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bl/public/assets/227.xml
昔念 0751ae2705 chore: 更新 .gitignore 文件
- 移除 public/ 和 frontend/ 目录的忽略项
- 添加 *.exe 文件的忽略项
2025-08-15 19:25:59 +08:00

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<!-- Type of Moves: 1 , 2 , 3 , 4 飞行, 5 , 6 机械, 7 地面, 8 普通, 9 , 10 超能, 11 战斗, 12 , 13 暗影, 14 神秘, 15 , 16 圣灵-->
<!-- Category of Moves: 1 Physical, 2 Special, 4 Status -->
<!-- MaxPP: 技能最大PP值Power: 威力Accuracy: 准确度CritRate: 致命一击的概率2表示2/16默认是1-->
<!-- Battle_lv: atk(0), def(1), sp_atk(2), sp_def(3), spd(4), accuracy(5) -->
<!-- move_flag:
1. MustHit: 是否必中1代表必中0代表并非必中; 默认: 0
2. 隐式flag(swap_elem_type): 拥有交换属性效果的技能就会有这个flag;
3. 隐式flag(copy_elem_type): 拥有复制属性效果的技能就会有这个flag;
4. CritAtkFirst: 先出手时必定致命一击; 默认: 0
5. CritAtkSecond: 后出手时必定致命一击; 默认: 0
6. CritSelfHalfHp: 自身体力低于一半时必定致命一击; 默认: 0
7. CritFoeHalfHp: 对方体力低于一半时必定致命一击; 默认: 0
8. DmgBindLv: 使对方受到的伤害值等于自身的等级; 默认: 0
9. PwrBindDv: 威力power取决于自身的潜力个体值*5; 默认: 0
10. PwrDouble: 攻击时若对方处于异常状态, 则威力翻倍;
-->
<!-- Priority: 先制/后制例如Priority="-1"不填则默认为0 -->
<!-- info: 战斗信息-->
<!-- SideEffect: 附加效果SideEffectArg: 附加效果参数-->
<!-- MoveID从10001开始 -->
<MovesTbl>
<Moves>
<Move ID="10001" Name="撞击" Category="1" Type="8" Power="35" MaxPP="35" Accuracy="95" Url="normal_1" CD="1000"/>
<Move ID="10002" Name="吸取" Category="2" Type="1" Power="20" MaxPP="25" Accuracy="100" SideEffect="1" Url="grass_1" CD="2291"/>
<Move ID="10003" Name="疾风刃" Category="1" Type="1" Power="55" MaxPP="25" Accuracy="95" CritRate="4" Url="grass_2" CD="500"/>
<Move ID="10004" Name="拍打" Category="1" Type="8" Power="40" MaxPP="35" Accuracy="100" Url="normal_1" CD="625"/>
<Move ID="10005" Name="泡沫" Category="2" Type="2" Power="20" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="water_1" CD="3458"/>
<Move ID="10006" Name="抓" Category="1" Type="8" Power="40" MaxPP="35" Accuracy="100" Url="normal_1" CD="1958"/>
<Move ID="10007" Name="火花" Category="2" Type="3" Power="40" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_1" CD="2458"/>
<Move ID="10008" Name="电光火石" Category="1" Type="8" Power="40" MaxPP="30" Accuracy="100" Priority="1" Url="normal_1" CD="541"/>
<Move ID="10009" Name="飞翼拍击" Category="1" Type="4" Power="60" MaxPP="35" Accuracy="100" Url="fly_2" CD="583"/>
<Move ID="10010" Name="放电" Category="2" Type="5" Power="80" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="1708"/>
<Move ID="10011" Name="齿突" Category="1" Type="8" Power="60" MaxPP="25" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_2" CD="791"/>
<Move ID="10012" Name="强力吸取" Category="2" Type="1" Power="40" MaxPP="15" Accuracy="100" SideEffect="1" Url="grass_1" CD="2708"/>
<Move ID="10013" Name="水枪" Category="2" Type="2" Power="40" MaxPP="25" Accuracy="100" Url="water_1" CD="2000"/>
<Move ID="10014" Name="地震" Category="1" Type="7" Power="100" MaxPP="10" Accuracy="100" Url="ground_2" CD="1541"/>
<Move ID="10015" Name="咬碎" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -2" Url="normal_2" CD="1375"/>
<Move ID="10016" Name="超级吸取" Category="2" Type="1" Power="60" MaxPP="10" Accuracy="100" SideEffect="1" Url="grass_2" CD="3291"/>
<Move ID="10017" Name="飞叶风暴" Category="2" Type="1" Power="140" MaxPP="5" Accuracy="90" SideEffect="4" SideEffectArg="2 100 -1" Url="grass_3" CD="583"/>
<Move ID="10018" Name="飞击" Category="1" Type="4" Power="35" MaxPP="35" Accuracy="96" Url="fly_1" CD="625"/>
<Move ID="10019" Name="钢之爪" Category="1" Type="6" Power="50" MaxPP="35" Accuracy="95" SideEffect="4" SideEffectArg="0 20 1" Url="steel_1" CD="708"/>
<Move ID="10020" Name="克制" Category="1" Type="8" Power="0" MaxPP="5" Accuracy="100" Priority="-6" SideEffect="34" SideEffectArg="2" Url="water_1" CD="2041"/>
<Move ID="10021" Name="泡沫光线" Category="2" Type="2" Power="65" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="water_2" CD="1833"/>
<Move ID="10022" Name="乱突" Category="1" Type="8" Power="15" MaxPP="20" Accuracy="85" SideEffect="31" SideEffectArg="2 5" Url="normal_1" CD="791"/>
<Move ID="10023" Name="潮汐" Category="2" Type="2" Power="65" MaxPP="10" Accuracy="100" SideEffect="2" Url="water_2" CD="1583"/>
<Move ID="10024" Name="水流喷射" Category="2" Type="2" Power="40" MaxPP="20" Accuracy="100" Priority="1" Url="water_1" CD="791"/>
<Move ID="10025" Name="漩涡" Category="2" Type="2" Power="15" MaxPP="15" Accuracy="70" SideEffect="14" SideEffectArg="100" Url="water_1" CD="750"/>
<Move ID="10026" Name="旋转冲击" Category="1" Type="4" Power="80" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="fly_1" CD="916"/>
<Move ID="10027" Name="高压水枪" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="85" Url="water_3" CD="750"/>
<Move ID="10028" Name="音速拳" Category="1" Type="8" Power="45" MaxPP="30" Accuracy="100" Priority="1" Url="normal_1" CD="541"/>
<Move ID="10029" Name="疯狂乱抓" Category="1" Type="8" Power="25" MaxPP="15" Accuracy="85" SideEffect="31" SideEffectArg="2 5" Url="normal_1" CD="375"/>
<Move ID="10030" Name="火焰车" Category="1" Type="3" Power="95" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="41"/>
<Move ID="10031" Name="佯攻" Category="1" Type="8" Power="60" MaxPP="10" Accuracy="100" Priority="2" Url="normal_2" CD="625"/>
<Move ID="10032" Name="惩罚" Category="1" Type="8" Power="60" MaxPP="10" Accuracy="100" SideEffect="35" Url="normal_2" CD="666"/>
<Move ID="10033" Name="全力一击" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="100" Url="normal_3" CD="1500"/>
<Move ID="10034" Name="火焰漩涡" Category="2" Type="3" Power="15" MaxPP="15" Accuracy="70" SideEffect="12" SideEffectArg="100" Url="fire_1" CD="3875"/>
<Move ID="10035" Name="烈焰冲撞" Category="2" Type="3" Power="125" MaxPP="15" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="fire_3" CD="3333"/>
<Move ID="10036" Name="同生共死" Category="1" Type="8" Power="0" MaxPP="5" Accuracy="100" SideEffect="7" Url="normal_1" CD="625"/>
<Move ID="10037" Name="燕返" Category="1" Type="4" Power="60" MaxPP="20" Accuracy="100" MustHit="1" Url="fly_2" CD="708"/>
<Move ID="10038" Name="突进" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="85" SideEffect="6" SideEffectArg="4" Url="normal_2" CD="1416"/>
<Move ID="10039" Name="猛禽" Category="1" Type="4" Power="120" MaxPP="15" Accuracy="85" SideEffect="6" SideEffectArg="4" Url="fly_3" CD="1208"/>
<Move ID="10040" Name="电火花" Category="2" Type="5" Power="65" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="bolt_2" CD="1041"/>
<Move ID="10041" Name="雷之牙" Category="1" Type="5" Power="65" MaxPP="15" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="1416"/>
<Move ID="10042" Name="针刺" Category="2" Type="1" Power="35" MaxPP="10" Accuracy="100" Url="grass_1" CD="1458"/>
<Move ID="10043" Name="舍身撞击" Category="1" Type="8" Power="120" MaxPP="15" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="normal_3" CD="1416"/>
<Move ID="10044" Name="花瓣舞" Category="2" Type="1" Power="50" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="grass_1" CD="1416"/>
<Move ID="10045" Name="阳光烈焰" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="90" Url="grass_3" CD="1791"/>
<Move ID="10046" Name="猛攻" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" Url="normal_2" CD="833"/>
<Move ID="10047" Name="重击" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" Url="normal_1" CD="791"/>
<Move ID="10048" Name="电气震" Category="2" Type="5" Power="40" MaxPP="30" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_1" CD="1083"/>
<Move ID="10049" Name="火焰拳" Category="1" Type="3" Power="75" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="416"/>
<Move ID="10050" Name="雷电拳" Category="1" Type="5" Power="75" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="958"/>
<Move ID="10051" Name="电光波" Category="2" Type="5" Power="75" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="708"/>
<Move ID="10052" Name="能量冲击" Category="2" Type="5" Power="70" MaxPP="20" Accuracy="100" Url="bolt_2" CD="958"/>
<Move ID="10053" Name="轰天雷" Category="2" Type="5" Power="120" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="1083"/>
<Move ID="10054" Name="旋风" Category="2" Type="4" Power="40" MaxPP="35" Accuracy="95" Url="fly_1" CD="0"/>
<Move ID="10055" Name="龙卷风" Category="2" Type="4" Power="70" MaxPP="20" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="fly_2" CD="83"/>
<Move ID="10056" Name="空气切裂" Category="2" Type="4" Power="75" MaxPP="20" Accuracy="95" SideEffect="29" SideEffectArg="60" Url="fly_2" CD="41"/>
<Move ID="10057" Name="手下留情" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" SideEffect="8" Url="normal_1" CD="833"/>
<Move ID="10058" Name="追击" Category="1" Type="8" Power="40" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="625"/>
<Move ID="10059" Name="飞撞" Category="1" Type="4" Power="70" MaxPP="20" Accuracy="100" Url="fly_2" CD="625"/>
<Move ID="10060" Name="快击" Category="1" Type="4" Power="50" MaxPP="20" Accuracy="100" Priority="2" Url="fly_1" CD="458"/>
<Move ID="10061" Name="卷紧" Category="1" Type="8" Power="15" MaxPP="20" Accuracy="85" SideEffect="11" SideEffectArg="100" Url="normal_1" CD="791"/>
<Move ID="10062" Name="溶解液" Category="2" Type="1" Power="40" MaxPP="30" Accuracy="85" SideEffect="5" SideEffectArg="2 15 -1" Url="grass_1" CD="1666"/>
<Move ID="10063" Name="消化不良" Category="1" Type="8" Power="20" MaxPP="20" Accuracy="100" SideEffect="33" Url="normal_1" CD="1375"/>
<Move ID="10064" Name="要害攻击" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" Url="normal_2" CD="708"/>
<Move ID="10065" Name="榨取" Category="2" Type="1" Power="60" MaxPP="20" Accuracy="100" Url="grass_2" CD="1458"/>
<Move ID="10066" Name="能量放出" Category="2" Type="1" Power="100" MaxPP="10" Accuracy="100" Url="grass_2" CD="1291"/>
<Move ID="10067" Name="刀叶" Category="1" Type="1" Power="70" MaxPP="20" Accuracy="100" Url="grass_2" CD="875"/>
<Move ID="10068" Name="突破" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="0"/>
<Move ID="10069" Name="高速旋转" Category="1" Type="8" Power="20" MaxPP="40" Accuracy="100" SideEffect="3" Url="normal_1" CD="1500"/>
<Move ID="10070" Name="水之波动" Category="2" Type="2" Power="60" MaxPP="20" Accuracy="100" Url="water_2" CD="1625"/>
<Move ID="10071" Name="水之尾" Category="1" Type="2" Power="90" MaxPP="10" Accuracy="90" Url="water_2" CD="1333"/>
<Move ID="10072" Name="火箭头槌" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="20" SideEffectArg="100 1" Url="normal_2" info="自身感觉很疲惫" CD="833"/>
<Move ID="10073" Name="光栅炮" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="90" SideEffect="20" SideEffectArg="100 1" Url="water_3" info="自身感觉很疲惫" CD="2375"/>
<Move ID="10074" Name="愤怒" Category="1" Type="8" Power="40" MaxPP="20" Accuracy="100" SideEffect="9" SideEffectArg="20 80" Url="normal_1" CD="166"/>
<Move ID="10075" Name="冰之牙" Category="1" Type="9" Power="65" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="ice_2" CD="916"/>
<Move ID="10076" Name="猛击" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" Url="normal_2" CD="750"/>
<Move ID="10077" Name="切裂" Category="1" Type="8" Power="70" MaxPP="20" Accuracy="100" CritRate="2" Url="normal_2" CD="458"/>
<Move ID="10078" Name="钢牙击" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" CritRate="2" Url="normal_2" CD="833"/>
<Move ID="10079" Name="火之牙" Category="1" Type="3" Power="65" MaxPP="15" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="916"/>
<Move ID="10080" Name="龙之怒" Category="2" Type="3" Power="40" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="40" Url="fire_1" CD="500"/>
<Move ID="10081" Name="龙之爪" Category="1" Type="8" Power="80" MaxPP="15" Accuracy="100" Url="normal_2" CD="750"/>
<Move ID="10082" Name="暗影爪" Category="1" Type="8" Power="70" MaxPP="15" Accuracy="100" CritRate="2" Url="normal_2" CD="250"/>
<Move ID="10083" Name="火焰喷射" Category="2" Type="3" Power="95" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="1250"/>
<Move ID="10084" Name="高温旋风" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="90" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="1333"/>
<Move ID="10085" Name="龙翔击" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="100" Url="normal_2" CD="291"/>
