111 lines
2.8 KiB
Go
111 lines
2.8 KiB
Go
package main
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import (
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"blazing/common/rpc"
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"blazing/common/socket"
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"blazing/cool"
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"blazing/logic/controller"
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"blazing/logic/service/player"
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blservice "blazing/modules/blazing/service"
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"fmt"
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"log"
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"net"
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"github.com/gogf/gf/v2/util/gconv"
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)
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const (
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minRandomPort = 10000
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maxRandomPort = 60000
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maxPortRetryCount = 5
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)
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var defaultPort = gconv.Int(cool.Config.Port) //读入默认的端口
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var candidatePorts = cool.Config.GamePort
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// determinePort 确定服务器使用的端口
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func determinePort(serverid uint16) (int, error) {
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// 服务器ID为0时使用默认端口
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if serverid == 0 {
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return defaultPort, nil
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}
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// 尝试从指定端口列表中找可用端口,最多尝试maxPortRetryCount轮
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for i := 0; i < maxPortRetryCount; i++ {
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// 遍历指定的端口列表
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for _, port := range candidatePorts {
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if isPortAvailable(port) {
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return int(port), nil
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}
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log.Printf("Port %d is not available, checking next...", port)
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}
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log.Printf("All candidate ports are in use, retrying round %d...", i+1)
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}
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return 0, fmt.Errorf("failed to find available port after %d rounds of checking", maxPortRetryCount)
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}
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// isPortAvailable 检查端口是否可用
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func isPortAvailable(port uint64) bool {
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address := fmt.Sprintf(":%d", port)
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listener, err := net.Listen("tcp", address)
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if err != nil {
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return false
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}
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defer listener.Close()
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return true
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}
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// 如果id是0,那就是login server
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func Start(serverid uint16) {
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// 定义延时执行的匿名函数
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// defer func() {
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// // 使用recover()捕捉异常
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// if err := recover(); err != nil {
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// // err不为空值,说明主动抛出异常
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// fmt.Printf("捕捉异常:%v\n", err)
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// } else {
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// // err为空值,说明程序没有抛出异常
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// fmt.Println("程序没有异常")
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// }
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// }()
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//ants.NewPool(100)
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head := player.NewTomeeHandler()
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head.Callback = controller.Recv
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if serverid != 0 { //logic服务器
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// 确定端口
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port, err := determinePort(serverid)
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if err != nil {
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log.Fatalf("Failed to determine port: %v", err)
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}
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ser := socket.NewServer(
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socket.WithCORS(),
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socket.WithPort(port),
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socket.WithSocketHandler(head))
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// go func() {
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t := rpc.StartClient(serverid, uint16(port), ser)
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controller.Maincontroller.RPCClient = *t //将RPC赋值Start
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controller.Maincontroller.Port = uint16(port) //赋值服务器ID
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blservice.NewLoginServiceService().SetServerID(serverid, gconv.Uint16(port), t)
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ser.Boot()
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} else {
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go rpc.StartServer()
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//go rpcserver() //对login tcp启动
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//ants.Submit(rpcserver)
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socket.NewServer(
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socket.WithCORS(),
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socket.WithPort(defaultPort),
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socket.WithSocketHandler(head)).Boot()
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}
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}
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