39 lines
954 B
Go
39 lines
954 B
Go
package effect
|
||
|
||
import (
|
||
"blazing/logic/service/fight/info"
|
||
"blazing/logic/service/fight/input"
|
||
"blazing/logic/service/fight/node"
|
||
|
||
"github.com/alpacahq/alpacadecimal"
|
||
)
|
||
|
||
// 443 - n回合内若受到的伤害超过m,则对手疲惫x回合
|
||
type Effect443 struct {
|
||
node.EffectNode
|
||
}
|
||
|
||
func (e *Effect443) Skill_Use_ex() bool {
|
||
damageThreshold := alpacadecimal.NewFromInt(int64(e.Args()[1].IntPart()))
|
||
|
||
if e.Ctx().Our.SumDamage.Cmp(damageThreshold) > 0 {
|
||
// 对手疲惫x回合
|
||
tiredEffect := e.Ctx().Our.InitEffect(input.EffectType.Status, int(info.PetStatus.Tired))
|
||
if tiredEffect != nil {
|
||
tiredEffect.Duration(int(e.Args()[2].IntPart())) // x回合
|
||
e.Ctx().Opp.AddEffect(e.Ctx().Our, tiredEffect)
|
||
}
|
||
}
|
||
|
||
return true
|
||
}
|
||
|
||
func (e *Effect443) SetArgs(t *input.Input, a ...int) {
|
||
e.EffectNode.SetArgs(t, a...)
|
||
e.EffectNode.Duration(a[0]) // 持续n回合
|
||
}
|
||
func init() {
|
||
input.InitEffect(input.EffectType.Skill, 443, &Effect443{})
|
||
|
||
}
|