<Move ID="10086" Name="冲顶" Category="1" Type="8" Power="40" MaxPP="35" Accuracy="100" Url="normal_1" CD="958"/>
<Move ID="10087" Name="火球" Category="2" Type="3" Power="40" MaxPP="30" Accuracy="100" Url="fire_1" CD="750"/>
<Move ID="10088" Name="旋转冲顶" Category="1" Type="8" Power="60" MaxPP="25" Accuracy="100" Url="normal_2" CD="916"/>
<Move ID="10089" Name="致命撞击" Category="1" Type="8" Power="60" MaxPP="20" Accuracy="95" CritRate="2" Url="normal_2" CD="958"/>
<Move ID="10090" Name="火焰碰撞" Category="1" Type="3" Power="70" MaxPP="20" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="1041"/>
<Move ID="10091" Name="双管火焰" Category="2" Type="3" Power="75" MaxPP="20" Accuracy="100" Url="fire_2" CD="1083"/>
<Move ID="10092" Name="乾坤一击" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="90" Url="normal_2" CD="875"/>
<Move ID="10093" Name="爆炎烈击" Category="1" Type="3" Power="120" MaxPP="10" Accuracy="90" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="333"/>
<Move ID="10094" Name="炙热火焰" Category="2" Type="3" Power="90" MaxPP="20" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="1583"/>
<Move ID="10095" Name="火射八方" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="100" SideEffect="20" SideEffectArg="100 1" Url="fire_3" info="自身感觉很疲惫" CD="1958"/>
<Move ID="10096" Name="报复" Category="1" Type="8" Power="50" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_1" CD="625"/>
<Move ID="10097" Name="螺旋火焰" Category="2" Type="3" Power="80" MaxPP="30" Accuracy="100" Url="fire_2" CD="583"/>
<Move ID="10098" Name="密集火网" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="85" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="708"/>
<Move ID="10099" Name="回击" Category="1" Type="8" Power="100" MaxPP="30" Accuracy="100" Priority="-1" Url="normal_2" CD="416"/>
<Move ID="10100" Name="幻影" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" Url="normal_3" CD="666"/>
<Move ID="10101" Name="火十字" Category="2" Type="3" Power="90" MaxPP="20" Accuracy="100" Url="fire_2" CD="708"/>
<Move ID="10102" Name="烈火燎原" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="500"/>
<Move ID="10103" Name="铁头功" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="85" Url="normal_2" CD="791"/>
<Move ID="10104" Name="电光弹" Category="2" Type="5" Power="60" MaxPP="30" Accuracy="100" Url="bolt_2" CD="291"/>
<Move ID="10105" Name="电光射线" Category="2" Type="5" Power="75" MaxPP="25" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="541"/>
<Move ID="10106" Name="电流撞击" Category="1" Type="5" Power="70" MaxPP="30" Accuracy="100" Url="bolt_2" CD="958"/>
<Move ID="10107" Name="电磁炮" Category="2" Type="5" Power="85" MaxPP="20" Accuracy="100" Url="bolt_2" CD="125"/>
<Move ID="10108" Name="雷光击" Category="1" Type="5" Power="90" MaxPP="10" Accuracy="100" Url="bolt_2" CD="250"/>
<Move ID="10109" Name="电光轮" Category="2" Type="5" Power="60" MaxPP="30" Accuracy="95" Priority="1" Url="bolt_2" CD="83"/>
<Move ID="10110" Name="雷霆万钧" Category="2" Type="5" Power="95" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="458"/>
<Move ID="10111" Name="雷神" Category="2" Type="5" Power="120" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="208"/>
<Move ID="10112" Name="弹跳踢" Category="1" Type="8" Power="30" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="333"/>
<Move ID="10113" Name="毒泡" Category="2" Type="1" Power="45" MaxPP="25" Accuracy="100" Url="grass_1" CD="416"/>
<Move ID="10114" Name="毒气冲击" Category="1" Type="1" Power="60" MaxPP="20" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="833"/>
<Move ID="10115" Name="泰山压顶" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="90" SideEffect="20" SideEffectArg="100 1" Url="normal_3" info="自身感觉很疲惫" CD="708"/>
<Move ID="10116" Name="毒雾" Category="2" Type="1" Power="60" MaxPP="20" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="750"/>
<Move ID="10117" Name="四方刀叶" Category="2" Type="1" Power="80" MaxPP="20" Accuracy="100" Url="grass_2" CD="583"/>
<Move ID="10118" Name="光能射线" Category="2" Type="1" Power="100" MaxPP="10" Accuracy="100" Url="grass_2" CD="458"/>
<Move ID="10119" Name="光源波" Category="2" Type="1" Power="120" MaxPP="5" Accuracy="100" Url="grass_3" CD="875"/>
<Move ID="10120" Name="震动打击" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" Url="normal_1" CD="791"/>
<Move ID="10121" Name="地裂" Category="2" Type="7" Power="60" MaxPP="30" Accuracy="100" Url="ground_2" CD="125"/>
<Move ID="10122" Name="碎裂撞击" Category="1" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="416"/>
<Move ID="10123" Name="尘土飞扬" Category="2" Type="7" Power="70" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="ground_2" CD="625"/>
<Move ID="10124" Name="爆裂拳" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -2" Url="ground_3" CD="750"/>
<Move ID="10125" Name="泥浆翻滚" Category="2" Type="7" Power="85" MaxPP="20" Accuracy="100" Url="ground_2" CD="666"/>
<Move ID="10126" Name="沙尘暴" Category="2" Type="7" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -2" Url="ground_2" CD="500"/>
<Move ID="10127" Name="叩击" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" Url="normal_1" CD="416"/>
<Move ID="10128" Name="冲撞" Category="1" Type="8" Power="45" MaxPP="30" Accuracy="100" SideEffect="30" Url="normal_1" CD="583"/>
<Move ID="10129" Name="冲锋" Category="1" Type="8" Power="50" MaxPP="30" Accuracy="95" Priority="1" Url="normal_1" CD="83"/>
<Move ID="10130" Name="大地之拳" Category="1" Type="7" Power="65" MaxPP="25" Accuracy="100" CritRate="2" Url="ground_2" CD="83"/>
<Move ID="10131" Name="超重拳" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="20" SideEffectArg="100 1" Url="ground_3" info="自身感觉很疲惫" CD="41"/>
<Move ID="10132" Name="硬化冲击" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 20 1" Url="normal_2" CD="750"/>
<Move ID="10133" Name="冲烈破" Category="1" Type="7" Power="60" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="ground_2" CD="916"/>
<Move ID="10134" Name="合金铁弹" Category="2" Type="6" Power="50" MaxPP="40" Accuracy="100" Url="steel_1" CD="458"/>
<Move ID="10135" Name="散弹速射" Category="2" Type="6" Power="30" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="steel_1" CD="458"/>
<Move ID="10136" Name="金属爆破" Category="2" Type="6" Power="65" MaxPP="25" Accuracy="95" SideEffect="2" Url="steel_2" CD="125"/>
<Move ID="10137" Name="钢铁冲击" Category="1" Type="6" Power="80" MaxPP="20" Accuracy="100" Url="steel_2" CD="41"/>
<Move ID="10138" Name="全弹发射" Category="2" Type="6" Power="135" MaxPP="5" Accuracy="90" SideEffect="20" SideEffectArg="100 1" Url="steel_3" info="自身感觉很疲惫" CD="416"/>
<Move ID="10139" Name="加农光波" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="85" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_3" CD="500"/>
<Move ID="10140" Name="能量轰击" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3" CD="625"/>
<Move ID="10141" Name="连打" Category="1" Type="8" Power="20" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="normal_1" CD="83"/>
<Move ID="10142" Name="尘土" Category="2" Type="7" Power="30" MaxPP="35" Accuracy="100" Url="ground_1" CD="916"/>
<Move ID="10143" Name="沙暴连打" Category="1" Type="7" Power="40" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="ground_1" CD="1250"/>
<Move ID="10144" Name="土龙闪" Category="2" Type="7" Power="50" MaxPP="30" Accuracy="90" SideEffect="30" Url="ground_1" CD="416"/>
<Move ID="10145" Name="沙暴冲撞" Category="1" Type="7" Power="100" MaxPP="15" Accuracy="95" SideEffect="6" SideEffectArg="4" Url="ground_2" CD="83"/>
<Move ID="10146" Name="烈冲破" Category="1" Type="8" Power="85" MaxPP="15" Accuracy="100" SideEffect="35" Url="normal_2" CD="125"/>
<Move ID="10147" Name="沙尘冲击" Category="2" Type="7" Power="65" MaxPP="25" Accuracy="100" Url="ground_2" CD="416"/>
<Move ID="10148" Name="沙尘烈冲" Category="2" Type="7" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_2" CD="500"/>
<Move ID="10149" Name="天摇地动" Category="2" Type="7" Power="120" MaxPP="10" Accuracy="85" Url="ground_3" CD="541"/>
<Move ID="10150" Name="冷气泡" Category="2" Type="9" Power="30" MaxPP="40" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_1" CD="1208"/>
<Move ID="10151" Name="冰凌之光" Category="2" Type="9" Power="60" MaxPP="30" Accuracy="100" SideEffect="33" Url="ice_2" CD="875"/>
<Move ID="10152" Name="裂空刃" Category="1" Type="8" Power="75" MaxPP="25" Accuracy="100" SideEffect="2" Url="normal_2" CD="416"/>
<Move ID="10153" Name="月光闪" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="100" CritRate="2" Url="normal_2" CD="291"/>
<Move ID="10154" Name="宝石光线" Category="2" Type="9" Power="70" MaxPP="25" Accuracy="95" Url="ice_2" CD="1250"/>
<Move ID="10155" Name="凝结之气" Category="2" Type="9" Power="80" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="1666"/>
<Move ID="10156" Name="聚能光炮" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="90" Url="ice_3" CD="1208"/>
<Move ID="10157" Name="突击" Category="1" Type="8" Power="45" MaxPP="40" Accuracy="100" Url="normal_1" CD="250"/>
<Move ID="10158" Name="飞翼连击" Category="1" Type="4" Power="35" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fly_1" CD="791"/>
<Move ID="10159" Name="飓风" Category="2" Type="4" Power="55" MaxPP="30" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="fly_2" CD="1125"/>
<Move ID="10160" Name="羽翼飞散" Category="2" Type="4" Power="75" MaxPP="25" Accuracy="95" CritRate="2" Url="fly_2" CD="1416"/>
<Move ID="10161" Name="飞空斩" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="normal_2" CD="0"/>
<Move ID="10162" Name="飞空俯冲" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="291"/>
<Move ID="10163" Name="飞翔之光" Category="2" Type="4" Power="80" MaxPP="15" Accuracy="100" SideEffect="33" Url="fly_2" CD="1333"/>
<Move ID="10164" Name="螺旋烈风" Category="2" Type="4" Power="100" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="fly_2" CD="625"/>
<Move ID="10165" Name="魔能暴风" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 100 -1" Url="fly_3" CD="1375"/>
<Move ID="10166" Name="风驰电掣" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" Priority="2" Url="normal_1" CD="791"/>
<Move ID="10167" Name="闪光击" Category="1" Type="5" Power="60" MaxPP="35" Accuracy="100" Priority="1" Url="bolt_2" CD="791"/>
<Move ID="10168" Name="惊雷切" Category="1" Type="5" Power="55" MaxPP="25" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="bolt_2" CD="791"/>
<Move ID="10169" Name="霹雳斩" Category="1" Type="5" Power="80" MaxPP="25" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="791"/>
<Move ID="10170" Name="白光刃" Category="1" Type="8" Power="95" MaxPP="20" Accuracy="100" CritRate="6" Url="normal_2" CD="875"/>
<Move ID="10171" Name="雷电击" Category="2" Type="5" Power="40" MaxPP="40" Accuracy="100" Url="bolt_1" CD="1291"/>
<Move ID="10172" Name="电击光束" Category="2" Type="5" Power="60" MaxPP="35" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="958"/>
<Move ID="10173" Name="电闪雷鸣" Category="2" Type="5" Power="90" MaxPP="25" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="875"/>
<Move ID="10174" Name="万丈光芒" Category="2" Type="5" Power="75" MaxPP="15" Accuracy="100" SideEffect="3" Url="bolt_2" CD="1333"/>
<Move ID="10175" Name="极电千鸟" Category="2" Type="5" Power="120" MaxPP="5" Accuracy="100" SideEffect="10" SideEffectArg="5" AtkNum="5" Url="bolt_4" CD="1083"/>
<Move ID="10176" Name="瞬雷天闪" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="791"/>
<Move ID="10177" Name="派派光线" Category="2" Type="6" Power="50" MaxPP="40" Accuracy="100" SideEffect="33" Url="steel_1" CD="1375"/>
<Move ID="10178" Name="钢铁飞踢" Category="1" Type="6" Power="40" MaxPP="40" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="steel_1" CD="875"/>
<Move ID="10179" Name="钢铁冲击" Category="1" Type="6" Power="75" MaxPP="35" Accuracy="100" SideEffect="35" Url="steel_2" CD="666"/>
<Move ID="10180" Name="究极神力" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3" CD="291"/>
<Move ID="10181" Name="神风烈踢" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="100" CritRate="2" Url="steel_3" CD="791"/>
<Move ID="10182" Name="导力光波" Category="2" Type="6" Power="75" MaxPP="35" Accuracy="100" Url="steel_2" CD="1208"/>
