Files
bl/logic/controller/pet_bag.go

193 lines
5.4 KiB
Go

package controller
import (
"blazing/common/socket/errorcode"
"blazing/logic/service/fight"
"blazing/logic/service/pet"
"blazing/logic/service/player"
)
// SavePetBagOrder 保存当前主背包和备用背包顺序
func (h Controller) SavePetBagOrder(
data *pet.SavePetBagOrderInboundInfo,
player *player.Player) (result *fight.NullOutboundInfo,
err errorcode.ErrorCode) {
if len(data.PetList) > 6 || len(data.BackupPetList) > 6 {
return nil, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
totalPetCount := len(player.Info.PetList) + len(player.Info.BackupPetList)
if len(data.PetList)+len(data.BackupPetList) != totalPetCount {
return nil, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
petMap := buildPetInfoMap(player.Info.PetList, player.Info.BackupPetList)
used := make(map[uint32]struct{}, totalPetCount)
battleList, ok := buildOrderedPetList(data.PetList, petMap, used)
if !ok {
return nil, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
backupList, ok := buildOrderedPetList(data.BackupPetList, petMap, used)
if !ok {
return nil, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
if len(used) != totalPetCount {
return nil, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
player.Info.PetList = battleList
player.Info.BackupPetList = backupList
player.Service.Info.Save(*player.Info)
return nil, 0
}
// PetRetrieveFromWarehouse 领回仓库精灵
func (h Controller) PetRetrieveFromWarehouse(
data *pet.PET_RETRIEVE, player *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
if _, ok := findPetListSlot(player, data.CatchTime); ok {
return nil, 0
}
petInfo := player.Service.Pet.PetInfoOneByCatchTime(data.CatchTime)
if petInfo == nil {
return nil, 0
}
if len(player.Info.PetList) < 6 {
player.Info.PetList = append(player.Info.PetList, petInfo.Data)
} else if len(player.Info.BackupPetList) < 6 {
player.Info.BackupPetList = append(player.Info.BackupPetList, petInfo.Data)
}
return nil, 0
}
// TogglePetBagWarehouse 精灵背包仓库切换
func (h Controller) TogglePetBagWarehouse(
data *pet.PetReleaseInboundInfo,
player *player.Player) (result *pet.PetReleaseOutboundInfo, err errorcode.ErrorCode) {
result = &pet.PetReleaseOutboundInfo{
Flag: uint32(data.Flag),
}
if player.IsArenaSwitchLocked() {
return result, errorcode.ErrorCodes.ErrChampionCannotSwitch
}
switch data.Flag {
case 0:
slot, ok := findPetListSlot(player, data.CatchTime)
if !ok {
return result, errorcode.ErrorCodes.ErrPokemonNotExists
}
if !slot.isValid() {
return result, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
if !player.Service.Pet.Update(slot.info) {
return result, errorcode.ErrorCodes.ErrSystemError
}
slot.remove()
if slot.kind == petListKindMain {
player.Service.Info.Save(*player.Info)
}
case 1:
if len(player.Info.PetList) >= 6 && len(player.Info.BackupPetList) >= 6 {
return result, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
if _, ok := findPetListSlot(player, data.CatchTime); ok {
return result, 0
}
petInfo := player.Service.Pet.PetInfoOneByCatchTime(data.CatchTime)
if petInfo == nil {
return result, errorcode.ErrorCodes.ErrPokemonNotExists
}
if len(player.Info.PetList) < 6 {
player.Info.PetList = append(player.Info.PetList, petInfo.Data)
} else {
player.Info.BackupPetList = append(player.Info.BackupPetList, petInfo.Data)
}
result.PetInfo = petInfo.Data
}
if len(player.Info.PetList) > 0 {
result.FirstPetTime = player.Info.PetList[0].CatchTime
}
return result, 0
}
// TogglePetBagWarehouseLegacy 旧版精灵背包仓库切换
func (h Controller) TogglePetBagWarehouseLegacy(
data *pet.PetReleaseLegacyInboundInfo,
player *player.Player) (result *pet.PetReleaseOutboundInfo, err errorcode.ErrorCode) {
result = &pet.PetReleaseOutboundInfo{
Flag: uint32(data.Flag),
}
if player.IsArenaSwitchLocked() {
return result, errorcode.ErrorCodes.ErrChampionCannotSwitch
}
switch data.Flag {
case 0:
index, currentPet, ok := player.FindPet(data.CatchTime)
if !ok {
break
}
if index < 0 || index >= len(player.Info.PetList) {
return result, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
if !player.Service.Pet.Update(*currentPet) {
return result, errorcode.ErrorCodes.ErrSystemError
}
player.Info.PetList = append(player.Info.PetList[:index], player.Info.PetList[index+1:]...)
player.Info.BackupPetList = removePetByCatchTime(player.Info.BackupPetList, data.CatchTime)
player.Info.BackupPetList = append(player.Info.BackupPetList, *currentPet)
case 1:
if len(player.Info.PetList) >= 6 {
break
}
if _, _, ok := player.FindPet(data.CatchTime); ok {
player.Info.BackupPetList = removePetByCatchTime(player.Info.BackupPetList, data.CatchTime)
break
}
if index, backupPet, ok := findBackupPet(player, data.CatchTime); ok {
if index < 0 || index >= len(player.Info.BackupPetList) {
return result, errorcode.ErrorCodes.ErrPokemonIDMismatch
}
result.PetInfo = *backupPet
player.Info.PetList = append(player.Info.PetList, *backupPet)
player.Info.BackupPetList = append(player.Info.BackupPetList[:index], player.Info.BackupPetList[index+1:]...)
break
}
petInfo := player.Service.Pet.PetInfoOneByCatchTime(data.CatchTime)
if petInfo == nil {
return result, errorcode.ErrorCodes.ErrPokemonNotExists
}
player.Info.PetList = append(player.Info.PetList, petInfo.Data)
result.PetInfo = petInfo.Data
}
if len(player.Info.PetList) > 0 {
result.FirstPetTime = player.Info.PetList[0].CatchTime
}
return result, 0
}