43 lines
684 B
Go
43 lines
684 B
Go
package effect
|
|
|
|
import (
|
|
"blazing/logic/service/fight/info"
|
|
"blazing/logic/service/fight/input"
|
|
"blazing/logic/service/fight/node"
|
|
|
|
"github.com/shopspring/decimal"
|
|
)
|
|
|
|
/**
|
|
* 额外增加n点固定伤害
|
|
*/
|
|
|
|
func init() {
|
|
input.InitEffect(input.EffectType.Skill, 29, &Effect29{
|
|
EffectNode: node.EffectNode{},
|
|
})
|
|
|
|
}
|
|
|
|
type Effect29 struct {
|
|
node.EffectNode
|
|
}
|
|
|
|
func (e *Effect29) OnSkill(ctx input.Ctx) bool {
|
|
if !e.Hit() {
|
|
return true
|
|
}
|
|
eff := input.Ctx{
|
|
Input: e.Input,
|
|
|
|
SelectSkillAction: nil,
|
|
DamageZone: &info.DamageZone{
|
|
Type: info.DamageType.Fixed,
|
|
Damage: decimal.NewFromInt(int64(e.SideEffectArgs[0])),
|
|
},
|
|
}
|
|
|
|
ctx.Input.Damage(eff)
|
|
return true
|
|
}
|