挑战波戈强化版" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="346" name="挑战波戈" x="466" y="86" super="100" sound="BGM_018">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="345" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="347" name="挑战波戈强化版" x="466" y="86" super="100" sound="BGM_018">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="345" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="348" name="龙王圣殿" x="500" y="470" super="338" sound="BGM_025C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="349" name="挑战塞维尔" x="466" y="86" super="100" sound="BGM_018">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="345" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="350" name="草莓乐土" x="500" y="485" super="350" sound="BGM_094">
|
||
<Entries>
|
||
<Entry FromMap="351" PosX="810" PosY="175" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="351" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="351" name="葡萄庄园" x="395" y="450" super="350" sound="BGM_094">
|
||
<Entries>
|
||
<Entry FromMap="350" PosX="270" PosY="435" />
|
||
<Entry FromMap="352" PosX="720" PosY="150" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="350" />
|
||
<component name="door_1" hit="hit_1" targetID="352" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="352" name="蜜桃森林" x="260" y="474" super="350" sound="BGM_099">
|
||
<Entries>
|
||
<Entry FromMap="351" PosX="263" PosY="477" />
|
||
<Entry FromMap="353" PosX="700" PosY="470" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="351" />
|
||
<component name="door_1" hit="hit_1" targetID="353" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="353" name="苹果天堂" x="100" y="300" super="350" sound="BGM_099">
|
||
<Entries>
|
||
<Entry FromMap="352" PosX="125" PosY="340" />
|
||
<Entry FromMap="354" PosX="850" PosY="440" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="352" />
|
||
<component name="door1" hit="hit1" targetID="354" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="354" name="蜜瓜宫殿" x="100" y="300" super="350" sound="BGM_099">
|
||
<Entries>
|
||
<Entry FromMap="353" PosX="165" PosY="400" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="353" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="355" name="光辉殿堂" x="475" y="450" super="1" sound="BGM_146">
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="324" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="356" name="未来星" x="700" y="480" super="356" sound="BGM_105">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="667" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="357" name="邪灵密室" x="855" y="290" super="451" sound="BGM_091">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="506" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="358" name="克洛斯星" x="725" y="172" super="358" sound="BGM_004">
|
||
<Entries>
|
||
<Entry FromMap="363" PosX="76" PosY="420" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="comp_1" targetID="363" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="359" name="海洋星" x="718" y="201" super="359" sound="BGM_006">
|
||
<Entries>
|
||
<Entry FromMap="361" PosX="430" PosY="450" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="comp_1" targetID="361" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
<autoComp>
|
||
</autoComp>
|
||
</map>
|
||
|
||
<map id="360" name="克洛斯星林间" x="798" y="166" super="360" sound="BGM_004">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="363" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="361" name="海洋星深水区" x="663" y="217" super="361" sound="BGM_006">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="359" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="362" name="实验室" x="488" y="168" super="362" sound="BGM_003A" npc="3">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="363" name="克洛斯星沼泽" x="735" y="240" super="363" sound="BGM_004">
|
||
<Entries>
|
||
<Entry FromMap="358" PosX="830" PosY="240" />
|
||
<Entry FromMap="360" PosX="165" PosY="360" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="358" />
|
||
<component name="door_1" hit="comp_1" targetID="360" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="400" name="大裂谷" x="450" y="440" sound="BGM_021B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="com_0" targetID="1" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="401" name="玄武空间" x="120" y="480">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="402" name="英佩恩堡垒二层" x="100" y="260" super="100" sound="BGM_024">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="com_0" targetID="100" dir="2" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="point_1" hit="hit_1" fun="onPointClick" des="巅峰之战练习赛" />
|
||
<component name="point_2" hit="hit_2" fun="onPointClick" des="巅峰之战练习赛" />
|
||
<component name="point_3" hit="hit_3" fun="onPointClick" des="巅峰之战练习赛" />
|
||
<component name="point_4" hit="hit_4" fun="onPointClick" des="巅峰之战练习赛" />
|
||
<component name="point_5" hit="hit_5" fun="onPointClick" des="巅峰之战练习赛" />
|
||
<component name="point_6" hit="hit_6" fun="onPointClick" des="巅峰之战练习赛" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="403" name="青龙空间" x="120" y="480">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="404" name="比格星" x="470" y="420" super="404" sound="BGM_027A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="doorHit_0" targetID="1" />
|
||
<component name="door_1" hit="doorHit_1" targetID="414" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="405" name="太空站扩展" x="714" y="414" super="102" sound="BGM_002">
|
||
<Entries>
|
||
<Entry FromMap="520" PosX="240" PosY="200" />
|
||
<Entry FromMap="540" PosX="600" PosY="120" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="stepMc" hit="stepHit" fun="onFightLadder" des="挑战战斗阶梯" />
|
||
<component name="fateMc" hit="townHit" fun="onFateFightHandler" des="挑战命运之轮" />
|
||
<component name="door_0" hit="comp_0" fun="onEnterHandler" des="太空站左翼" />
|
||
<component name="btn_0" hit="hit_0" fun="onSignUpClick" des="元素之战报名点" />
|
||
<component name="btn_1" hit="hit_1" fun="onPetRoayleBtn" des="大逃杀报名点" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="406" name="月影花园" x="256" y="440" super="60" sound="BGM_020D">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="407" name="黑白森林" x="256" y="440" super="105" sound="BGM_009C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="105" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="408" name="走廊" x="250" y="250">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="409" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="409" name="机关舱" x="80" y="300">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="410" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="btn_0" hit="hitbtn_0" fun="onBtnHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="410" name="控制室" x="80" y="300">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onBtnHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="411" name="陨石地带" x="208" y="420" super="411" sound="BGM_028">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="412" name="蝎子号甲板" x="464" y="250">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="413" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="413" name="蝎子号控制室" x="160" y="330">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="412" dir="2" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="414" name="觅食林" x="500" y="350" super="404" sound="BGM_027A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="doorHit_0" targetID="404" />
|
||
<component name="door_1" hit="doorHit_1" targetID="419" />
|
||
<component name="door_2" hit="doorHit_2" targetID="423" />
|
||
<component name="door_3" hit="hit3" targetID="804" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="415" name="巨型陨石" x="50" y="320" super="411" sound="BGM_104">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="411" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="416" name="犀牛号甲板" x="120" y="390">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="417" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="417" name="犀牛号走廊" x="160" y="320">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="416" dir="2" />
|
||
<component name="door_1" hit="comp_1" targetID="418" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="418" name="犀牛号控制室" x="160" y="250">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="417" dir="2" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="419" name="暗影峭壁" x="50" y="320" super="404" sound="BGM_027A" npc="108">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="doorHit_0" targetID="404" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="420" name="幽灵号甲板" x="270" y="330">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="421" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="npc" hit="comp_1" fun="onGuardClick" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="421" name="幽灵号走廊" x="360" y="330">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="420" dir="2" />
|
||
<component name="door_1" hit="comp_1" targetID="422" dir="4" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="422" name="幽灵号控制室" x="400" y="330">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="421" dir="2" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="423" name="沃尔夫洞穴" x="140" y="184" super="404" sound="BGM_027B">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="414" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="424" name="空间补给站" x="80" y="450" super="424" sound="BGM_028">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="425" name="时空罗盘" x="96" y="472" super="424" sound="BGM_050">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onGo_424" des="空间补给站" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="426" name="博士的秘密基地" x="405" y="350" super="5" sound="BGM_001A">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="427" name="迷宫" x="80" y="450" super="424" sound="BGM_028">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onGoto1" />
|
||
<component name="door_1" hit="comp_1" fun="onGoto2" />
|
||
<component name="door_2" hit="comp_2" fun="onGoto3" />
|
||
<component name="door_3" hit="comp_3" fun="onGoto4" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="428" name="废墟" x="847" y="434" super="424" sound="BGM_028">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="427" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="429" name="拓梯星" x="480" y="470" super="33" sound="BGM_031A">
|
||
<Entries>
|
||
<Entry FromMap="430" PosX="650" PosY="450" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="430" />
|
||
<!-- <component name="door_1" hit="comp_1" targetID="510"/> -->
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="430" name="活力源泉" x="90" y="420" super="429" sound="BGM_031A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="429" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="box" hit="box_hit" fun="onBoxClick" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="431" name="英佩恩堡垒二层" x="100" y="260" super="100" sound="BGM_024">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="100" dir="2" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="432" name="精灵欢乐谷" x="240" y="340" super="429" sound="BGM_038">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!-- <component name="npc_btn" hit="npc_hit" fun="onNpcClick"/> -->
|
||
<!-- <component name="car_btn" hit="car_hit" fun="onCarClick"/> -->
|
||
<!-- <component name="rocket_btn" hit="rocket_hit" fun="onRocketClick"/> -->
|
||
<!-- <component name="swim_btn" hit="swim_hit" fun="onSwimClick"/> -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="433" name="巅峰之战" x="130" y="130" super="102" sound="BGM_024">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="102" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="point_1" hit="hit_1" fun="onPointClick" des="巅峰之战练习赛:突破模式" />
|
||
<component name="point_2" hit="hit_2" fun="onPointClick" des="巅峰之战练习赛" />
|
||
<component name="point_3" hit="hit_3" fun="onPointClick" des="巅峰之战练习赛:突破模式" />
|
||
<component name="point_4" hit="hit_4" fun="onPointClick" des="巅峰之战练习赛" />
|
||
<component name="point_5" hit="hit_5" fun="onPointClick" des="巅峰之战练习赛:突破模式" />