<Move ID="10183" Name="导力光束" Category="2" Type="6" Power="90" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_2" CD="1333"/>
<Move ID="10184" Name="跳跳果冻" Category="2" Type="2" Power="45" MaxPP="40" Accuracy="100" Url="water_1" CD="541"/>
<Move ID="10185" Name="追风拳" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" Priority="1" Url="normal_1" CD="83"/>
<Move ID="10186" Name="水之刃" Category="1" Type="2" Power="60" MaxPP="35" Accuracy="100" CritRate="2" Url="water_2" CD="541"/>
<Move ID="10187" Name="连击破" Category="1" Type="8" Power="75" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="708"/>
<Move ID="10188" Name="疾空连斩" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="958"/>
<Move ID="10189" Name="水晶烈冲" Category="1" Type="2" Power="125" MaxPP="5" Accuracy="100" SideEffect="9" SideEffectArg="20 165" Url="water_3" CD="250"/>
<Move ID="10190" Name="海啸" Category="2" Type="2" Power="70" MaxPP="25" Accuracy="100" SideEffect="29" SideEffectArg="20" Url="water_2" CD="416"/>
<Move ID="10191" Name="龙卷水击" Category="2" Type="2" Power="90" MaxPP="20" Accuracy="95" SideEffect="38" SideEffectArg="10" Url="water_2" info="对方感到了虚弱" CD="416"/>
<Move ID="10192" Name="翻江倒海" Category="2" Type="2" Power="115" MaxPP="10" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_3" CD="458"/>
<Move ID="10193" Name="速攻" Category="1" Type="8" Power="45" MaxPP="35" Accuracy="100" Priority="1" Url="normal_1" CD="375"/>
<Move ID="10194" Name="念力射线" Category="2" Type="10" Power="50" MaxPP="35" Accuracy="100" Url="super_1" CD="958"/>
<Move ID="10195" Name="迅猛击" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" Url="normal_2" CD="541"/>
<Move ID="10196" Name="奇幻光波" Category="2" Type="10" Power="70" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="super_2" CD="1000"/>
<Move ID="10197" Name="重力压制" Category="2" Type="10" Power="70" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="super_2" CD="1000"/>
<Move ID="10198" Name="飞燕斩击" Category="1" Type="4" Power="75" MaxPP="25" Accuracy="100" CritRate="2" Url="fly_2" CD="416"/>
<Move ID="10199" Name="飞空冲撞" Category="1" Type="4" Power="90" MaxPP="20" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="fly_2" CD="916"/>
<Move ID="10200" Name="冰之刃" Category="1" Type="9" Power="40" MaxPP="40" Accuracy="100" Url="ice_1" CD="791"/>
<Move ID="10201" Name="甩尾" Category="1" Type="8" Power="45" MaxPP="40" Accuracy="100" Url="normal_1" CD="708"/>
<Move ID="10202" Name="冷冻光线" Category="2" Type="9" Power="45" MaxPP="35" Accuracy="100" Url="ice_1" CD="916"/>
<Move ID="10203" Name="破冰尾" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="708"/>
<Move ID="10204" Name="寒冰冻气" Category="2" Type="9" Power="55" MaxPP="30" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="625"/>
<Move ID="10205" Name="玄冰箭" Category="2" Type="9" Power="70" MaxPP="25" Accuracy="100" Url="ice_2" CD="791"/>
<Move ID="10206" Name="碎冰" Category="1" Type="9" Power="80" MaxPP="20" Accuracy="100" Url="ice_2" CD="833"/>
<Move ID="10207" Name="圣灵闪" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" Url="ice_2" CD="375"/>
<Move ID="10208" Name="冰天雪地" Category="2" Type="9" Power="100" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="916"/>
<Move ID="10209" Name="极冰风暴" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="875"/>
<Move ID="10210" Name="极度冰点" Category="2" Type="9" Power="0" MaxPP="1" Accuracy="15" SideEffect="36" SideEffectArg="100" Url="ice_1" CD="916"/>
<Move ID="10211" Name="冰冻击打" Category="1" Type="9" Power="35" MaxPP="40" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_1" CD="125"/>
<Move ID="10212" Name="玄冰锥" Category="2" Type="9" Power="55" MaxPP="35" Accuracy="100" Url="ice_2" CD="166"/>
<Move ID="10213" Name="冰之爪" Category="1" Type="9" Power="65" MaxPP="35" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="333"/>
<Move ID="10214" Name="裂冰连击" Category="1" Type="9" Power="25" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="ice_1" CD="375"/>
<Move ID="10215" Name="零度冰破" Category="1" Type="9" Power="120" MaxPP="5" Accuracy="100" Url="ice_3" CD="416"/>
<Move ID="10216" Name="冻结之风" Category="2" Type="9" Power="60" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="ice_2" CD="583"/>
<Move ID="10217" Name="急冻光波" Category="2" Type="9" Power="80" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="1083"/>
<Move ID="10218" Name="凝冻冰雹" Category="2" Type="9" Power="80" MaxPP="20" Accuracy="100" Url="ice_2" CD="166"/>
<Move ID="10219" Name="极速旋转" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="20" Url="normal_2" CD="41"/>
<Move ID="10220" Name="意念干扰" Category="2" Type="10" Power="75" MaxPP="10" Accuracy="95" SideEffect="39" SideEffectArg="20 1" info="对方感到不适" Url="super_2" CD="1041"/>
<Move ID="10221" Name="闪光流星" Category="2" Type="10" Power="105" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="super_3" CD="1041"/>
<Move ID="10222" Name="宇宙幻影" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="1 100 -1" Url="super_3" CD="1125"/>
<Move ID="10223" Name="快攻" Category="1" Type="8" Power="45" MaxPP="40" Accuracy="100" Priority="1" Url="normal_1" CD="333"/>
<Move ID="10224" Name="磁力波" Category="2" Type="6" Power="50" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="steel_1" CD="416"/>
<Move ID="10225" Name="冲击" Category="1" Type="8" Power="60" MaxPP="35" Accuracy="100" CritRate="2" Url="normal_2" CD="416"/>
<Move ID="10226" Name="激光" Category="2" Type="6" Power="65" MaxPP="35" Accuracy="100" Url="steel_2" CD="250"/>
<Move ID="10227" Name="能量光波" Category="2" Type="6" Power="75" MaxPP="30" Accuracy="100" Url="steel_2" CD="416"/>
<Move ID="10228" Name="钢铁冲撞" Category="1" Type="6" Power="80" MaxPP="20" Accuracy="100" Url="steel_2" CD="875"/>
<Move ID="10229" Name="飞翔之翼" Category="1" Type="4" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2" CD="541"/>
<Move ID="10230" Name="飞空斩击" Category="1" Type="4" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="fly_2" CD="666"/>
<Move ID="10231" Name="高能射线" Category="2" Type="6" Power="85" MaxPP="25" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -2" Url="steel_2" CD="500"/>
<Move ID="10232" Name="凌光" Category="2" Type="6" Power="90" MaxPP="20" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -2" Url="steel_2" CD="458"/>
<Move ID="10233" Name="聚能光线" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="steel_3" CD="541"/>
<Move ID="10234" Name="尖顶" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" Url="normal_1" CD="666"/>
<Move ID="10235" Name="飞叶" Category="2" Type="1" Power="35" MaxPP="40" Accuracy="100" Url="grass_1" CD="666"/>
<Move ID="10236" Name="突刺" Category="1" Type="8" Power="55" MaxPP="35" Accuracy="100" Priority="1" Url="normal_2" CD="708"/>
<Move ID="10237" Name="浓缩汁液" Category="2" Type="1" Power="60" MaxPP="20" Accuracy="100" SideEffect="33" Url="grass_2" CD="83"/>
<Move ID="10238" Name="千叶斩" Category="1" Type="1" Power="55" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="grass_2" CD="875"/>
<Move ID="10239" Name="风华乱舞" Category="1" Type="1" Power="125" MaxPP="5" Accuracy="100" Url="grass_3" CD="291"/>
<Move ID="10240" Name="绿光波" Category="2" Type="1" Power="60" MaxPP="15" Accuracy="100" SideEffect="54" SideEffectArg="1 2" Url="grass_2" CD="666"/>
<Move ID="10241" Name="绿叶仙子" Category="2" Type="1" Power="115" MaxPP="10" Accuracy="100" Url="grass_3" CD="625"/>
<Move ID="10242" Name="猛冲" Category="1" Type="8" Power="80" MaxPP="30" Accuracy="100" CritRate="2" Url="normal_2" CD="916"/>
<Move ID="10243" Name="飞尘" Category="2" Type="7" Power="75" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_2" CD="125"/>
<Move ID="10244" Name="突击拳" Category="1" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="500"/>
<Move ID="10245" Name="气绝冲" Category="1" Type="7" Power="60" MaxPP="20" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="ground_2" CD="0"/>
<Move ID="10246" Name="空掌破" Category="1" Type="7" Power="60" MaxPP="25" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="ground_2" CD="875"/>
<Move ID="10247" Name="风沙暴击" Category="1" Type="7" Power="105" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="ground_3" CD="166"/>
<Move ID="10248" Name="钢砂" Category="2" Type="7" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_2" CD="125"/>
<Move ID="10249" Name="风尘沙暴" Category="2" Type="7" Power="95" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="2 15 -1" Url="ground_2" CD="458"/>
<Move ID="10250" Name="痛击" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" CritRate="2" Url="normal_1" CD="0"/>
<Move ID="10251" Name="炎王击" Category="1" Type="3" Power="50" MaxPP="35" Accuracy="100" SideEffect="2" Url="fire_1" CD="833"/>
<Move ID="10252" Name="喷火" Category="2" Type="3" Power="45" MaxPP="40" Accuracy="100" Url="fire_1" CD="500"/>
<Move ID="10253" Name="火光弹" Category="2" Type="3" Power="65" MaxPP="35" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="458"/>
<Move ID="10254" Name="空烈闪" Category="1" Type="8" Power="45" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="583"/>
<Move ID="10255" Name="炎舞阵" Category="1" Type="3" Power="80" MaxPP="30" Accuracy="100" SideEffect="9" SideEffectArg="20 120" Url="fire_2" CD="958"/>
<Move ID="10256" Name="爆炎碎裂" Category="1" Type="3" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fire_3" CD="916"/>
<Move ID="10257" Name="燃烧脉冲" Category="2" Type="3" Power="100" MaxPP="10" Accuracy="100" Url="fire_2" CD="250"/>
<Move ID="10258" Name="连击" Category="1" Type="8" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="791"/>
<Move ID="10259" Name="极速俯冲" Category="1" Type="4" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="fly_2" CD="833"/>
<Move ID="10260" Name="疾风追击" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="normal_2" CD="708"/>
<Move ID="10261" Name="天翔连闪" Category="1" Type="4" Power="125" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="fly_3" CD="916"/>
<Move ID="10262" Name="风压" Category="2" Type="4" Power="65" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="fly_2" CD="333"/>
<Move ID="10263" Name="回风袭" Category="2" Type="4" Power="70" MaxPP="30" Accuracy="100" CritRate="2" Url="fly_2" CD="0"/>
<Move ID="10264" Name="风切术" Category="2" Type="4" Power="85" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_2" CD="125"/>
<Move ID="10265" Name="流星冲" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" SideEffect="9" SideEffectArg="20 110" Url="normal_2" CD="833"/>
<Move ID="10266" Name="雷霆闪" Category="1" Type="5" Power="95" MaxPP="20" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="333"/>
<Move ID="10267" Name="落雷" Category="2" Type="5" Power="40" MaxPP="40" Accuracy="100" Url="bolt_1" CD="333"/>
<Move ID="10268" Name="交叉闪电" Category="2" Type="5" Power="60" MaxPP="35" Accuracy="100" Url="bolt_2" CD="333"/>
<Move ID="10269" Name="穿击电流" Category="2" Type="5" Power="75" MaxPP="30" Accuracy="100" MustHit="1" Url="bolt_2" CD="333"/>
<Move ID="10270" Name="雷电射线" Category="2" Type="5" Power="90" MaxPP="20" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="250"/>
<Move ID="10271" Name="闪电风暴" Category="2" Type="5" Power="130" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="291"/>
<Move ID="10272" Name="冻气拳" Category="1" Type="9" Power="65" MaxPP="40" Accuracy="100" Url="ice_2" CD="541"/>
<Move ID="10273" Name="柔软拳" Category="1" Type="8" Power="65" MaxPP="25" Accuracy="100" SideEffect="54" SideEffectArg="1 2" Url="normal_2" CD="750"/>
<Move ID="10274" Name="极冰烈闪" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="708"/>
<Move ID="10275" Name="冰之球" Category="2" Type="9" Power="70" MaxPP="30" Accuracy="100" Url="ice_2" CD="291"/>
<Move ID="10276" Name="暴风雪" Category="2" Type="9" Power="90" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_1" CD="333"/>
<Move ID="10277" Name="天寒地冻" Category="2" Type="9" Power="100" MaxPP="15" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_1" CD="208"/>
<Move ID="10278" Name="水之牙" Category="1" Type="2" Power="65" MaxPP="35" Accuracy="100" SideEffect="30" Url="water_2" CD="541"/>
