48 lines
1016 B
Go
48 lines
1016 B
Go
package player
|
|
|
|
import (
|
|
"blazing/logic/service/common"
|
|
"blazing/modules/base/service"
|
|
"blazing/modules/player/model"
|
|
"time"
|
|
)
|
|
|
|
// 定义刷野间隔常量(可根据业务调整)
|
|
const (
|
|
firstEnterInterval = 7 * time.Second // 首次进图/退出战斗后首次 刷新间隔
|
|
normalRefreshInterval = 10 * time.Second // 正常循环 刷新间隔
|
|
)
|
|
|
|
// NewPlayer 使用 Options 模式创建 Player 实例
|
|
func NewPlayer(opts ...PlayerOption) *Player {
|
|
p := &Player{
|
|
|
|
HavePVPinfo: make([]common.PlayerI, 0),
|
|
baseplayer: newbaseplayer(),
|
|
}
|
|
|
|
p.User = service.NewBaseSysUserService()
|
|
p.monsters = generateThreeUniqueNumbers()
|
|
p.Done = NewDone(p) //发布订阅事件
|
|
|
|
p.MapNPC = time.AfterFunc(10*time.Second, func() {
|
|
p.GenMonster() //生成野怪
|
|
})
|
|
|
|
for _, opt := range opts {
|
|
opt(p)
|
|
}
|
|
return p
|
|
}
|
|
|
|
func NewAI_player(i *model.PlayerInfo) *AI_player {
|
|
ret := &AI_player{
|
|
baseplayer: newbaseplayer(),
|
|
}
|
|
|
|
ret.Info = i
|
|
//ret.Info.Nick = xmlres.PetMAP[int(m.ID)].DefName
|
|
return ret
|
|
|
|
}
|