|
||
<component name="point_6" hit="hit_6" fun="onPointClick" des="巅峰之战练习赛" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="434" name="格雷深湖" x="60" y="176" super="451" sound="BGM_079">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="454" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="435" name="戴斯星" x="228" y="354" super="435" sound="BGM_032">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="436" name="戴斯星" x="45" y="200" super="435" sound="BGM_032">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="435" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="437" name="墨杜萨星" x="685" y="340" super="437" sound="BGM_032">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="438" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="hit_1" fun="onDoorClick" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="438" name="石化之城" x="220" y="205" super="437" sound="BGM_029">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="437" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="439" name="海兹尔星" x="254" y="460" super="439" sound="BGM_030">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="440" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="440" name="伪装堡垒" x="200" y="412" super="439" sound="BGM_030">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="439" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="441" name="拉铂尔星" x="625" y="440" super="441" sound="BGM_033">
|
||
<Entries>
|
||
<Entry FromMap="515" PosX="95" PosY="365" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="515" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="442" name="尼古尔海底" x="460" y="340" super="57" sound="BGM_019A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="443" name="极冻边缘" x="466" y="376" super="437" sound="BGM_029">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 445到455 预留给炫彩山之旅 -->
|
||
<map id="445" name="炫彩山山脚" x="900" y="400" super="484" sound="BGM_068">
|
||
<Entries>
|
||
<Entry FromMap="479" PosX="900" PosY="397" />
|
||
<Entry FromMap="446" PosX="680" PosY="112" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="479" />
|
||
<component name="nextMapHit" hit="comp_2" targetID="446" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="446" name="炫彩山岩" x="770" y="450" super="484" sound="BGM_068">
|
||
<Entries>
|
||
<Entry FromMap="445" PosX="737" PosY="465" />
|
||
<Entry FromMap="447" PosX="432" PosY="117" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="lastMapHit" hit="comp_1" targetID="445" />
|
||
<component name="nextMapHit" hit="comp_2" targetID="447" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="447" name="云水洞" x="40" y="330" super="484" sound="BGM_068">
|
||
<Entries>
|
||
<Entry FromMap="446" PosX="74" PosY="272" />
|
||
<Entry FromMap="448" PosX="338" PosY="95" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="lastMapHit" hit="comp_1" targetID="446" />
|
||
<component name="nextMapHit" hit="comp_2" targetID="448" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="448" name="海盗研究所" x="135" y="280" super="484" sound="BGM_074">
|
||
<Entries>
|
||
<Entry FromMap="447" PosX="212" PosY="380" />
|
||
<Entry FromMap="449" PosX="140" PosY="205" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="lastMapHit" hit="comp_1" targetID="447" />
|
||
<component name="nextMapHit" hit="comp_2" targetID="449" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="449" name="炫彩山山顶" x="100" y="440" super="484" sound="BGM_076">
|
||
<Entries>
|
||
<Entry FromMap="448" PosX="115" PosY="430" />
|
||
<Entry FromMap="450" PosX="682" PosY="220" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="lastMapHit" hit="comp_1" targetID="448" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="holeHit" hit="comp_hole" fun="gotoNextMap" des="山神神殿" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="450" name="山神圣殿" x="320" y="428" super="484" sound="BGM_074">
|
||
<Entries>
|
||
<Entry FromMap="449" PosX="184" PosY="470" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="449" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 451到456 预留给6-7月主线 -->
|
||
<map id="451" name="黯夜之城" x="720" y="485" super="451" sound="BGM_077">
|
||
<Entries>
|
||
<Entry FromMap="452" PosX="562" PosY="260" />
|
||
<Entry FromMap="454" PosX="170" PosY="328" />
|
||
<Entry FromMap="455" PosX="660" PosY="300" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="452" />
|
||
<component name="door_1" hit="comp_1" targetID="454" />
|
||
<component name="door_2" hit="comp_2" targetID="455" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="452" name="格雷山地" x="840" y="360" super="451" sound="BGM_079">
|
||
<Entries>
|
||
<Entry FromMap="451" PosX="400" PosY="430" />
|
||
<Entry FromMap="453" PosX="225" PosY="445" />
|
||
<Entry FromMap="506" PosX="840" PosY="366" />
|
||
<Entry FromMap="507" PosX="348" PosY="319" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="451" />
|
||
<component name="door_1" hit="comp_1" targetID="453" />
|
||
<component name="door_2" hit="comp_2" targetID="506" />
|
||
<component name="door_3" hit="comp_3" targetID="507" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="453" name="黯夜地穴" x="140" y="485" super="451" sound="BGM_079">
|
||
<Entries>
|
||
<Entry FromMap="452" PosX="150" PosY="474" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="452" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="454" name="格雷大峡谷" x="114" y="392" super="451" sound="BGM_079">
|
||
<Entries>
|
||
<Entry FromMap="451" PosX="120" PosY="390" />
|
||
<Entry FromMap="434" PosX="855" PosY="335" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="451" />
|
||
<component name="door_1" hit="comp_1" targetID="434" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="455" name="黯夜广场" x="165" y="315" super="451" sound="BGM_077">
|
||
<Entries>
|
||
<Entry FromMap="451" PosX="168" PosY="300" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="451" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="456" name="神秘领域(海盗大乱斗)" x="218" y="170">
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="457" name="巨型陨石" x="50" y="320" super="411" sound="BGM_104">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="411" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="458" name="元素之战" x="440" y="285" super="102" sound="BGM_002">
|
||
</map>
|
||
|
||
<map id="459" name="菲尔纳星" x="105" y="376" super="459" sound="BGM_034B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="460" name="赫鲁卡星" x="200" y="200" super="459" sound="BGM_034B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="459" />
|
||
<component name="door_1" hit="hit_1" targetID="461" />
|
||
<component name="door_2" hit="hit_2" targetID="695" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="461" name="赫鲁卡城" x="354" y="224" super="459" sound="BGM_034B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="460" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="462" name="赫鲁卡地穴" x="484" y="256" super="459" sound="BGM_034B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="460" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="463" name="卡酷星" x="750" y="450" super="463" sound="BGM_036">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="464" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="464" name="卡酷星丛林" x="270" y="300" super="463" sound="BGM_036">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="463" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="465" name="王者之塔" x="130" y="145" super="102" sound="BGM_002">
|
||
<Entries>
|
||
<Entry FromMap="550" PosX="392" PosY="342" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="108" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="king_door" hit="king_hit" fun="onKingDoorClick" des="王者之塔" />
|
||
<component name="kingHero_door" hit="kingHero_hit" fun="onKingHeroDoorClick" des="王者之塔极限模式" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="466" name="奇幻世界" x="83" y="361" super="463" sound="BGM_045">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="464" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 预留13个位置给殿 -->
|
||
<map id="470" name="高级攻击学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="471" name="高级防御学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="472" name="高级特攻学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="473" name="高级特防学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="474" name="高级速度学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="475" name="高级体力学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="476" name="阳光大地" x="175" y="260" super="497" sound="BGM_059">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoLastMap" des="SUN星" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="478" name="黑色洞穴" x="690" y="492" super="484" sound="BGM_066">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="484" />
|
||
<component name="door_1" hit="comp_1" targetID="479" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="479" name="魔窟" x="316" y="404" super="484" sound="BGM_068">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="478" />
|
||
<component name="door_1" hit="comp_1" targetID="445" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="480" name="忍魂密室" x="475" y="300" super="60" sound="BGM_055">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="495" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="481" name="般若星" x="338" y="377" super="481" sound="BGM_047">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="483" name="白虎空间" x="120" y="480" sound="BGM_089">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="484" name="怀特星" x="500" y="360" super="484" sound="BGM_051">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="486" />
|
||
<component name="door_1" hit="comp_1" targetID="478" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="485" name="精灵学院" x="614" y="450" super="485" sound="BGM_053" npc="115">
|
||
<Entries>
|
||
<Entry FromMap="711" PosX="350" PosY="250" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_663" hit="hit_663" targetID="711" />
|
||
<component name="door0_btn" hit="hit_0" targetID="498" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="486" name="怀特矿场" x="80" y="440" super="484" sound="BGM_051">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="484" />
|
||
<component name="door_1" hit="comp_1" targetID="487" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="keyHit_mc" hit="keyHit_mc" fun="getKeyHandler" />
|
||
<component name="npcHit_mc" hit="npcHit_mc" fun="npcClickHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="487" name="怀特矿洞" x="126" y="428" super="484" sound="BGM_052">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="486" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="488" name="攻击学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="489" name="防御学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="490" name="特攻学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="491" name="特防学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="492" name="速度学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="493" name="体力学习力训练室" x="480" y="434">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="494" name="麦兹星" x="760" y="434" super="494" sound="BGM_092">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
<component name="fireMC" hit="fireHit" fun="onGetFireGun" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="495" name="地底古迹" x="246" y="468" super="60" sound="BGM_055">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="496" name="麦兹迷境" x="200" y="460" super="494" sound="BGM_055">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="key1MC" hit="key1HitMC" fun="key1ClickHandler" />
|
||
<component name="key2MC" hit="key2HitMC" fun="key2ClickHandler" />
|
||
<component name="lastPointHit" hit="lastPointHit" fun="gotoLastMap" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="497" name="SUN星" x="720" y="465" super="497" sound="BGM_059">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="733" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="nextPointHit" hit="nextPointHit" fun="gotoNextMap" des="阳光大地" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="498" name="精灵嘉年华" x="850" y="289" super="485" sound="BGM_058">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="485" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="499" name="星空擂台" x="790" y="410" super="102" sound="BGM_057">
|
||
<Entries>
|
||
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="108" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="500" name="勇者之塔" x="466" y="166" super="102" sound="BGM_018">
|
||
<funComp>
|
||
<component name="door_0" hit="hit0" fun="onClickDoor" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="501" name="海盗训练场" x="665" y="207" sound="BGM_012">
|
||
<Entries>
|
||
<Entry FromMap="502" PosX="776" PosY="406" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="49" />
|
||
<component name="door_1" hit="comp_1" targetID="502" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="502" name="精灵召唤场" x="420" y="165" sound="BGM_012">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="501" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="standMC_0" hit="s_0" fun="onStand" />
|
||
<component name="standMC_1" hit="s_1" fun="onStand" />
|
||
<component name="standMC_2" hit="s_2" fun="onStand" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="503" name="作战实验室" x="480" y="405" super="102" sound="BGM_002">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="102" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="comp_1" fun="onTrainDoor" des="训练师之门" />
|
||
<component name="door_2" hit="comp_2" fun="onHigherDoor" des="高阶战斗试炼" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="504" name="龙王圣殿" x="500" y="470" super="338" sound="BGM_025C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="505" name="暮色之城" x="230" y="435" super="325" sound="BGM_021B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="506" name="邪灵圣殿" x="125" y="370" super="451" sound="BGM_091">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="452" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="comp_1" fun="gotoDoor" des="石门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="507" name="光明圣坛" x="480" y="488" super="451" sound="BGM_098">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="452" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 临时超NO派对 -->
|
||
<map id="510" name="精灵欢乐谷" x="240" y="340" super="429" sound="BGM_038">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="npc_btn" hit="npc_hit" fun="onNpcClick" />
|
||
<component name="car_btn" hit="car_hit" fun="onCarClick" />
|
||
<component name="rocket_btn" hit="rocket_hit" fun="onRocketClick" />
|
||
<component name="swim_btn" hit="swim_hit" fun="onSwimClick" />
|
||
</funComp>
|
||
</map>
|
||
<map id="511" name="时空罗盘" x="96" y="472" super="424" sound="BGM_050">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onGo_424" des="空间补给站" />
|
||
</funComp>
|
||
</map>
|
||
<map id="512" name="精灵舱" x="260" y="300" sound="BGM_013">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="lineBeltMC" hit="lineBeltMcHit" fun="clickLineBelt" />
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" des="传送仓" />
|
||
</funComp>
|
||
</map>
|
||
<map id="513" name="沙漠窑洞" x="256" y="440" super="60" sound="BGM_039">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<!--component name="door_0" hit="hit_0" targetID="61"/ -->
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="nonoEffect" hit="hit_mc" fun="playNonoEffect" des="云雾气井" />
|
||
</funComp>
|
||
</map>
|
||
<map id="514" name="潘迪拉宝盒" x="105" y="310" super="325" sound="BGM_041">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="325" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="515" name="拉铂尔秘境" x="840" y="425" super="441" sound="BGM_115">
|
||
<Entries>
|
||
<Entry FromMap="681" PosX="185" PosY="250" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="441" />
|
||
<component name="door_1" hit="hit_1" targetID="681" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="516" name="魔法派对" x="320" y="220" sound="BGM_121">
|
||
<changeMapComp>
|
||
<component name="door_btn" hit="door_hit" targetID="8" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--550狩猎场 -->
|
||
<map id="550" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="551" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="552" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="553" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="554" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="555" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="556" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="557" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="558" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="559" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="560" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
|
||
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="600" name="新手试炼之塔" x="466" y="86" super="101" sound="BGM_018">
|
||
<funComp>
|
||
<component name="door_0" hit="hit0" fun="onClickDoor" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="662" name="Y星球" x="460" y="475" super="662" sound="BGM_090">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="664" />
|
||
<component name="door_0" hit="hit_0" targetID="666" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="663" name="万圣节狂欢派对" x="310" y="400" super="485" sound="BGM_119">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="485" />
|
||
<component name="door_1" hit="hit_1" targetID="485" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="664" name="菲尼克斯神殿" x="160" y="295" super="662" sound="BGM_090">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="662" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="665" name="五行仙境" x="610" y="474" super="494" sound="BGM_092">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="hit_1" targetID="494" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="666" name="菲尼克斯禁地" x="226" y="420" super="662" sound="BGM_090">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="662" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="667" name="牛奶基地" x="133" y="412" super="356" sound="BGM_105">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="356" />
|
||
<component name="door_1" hit="hit_1" targetID="670" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="668" name="异能部落" x="242" y="405" super="668" sound="BGM_097">
|
||
<Entries>
|
||
<Entry FromMap="669" PosX="775" PosY="295" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="machine" hit="hit" targetID="669" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="669" name="异能山谷" x="242" y="405" super="668" sound="BGM_097">
|
||
<Entries>
|
||
<Entry FromMap="671" PosX="773" PosY="171" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="668" />
|
||
<component name="door_1" hit="hit_1" targetID="671" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="670" name="妙妙玄岛" x="486" y="246" super="667" sound="BGM_103">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="667" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="671" name="异能冰窟" x="60" y="294" super="668" sound="BGM_101">
|
||
<Entries>
|
||
<Entry FromMap="672" PosX="850" PosY="460" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="hit_1" targetID="669" />
|
||
<component name="door_2" hit="hit_2" targetID="672" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="672" name="能量控制室" x="350" y="350" super="668" sound="BGM_106">
|
||
<Entries>
|
||
<Entry FromMap="676" PosX="75" PosY="400" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="hit_1" targetID="671" />
|
||
<component name="door_2" hit="hit_2" targetID="676" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="673" name="靓号神秘空间" x="100" y="460" super="1" sound="BGM_104">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="674" name="龙族秘境" x="250" y="350" super="338" sound="BGM_108">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="338" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="675" name="机械王国" x="146" y="487" super="30" sound="BGM_109">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="34" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="pet_0" hit="com_0" fun="petHandler" />
|
||
<component name="pet_1" hit="com_1" fun="petHandler" />
|
||
<component name="pet_2" hit="com_2" fun="petHandler" />
|
||
<component name="pet_3" hit="com_3" fun="petHandler" />
|
||
<component name="pet_4" hit="com_4" fun="petHandler" />
|
||
<component name="pet_5" hit="com_5" fun="petHandler" />
|
||
<component name="bottomBtn" hit="bhit" fun="bottomHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="676" name="守护部落" x="315" y="410" super="668" sound="BGM_106">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="672" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="677" name="封印之境" x="150" y="360" super="677" sound="BGM_111">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="678" name="美梦领域" x="185" y="448" super="" sound="BGM_113">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="679" name="残梦领域" x="185" y="448" super="" sound="BGM_113">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="680" name="基因培育室" x="66" y="322" super="441" sound="BGM_115">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="com_1" targetID="681" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!-- component name="keyboardMC" hit="hitMC" fun="keyboardHandler" des="暗影控制台"/ -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="681" name="地下之城" x="150" y="450" super="441" sound="BGM_115">
|
||
<Entries>
|
||
<Entry FromMap="682" PosX="700" PosY="250" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="515" />
|
||
<component name="door_2" hit="hit_2" targetID="682" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="682" name="摩纳星际港" x="800" y="400" super="441" sound="BGM_115">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="681" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="683" name="晶石山谷" x="150" y="300" super="683" sound="BGM_120">
|
||
<Entries>
|
||
<Entry FromMap="684" PosX="800" PosY="200" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="684" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="684" name="丛林秘境" x="100" y="100" super="683" sound="BGM_120">
|
||
<Entries>
|
||
<Entry FromMap="687" PosX="800" PosY="375" />
|
||
<Entry FromMap="685" PosX="720" PosY="200" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="683" />
|
||
<component name="door_1" hit="hit_1" targetID="685" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="685" name="冰封洞窟" x="100" y="400" super="683" sound="BGM_128">
|
||
<Entries>
|
||
<Entry FromMap="686" PosX="900" PosY="200" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="684" />
|
||
<component name="door_1" hit="hit_1" targetID="686" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="686" name="神兽谷" x="150" y="400" super="683" sound="BGM_128">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="685" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="687" name="深海宫殿" x="830" y="255" super="683" sound="BGM_128">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="684" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="688" name="加利部落" x="66" y="350" super="688" sound="BGM_127" npc="107|110|112">
|
||
<Entries>
|
||
<Entry FromMap="690" PosX="900" PosY="350" />
|
||
<Entry FromMap="696" PosX="570" PosY="160" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="690" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
|
||
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="689" name="睡梦空间" x="650" y="375" super="484" sound="BGM_098">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="690" name="伯利兹广场" x="186" y="323" super="688" sound="BGM_127" npc="109">
|
||
<Entries>
|
||
<Entry FromMap="688" PosX="50" PosY="300" />
|
||
<Entry FromMap="692" PosX="400" PosY="320" />
|
||
<Entry FromMap="694" PosX="870" PosY="200" />
|
||
<Entry FromMap="700" PosX="143" PosY="153" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="688" />
|
||
<component name="door2" hit="hit2" targetID="694" />
|
||
<component name="door3" hit="hit3" targetID="700" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="691" name="斯诺秘洞" x="175" y="360" super="53" sound="BGM_100">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="53" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="692" name="暗物质神殿" x="260" y="380" super="688" sound="BGM_108">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="690" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="693" name="拉铂尔仙境" x="800" y="430" super="441" sound="BGM_033">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="515" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="694" name="新泽部落" x="40" y="330" super="688" sound="BGM_127" npc="111">
|
||
<Entries>
|
||
<Entry FromMap="697" PosX="800" PosY="440" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="690" />
|
||
<component name="door2" hit="hit2" targetID="697" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="695" name="冰雪之城" x="100" y="350" super="460" sound="BGM_130">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="460" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="696" name="结晶岩洞" x="680" y="390" super="688" sound="BGM_120">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="688" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="697" name="迷雾森林" x="185" y="136" super="688" sound="BGM_104">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="694" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="698" name="放映厅" x="226" y="458" super="9" npc="113|116">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door01" hit="comp_1" targetID="9" />
|
||
<component name="door02" hit="comp_2" targetID="9" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="699" name="诺可撒斯星" x="775" y="400" super="699" sound="BGM_025B">
|
||
<Entries>
|
||
<Entry FromMap="701" PosX="190" PosY="230" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="701" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="700" name="光明顶" x="340" y="470" super="688" sound="BGM_104">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="690" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="701" name="化石林" x="200" y="475" super="699" sound="BGM_025B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="699" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="702" name="巨石岛" x="110" y="420" super="702" sound="BGM_132">
|
||
<Entries>
|
||
<Entry FromMap="704" PosX="768" PosY="180" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
|
||
<component name="door_1" hit="hit_1" fun="goto_704" des="熔岩大地" />
|
||
<component name="door_0" hit="hit_0" fun="goto_703" des="石塔禁地" />
|
||
<component name="stoneTowerNpc" hit="hit_0" fun="goto_703" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="703" name="石塔禁地" x="480" y="496" super="702" sound="BGM_116">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<!-- <component name="door_0" hit="hit_0" targetID="702"/> -->
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="ore_0" hit="ore_hit_0" fun="exploitOre_0" des="金色矿石" />
|
||
<component name="ore_1" hit="ore_hit_1" fun="exploitOre_1" des="紫色矿石" />
|
||
<component name="wall_0" hit="wall_hit_0" fun="onWallClick_0" des="紫色石壁" />
|
||
<component name="wall_1" hit="wall_hit_1" fun="onWallClick_1" des="金色石壁" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="704" name="熔岩大地" x="340" y="370" super="702" sound="BGM_132">
|
||
<Entries>
|
||
<Entry FromMap="706" PosX="850" PosY="220" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_2" hit="hit_2" targetID="706" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="hit_0" fun="goto_702" des="巨石岛" />
|
||
<!-- <component name="door_1" hit="hit_1" fun="goto_705" des="熔岩之心"/> -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="705" name="熔岩地心" x="100" y="450" super="702" sound="BGM_132">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!-- component name="door_0" hit="hit_0" fun="goto_704" des="熔岩大地"/ -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="706" name="石源密林" x="200" y="450" super="702" sound="BGM_133" npc="117">
|
||
<Entries>
|
||
<Entry FromMap="708" PosX="745" PosY="375" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="704" />
|
||
<component name="door_1" hit="hit_1" targetID="708" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="707" name="异能空间" x="260" y="410" super="668" sound="BGM_106">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="668" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="708" name="黑风崖" x="230" y="450" super="702" sound="BGM_134">
|
||
<Entries>
|
||
<Entry FromMap="709" PosX="560" PosY="230" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="706" />
|
||
<component name="door_1" hit="hit_1" targetID="709" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="709" name="巨石营地" x="475" y="450" super="702" sound="BGM_134">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="708" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="710" name="珊瑚海礁" x="390" y="480" super="29" sound="BGM_133">
|
||
<Entries>
|
||
<Entry FromMap="712" PosX="435" PosY="305" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="29" />
|
||
<component name="door_1" hit="hit_1" targetID="712" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="711" name="白虎部落" x="340" y="490" super="485" sound="BGM_043">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door1" hit="hit1" targetID="485" />
|
||
<component name="door2" hit="hit2" targetID="485" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="712" name="水月洞壁" x="430" y="274" super="29" sound="BGM_136">
|
||
<Entries>
|
||
<Entry FromMap="713" PosX="500" PosY="450" />
|
||
<Entry FromMap="715" PosX="660" PosY="315" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="710" />
|
||
<component name="door_1" hit="hit_1" targetID="713" />
|
||
<component name="door_2" hit="hit_2" targetID="715" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="713" name="烟水迷阵" x="800" y="450" super="29" sound="BGM_137">
|
||
<Entries>
|
||
<Entry FromMap="38" PosX="770" PosY="225" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="712" />
|
||
<component name="door_1" hit="hit_1" targetID="38" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="714" name="异界空间" x="170" y="450" super="485" sound="BGM_136">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="715" name="幽暗洞穴" x="45" y="350" super="29" sound="BGM_136">
|
||
<Entries>
|
||
<Entry FromMap="716" PosX="794" PosY="439" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="712" />
|
||
<component name="door_1" hit="hit_1" targetID="716" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="716" name="流沙地洞" x="790" y="414" super="29" sound="BGM_136">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="hit_1" targetID="715" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="717" name="雾气石林" x="565" y="500" super="717" sound="BGM_019C">
|
||
<Entries>
|
||
<Entry FromMap="720" PosX="218" PosY="196" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="720" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="718" name="翡翠山谷" x="850" y="400" super="29" sound="BGM_095">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="38" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="719" name="龙王圣殿(黑白)" x="500" y="470" super="338" sound="BGM_025C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="720" name="盘树天堂" x="266" y="416" super="717" sound="BGM_019C">
|
||
<Entries>
|
||
<Entry FromMap="39" PosX="200" PosY="250" />
|
||
<Entry FromMap="721" PosX="486" PosY="256" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="717" />
|
||
<component name="door_1" hit="hit_1" targetID="721" />
|
||
<component name="door_2" hit="hit_2" targetID="39" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="721" name="云层之径" x="131" y="407" super="717" sound="BGM_019C">
|
||
<Entries>
|
||
<Entry FromMap="724" PosX="546" PosY="256" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="720" />
|
||
<component name="door_1" hit="hit_1" targetID="724" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="722" name="星辰龙境" x="600" y="475" super="717" sound="BGM_117">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="724" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="724" name="上古龙殿" x="275" y="460" super="717" sound="BGM_117">
|
||
<Entries>
|
||
<Entry FromMap="722" PosX="578" PosY="204" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="721" />
|
||
<component name="door_1" hit="hit_1" targetID="722" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="725" name="蘑菇洞" x="275" y="460" super="726" sound="BGM_116">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="726" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="726" name="蘑草绿洲" x="275" y="460" super="726" sound="BGM_116">
|
||
<Entries>
|
||
<Entry FromMap="728" PosX="511" PosY="386" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="725" />
|
||
<component name="door_1" hit="hit_1" targetID="728" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="727" name="冰火绝命崖" x="275" y="460" super="726" sound="BGM_116">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="728" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="728" name="食草林" x="243" y="380" super="726" sound="BGM_116">
|
||
<Entries>
|
||
<Entry FromMap="727" PosX="243" PosY="380" />
|
||
<Entry FromMap="731" PosX="678" PosY="139" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="727" />
|
||
<component name="door_2" hit="hit_2" targetID="726" />
|
||
<component name="door_1" hit="hit_1" targetID="731" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="730" name="上古遗迹" x="710" y="347" super="726" sound="BGM_125">
|
||
<Entries>
|
||
<Entry FromMap="731" PosX="710" PosY="347" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="731" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="731" name="米娜村落" x="500" y="350" super="726" sound="BGM_123">
|
||
|
||
<Entries>
|
||
<Entry FromMap="728" PosX="478" PosY="397" />
|
||
<Entry FromMap="730" PosX="790" PosY="322" />
|
||
<Entry FromMap="732" PosX="617" PosY="333" />
|
||
<Entry FromMap="745" PosX="322" PosY="236" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="730" />
|
||
<component name="door_1" hit="hit_1" targetID="728" />
|
||
<component name="door_2" hit="hit_2" targetID="732" />
|
||
<component name="door_3" hit="hit_3" targetID="745" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="732" name="海盗集中营" x="169" y="403" super="726" sound="BGM_121">
|
||
<Entries>
|
||
<Entry FromMap="735" PosX="349" PosY="308" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="731" />
|
||
<component name="door_1" hit="hit_1" targetID="735" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="733" name="北斗七星殿" x="470" y="305" super="" sound="BGM_065">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="734" name="海盗决斗场" x="480" y="450" super="726" sound="BGM_121">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="735" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="735" name="海盗研究基地" x="345" y="451" super="726" sound="BGM_121">
|
||
<Entries>
|
||
<Entry FromMap="732" PosX="345" PosY="451" />
|
||
<Entry FromMap="734" PosX="399" PosY="281" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="732" />
|
||
<component name="door_1" hit="hit_1" targetID="734" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="736" name="幻梦迷境" x="725" y="494" super="736" sound="BGM_027B">
|
||
<Entries>
|
||
<Entry FromMap="739" PosX="789" PosY="250" />
|
||
<Entry FromMap="749" PosX="205" PosY="290" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="738" />
|
||
<component name="door_1" hit="hit_1" targetID="739" />
|
||
<component name="door_2" hit="hit_2" targetID="749" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="737" name="深海禁地" x="300" y="100" super="20" sound="BGM_027B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="22" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="738" name="幻影迷阵" x="497" y="313" super="736" sound="BGM_027B">
|
||
<Entries>
|
||
<Entry FromMap="743" PosX="784" PosY="350" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="736" />
|
||
<component name="door_1" hit="hit_1" targetID="743" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="739" name="幻海遗城" x="174" y="433" super="736" sound="BGM_027B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="736" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="740" name="挑战克伦曼尔" x="466" y="86" super="100" sound="BGM_018">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="345" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="741" name="圣灵峰" x="630" y="500" super="741" sound="BGM_029">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="744" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="742" name="幻影秘洞" x="460" y="385" super="100" sound="BGM_029">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="738" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="743" name="暑期梦幻游乐园" x="460" y="430" super="747" sound="BGM_130">
|
||
<Entries>
|
||
<Entry FromMap="747" PosX="655" PosY="450" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="738" />
|
||
<component name="door_1" hit="hit_1" targetID="747" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="744" name="恶魔旋涡" x="165" y="475" super="" sound="BGM_029">
|
||
<Entries>
|
||
<Entry FromMap="746" PosX="852" PosY="200" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="741" />
|
||
<component name="door_1" hit="hit_1" targetID="746" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="745" name="友谊之树" x="600" y="470" super="726" sound="BGM_130">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="731" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="746" name="守护残殿" x="165" y="414" super="" sound="BGM_029">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="744" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="747" name="暑期梦幻游乐场" x="356" y="472" super="747" sound="BGM_130">
|
||
<Entries>
|
||
<Entry FromMap="751" PosX="814" PosY="430" />
|
||
<Entry FromMap="767" PosX="525" PosY="470" />
|
||
<Entry FromMap="772" PosX="871" PosY="352" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="743" />
|
||
<component name="door_1" hit="hit_1" targetID="751" />
|
||
<component name="door_2" hit="hit_2" targetID="772" />
|
||
<component name="leiyiBtn" hit="leiyiBtn" targetID="767" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="748" name="天空之门" x="489" y="463" super="748" sound="BGM_034A">
|
||
<Entries>
|
||
<Entry FromMap="750" PosX="464" PosY="307" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="750" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="749" name="比巴卜秘境 " x="659" y="475" super="749" sound="BGM_027B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="736" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="750" name="幽暗迷宫" x="78" y="386" super="748" sound="BGM_034A">
|
||
<Entries>
|
||
<Entry FromMap="753" PosX="665" PosY="331" />
|
||
<Entry FromMap="754" PosX="553" PosY="279" />
|
||
<Entry FromMap="759" PosX="553" PosY="279" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="748" />
|
||
<component name="door_1" hit="hit_1" targetID="753" />
|
||
<component name="door_2" hit="hit_2" targetID="754" />
|
||
<component name="door_3" hit="hit_3" targetID="759" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="751" name="裂空赛场" x="480" y="499" super="751" sound="BGM_049">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="747" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="752" name="修炼秘境" x="170" y="450" super="441" sound="BGM_136">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="753" name="火焰山脊" x="507" y="467" super="748" sound="BGM_129">
|
||
<Entries>
|
||
<Entry FromMap="756" PosX="445" PosY="278" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="750" />
|
||
<component name="door_1" hit="hit_1" targetID="756" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="754" name="地下废墟场" x="120" y="420" super="748" sound="BGM_034A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="750" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="755" name="挑战卡罗特利" x="466" y="86" super="100" sound="BGM_018">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="345" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="756" name="神圣领域" x="536" y="419" super="100" sound="BGM_020C">
|
||
<Entries>
|
||
<Entry FromMap="762" PosX="317" PosY="316" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_2" hit="comp_2" targetID="753" />
|
||
<component name="door_3" hit="comp_3" targetID="762" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="759" name="落日泥沼" x="600" y="452" super="100" sound="BGM_129">
|
||
<Entries>
|
||
<Entry FromMap="761" PosX="155" PosY="360" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="750" />
|
||
<component name="door_1" hit="hit_1" targetID="761" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="761" name="镜界迷阵" x="470" y="470" super="102" sound="BGM_044">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="759" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="762" name="兽神瀑布" x="764" y="257" super="748" sound="BGM_020C">
|
||
<Entries>
|
||
<Entry FromMap="768" PosX="164" PosY="337" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="756" />
|
||
<component name="door_1" hit="hit_1" targetID="768" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="763" name="北极星守护阵" x="150" y="330" super="111" sound="BGM_088">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="764" name="经验空间" x="470" y="470" super="111" sound="BGM_001">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="765" name="财富空间" x="470" y="470" super="111" sound="BGM_001">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="766" name="精灵空间" x="470" y="470" super="111" sound="BGM_001">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="767" name="雷神秘境" x="190" y="480" sound="BGM_010A">
|
||
<Entries>
|
||
<Entry FromMap="30" PosX="115" PosY="340" />
|
||
<Entry FromMap="747" PosX="500" PosY="440" />
|
||
<Entry FromMap="781" PoxX="733" PosY="434" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="30" />
|
||
<component name="door2" hit="hit2" targetID="747" />
|
||
<component name="leiyiBtn" hit="leiyiBtn" targetID="781" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="768" name="风暴峭壁" x="610" y="495" super="748" sound="BGM_020C">
|
||
<Entries>
|
||
<Entry FromMap="770" PosX="483" PosY="409" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="762" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="769" name="青龙祭坛" x="120" y="480">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="770" name="冰雪领地" x="301" y="476" super="748" sound="BGM_044">
|
||
<Entries>
|
||
<Entry FromMap="773" PosX="503" PosY="229" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="768" />
|
||
<component name="door_1" hit="hit_1" targetID="773" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="771" name="迦曼吉幻境" x="250" y="141" super="662" sound="BGM_128">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="772" name="鹊神之桥" x="551" y="538" super="736" sound="BGM_034C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="747" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="773" name="恶灵祭坛" x="244" y="455" super="748" sound="BGM_044">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="770" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="774" name="圣战废墟" x="450" y="475" super="" sound="BGM_025B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="775" name="魔神陵墓" x="163" y="458" super="775" sound="BGM_037">
|
||
<Entries>
|
||
<Entry FromMap="776" PosX="676" PosY="59" />
|
||
<Entry FromMap="784" PosX="771" PosY="374" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="776" />
|
||
<component name="door_1" hit="hit_1" targetID="778" />
|
||
<component name="door_2" hit="hit_2" targetID="784" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="776" name="魔鬼城" x="96" y="460" super="775" sound="BGM_037">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="775" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="777" name="挑战洛拉菲德" x="466" y="86" super="100" sound="BGM_018">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="345" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="778" name="审判大厅" x="670" y="434" super="775" sound="BGM_084">
|
||
<Entries>
|
||
<Entry FromMap="779" PosX="821" PosY="308" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="775" />
|
||
<component name="door_1" hit="hit_1" targetID="779" />
|
||
<component name="door_2" hit="hit_2" targetID="780" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="779" name="广场遗迹" x="239" y="459" super="775" sound="BGM_084">
|
||
<Entries>
|
||
<Entry FromMap="780" PosX="600" PosY="490" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="778" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="780" name="通天塔" x="430" y="490" super="775" sound="BGM_084">
|
||
<Entries>
|
||
<Entry FromMap="778" PosX="330" PosY="480" />
|
||
<Entry FromMap="781" PosX="810" PosY="379" />
|
||
<Entry FromMap="782" PosX="193" PosY="113" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="778" />
|
||
<component name="door_1" hit="hit_1" targetID="781" />
|
||
<component name="door_2" hit="hit_2" targetID="782" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="781" name="魔神深渊" x="739" y="455" super="775" sound="BGM_037">
|
||
<Entries>
|
||
<Entry FromMap="780" PosX="128" PosY="433" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="767" />
|
||
<component name="door_1" hit="hit_1" targetID="780" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="782" name="九霄魔神殿" x="234" y="493" super="775" sound="BGM_037">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="780" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--<map id="783" name="月神秘境" x="475" y="400" super="107" sound="BGM_034C">
|
||
<Entries> </Entries> <changeMapComp> <component name="door_0" hit="hit_0" targetID="107"/> </changeMapComp> <funComp> </funComp> </map> -->
|
||
|
||
<map id="784" name="恶灵深渊" x="122" y="352" super="107" sound="BGM_050">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="775" />
|
||
<component name="door_1" hit="hit_1" targetID="785" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="785" name="精灵圣坛" x="103" y="388" super="107" sound="BGM_137">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="784" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="786" name="南瓜山谷" x="115" y="445" super="786" sound="BGM_138">
|
||
<Entries>
|
||
<Entry FromMap="787" PosX="800" PosY="390" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="789" />
|
||
<component name="door_1" hit="hit_1" targetID="787" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="787" name="南瓜墓场" x="103" y="388" super="786" sound="BGM_138">
|
||
<Entries>
|
||
<Entry FromMap="788" PosX="655" PosY="286" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="786" />
|
||
<component name="door_1" hit="hit_1" targetID="788" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="788" name="万圣领地" x="770" y="383" super="" sound="BGM_139">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="787" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="789" name="藏宝室" x="890" y="350" super="" sound="BGM_138">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="786" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="790" name="南瓜角斗场•暗" x="760" y="310" super="" sound="BGM_142">
|
||
<Entries>
|
||
<Entry FromMap="791" PosX="502" PosY="381" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="791" name="南瓜角斗场" x="491" y="385" super="" sound="BGM_138">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="790" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="792" name="蝙蝠洞" x="110" y="310" super="" sound="BGM_141">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="793" name="梦幻空间" x="111" y="358" super="" sound="BGM_144">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="102" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="794" name="枞树雪原" x="110" y="310" super="" sound="BGM_143A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="797" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="795" name="浮空仙岛" x="420" y="225" super="795" sound="BGM_143A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="796" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="796" name="云霄古桥" x="460" y="503" super="795" sound="BGM_143A">
|
||
<Entries>
|
||
<Entry FromMap="799" PosX="500" PosY="88" />
|
||
<Entry FromMap="18" PosX="171" PosY="269" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="795" />
|
||
<component name="door_1" hit="hit_1" targetID="799" />
|
||
<component name="door_2" hit="hit_2" targetID="18" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="797" name="美食工坊" x="40" y="340" super="" sound="BGM_143">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="794" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="798" name="极限法则" x="780" y="450" super="" sound="BGM_075">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="799" name="晶蛇魔窟" x="55" y="373" super="" sound="BGM_148A">
|
||
<Entries>
|
||
<Entry FromMap="801" PosX="480" PosY="190" />
|
||
<Entry FromMap="803" PosX="875" PosY="438" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="796" />
|
||
<component name="door_1" hit="hit_1" targetID="801" />
|
||
<component name="door_2" hit="hit_2" targetID="803" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="800" name="融合一族" x="440" y="230" super="" sound="BGM_145">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="801" name="苍云之海" x="257" y="460" super="" sound="BGM_148A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="799" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="802" name="真武领域" x="120" y="480" super="" sound="BGM_147">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="803" name="冰晶奇宫" x="775" y="425" super="" sound="BGM_148A">
|
||
<Entries>
|
||
<Entry FromMap="805" PosX="191" PosY="342" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="799" />
|
||
<component name="door_1" hit="hit_1" targetID="805" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="804" name="暗黑灯海" x="830" y="287" super="" sound="BGM_019B">
|
||
<Entries>
|
||
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="414" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="805" name="暗黑沼泽" x="815" y="463" super="" sound="BGM_145">
|
||
<Entries>
|
||
<Entry FromMap="809" PosX="768" PosY="427" />
|
||
<Entry FromMap="811" PosX="159" PosY="311" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="803" />
|
||
<component name="door_1" hit="hit_1" targetID="809" />
|
||
<component name="door_2" hit="hit_2" targetID="811" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="806" name="奇袭战舰" x="80" y="300" super="" sound="BGM_067">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="807" name="灵蛇地窟" x="494" y="439" super="" sound="BGM_149">
|
||
<Entries>
|
||
<Entry FromMap="324" PosX="457" PosY="482" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="24" />
|
||
<component name="door_1" hit="hit_1" targetID="324" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="808" name="圣诞宫殿" x="644" y="480" super="" sound="BGM_150">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="809" name="冰晶谜道" x="108" y="502" super="" sound="BGM_145">
|
||
<Entries>
|
||
<Entry FromMap="810" PosX="595" PosY="165" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="810" />
|
||
<component name="door_1" hit="hit_1" targetID="805" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="810" name="神树之巅" x="585" y="483" super="" sound="BGM_143A">
|
||
<Entries>
|
||
<Entry FromMap="45" PosX="265" PosY="152" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="809" />
|
||
<component name="door_1" hit="hit_1" targetID="45" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="811" name="幽冥沙海" x="517" y="394" super="717" sound="BGM_154">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="805" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="812" name="古藤幻境" x="425" y="462" super="" sound="BGM_143A">
|
||
<Entries>
|
||
<Entry FromMap="45" PosX="577" PosY="471" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="hit_1" targetID="45" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="813" name="圣地角斗场" x="425" y="462" super="" sound="BGM_126">
|
||
<Entries>
|
||
<Entry FromMap="45" PosX="577" PosY="471" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="814" name="神灯秘窟" x="264" y="469" super="" sound="BGM_160">
|
||
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="68" />
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="815" name="闪电祈迹" x="265" y="455" super="" sound="BGM_163">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="816" name="远古神殿" x="750" y="455" super="" sound="BGM_020C">
|
||
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="817" name="积木城" x="400" y="400" super="" sound="BGM_173">
|
||
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="90" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="818" name="砂之殿" x="234" y="493" super="463" sound="BGM_037">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="463" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 失落的神廟 副本 906 - 908 -->
|
||
<map id="906" name="烈焰之地" x="657" y="458" super="" sound="BGM_152">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="907" name="极寒之地" x="725" y="172" super="" sound="BGM_148A">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="908" name="云之仙境" x="300" y="270" super="" sound="BGM_165">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<!--909-928 被稀有精灵占用 -->
|
||
<map id="909" name="赫尔卡星遗迹" x="298" y="440" super="30" sound="BGM_010A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="30" />
|
||
<component name="door_1" hit="comp_1" targetID="32" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="910" name="云霄星高空层" x="192" y="247" super="25" sound="BGM_007">
|
||
<changeMapComp>
|
||
<component name="thirdBtn" hit="standMC" targetID="27" />
|
||
<component name="door_0" hit="comp_0" targetID="25" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="911" name="双子阿尔法星" x="784" y="282" super="105" sound="BGM_009A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="mapMC" hit="mapHit" targetID="106" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door" hit="doorHit" fun="changeScrene" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="912" name="塞西利亚星" x="657" y="398" super="40" sound="BGM_008A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_1" hit="comp_1" targetID="41" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="913" name="比格星" x="470" y="420" super="404" sound="BGM_027A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="doorHit_0" targetID="1" />
|
||
<component name="door_1" hit="doorHit_1" targetID="414" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="914" name="尼古尔峭壁" x="379" y="438" super="57" sound="BGM_019A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="57" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="915" name="艾迪星" x="256" y="440" super="325" sound="BGM_021A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="326" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="916" name="暮色之城" x="230" y="435" super="325" sound="BGM_021B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="325" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="917" name="哈莫星" x="780" y="400" super="338" sound="BGM_025A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="340" />
|
||
<component name="door" hit="hit" targetID="674" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="918" name="新泽部落" x="40" y="330" super="688" sound="BGM_127">
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="690" />
|
||
<component name="door2" hit="hit2" targetID="697" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="919" name="SUN星" x="720" y="465" super="497" sound="BGM_059">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="733" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="920" name="拓梯星" x="480" y="470" super="33" sound="BGM_031A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="430" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="921" name="海兹尔星" x="254" y="460" super="439" sound="BGM_030">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="440" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="922" name="墨杜萨星" x="685" y="340" super="437" sound="BGM_032">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="438" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="hit_1" fun="onDoorClick" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="923" name="菲尔纳星" x="105" y="376" super="459" sound="BGM_034B">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="924" name="未来星" x="700" y="480" super="356" sound="BGM_105">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="667" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="925" name="巨石岛" x="110" y="420" super="702" sound="BGM_132">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="hit_1" fun="goto_704" des="熔岩大地" />
|
||
<component name="door_0" hit="hit_0" fun="goto_703" des="石塔禁地" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="926" name="浅滩海岛" x="430" y="470" super="29" sound="BGM_133">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="710" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="927" name="黯夜广场" x="165" y="315" super="451" sound="BGM_077">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="451" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="928" name="米娜村落" x="500" y="350" super="726" sound="BGM_123">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="730" />
|
||
<component name="door_1" hit="hit_1" targetID="728" />
|
||
<component name="door_2" hit="hit_2" targetID="732" />
|
||
<component name="door_3" hit="hit_3" targetID="745" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="929" name="流芳仙洲" x="219" y="460" super="" sound="BGM_178">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="930" name="未来之门" x="650" y="450" super="" sound="BGM_181">
|
||
<Entries>
|
||
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="1" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="931" name="空间裂隙" x="800" y="480" super="" sound="BGM_183">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="932" name="天蛇灵宫" x="400" y="400" super="" sound="BGM_182">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
<!-- 新副本在此添加10001开始 -->
|
||
|
||
<map id="10001" name="炫彩山神秘洞穴第一层" x="250" y="470" isLocal="1" sound="BGM_069">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="nextHole" hit="nextHoleHit" fun="gotoNextHoleHit" des="炫彩山神秘洞穴第二层" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10002" name="炫彩山神秘洞穴第二层" x="800" y="480" isLocal="1" sound="BGM_069">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="nextHole" hit="nextHoleHit" fun="gotoNextHoleHit" des="炫彩山神秘洞穴第三层" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10003" name="炫彩山神秘洞穴第三层" x="100" y="100" isLocal="1" sound="BGM_069">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="nextHole" hit="nextHoleHit" fun="gotoNextHoleHit" des="炫彩山神秘洞穴第四层" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10004" name="炫彩山神秘洞穴第四层" x="100" y="100" isLocal="1" sound="BGM_069">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10011" name="新手任务-引导室" x="600" y="360" isLocal="1" sound="BGM_104">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10012" name="新手任务-发明室" x="300" y="270" isLocal="1" sound="BGM_104" npc="6">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10013" name="新手任务-实验室" x="488" y="168" isLocal="1" sound="BGM_104" npc="3">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10014" name="新手任务-船长室" x="104" y="446" isLocal="1" sound="BGM_104" npc="1">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10015" name="平行空间" x="120" y="480" isLocal="1" sound="BGM_104">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10016" name="英卡洛斯试炼室" x="480" y="420" isLocal="1" sound="BGM_104">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="hit_0" fun="leave" des="精灵太空站" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10022" name="精灵研究室" x="410" y="478" isLocal="1" sound="BGM_104">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10023" name="拉姆神秘世界" x="335" y="424" isLocal="1" sound="BGM_042">
|
||
<Entries>
|
||
<Entry FromMap="10024" PosX="888" PosY="" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="comp_1" fun="changeMap" des="拉姆世界丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10024" name="拉姆世界丛林" x="140" y="380" isLocal="1" sound="BGM_042">
|
||
<Entries>
|
||
<Entry FromMap="10023" PosX="140" PosY="380" />
|
||
<Entry FromMap="10025" PosX="880" PosY="382" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<!--component name="door_0" hit="comp_0" fun="changeMapOne" des="拉姆神秘世界"/ -->
|
||
<!--component name="door_1" hit="comp_1" fun="changeMapTwo" des="云雾迷桥"/ -->
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10025" name="云雾迷桥" x="136" y="354" isLocal="1" sound="BGM_042">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="changeMap" des="拉姆世界丛林" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10030" name="暗黑武道场" x="480" y="295" isLocal="1" sound="BGM_015A">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="darkMc" hit="darkHitMc" fun="onDarkHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10031" name="地下室" x="49" y="365" isLocal="1">
|
||
<changeMapComp>
|
||
<component name="out_btn" hit="out_hit" targetID="8" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="npc" hit="npcHit" fun="clickNpc" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10032" name="勇者之塔神秘领域" x="739" y="342" isLocal="1" sound="BGM_018">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
<component name="cachetMc_0" hit="cachetHit_0" fun="onCachetMc0Handler" isStop="1" des="第一封印-虚无" />
|
||
<component name="cachetMc_1" hit="cachetHit_1" fun="onCachetMc0Handler" isStop="1" des="第二封印-元素" />
|
||
<component name="cachetMc_2" hit="cachetHit_2" fun="onCachetMc0Handler" isStop="1" des="第三封印-能量" />
|
||
<component name="cachetMc_3" hit="cachetHit_3" fun="onCachetMc0Handler" isStop="1" des="第四封印-生命" />
|
||
<component name="cachetMc_4" hit="cachetHit_4" fun="onCachetMc0Handler" isStop="1" des="第五封印-轮回" />
|
||
<component name="cachetMc_5" hit="cachetHit_5" fun="onCachetMc0Handler" isStop="1" des="第六封印-永恒" />
|
||
<component name="cachetMc_6" hit="cachetHit_6" fun="onCachetMc0Handler" isStop="1" des="第七封印-圣洁" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10033" name="地下室" x="430" y="452" isLocal="1">
|
||
<changeMapComp>
|
||
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="npc" hit="npcHit" fun="clickNpc" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10034" name="组队勇者之塔" x="440" y="285" isLocal="1" sound="BGM_018">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10035" name="战斗阶梯" x="325" y="365" isLocal="1" sound="BGM_035">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="nextLevel" des="下一关" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10036" name="命运之轮" x="492" y="424" isLocal="1" sound="BGM_026">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onDoorClick" des="下一层" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10037" name="神秘空间" x="496" y="424" isLocal="1" sound="BGM_026">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10038" name="王者之塔" x="136" y="450" isLocal="1" sound="BGM_093">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door" hit="hit" fun="gotoNext" des="下一层" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10039" name="伏魔空间" x="480" y="440" isLocal="1" sound="BGM_044">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10040" name="精灵召唤场" x="420" y="165" isLocal="1" sound="BGM_012">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="501" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="standMC_0" hit="s_0" fun="onStand" />
|
||
<component name="standMC_1" hit="s_1" fun="onStand" />
|
||
<component name="standMC_2" hit="s_2" fun="onStand" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10041" name="暗黑武斗场第一扇门" x="480" y="380" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10042" name="暗黑武斗场第二扇门" x="480" y="380" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10043" name="暗黑武斗场第三扇门" x="480" y="380" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10044" name="暗黑武斗场第四扇门" x="480" y="330" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10045" name="暗黑武斗场第五扇门" x="480" y="330" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10046" name="暗黑武斗场第六扇门" x="480" y="330" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10047" name="暗黑武斗场第七扇门" x="340" y="240" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10048" name="暗黑武斗场第八扇门" x="340" y="240" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10049" name="暗黑武斗场第九扇门" x="340" y="240" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10050" name="战斗实验室" x="150" y="240" isLocal="1" sound="BGM_075">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10051" name="伏魔空间——龙域" x="480" y="500" isLocal="1" sound="BGM_044">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10052" name="远古迷宫" x="480" y="220" isLocal="1" sound="BGM_086">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="comp_1" fun="changeRoom_1" />
|
||
<component name="door_2" hit="comp_2" fun="changeRoom_2" />
|
||
<component name="door_3" hit="comp_3" fun="changeRoom_3" />
|
||
<component name="door_4" hit="comp_4" fun="changeRoom_4" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10053" name="烈焰丛林" x="650" y="250" isLocal="1" sound="BGM_085">
|
||
<changeMapComp>
|
||
<component name="door" hit="hit" targetID="10" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10054" name="罗格杯竞技战" x="86" y="272" isLocal="1" sound="BGM_089">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door" hit="hit" fun="nextStage" des="下一关" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10055" name="伏魔空间——血魔" x="480" y="436" isLocal="1" sound="BGM_102">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10056" name="空中列车" x="121" y="496" isLocal="1" sound="BGM_114">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开空中列车" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10057" name="草系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10058" name="草系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10059" name="草系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10060" name="草系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10061" name="火系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10062" name="火系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10063" name="火系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10064" name="火系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10065" name="超能系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10066" name="超能系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10067" name="超能系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10068" name="超能系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10069" name="水系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10070" name="水系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10071" name="水系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10072" name="水系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10073" name="飞行系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10074" name="飞行系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10075" name="飞行系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10076" name="飞行系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10077" name="地面系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10078" name="地面系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10079" name="地面系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10080" name="地面系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10081" name="机械系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10082" name="机械系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10083" name="机械系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10084" name="机械系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10085" name="暗影系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10086" name="暗影系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10087" name="暗影系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10088" name="暗影系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10089" name="冰系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10090" name="冰系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10091" name="冰系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10092" name="冰系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10093" name="高阶战斗试炼" x="480" y="450" isLocal="1" sound="BGM_035">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10094" name="光系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10095" name="光系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10096" name="光系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10097" name="光系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10098" name="龙系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10099" name="龙系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10100" name="龙系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10101" name="龙系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10102" name="普通系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10103" name="普通系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10104" name="普通系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10105" name="普通系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10106" name="战斗系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10107" name="战斗系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10108" name="战斗系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10109" name="战斗系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10110" name="电系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10111" name="电系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10112" name="电系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10113" name="电系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10114" name="迷之训练之门" x="474" y="452" isLocal="1" sound="BGM_122">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
|
||
</funComp>
|
||
</map>
|
||
<map id="10115" name="龙族秘境" x="250" y="350" super="338" sound="BGM_108">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10116" name="实验室" x="250" y="350" isLocal="1" sound="BGM_151A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<!--注意!100102到10118已被训练师之门预订,请从10119开始 -->
|
||
|
||
<map id="10200" name="暗黑武斗场第十扇门" x="300" y="345" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
<!--注意!100200 到 100250 为暗黑武斗场战略地盘 -->
|
||
|
||
<map id="10251" name="黄金十二宫--白羊宫" x="395" y="440" isLocal="1" sound="BGM_082">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10252" name="黄金十二宫--金牛宫" x="395" y="440" isLocal="1" sound="BGM_071">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10253" name="黄金十二宫--双子宫" x="395" y="440" isLocal="1" sound="BGM_082">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10254" name="黄金十二宫--巨蟹宫" x="395" y="440" isLocal="1" sound="BGM_071">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10255" name="黄金十二宫--狮子宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10256" name="黄金十二宫--室女宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10257" name="黄金十二宫--天秤宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10258" name="黄金十二宫--天蝎宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10259" name="黄金十二宫--射手宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10260" name="黄金十二宫--摩羯宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10261" name="黄金十二宫--水瓶宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10262" name="黄金十二宫--双鱼宫" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10287" name="黄金十二宫--圣域之巅" x="395" y="440" isLocal="1" sound="BGM_072">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<!--注意!10251 到 10262 为黄金十二宫地盘 -->
|
||
|
||
<map id="10263" name="暗黑武斗场第十一扇门" x="300" y="345" isLocal="1" sound="BGM_015B">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 此处有人埋坑 10264.fla 存在 但是没有在此配置 慎重使用10264 -->
|
||
|
||
<map id="10265" name="神树之巅" x="585" y="483" isLocal="1" sound="BGM_143A">
|
||
<Entries>
|
||
<Entry FromMap="45" PosX="265" PosY="152" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="809" />
|
||
<component name="door_1" hit="hit_1" targetID="45" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10266" name="暮光之城" x="270" y="470" isLocal="1" sound="BGM_020C">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="66" />
|
||
<component name="door_1" hit="hit_1" targetID="70" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10267" name="上古遗迹" x="710" y="347" isLocal="1" sound="BGM_125">
|
||
<Entries>
|
||
<Entry FromMap="731" PosX="710" PosY="347" />
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="731" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10268" name="浮空山脊" x="305" y="470" isLocal="1" sound="BGM_165">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="75" />
|
||
<component name="door_1" hit="hit_1" targetID="78" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--新的新手任务 -->
|
||
<map id="10269" name="新手任务——船长室" x="710" y="347" isLocal="1" sound="BGM_125">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--新的新手任务 10269-10280被占用 -->
|
||
|
||
<map id="10281" name="竹林仙踪" x="689" y="480" isLocal="1" sound="BGM_166">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="76" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
|
||
<!-- 失落的神廟 副本 906 - 908 -->
|
||
<map id="10282" name="烈焰之地" x="200" y="400" super="" sound="BGM_152">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10283" name="极寒之地" x="435" y="390" super="" sound="BGM_148A">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10284" name="云之仙境" x="420" y="470" super="" sound="BGM_165">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10285" name="水竹山脉" x="700" y="450" isLocal="1" sound="BGM_166">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10286" name="竹林深处" x="700" y="450" isLocal="1" sound="BGM_168">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="79" />
|
||
</changeMapComp>
|
||
</map>
|
||
<!--注意!10287 为黄金十二宫教皇的地盘 请从10288开始使用 -->
|
||
<!-- <map id="10288" name="谜度废墟" x="184" y="453" isLocal="1" sound="BGM_087">
|
||
<Entries> </Entries> <changeMapComp> <component name="door_0" hit="hit_0" targetID="70"/> </changeMapComp> </map> --> <!-- 10288暂时废弃 -->
|
||
|
||
<map id="10289" name="圣雪密径" x="800" y="360" isLocal="1" sound="BGM_169">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="80" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10290" name="试炼之域" x="480" y="450" isLocal="1" sound="BGM_170">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="83" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10291" name="崩裂大地" x="490" y="185" isLocal="1" sound="BGM_170">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="82" />
|
||
<component name="door_1" hit="hit_1" targetID="85" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10292" name="火山星山洞深处" x="110" y="135" isLocal="1" super="15" sound="BGM_005">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="16" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10293" name="哀伤之境" x="560" y="400" isLocal="1" sound="BGM_171">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="83" />
|
||
<component name="door_1" hit="hit_1" targetID="87" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10294" name="重生之狱" x="790" y="125" isLocal="1" sound="BGM_171">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="85" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10295" name="上古广场" x="650" y="320" isLocal="1" sound="BGM_125">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
<component name="door_0" hit="hit_0" targetID="85" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10296" name="太空站左翼" x="650" y="320" isLocal="1" sound="BGM_002">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="10297" name="深井之地" x="750" y="410" isLocal="1" sound="BGM_174">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="10298" name="火焰皇地" x="750" y="410" isLocal="1" sound="BGM_176">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10299" name="萨格罗斯试炼室" x="480" y="420" isLocal="1" sound="BGM_104">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="hit_0" fun="leave" des="精灵太空站" />
|
||
</funComp>
|
||
</map>
|
||
<map id="10300" name="流芳仙洲" x="219" y="460" isLocal="1" sound="BGM_178">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10301" name="上古广场" x="480" y="420" isLocal="1" sound="BGM_125">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<map id="10302" name="上古龙殿" x="480" y="420" isLocal="1" sound="BGM_117">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!-- 北斗七星殿的副本 -->
|
||
<map id="10303" name="北斗七星殿" x="470" y="305" isLocal="1" super="" sound="BGM_065">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10304" name="精灵太空站" x="470" y="305" super="" sound="BGM_001A">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<!-- 凋谢的神殿 -->
|
||
<map id="10305" name="北斗七星殿(破旧)" x="460" y="300" isLocal="1" sound="BGM_179">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="10306" name="试炼之域" x="480" y="450" isLocal="1" sound="BGM_170">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10307" name="精灵太空站" x="480" y="450" isLocal="1" sound="BGM_170">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10308" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_180">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10309" name="上古广场" x="480" y="450" isLocal="1" sound="BGM_171">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10310" name="机械迷城" x="474" y="466" super="" isLocal="1" sound="BGM_177">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10311" name="九霄魔神殿 " x="234" y="493" super="775" isLocal="1" sound="BGM_037">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10312" name="流芳仙洲" x="219" y="460" super="" isLocal="1" sound="BGM_178">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<map id="10313" name="天蛇灵宫" x="400" y="400" super="" isLocal="1" sound="BGM_182">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
</map>
|
||
<map id="10314" name="螺旋赛场" x="480" y="499" super="" isLocal="1" sound="BGM_049">
|
||
<Entries>
|
||
</Entries>
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
<!--小屋 -->
|
||
<!-- fx,fy是道具从仓库放进地图地上的默认坐标,wx,wy是道具从仓库放进地图墙上的默认坐标 -->
|
||
<map id="500001" name="小屋" x="173" y="338" fx="500" fy="350" wx="330" wy="100" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500002" name="小屋" x="400" y="350" fx="500" fy="370" wx="700" wy="130" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="40" -->
|
||
</map>
|
||
<map id="500003" name="小屋" x="180" y="300" fx="500" fy="350" wx="580" wy="70" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="10" -->
|
||
</map>
|
||
<map id="500004" name="小屋" x="130" y="240" fx="470" fy="350" wx="100" wy="80" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="102" -->
|
||
</map>
|
||
<map id="500005" name="小屋" x="850" y="280" fx="440" fy="380" wx="620" wy="50" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="105" -->
|
||
</map>
|
||
<map id="500006" name="小屋" x="420" y="130" fx="470" fy="370" wx="760" wy="50" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="20" -->
|
||
</map>
|
||
<map id="500007" name="小屋" x="120" y="460" fx="400" fy="400" wx="780" wy="180" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="47" -->
|
||
</map>
|
||
<map id="500008" name="小屋" x="240" y="420" fx="480" fy="400" wx="480" wy="180" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500009" name="小屋" x="480" y="220" fx="480" fy="380" wx="350" wy="80" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="16" -->
|
||
</map>
|
||
<map id="500010" name="小屋" x="250" y="250" fx="350" fy="300" wx="250" wy="60" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="34" -->
|
||
</map>
|
||
<map id="500011" name="云宵星小屋" x="475" y="340" fx="437" fy="400" wx="400" wy="74" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="26" -->
|
||
</map>
|
||
<map id="500012" name="斯诺星小屋" x="250" y="250" fx="357" fy="310" wx="360" wy="39" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="51" -->
|
||
</map>
|
||
<map id="500013" name="赫尔卡星小屋" x="730" y="330" fx="235" fy="355" wx="600" wy="88" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="32" -->
|
||
</map>
|
||
<map id="500014" name="武斗场小屋" x="477" y="369" fx="477" fy="369" wx="165" wy="88" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="102" -->
|
||
</map>
|
||
<map id="500015" name="露希欧星小屋" x="477" y="260" fx="190" fy="270" wx="300" wy="35" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="54" -->
|
||
</map>
|
||
<map id="500016" name="飞船40纪念小屋" x="485" y="360" fx="485" fy="360" wx="300" wy="110" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500017" name="赛尔号启航二周年" x="485" y="360" fx="485" fy="400" wx="485" wy="210" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500018" name="赛尔号启航二周年" x="485" y="360" fx="485" fy="400" wx="485" wy="210" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500019" name="圣诞节小屋" x="680" y="160" fx="480" fy="420" wx="480" wy="200" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500020" name="三周年小屋" x="150" y="490" fx="480" fy="350" wx="670" wy="100" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500021" name="圣诞水晶宫" x="500" y="400" fx="480" fy="350" wx="670" wy="100" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500022" name="四周年纪念基地" x="500" y="400" fx="480" fy="350" wx="370" wy="90" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
<map id="500830" name="超时空基地" x="165" y="260" fx="395" fy="355" wx="788" wy="322" sound="BGM_001">
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
|
||
</funComp>
|
||
<!-- targetID="1" -->
|
||
</map>
|
||
|
||
<!--小屋的前厅 -->
|
||
<map id="600001" x="336" y="346" name="基地" sound="BGM_175A">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="door_0_hit" fun="openNonoPanel" des="查看开通超No请求" />
|
||
<!--经验分配器 -->
|
||
<component name="exp_mc" hit="exp_hit" fun="openExp" des="经验分配器" />
|
||
<!--分子转换仪 -->
|
||
<component name="jy_mc" hit="jy_hit" fun="openJY" des="分子转化仪(精元孵化)" />
|
||
<component name="blood_mc" hit="blood_hit" fun="openBlood" des="精灵恢复仓" />
|
||
<component name="storage_mc" hit="storage_hit" fun="openStorage" des="精灵仓库" />
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_1" hit="door_1_hit" fun="gotoInRoom" des="基地小屋" />
|
||
<component name="door_2" hit="door_2_hit" fun="gotoGreenHouse" des="太空温室" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--小屋的太空温室 -->
|
||
<map id="600002" x="160" y="200" name="太空温室" sound="BGM_078">
|
||
<funComp>
|
||
<component name="door_0" hit="door_0_hit" fun="gotoFrontRoom" des="基地" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="600003" name="生日派对" x="800" y="350" super="485" sound="BGM_113">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="600004" name="精灵派对" x="800" y="350" super="485" sound="BGM_113">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="600005" name="植树派对" x="800" y="350" super="485" sound="BGM_113">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--要塞保卫站 -->
|
||
<!-- fx,fy是设备从仓库放进地图的默认坐标,hx,hy是总部的固定坐标 -->
|
||
<map id="700001" name="要塞对抗" x="400" y="350" fx="500" fy="370" hx="670" hy="200" sound="BGM_049">
|
||
<funComp>
|
||
<component name="clickMC" hit="clickHit" fun="clickPoit" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="700002" name="要塞对抗" x="217" y="170" fx="500" fy="370" hx="670" hy="200" sound="BGM_049">
|
||
<funComp>
|
||
<component name="clickMC" hit="clickHit" fun="clickPoit" />
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="700003" name="赛尔竞技战" x="476" y="110" sound="BGM_035">
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="700004" name="精灵大逃杀" x="480" y="200" sound="BGM_035">
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="700005" name="星空擂台" x="0" y="-200" sound="BGM_057">
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<map id="700006" name="遭遇战" x="345" y="250" sound="BGM_018">
|
||
<funComp>
|
||
</funComp>
|
||
</map>
|
||
|
||
<!--要塞 -->
|
||
<!-- fx,fy是设备从仓库放进地图的默认坐标,hx,hy是总部的固定坐标 -->
|
||
<map id="800001" name="战队要塞" x="400" y="350" fx="500" fy="370" hx="670" hy="200">
|
||
<changeMapComp>
|
||
<component name="door_0" hit="comp_0" targetID="1" />
|
||
</changeMapComp>
|
||
</map>
|
||
|
||
<!--总部 -->
|
||
<!-- fx,fy是道具从仓库放进地图地上的默认坐标,wx,wy是道具从仓库放进地图墙上的默认坐标,hx,hy是主电脑的固定坐标 -->
|
||
<map id="900001" name="战队总部" x="810" y="280" fx="480" fy="350" wx="480" wy="100" hx="480" hy="180" sound="BGM_156">
|
||
<changeMapComp>
|
||
</changeMapComp>
|
||
<funComp>
|
||
<component name="door_0" hit="comp_0" fun="onGotoMap" />
|
||
</funComp>
|
||
</map>
|
||
|
||
</Maps> |