<Move ID="10279" Name="水柱" Category="2" Type="2" Power="60" MaxPP="35" Accuracy="100" Url="water_2" CD="541"/>
<Move ID="10280" Name="水流冲撞" Category="1" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 -1" Url="water_3" CD="166"/>
<Move ID="10281" Name="水流飞溅" Category="2" Type="2" Power="85" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="water_2" CD="666"/>
<Move ID="10282" Name="海浪" Category="2" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="water_2" CD="583"/>
<Move ID="10283" Name="点头" Category="1" Type="8" Power="75" MaxPP="35" Accuracy="100" CritRate="2" Url="normal_2" CD="583"/>
<Move ID="10284" Name="悠悠光线" Category="2" Type="8" Power="55" MaxPP="30" Accuracy="100" SideEffect="33" Url="normal_2" CD="291"/>
<Move ID="10285" Name="爱心" Category="2" Type="8" Power="70" MaxPP="30" Accuracy="100" SideEffect="16" SideEffectArg="5" Url="normal_2" CD="333"/>
<Move ID="10286" Name="五芒星" Category="2" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="3" Url="normal_2" CD="291"/>
<Move ID="10287" Name="急转冲顶" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" Url="normal_1" CD="458"/>
<Move ID="10288" Name="连锁闪电" Category="2" Type="5" Power="35" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="bolt_1" CD="625"/>
<Move ID="10289" Name="迅雷击" Category="1" Type="5" Power="65" MaxPP="35" Accuracy="100" Priority="1" Url="bolt_2" CD="875"/>
<Move ID="10290" Name="破防击" Category="1" Type="8" Power="75" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="875"/>
<Move ID="10291" Name="雷鸣闪" Category="1" Type="5" Power="100" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="875"/>
<Move ID="10292" Name="玄雷阵" Category="2" Type="5" Power="75" MaxPP="25" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="500"/>
<Move ID="10293" Name="绿色闪电" Category="2" Type="5" Power="80" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="bolt_2" CD="416"/>
<Move ID="10294" Name="闪光雷电" Category="2" Type="5" Power="115" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="666"/>
<Move ID="10295" Name="跟踪弹" Category="2" Type="6" Power="50" MaxPP="40" Accuracy="100" MustHit="1" Url="steel_2" CD="458"/>
<Move ID="10296" Name="极速冲撞" Category="1" Type="8" Power="55" MaxPP="40" Accuracy="100" Priority="1" Url="normal_2" CD="41"/>
<Move ID="10297" Name="强击" Category="1" Type="8" Power="80" MaxPP="30" Accuracy="100" Url="normal_2" CD="500"/>
<Move ID="10298" Name="攻城锤击" Category="1" Type="6" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="steel_2" CD="166"/>
<Move ID="10299" Name="岩碎斩" Category="1" Type="6" Power="115" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="steel_3" CD="250"/>
<Move ID="10300" Name="能量射线" Category="2" Type="6" Power="75" MaxPP="30" Accuracy="100" Url="steel_2" CD="541"/>
<Move ID="10301" Name="原子光波" Category="2" Type="6" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_2" CD="833"/>
<Move ID="10302" Name="强攻" Category="1" Type="8" Power="60" MaxPP="35" Accuracy="100" SideEffect="2" Url="normal_2" CD="750"/>
<Move ID="10303" Name="狂攻" Category="1" Type="8" Power="45" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="500"/>
<Move ID="10304" Name="百裂冲击" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3" CD="833"/>
<Move ID="10305" Name="高能光波" Category="2" Type="6" Power="85" MaxPP="25" Accuracy="100" SideEffect="22" SideEffectArg="5 1" Url="steel_2" CD="416"/>
<Move ID="10306" Name="热能激光" Category="2" Type="6" Power="105" MaxPP="15" Accuracy="100" Url="steel_3" CD="750"/>
<Move ID="10307" Name="碎裂" Category="2" Type="7" Power="45" MaxPP="40" Accuracy="100" Url="ground_1" CD="708"/>
<Move ID="10308" Name="碎石击" Category="1" Type="7" Power="55" MaxPP="40" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_2" CD="458"/>
<Move ID="10309" Name="巨石破" Category="1" Type="7" Power="70" MaxPP="30" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_2" CD="541"/>
<Move ID="10310" Name="螺旋拳" Category="1" Type="8" Power="90" MaxPP="25" Accuracy="100" CritRate="2" Url="normal_2" CD="625"/>
<Move ID="10311" Name="风沙冲击" Category="1" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_2" CD="750"/>
<Move ID="10312" Name="飞沙" Category="2" Type="7" Power="70" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_2" CD="250"/>
<Move ID="10313" Name="追风沙尘" Category="2" Type="7" Power="60" MaxPP="25" Accuracy="100" SideEffect="2" Url="ground_2" CD="166"/>
<Move ID="10314" Name="旋转沙暴" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_2" CD="375"/>
<Move ID="10315" Name="震动大地" Category="2" Type="7" Power="120" MaxPP="10" Accuracy="100" Url="ground_3" CD="458"/>
<Move ID="10316" Name="水泡" Category="2" Type="2" Power="40" MaxPP="40" Accuracy="100" Url="water_1" CD="83"/>
<Move ID="10317" Name="挥舞" Category="1" Type="8" Power="50" MaxPP="40" Accuracy="100" SideEffect="29" SideEffectArg="20" Url="normal_1" CD="500"/>
<Move ID="10318" Name="水射线" Category="2" Type="2" Power="55" MaxPP="40" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_2" CD="208"/>
<Move ID="10319" Name="水流飞溅" Category="2" Type="2" Power="70" MaxPP="35" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_2" CD="208"/>
<Move ID="10320" Name="波涛碰撞" Category="1" Type="2" Power="80" MaxPP="30" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="water_2" CD="583"/>
<Move ID="10321" Name="闪光一击" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" Priority="2" Url="water_2" CD="458"/>
<Move ID="10322" Name="破浪冲击" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="water_2" CD="375"/>
<Move ID="10323" Name="贯穿水枪" Category="2" Type="2" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="water_2" CD="375"/>
<Move ID="10324" Name="海浪咆哮" Category="2" Type="2" Power="90" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_2" CD="625"/>
<Move ID="10325" Name="暴风雨" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="water_3" CD="333"/>
<Move ID="10326" Name="蓝光水泵" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" Url="water_3" CD="208"/>
<Move ID="10327" Name="光波" Category="2" Type="6" Power="45" MaxPP="40" Accuracy="100" Url="steel_1" CD="250"/>
<Move ID="10328" Name="重力波" Category="2" Type="6" Power="60" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="steel_2" CD="166"/>
<Move ID="10329" Name="激光扫射" Category="2" Type="6" Power="70" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_2" CD="166"/>
<Move ID="10330" Name="铁臂撞击" Category="1" Type="6" Power="60" MaxPP="35" Accuracy="100" Url="steel_2" CD="416"/>
<Move ID="10331" Name="野蛮横扫" Category="1" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="2" Url="normal_2" CD="541"/>
<Move ID="10332" Name="金刚击" Category="1" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="steel_2" CD="541"/>
<Move ID="10333" Name="穿透光束" Category="2" Type="6" Power="70" MaxPP="30" Accuracy="100" MustHit="1" Url="steel_2" CD="291"/>
<Move ID="10334" Name="极速射线" Category="2" Type="6" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="steel_2" CD="250"/>
<Move ID="10335" Name="激光四射" Category="2" Type="6" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="steel_2" CD="0"/>
<Move ID="10336" Name="魔动能量" Category="2" Type="6" Power="135" MaxPP="10" Accuracy="100" Url="steel_3" CD="208"/>
<Move ID="10337" Name="木叶" Category="2" Type="1" Power="70" MaxPP="30" Accuracy="100" Url="grass_2" CD="625"/>
<Move ID="10338" Name="践踏" Category="1" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="2" Url="normal_2" CD="791"/>
<Move ID="10339" Name="藤蔓乱打" Category="1" Type="1" Power="55" MaxPP="20" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="grass_2" CD="208"/>
<Move ID="10340" Name="藤鞭" Category="2" Type="1" Power="80" MaxPP="25" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="625"/>
<Move ID="10341" Name="千针叶" Category="2" Type="1" Power="50" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="grass_1" CD="625"/>
<Move ID="10342" Name="飞叶连射" Category="2" Type="1" Power="40" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="2 5" Url="grass_1" CD="583"/>
<Move ID="10343" Name="木叶光波" Category="2" Type="1" Power="125" MaxPP="10" Accuracy="100" Url="grass_3" CD="708"/>
<Move ID="10344" Name="冰刺" Category="1" Type="9" Power="70" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="708"/>
<Move ID="10345" Name="寒冰击" Category="1" Type="9" Power="85" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="583"/>
<Move ID="10346" Name="流冰" Category="2" Type="9" Power="55" MaxPP="35" Accuracy="100" CritRate="2" Url="ice_2" CD="125"/>
<Move ID="10347" Name="回旋击" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="normal_2" CD="875"/>
<Move ID="10348" Name="冰震" Category="1" Type="9" Power="95" MaxPP="20" Accuracy="100" Url="ice_2" CD="750"/>
<Move ID="10349" Name="冰霜乱舞" Category="1" Type="9" Power="130" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="ice_3" CD="958"/>
<Move ID="10350" Name="冰凝球" Category="2" Type="9" Power="70" MaxPP="30" Accuracy="100" Url="ice_2" CD="666"/>
<Move ID="10351" Name="冷旋风" Category="2" Type="9" Power="85" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="916"/>
<Move ID="10352" Name="冰雪世界" Category="2" Type="9" Power="110" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="541"/>
<Move ID="10353" Name="扔泥" Category="2" Type="8" Power="40" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="normal_1" CD="208"/>
<Move ID="10354" Name="飞旋击" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="normal_2" CD="500"/>
<Move ID="10355" Name="灰色射线" Category="2" Type="8" Power="55" MaxPP="35" Accuracy="100" Url="normal_2" CD="250"/>
<Move ID="10356" Name="空旋斩" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" CritRate="2" Url="normal_2" CD="500"/>
<Move ID="10357" Name="翔星刃" Category="1" Type="8" Power="125" MaxPP="10" Accuracy="100" Url="normal_3" CD="708"/>
<Move ID="10358" Name="暮光波" Category="2" Type="8" Power="70" MaxPP="30" Accuracy="100" SideEffect="33" Url="normal_2" CD="208"/>
<Move ID="10359" Name="波动气" Category="2" Type="8" Power="80" MaxPP="25" Accuracy="100" MustHit="1" Url="normal_2" CD="541"/>
<Move ID="10360" Name="星空闪光" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="100" Url="normal_2" CD="208"/>
<Move ID="10361" Name="突斩" Category="1" Type="8" Power="50" MaxPP="40" Accuracy="100" Url="normal_1" CD="0"/>
<Move ID="10362" Name="弧月闪" Category="1" Type="8" Power="65" MaxPP="35" Accuracy="100" CritRate="2" Url="normal_2" CD="875"/>
<Move ID="10363" Name="刃气" Category="2" Type="11" Power="55" MaxPP="40" Accuracy="100" Url="fight_2" CD="291"/>
<Move ID="10364" Name="翔月双闪" Category="1" Type="11" Power="80" MaxPP="30" Accuracy="100" Priority="2" Url="fight_2" CD="791"/>
<Move ID="10365" Name="斩光时雨" Category="1" Type="8" Power="50" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_2" CD="833"/>
<Move ID="10366" Name="双刃刀光" Category="2" Type="11" Power="75" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fight_2" CD="291"/>
<Move ID="10367" Name="真空千烈破" Category="1" Type="11" Power="125" MaxPP="5" Accuracy="100" CritAtkFirst="1" Url="fight_3" CD="0"/>
<Move ID="10368" Name="斩空天翔剑" Category="1" Type="12" Power="135" MaxPP="10" Accuracy="100" MustHit="1" Url="light_3" CD="41"/>
<Move ID="10369" Name="天翔苍破斩" Category="1" Type="11" Power="155" MaxPP="5" Accuracy="100" CritSelfHalfHp="1" Url="fight_3" CD="83"/>
<Move ID="10370" Name="星影连波" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="fight_2" CD="208"/>
<Move ID="10371" Name="破邪十字军" Category="2" Type="12" Power="120" MaxPP="5" Accuracy="100" SideEffect="54" SideEffectArg="1 2" Url="light_2" CD="208"/>
<Move ID="10372" Name="翔破裂闪光" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="fight_3" CD="625"/>
<Move ID="10373" Name="幻魔空牙冲" Category="1" Type="11" Power="80" MaxPP="15" Accuracy="100" Priority="2" SideEffect="180 609" SideEffectArg="1" Url="fight_2"/>
<Move ID="10374" Name="冥空斩翔剑" Category="1" Type="11" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_3"/>
<Move ID="10375" Name="牙连绝袭击" Category="1" Type="11" Power="25" MaxPP="5" Accuracy="100" SideEffect="422 31" SideEffectArg="10 5 8" Url="fight_3"/>
<Move ID="10376" Name="爪龙连牙弹" Category="2" Type="11" Power="110" MaxPP="15" Accuracy="100" Url="fight_2"/>
<Move ID="10377" Name="魔王炎击波" Category="2" Type="11" Power="125" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="101 33" SideEffectArg="50" Url="fight_2"/>
<Move ID="10378" Name="利刃魔神波" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="100" MustHit="1" Url="fight_3"/>
<Move ID="10379" Name="搏斗" Category="1" Type="11" Power="40" MaxPP="40" Accuracy="100" Url="fight_1" CD="250"/>
<Move ID="10380" Name="左右互搏" Category="1" Type="11" Power="55" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_2" CD="41"/>
<Move ID="10381" Name="元气波" Category="2" Type="11" Power="45" MaxPP="40" Accuracy="100" Url="fight_1" CD="416"/>
<Move ID="10382" Name="隔空掌" Category="2" Type="11" Power="60" MaxPP="35" Accuracy="100" Priority="1" Url="fight_2" CD="41"/>
<Move ID="10383" Name="气绝掌" Category="1" Type="8" Power="75" MaxPP="30" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="normal_2" CD="208"/>
<Move ID="10384" Name="绝一闪" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="100" SideEffect="40" Url="normal_2" CD="166"/>
<Move ID="10385" Name="破釜沉舟" Category="1" Type="11" Power="135" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="1 100 -1" Url="fight_3" CD="291"/>
<Move ID="10386" Name="拳气" Category="2" Type="11" Power="80" MaxPP="25" Accuracy="100" MustHit="1" Url="fight_2" CD="166"/>
<Move ID="10387" Name="气功波" Category="2" Type="11" Power="90" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fight_2" CD="416"/>
<Move ID="10388" Name="爆裂气" Category="2" Type="11" Power="100" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="fight_2" CD="333"/>
<Move ID="10389" Name="连撞" Category="1" Type="8" Power="25" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="666"/>
<Move ID="10390" Name="影球" Category="2" Type="13" Power="45" MaxPP="40" Accuracy="100" Url="dark_1" CD="458"/>
<Move ID="10391" Name="暗流击" Category="1" Type="13" Power="60" MaxPP="30" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_2" CD="625"/>
<Move ID="10392" Name="暗影箭" Category="2" Type="13" Power="65" MaxPP="40" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_2" CD="625"/>
<Move ID="10393" Name="暗影爆炸" Category="2" Type="13" Power="80" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="dark_2" CD="291"/>
<Move ID="10394" Name="暗之利刃" Category="1" Type="13" Power="80" MaxPP="25" Accuracy="100" CritRate="2" Url="dark_2" CD="958"/>
<Move ID="10395" Name="黑月极闪" Category="1" Type="13" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="dark_3" CD="541"/>
<Move ID="10396" Name="魔影" Category="2" Type="13" Power="65" MaxPP="20" Accuracy="100" SideEffect="2" Url="dark_2" CD="41"/>
<Move ID="10397" Name="黑暗之云" Category="2" Type="13" Power="95" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_2" CD="500"/>
<Move ID="10398" Name="献祭" Category="2" Type="13" Power="0" MaxPP="20" Accuracy="100" DmgBindLv="1" Url="dark_1" CD="458"/>
<Move ID="10399" Name="黑色幻影" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_3" CD="541"/>
<Move ID="10400" Name="穿刺" Category="1" Type="8" Power="55" MaxPP="40" Accuracy="100" CritRate="2" Url="normal_2" CD="500"/>
<Move ID="10401" Name="黑射线" Category="2" Type="13" Power="45" MaxPP="40" Accuracy="100" Url="dark_1" CD="291"/>
<Move ID="10402" Name="毁灭打击" Category="1" Type="8" Power="80" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="500"/>
<Move ID="10403" Name="魔网" Category="2" Type="13" Power="60" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="dark_2" CD="250"/>
<Move ID="10404" Name="黑色闪电" Category="2" Type="13" Power="60" MaxPP="35" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="dark_2" CD="291"/>
<Move ID="10405" Name="夜袭" Category="1" Type="13" Power="60" MaxPP="30" Accuracy="100" SideEffect="40" Url="dark_2" CD="958"/>
<Move ID="10406" Name="瞬影烈刃" Category="1" Type="13" Power="115" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="dark_3" CD="916"/>
<Move ID="10407" Name="黑火焰" Category="2" Type="13" Power="65" MaxPP="30" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="dark_2" CD="541"/>
<Move ID="10408" Name="魔动光波" Category="2" Type="13" Power="85" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="dark_2" CD="541"/>
<Move ID="10409" Name="暗影魔球" Category="2" Type="13" Power="70" MaxPP="20" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="dark_2" CD="583"/>
<Move ID="10410" Name="黑暗之门" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="dark_3" CD="583"/>
<Move ID="10411" Name="火炎击" Category="1" Type="3" Power="75" MaxPP="35" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="500"/>
<Move ID="10412" Name="火环" Category="2" Type="3" Power="55" MaxPP="35" Accuracy="100" Url="fire_2" CD="416"/>
<Move ID="10413" Name="炎爆" Category="2" Type="3" Power="75" MaxPP="30" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="416"/>
<Move ID="10414" Name="走火" Category="1" Type="3" Power="90" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="625"/>
<Move ID="10415" Name="狂暴攻击" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" SideEffect="30" Url="normal_2" CD="708"/>
<Move ID="10416" Name="炽热之痛" Category="1" Type="3" Power="125" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="20" Url="fire_3" CD="750"/>
<Move ID="10417" Name="火焰雨" Category="2" Type="3" Power="85" MaxPP="20" Accuracy="100" Url="fire_2" CD="333"/>
<Move ID="10418" Name="灼热熔岩" Category="2" Type="3" Power="95" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="500"/>
<Move ID="10419" Name="燃烧烈焰" Category="2" Type="3" Power="105" MaxPP="10" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="416"/>
<Move ID="10420" Name="黒之环" Category="2" Type="13" Power="40" MaxPP="40" Accuracy="100" Url="dark_1" CD="333"/>
<Move ID="10421" Name="邪恶攻击" Category="1" Type="13" Power="70" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="dark_2" CD="791"/>
<Move ID="10422" Name="无影阵" Category="1" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="2" Url="dark_3" CD="666"/>
<Move ID="10423" Name="灭魔冲旋" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_3" CD="875"/>
<Move ID="10424" Name="穿影弹" Category="2" Type="13" Power="80" MaxPP="30" Accuracy="100" MustHit="1" Url="dark_2" CD="333"/>
<Move ID="10425" Name="影月刀光" Category="2" Type="13" Power="55" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="dark_2" CD="333"/>
<Move ID="10426" Name="黑洞" Category="2" Type="13" Power="125" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_3" CD="458"/>
<Move ID="10427" Name="念力波" Category="2" Type="10" Power="45" MaxPP="40" Accuracy="100" Url="super_1" CD="166"/>
<Move ID="10428" Name="炎火冲" Category="1" Type="3" Power="65" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="916"/>
<Move ID="10429" Name="四散光线" Category="2" Type="10" Power="60" MaxPP="35" Accuracy="100" Url="super_2" CD="291"/>
<Move ID="10430" Name="超闪光" Category="2" Type="10" Power="75" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="super_2" CD="250"/>
<Move ID="10431" Name="迅捷突击" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="normal_2" CD="625"/>
<Move ID="10432" Name="真空刃" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" CritRate="2" Url="normal_2" CD="791"/>
<Move ID="10433" Name="海浪翻滚" Category="2" Type="2" Power="65" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_2" CD="291"/>
<Move ID="10434" Name="星光" Category="2" Type="10" Power="85" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="super_2" CD="208"/>
<Move ID="10435" Name="极限光波" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="super_2" CD="250"/>
<Move ID="10436" Name="流星陨落" Category="2" Type="10" Power="130" MaxPP="10" Accuracy="100" Url="super_3" CD="291"/>
<Move ID="10437" Name="飞踢" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" Url="normal_1" CD="541"/>
<Move ID="10438" Name="膝撞" Category="1" Type="8" Power="60" MaxPP="35" Accuracy="100" Url="normal_2" CD="583"/>
<Move ID="10439" Name="飞燕连脚" Category="1" Type="11" Power="35" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fight_1" CD="875"/>
<Move ID="10440" Name="脚刃" Category="2" Type="11" Power="50" MaxPP="40" Accuracy="100" Url="fight_1" CD="250"/>
<Move ID="10441" Name="回旋利刃" Category="2" Type="11" Power="60" MaxPP="30" Accuracy="100" CritRate="2" Url="fight_2" CD="41"/>
<Move ID="10442" Name="瞬踢" Category="1" Type="11" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="fight_2" CD="625"/>
<Move ID="10443" Name="旋风脚" Category="1" Type="11" Power="45" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fight_1" CD="833"/>
<Move ID="10444" Name="空牙烈蹴" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_2" CD="875"/>
<Move ID="10445" Name="袭爪飞龙脚" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="100" Url="fight_3" CD="833"/>
<Move ID="10446" Name="岚脚" Category="2" Type="11" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fight_2" CD="416"/>
<Move ID="10447" Name="真空烈闪" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fight_2" CD="958"/>
<Move ID="10448" Name="旋转铁拳" Category="1" Type="6" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="steel_2" CD="750"/>
<Move ID="10449" Name="岩铁碎" Category="1" Type="6" Power="100" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="steel_2" CD="625"/>
<Move ID="10450" Name="千斤重锤" Category="1" Type="6" Power="120" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="steel_3" CD="916"/>
<Move ID="10451" Name="炸裂飞弹" Category="2" Type="6" Power="75" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_2" CD="250"/>
<Move ID="10452" Name="螺旋光线" Category="2" Type="6" Power="90" MaxPP="20" Accuracy="100" Url="steel_2" CD="250"/>
<Move ID="10453" Name="充能光炮" Category="2" Type="6" Power="120" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="steel_3" CD="250"/>
<Move ID="10454" Name="回转" Category="1" Type="8" Power="60" MaxPP="35" Accuracy="100" CritRate="2" Url="normal_2" CD="666"/>
<Move ID="10455" Name="电光圈" Category="2" Type="5" Power="45" MaxPP="40" Accuracy="100" Url="bolt_1" CD="250"/>
<Move ID="10456" Name="雷电突刺" Category="1" Type="5" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="bolt_2" CD="666"/>
<Move ID="10457" Name="猛烈撞击" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" Url="normal_2" CD="833"/>
<Move ID="10458" Name="奔雷极闪" Category="1" Type="5" Power="130" MaxPP="5" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="833"/>
<Move ID="10459" Name="电磁射线" Category="2" Type="5" Power="75" MaxPP="25" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="250"/>
<Move ID="10460" Name="雷之枪" Category="2" Type="5" Power="90" MaxPP="20" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="250"/>
<Move ID="10461" Name="超电波" Category="2" Type="5" Power="110" MaxPP="10" Accuracy="100" Url="bolt_3" CD="250"/>
<Move ID="10462" Name="邪恶爪击" Category="1" Type="11" Power="70" MaxPP="30" Accuracy="100" CritRate="2" Url="bolt_2" CD="750"/>
<Move ID="10463" Name="瞬迅击" Category="1" Type="11" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="bolt_2" CD="583"/>
<Move ID="10464" Name="撕裂" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" Url="normal_2" CD="625"/>
<Move ID="10465" Name="烈震天冲" Category="1" Type="11" Power="105" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="fight_3" CD="625"/>
<Move ID="10466" Name="猛虎连击破" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="100" Url="fight_2" CD="41"/>
<Move ID="10467" Name="气功弹" Category="2" Type="11" Power="85" MaxPP="20" Accuracy="100" Url="fight_2" CD="250"/>
<Move ID="10468" Name="穿击光波" Category="2" Type="11" Power="95" MaxPP="15" Accuracy="100" MustHit="1" Url="fight_2" CD="458"/>
<Move ID="10469" Name="折翼" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="steel_2" CD="0"/>
<Move ID="10470" Name="翼片飞射" Category="2" Type="4" Power="60" MaxPP="35" Accuracy="100" Url="fly_2" CD="250"/>
<Move ID="10471" Name="飞翼撞击" Category="1" Type="4" Power="80" MaxPP="25" Accuracy="100" Url="fly_2" CD="958"/>
<Move ID="10472" Name="飞翼猛冲" Category="1" Type="4" Power="90" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_2" CD="83"/>
<Move ID="10473" Name="羽翼齐射" Category="2" Type="4" Power="80" MaxPP="15" Accuracy="100" MustHit="1" Url="fly_2" CD="291"/>
<Move ID="10474" Name="剧毒针刺" Category="2" Type="1" Power="60" MaxPP="30" Accuracy="100" SideEffect="11" SideEffectArg="50" Url="grass_2" CD="250"/>
<Move ID="10475" Name="龙卷狂风" Category="2" Type="4" Power="130" MaxPP="10" Accuracy="100" Url="fly_3" CD="166"/>
<Move ID="10476" Name="压顶" Category="1" Type="8" Power="60" MaxPP="40" Accuracy="100" Url="normal_2" CD="666"/>
<Move ID="10477" Name="缠斗" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_2" CD="625"/>
<Move ID="10478" Name="冻气冲撞" Category="1" Type="9" Power="80" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="41"/>
<Move ID="10479" Name="利齿" Category="1" Type="8" Power="95" MaxPP="20" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_2" CD="0"/>
<Move ID="10480" Name="冰震击打" Category="1" Type="9" Power="55" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="ice_2" CD="833"/>
<Move ID="10481" Name="冻气波" Category="2" Type="9" Power="70" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="291"/>
<Move ID="10482" Name="冷冻炮" Category="2" Type="9" Power="90" MaxPP="15" Accuracy="100" Url="ice_2" CD="375"/>
<Move ID="10483" Name="冷冻旋风" Category="2" Type="9" Power="100" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="291"/>
<Move ID="10484" Name="峰回路转" Category="1" Type="8" Power="0" MaxPP="30" Accuracy="100" SideEffect="61" Url="normal_1" CD="833"/>
<Move ID="10485" Name="千里追击" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" MustHit="1" Url="normal_2" CD="958"/>
<Move ID="10486" Name="挥翼飘舞" Category="1" Type="4" Power="125" MaxPP="10" Accuracy="100" Url="fly_3" CD="416"/>
<Move ID="10487" Name="快刀" Category="1" Type="1" Power="45" MaxPP="40" Accuracy="100" Url="grass_1" CD="41"/>
<Move ID="10488" Name="刺身撞击" Category="1" Type="8" Power="60" MaxPP="20" Accuracy="100" SideEffect="60" SideEffectArg="5 50" Url="normal_2" CD="791"/>
<Move ID="10489" Name="疾风快刀" Category="1" Type="1" Power="125" MaxPP="10" Accuracy="100" Url="grass_3" CD="250"/>
<Move ID="10490" Name="毒刺" Category="2" Type="1" Power="60" MaxPP="30" Accuracy="100" SideEffect="11" SideEffectArg="50" Url="grass_2" CD="458"/>
<Move ID="10491" Name="潮水" Category="2" Type="2" Power="60" MaxPP="35" Accuracy="100" Url="water_2" CD="125"/>
<Move ID="10492" Name="巨浪" Category="2" Type="2" Power="60" MaxPP="25" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="water_2" CD="125"/>
<Move ID="10493" Name="渗透水线" Category="2" Type="2" Power="80" MaxPP="20" Accuracy="100" MustHit="1" Url="water_2" CD="291"/>
<Move ID="10494" Name="激流波动" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_3" CD="166"/>
<Move ID="10495" Name="吐火" Category="2" Type="3" Power="60" MaxPP="35" Accuracy="100" Url="fire_2" CD="291"/>
<Move ID="10496" Name="火焰贝壳" Category="1" Type="3" Power="85" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="958"/>
<Move ID="10497" Name="灼热痛击" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="208"/>
<Move ID="10498" Name="熔岩爆发" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="291"/>
<Move ID="10499" Name="拳击" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" Url="normal_1" CD="875"/>
<Move ID="10500" Name="袭击" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" SideEffect="40" Url="normal_2" CD="875"/>
<Move ID="10501" Name="风翼连打" Category="1" Type="4" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fly_1" CD="291"/>
<Move ID="10502" Name="风压极闪" Category="1" Type="4" Power="110" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_3" CD="291"/>
<Move ID="10503" Name="奇袭" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="normal_2" CD="125"/>
<Move ID="10504" Name="冰结晶" Category="2" Type="9" Power="65" MaxPP="30" Accuracy="100" Url="ice_2" CD="708"/>
<Move ID="10505" Name="冰霜之角" Category="1" Type="9" Power="75" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="125"/>
<Move ID="10506" Name="残影" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="normal_2" CD="125"/>
<Move ID="10507" Name="冰凌球" Category="2" Type="9" Power="85" MaxPP="20" Accuracy="100" Url="ice_2" CD="1208"/>
<Move ID="10508" Name="冰霜飓风" Category="2" Type="9" Power="115" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="166"/>
<Move ID="10509" Name="极寒之地" Category="2" Type="9" Power="145" MaxPP="5" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="1250"/>
<Move ID="10510" Name="利爪" Category="1" Type="8" Power="55" MaxPP="35" Accuracy="100" Url="normal_2" CD="875"/>
<Move ID="10511" Name="锯齿之爪" Category="1" Type="7" Power="60" MaxPP="25" Accuracy="100" SideEffect="2" Url="ground_2" CD="875"/>
<Move ID="10512" Name="三连爪" Category="1" Type="8" Power="45" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="958"/>
<Move ID="10513" Name="穿心刺" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" MustHit="1" Url="normal_2" CD="208"/>
<Move ID="10514" Name="绝地突击" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_3" CD="958"/>
<Move ID="10515" Name="极连突闪" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="ground_3" CD="958"/>
<Move ID="10516" Name="土龙破" Category="2" Type="7" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="ground_2" CD="125"/>
<Move ID="10517" Name="地裂光" Category="1" Type="7" Power="90" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_2" CD="125"/>
<Move ID="10518" Name="地刺" Category="2" Type="7" Power="50" MaxPP="40" Accuracy="100" Url="ground_1" CD="41"/>
<Move ID="10519" Name="地面突起" Category="2" Type="7" Power="75" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_2" CD="41"/>
<Move ID="10520" Name="雷霆地震" Category="2" Type="7" Power="95" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_2" CD="41"/>
<Move ID="10521" Name="震天动地" Category="2" Type="7" Power="120" MaxPP="10" Accuracy="100" Url="ground_3" CD="41"/>
<Move ID="10522" Name="眼部光线" Category="2" Type="8" Power="40" MaxPP="40" Accuracy="100" Url="normal_1" CD="375"/>
<Move ID="10523" Name="刺眼光波" Category="2" Type="8" Power="55" MaxPP="35" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_2" CD="583"/>
<Move ID="10524" Name="白光" Category="2" Type="8" Power="70" MaxPP="35" Accuracy="100" Url="normal_2" CD="375"/>
<Move ID="10525" Name="怪力打击" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" Url="normal_2" CD="916"/>
<Move ID="10526" Name="集合炮" Category="2" Type="8" Power="85" MaxPP="35" Accuracy="100" MustHit="1" Url="normal_2" CD="375"/>
<Move ID="10527" Name="回转射线" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="normal_2" CD="250"/>
<Move ID="10528" Name="冷凝之光" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="normal_3" CD="250"/>
<Move ID="10529" Name="吐气" Category="2" Type="8" Power="45" MaxPP="40" Accuracy="100" Url="normal_1" CD="208"/>
<Move ID="10530" Name="冲击" Category="2" Type="8" Power="50" MaxPP="30" Accuracy="100" SideEffect="2" Url="normal_1" CD="916"/>
<Move ID="10531" Name="闪光波" Category="2" Type="8" Power="60" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="normal_2" CD="291"/>
<Move ID="10532" Name="激进猛冲" Category="1" Type="8" Power="85" MaxPP="20" Accuracy="100" SideEffect="9" SideEffectArg="20 125" Url="normal_2" CD="916"/>
<Move ID="10533" Name="波动连弹" Category="2" Type="8" Power="25" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="normal_1" CD="250"/>
<Move ID="10534" Name="巨型光弹" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" Url="normal_3" CD="375"/>
<Move ID="10535" Name="抽打" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" Url="normal_1" CD="875"/>
<Move ID="10536" Name="勒紧" Category="1" Type="8" Power="30" MaxPP="40" Accuracy="100" SideEffect="2" Url="normal_1" CD="875"/>
<Move ID="10537" Name="角鞭" Category="1" Type="8" Power="60" MaxPP="40" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_2" CD="750"/>
<Move ID="10538" Name="原力光线" Category="2" Type="8" Power="45" MaxPP="35" Accuracy="100" Url="normal_1" CD="375"/>
<Move ID="10539" Name="星之光" Category="2" Type="8" Power="60" MaxPP="30" Accuracy="100" CritRate="2" Url="normal_2" CD="375"/>
<Move ID="10540" Name="崩山震" Category="1" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="875"/>
<Move ID="10541" Name="魔翔天駆" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="875"/>
<Move ID="10542" Name="粉尘烈破冲" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="normal_3" CD="166"/>
<Move ID="10543" Name="疯狂慧星" Category="2" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="33" Url="normal_2" CD="375"/>
<Move ID="10544" Name="流星雨" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="20" Url="normal_3" CD="375"/>
<Move ID="10545" Name="三连击" Category="1" Type="11" Power="30" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fight_1" CD="875"/>
<Move ID="10546" Name="组合击" Category="1" Type="11" Power="55" MaxPP="30" Accuracy="100" SideEffect="40" Url="fight_2" CD="875"/>
<Move ID="10547" Name="拳光" Category="2" Type="11" Power="50" MaxPP="35" Accuracy="100" Url="fight_1" CD="875"/>
<Move ID="10548" Name="拳击旋风" Category="2" Type="11" Power="90" MaxPP="20" Accuracy="100" Url="fight_2" CD="41"/>
<Move ID="10549" Name="刚正之气" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="fight_2" CD="875"/>
<Move ID="10550" Name="交叉拳" Category="1" Type="11" Power="60" MaxPP="25" Accuracy="100" SideEffect="30" Url="fight_2" CD="666"/>
<Move ID="10551" Name="重力拳" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="fight_2" CD="625"/>
<Move ID="10552" Name="倒地追打" Category="1" Type="11" Power="60" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fight_2" CD="166"/>
<Move ID="10553" Name="裂冰刺" Category="1" Type="9" Power="60" MaxPP="30" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="666"/>
<Move ID="10554" Name="一闪" Category="1" Type="8" Power="60" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2" CD="666"/>
<Move ID="10555" Name="碎冰极突" Category="1" Type="9" Power="130" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="958"/>
<Move ID="10556" Name="雷刀" Category="1" Type="5" Power="60" MaxPP="30" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="666"/>
<Move ID="10557" Name="硬体攻击" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="normal_2" CD="666"/>
<Move ID="10558" Name="雷霆霹雳" Category="1" Type="5" Power="130" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="958"/>
<Move ID="10559" Name="触角" Category="1" Type="8" Power="40" MaxPP="40" Accuracy="100" Url="normal_1" CD="875"/>
<Move ID="10560" Name="软体攻击" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="normal_2" CD="875"/>
<Move ID="10561" Name="黑光波" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="100" CritRate="2" Url="super_2" CD="875"/>
<Move ID="10562" Name="透明光束" Category="2" Type="10" Power="125" MaxPP="10" Accuracy="100" SideEffect="9" SideEffectArg="20 165" Url="super_3" CD="41"/>
<Move ID="10563" Name="雪拳" Category="1" Type="9" Power="55" MaxPP="35" Accuracy="100" CritRate="4" Url="ice_2" CD="125"/>
<Move ID="10564" Name="雪球" Category="2" Type="9" Power="50" MaxPP="40" Accuracy="100" Url="ice_1" CD="125"/>
<Move ID="10565" Name="冻气飓风" Category="2" Type="9" Power="65" MaxPP="35" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="125"/>
<Move ID="10566" Name="冰冻撞击" Category="1" Type="9" Power="80" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="833"/>
<Move ID="10567" Name="飞雪一击" Category="1" Type="9" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="ice_2" CD="958"/>
<Move ID="10568" Name="超大雪球" Category="2" Type="9" Power="65" MaxPP="30" Accuracy="100" SideEffect="2" Url="ice_2" CD="125"/>
<Move ID="10569" Name="碎冰风暴" Category="2" Type="9" Power="95" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="ice_2" CD="125"/>
<Move ID="10570" Name="冰霜新星" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="125"/>
<Move ID="10571" Name="深冬之寒" Category="2" Type="9" Power="145" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="3 15 -1 4 15 -1" Url="ice_3" CD="250"/>
<Move ID="10572" Name="喷水" Category="2" Type="2" Power="40" MaxPP="40" Accuracy="100" Url="water_1" CD="916"/>
<Move ID="10573" Name="双翼夹击" Category="1" Type="8" Power="105" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_3" CD="916"/>
<Move ID="10574" Name="乘风破浪" Category="2" Type="2" Power="115" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="water_3" CD="250"/>
<Move ID="10575" Name="怒海狂涛" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_3" CD="1083"/>
<Move ID="10576" Name="旋转光盘" Category="2" Type="6" Power="60" MaxPP="35" Accuracy="100" CritRate="2" Url="steel_2" CD="791"/>
<Move ID="10577" Name="铁臂夹击" Category="1" Type="6" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="steel_2" CD="791"/>
<Move ID="10578" Name="刀轮冲撞" Category="1" Type="6" Power="120" MaxPP="5" Accuracy="100" SideEffect="60" SideEffectArg="5 30" Url="steel_3" CD="791"/>
<Move ID="10579" Name="急速飞镖" Category="2" Type="6" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="steel_2" CD="708"/>
<Move ID="10580" Name="L射线" Category="2" Type="6" Power="100" MaxPP="20" Accuracy="100" SideEffect="16" SideEffectArg="5" Url="steel_2" CD="916"/>
<Move ID="10581" Name="W折射波" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="39" SideEffectArg="10 3" Url="steel_3" CD="958"/>
<Move ID="10582" Name="X光线炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3" CD="41"/>
<Move ID="10583" Name="卷尾" Category="1" Type="8" Power="60" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_2" CD="958"/>
<Move ID="10584" Name="震碎" Category="2" Type="7" Power="55" MaxPP="35" Accuracy="100" Url="ground_2" SideEffect="1902"/>
<Move ID="10585" Name="巨尾之触" Category="1" Type="7" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_2" CD="750"/>
<Move ID="10586" Name="旋转突破" Category="1" Type="8" Power="95" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="750"/>
<Move ID="10587" Name="晶岩裂震" Category="1" Type="7" Power="125" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -2" Url="ground_3" CD="750"/>
<Move ID="10588" Name="尘泥飞溅" Category="2" Type="7" Power="80" MaxPP="25" Accuracy="100" Url="ground_2" CD="958"/>
<Move ID="10589" Name="尘土风暴" Category="2" Type="7" Power="95" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_2" CD="958"/>
<Move ID="10590" Name="灵石碎击" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="normal_2" CD="750"/>
<Move ID="10591" Name="透明光波" Category="2" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="33" Url="normal_2" CD="375"/>
<Move ID="10592" Name="灵气强光" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="normal_2" CD="916"/>
<Move ID="10593" Name="晶能之光" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="normal_3" CD="583"/>
<Move ID="10594" Name="喷火" Category="2" Type="3" Power="40" MaxPP="40" Accuracy="100" Url="fire_1" CD="791"/>
<Move ID="10595" Name="猛火攻击" Category="1" Type="3" Power="90" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="41"/>
<Move ID="10596" Name="蒸汽之击" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="normal_2" CD="583"/>
<Move ID="10597" Name="疯狂燃烧" Category="2" Type="3" Power="90" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="250"/>
<Move ID="10598" Name="火焰飞弹" Category="2" Type="3" Power="50" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fire_1" CD="583"/>
<Move ID="10599" Name="烈焰风暴" Category="2" Type="3" Power="135" MaxPP="10" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="708"/>
<Move ID="10600" Name="跳跃踏击" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="95" Url="normal_2" CD="750"/>
<Move ID="10601" Name="软体冲撞" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="normal_2" CD="916"/>
<Move ID="10602" Name="腐蚀" Category="2" Type="1" Power="80" MaxPP="20" Accuracy="100" SideEffect="60" SideEffectArg="5 30" Url="grass_2" CD="750"/>
<Move ID="10603" Name="毒雨" Category="2" Type="1" Power="100" MaxPP="15" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="41"/>
<Move ID="10604" Name="剧毒喷射" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_3" CD="125"/>
<Move ID="10605" Name="疯狂冲撞" Category="1" Type="8" Power="85" MaxPP="25" Accuracy="100" Url="normal_2" CD="791"/>
<Move ID="10606" Name="体挡" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2" CD="791"/>
<Move ID="10607" Name="TE超重击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3" CD="791"/>
<Move ID="10608" Name="束能光线" Category="2" Type="6" Power="90" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 20 1" Url="steel_2" CD="41"/>
<Move ID="10609" Name="TH爆破" Category="2" Type="6" Power="105" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="steel_3" CD="41"/>
<Move ID="10610" Name="TH轰击炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_3" CD="41"/>
<Move ID="10611" Name="龙爪" Category="1" Type="15" Power="45" MaxPP="40" Accuracy="95" Url="dragon_1" CD="0"/>
<Move ID="10612" Name="碎石" Category="1" Type="8" Power="60" MaxPP="35" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="125"/>
<Move ID="10613" Name="音速撞击" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="normal_2" CD="333"/>
<Move ID="10614" Name="龙吼" Category="2" Type="15" Power="50" MaxPP="40" Accuracy="100" Url="dragon_1" CD="291"/>
<Move ID="10615" Name="龙磷光" Category="2" Type="15" Power="70" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 20 1" Url="dragon_2" CD="333"/>
<Move ID="10616" Name="狂龙战吼" Category="1" Type="15" Power="70" MaxPP="25" Accuracy="95" SideEffect="2" Url="dragon_2" CD="916"/>
<Move ID="10617" Name="龙爪闪空破" Category="1" Type="15" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="40" Url="dragon_2" CD="125"/>
<Move ID="10618" Name="龙王灭碎阵" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="100" SideEffect="22" SideEffectArg="5 1" Url="dragon_3" CD="583" ordinary="1"/>
<Move ID="10619" Name="炎火球" Category="2" Type="3" Power="90" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="250"/>
<Move ID="10620" Name="水流弹" Category="2" Type="2" Power="80" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_2" CD="166"/>
<Move ID="10621" Name="绿光珠" Category="2" Type="1" Power="70" MaxPP="30" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="375"/>
<Move ID="10622" Name="龙王波" Category="2" Type="15" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="dragon_2" CD="875"/>
<Move ID="10623" Name="黑暗缠绕" Category="1" Type="13" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="dark_2" CD="750"/>
<Move ID="10624" Name="无影追击" Category="1" Type="13" Power="105" MaxPP="10" Accuracy="100" MustHit="1" Url="dark_3" CD="750"/>
<Move ID="10625" Name="心灵震荡" Category="2" Type="13" Power="40" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="80" Url="dark_1" CD="958"/>
<Move ID="10626" Name="绝影光线" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="dark_2" CD="958"/>
<Move ID="10627" Name="魂飞魄散" Category="2" Type="13" Power="140" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_3" CD="125"/>
<Move ID="10628" Name="光弹" Category="2" Type="12" Power="50" MaxPP="40" Accuracy="100" Url="light_1" CD="750"/>
<Move ID="10629" Name="四散光波" Category="2" Type="12" Power="70" MaxPP="35" Accuracy="100" MustHit="1" Url="light_2" CD="750"/>
<Move ID="10630" Name="光闪击" Category="1" Type="12" Power="70" MaxPP="30" Accuracy="100" Priority="3" Url="light_2" CD="750"/>
<Move ID="10631" Name="炫光冲击" Category="1" Type="12" Power="80" MaxPP="15" Accuracy="100" SideEffect="40" Url="light_2" CD="750"/>
<Move ID="10632" Name="金光闪烁" Category="2" Type="12" Power="90" MaxPP="20" Accuracy="100" SideEffect="33" Url="light_2" CD="750"/>
<Move ID="10633" Name="五彩灵光" Category="2" Type="12" Power="30" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="light_1" CD="750"/>
<Move ID="10634" Name="聚光波" Category="2" Type="12" Power="80" MaxPP="15" Accuracy="100" SideEffect="2" Url="light_2" CD="750"/>
<Move ID="10635" Name="阳光普照" Category="2" Type="12" Power="145" MaxPP="5" Accuracy="100" MustHit="1" Url="light_3" CD="41"/>
<Move ID="10636" Name="拳风" Category="2" Type="11" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="fight_2" CD="958"/>
<Move ID="10637" Name="冲击波" Category="2" Type="11" Power="90" MaxPP="15" Accuracy="100" SideEffect="9" SideEffectArg="20 130" Url="fight_2" CD="750"/>
<Move ID="10638" Name="狂暴斗气" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fight_3" CD="958"/>
<Move ID="10639" Name="火焰击打" Category="1" Type="3" Power="80" MaxPP="15" Accuracy="100" Url="fire_2" CD="750"/>
<Move ID="10640" Name="钢壳炸弹" Category="2" Type="6" Power="60" MaxPP="35" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="steel_2" CD="750"/>
<Move ID="10641" Name="追尾激光" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3" CD="750"/>
<Move ID="10642" Name="大型泥块" Category="2" Type="8" Power="50" MaxPP="35" Accuracy="100" SideEffect="2" Url="normal_1" CD="750"/>
<Move ID="10643" Name="气压波" Category="2" Type="8" Power="70" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="normal_2" CD="916"/>
<Move ID="10644" Name="六芒星" Category="2" Type="8" Power="135" MaxPP="10" Accuracy="100" Url="normal_3" SideEffect="1902" CD="666"/>
<Move ID="10645" Name="爪刃" Category="2" Type="11" Power="50" MaxPP="40" Accuracy="95" Url="fight_1" CD="791"/>
<Move ID="10646" Name="连刃" Category="2" Type="11" Power="30" MaxPP="30" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="fight_1" CD="791"/>
<Move ID="10647" Name="防守反击" Category="1" Type="8" Power="100" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 20 1" Priority="-1" Url="normal_2" CD="791"/>
<Move ID="10648" Name="激进猛击" Category="1" Type="11" Power="110" MaxPP="10" Accuracy="95" SideEffect="6" SideEffectArg="4" Url="fight_3" CD="791"/>
<Move ID="10649" Name="凶猛冲撞" Category="1" Type="11" Power="130" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_3" CD="791"/>
<Move ID="10650" Name="恐惧战意" Category="2" Type="11" Power="80" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="fight_2" CD="791"/>
<Move ID="10651" Name="战斗气息" Category="2" Type="11" Power="100" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="fight_2" CD="791"/>
<Move ID="10652" Name="钻孔" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" SideEffect="2" Url="normal_2" CD="750"/>
<Move ID="10653" Name="极地突破" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="750"/>
<Move ID="10654" Name="穿刺一击" Category="1" Type="8" Power="110" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_3" CD="750"/>
<Move ID="10655" Name="急转连突刺" Category="1" Type="8" Power="60" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_2" CD="750"/>
<Move ID="10656" Name="刃气波" Category="2" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="2 15 -1" Url="normal_2" CD="750"/>
<Move ID="10657" Name="能量风暴" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="normal_2" CD="958"/>
<Move ID="10658" Name="角刃" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" Url="normal_2" CD="750"/>
<Move ID="10659" Name="冲击钻" Category="1" Type="8" Power="120" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3" CD="750"/>
<Move ID="10660" Name="念力切割" Category="2" Type="10" Power="40" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="1 3" Url="super_1" CD="750"/>
<Move ID="10661" Name="魔力针刺" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="super_2" CD="750"/>
<Move ID="10662" Name="六重汲取" Category="2" Type="10" Power="130" MaxPP="10" Accuracy="100" SideEffect="39" SideEffectArg="10 1" Url="super_3" CD="83"/>
<Move ID="10663" Name="烈焰鞭" Category="2" Type="3" Power="75" MaxPP="30" Accuracy="100" Url="fire_1" CD="208"/>
<Move ID="10664" Name="尾锤" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="750"/>
<Move ID="10665" Name="潜伏突刺" Category="1" Type="7" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="ground_2" CD="750"/>
<Move ID="10666" Name="沙砾投射" Category="2" Type="7" Power="30" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="ground_1" CD="750"/>
<Move ID="10667" Name="地面爆破" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="95" Url="ground_2" CD="750"/>
<Move ID="10668" Name="百万震波" Category="2" Type="7" Power="130" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="ground_3" CD="41"/>
<Move ID="10669" Name="虹光射线" Category="2" Type="12" Power="40" MaxPP="30" Accuracy="100" Url="ground_1" CD="291"/>
<Move ID="10670" Name="必杀头槌" Category="1" Type="1" Power="130" MaxPP="10" Accuracy="100" CritRate="2" Url="ground_3" CD="708"/>
<Move ID="10671" Name="香味炸弹" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="38" SideEffectArg="10" Url="ground_3" CD="41"/>
<Move ID="10672" Name="围攻" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" Url="normal_1" CD="41"/>
<Move ID="10673" Name="荆棘" Category="1" Type="1" Power="70" MaxPP="30" Accuracy="100" SideEffect="60" SideEffectArg="5 20" Url="grass_2" CD="41"/>
<Move ID="10674" Name="弹射叶刃" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="5 1" Url="grass_3" CD="41"/>
<Move ID="10675" Name="纠缠" Category="1" Type="1" Power="80" MaxPP="15" Accuracy="80" SideEffect="5" SideEffectArg="4 50 -1" Url="grass_2" CD="41"/>
<Move ID="10676" Name="伪装孢子" Category="2" Type="1" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="grass_2" CD="916"/>
<Move ID="10677" Name="天籁之音" Category="1" Type="10" Power="145" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 20 1 1 20 1" Url="super_3" CD="708"/>
<Move ID="10678" Name="浩瀚苍穹" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="100" SideEffect="3" Url="super_3" CD="375"/>
<Move ID="10679" Name="低沉之音" Category="1" Type="10" Power="110" MaxPP="5" Accuracy="100" SideEffect="39" SideEffectArg="10 2" Url="super_3" CD="708"/>
<Move ID="10680" Name="精神冲击" Category="1" Type="10" Power="75" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="super_2" CD="708"/>
<Move ID="10681" Name="残念" Category="2" Type="10" Power="60" MaxPP="35" Accuracy="100" Url="super_2" CD="708"/>
<Move ID="10682" Name="精神鞭挞" Category="2" Type="10" Power="100" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="super_2" CD="708"/>
<Move ID="10683" Name="漂浮撞击" Category="1" Type="4" Power="55" MaxPP="35" Accuracy="100" Url="fly_2" CD="916"/>
<Move ID="10684" Name="疾动压力炮" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="fly_3" CD="375"/>
<Move ID="10685" Name="气泵冲锋" Category="1" Type="4" Power="110" MaxPP="10" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="fly_3" CD="0"/>
<Move ID="10686" Name="球状闪电" Category="2" Type="5" Power="100" MaxPP="5" Accuracy="100" SideEffect="10" SideEffectArg="5" Url="bolt_2" CD="0"/>
<Move ID="10687" Name="不稳气流" Category="2" Type="4" Power="90" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="fly_2" CD="0"/>
<Move ID="10688" Name="气体喷吐" Category="2" Type="4" Power="70" MaxPP="25" Accuracy="100" Url="fly_2" CD="0"/>
<Move ID="10689" Name="致命巨镰" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" CritRate="2" Url="normal_3" CD="0"/>
<Move ID="10690" Name="究极熔点" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -2" Url="fire_3" CD="0"/>
<Move ID="10691" Name="火焰威弹" Category="2" Type="3" Power="130" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="fire_3" CD="0"/>
<Move ID="10692" Name="炎杀冲击波" Category="2" Type="3" Power="80" MaxPP="5" Accuracy="95" SideEffect="30" Url="fire_2" CD="0"/>
<Move ID="10693" Name="百万吨冲顶" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="100" SideEffect="20" SideEffectArg="5 1" Url="normal_3" CD="0"/>
<Move ID="10694" Name="嘟噜风火轮" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="normal_3" CD="166"/>
<Move ID="10695" Name="魔法元素泡" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="normal_3" CD="125"/>
<Move ID="10696" Name="魔法星星" Category="2" Type="8" Power="20" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="0"/>
<Move ID="10697" Name="魔法叶绿泡" Category="2" Type="1" Power="90" MaxPP="15" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="125"/>
<Move ID="10698" Name="魔法天蓝泡" Category="2" Type="2" Power="75" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_1" CD="125"/>
<Move ID="10699" Name="魔法火红泡" Category="2" Type="3" Power="60" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_1" CD="125"/>
<Move ID="10700" Name="神灵之怒" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3" CD="41"/>
<Move ID="10701" Name="百尺沟壑" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 180" Url="ground_3" CD="875"/>
<Move ID="10702" Name="掘地穿刺" Category="1" Type="7" Power="85" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="ground_2" CD="875"/>
<Move ID="10703" Name="沙尘瀑布" Category="2" Type="7" Power="50" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="ground_1" CD="875"/>
<Move ID="10704" Name="远古六芒阵" Category="2" Type="8" Power="145" MaxPP="5" Accuracy="100" Url="normal_3" SideEffect="1902" CD="41"/>
<Move ID="10705" Name="土遁击" Category="1" Type="7" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2" CD="875"/>
<Move ID="10706" Name="落石" Category="1" Type="7" Power="55" MaxPP="30" Accuracy="100" Url="ground_2" CD="875"/>
<Move ID="10707" Name="浆果炸弹" Category="1" Type="8" Power="90" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="normal_2" CD="0"/>
<Move ID="10708" Name="魔法先知球" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="normal_2" CD="250"/>
<Move ID="10709" Name="风暴之眼" Category="2" Type="4" Power="145" MaxPP="5" Accuracy="100" SideEffect="39" SideEffectArg="10 2" Url="fly_3" CD="250"/>
<Move ID="10710" Name="破元闪" Category="1" Type="11" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="fight_2" CD="875"/>
<Move ID="10711" Name="气合斩" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" CritRate="2" Url="fight_2" CD="875"/>
<Move ID="10712" Name="擒九域" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="fight_2" CD="875"/>
<Move ID="10713" Name="连环摔投" Category="1" Type="11" Power="40" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fight_1" CD="875"/>
<Move ID="10714" Name="日月皆伤" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="100" SideEffect="33" Url="normal_3" CD="875"/>
<Move ID="10715" Name="石破天惊" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="100" SideEffect="33" Url="fight_3" CD="750"/>
<Move ID="10716" Name="渗透劲" Category="2" Type="11" Power="20" MaxPP="25" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="fight_1" CD="875"/>
<Move ID="10717" Name="碎梦吟" Category="2" Type="11" Power="60" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_2" CD="875"/>
<Move ID="10718" Name="灭生啸" Category="2" Type="11" Power="80" MaxPP="15" Accuracy="100" SideEffect="38" SideEffectArg="10" Url="fight_2" CD="875"/>
<Move ID="10719" Name="天罗地网" Category="2" Type="11" Power="110" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="fight_3" CD="875"/>
<Move ID="10720" Name="末日宣告" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="100" SideEffect="60" SideEffectArg="3 30" Url="fight_3" CD="250"/>
<Move ID="10721" Name="塞壬极乐" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="100" SideEffect="16" SideEffectArg="10" Url="super_3" CD="666"/>
<Move ID="10722" Name="痛苦尖叫" Category="1" Type="10" Power="80" MaxPP="5" Accuracy="100" PwrDouble="1" Url="super_2" CD="875"/>
<Move ID="10723" Name="寰宇劲乐" Category="2" Type="10" Power="95" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="5" Url="super_2" CD="875"/>
<Move ID="10724" Name="临危一击" Category="1" Type="8" Power="65" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="normal_2" CD="875"/>
<Move ID="10725" Name="跳跃践踏" Category="1" Type="8" Power="80" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_2" CD="875"/>
<Move ID="10726" Name="十万分贝" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="100" CritRate="2" Url="normal_3" CD="875"/>
<Move ID="10727" Name="梦幻连击" Category="1" Type="8" Power="35" MaxPP="10" Accuracy="100" SideEffect="31 9" SideEffectArg="2 3 10 55" Url="normal_1" CD="875"/>
<Move ID="10728" Name="抱摔" Category="1" Type="8" Power="55" MaxPP="20" Accuracy="100" Url="normal_2" CD="875"/>
<Move ID="10729" Name="安可曲" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="100" MustHit="1" Url="normal_3" CD="875"/>
<Move ID="10730" Name="摇篮曲" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="normal_3" CD="875"/>
<Move ID="10731" Name="高音分贝" Category="1" Type="8" Power="70" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="normal_2" CD="875"/>
<Move ID="10732" Name="幻想迷乐" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="super_3" CD="875"/>
<Move ID="10733" Name="紧勒" Category="1" Type="8" Power="55" MaxPP="20" Accuracy="100" SideEffect="60" SideEffectArg="3 30" Url="normal_2" CD="875"/>
<Move ID="10734" Name="空袭" Category="1" Type="4" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="fly_2" CD="875"/>
<Move ID="10735" Name="窒息弧线" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="100" SideEffect="22" SideEffectArg="5 1" Url="fly_3" CD="875"/>
<Move ID="10736" Name="宝石脉冲" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="66" SideEffectArg="3" Url="normal_3" CD="875"/>
<Move ID="10737" Name="敲打" Category="1" Type="8" Power="40" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="normal_1" CD="875"/>
<Move ID="10738" Name="能量弹" Category="1" Type="8" Power="55" MaxPP="25" Accuracy="100" Url="normal_2" CD="958"/>
<Move ID="10739" Name="伤害射线" Category="1" Type="8" Power="70" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="normal_2" CD="833"/>
<Move ID="10740" Name="混乱射线" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_2" CD="833"/>
<Move ID="10741" Name="毁灭射线" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="normal_3" CD="125"/>
<Move ID="10742" Name="贯穿射线" Category="2" Type="8" Power="60" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="normal_2" CD="833"/>
<Move ID="10743" Name="疯狂射线" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="normal_3" CD="833"/>
<Move ID="10744" Name="心智利刃" Category="1" Type="10" Power="100" MaxPP="10" Accuracy="100" SideEffect="38" SideEffectArg="10" Url="super_2" CD="875"/>
<Move ID="10745" Name="瓦解射线" Category="2" Type="10" Power="80" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 20 -1 1 20 -1" Url="super_2" CD="875"/>
<Move ID="10746" Name="痛苦射线" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="super_2" CD="875"/>
<Move ID="10747" Name="未来射线" Category="2" Type="10" Power="0" MaxPP="10" Accuracy="100" SideEffect="61" Url="super_1" CD="875"/>
<Move ID="10748" Name="千目警示波" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="5 20 1" Url="super_3" CD="333"/>
<Move ID="10749" Name="重力碾压" Category="1" Type="7" Power="90" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="1 10 2" Url="ground_2" CD="875"/>
<Move ID="10750" Name="惯性拳" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="normal_3" CD="958"/>
<Move ID="10751" Name="星体粉碎拳" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 20 1" Url="ground_3" CD="416"/>
<Move ID="10752" Name="撼地震波" Category="2" Type="7" Power="10" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="120" Url="ground_1" CD="875"/>
<Move ID="10753" Name="地动山摇" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="90" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_3" CD="875"/>
<Move ID="10754" Name="铁山靠" Category="1" Type="11" Power="85" MaxPP="15" Accuracy="95" SideEffect="64" Url="fight_2" CD="875"/>
<Move ID="10755" Name="破绽打击" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="100" MustHit="1" Url="fight_3" CD="875"/>
<Move ID="10756" Name="超光速空翻" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="fight_3" CD="250"/>
<Move ID="10757" Name="地之痕" Category="1" Type="7" Power="60" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 20 1" Url="ground_2" CD="875"/>
<Move ID="10758" Name="神龙摆尾" Category="1" Type="15" Power="90" MaxPP="15" Accuracy="100" Priority="1" Url="dragon_2" CD="875"/>
<Move ID="10759" Name="灰飞烟灭" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" AtkNum="3" Url="normal_3" CD="875"/>
<Move ID="10760" Name="潜龙伏地啸" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="0 10 -2" Url="dragon_3" CD="333"/>
<Move ID="10761" Name="元素喷吐" Category="2" Type="15" Power="80" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="75" