36 lines
697 B
Go
36 lines
697 B
Go
package effect
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import (
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"blazing/common/utils"
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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"github.com/shopspring/decimal"
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)
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/**
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* 伤害大于对方体力时会余下1体力
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*/
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func init() {
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input.InitEffect(input.EffectType.Skill, 8, &Effect8{
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EffectNode: node.EffectNode{},
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})
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}
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type Effect8 struct {
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node.EffectNode
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}
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// 伤害落实前触发,限制最大伤害
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func (e *Effect8) Damage_Floor(ctx input.Ctx) bool {
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if ctx.DamageZone.Type == info.DamageType.Red {
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ctx.DamageZone.Damage = decimal.NewFromInt(utils.Min(ctx.DamageZone.Damage.IntPart(), int64(ctx.Input.CurrentPet.Info.Hp)-1))
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}
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return true
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}
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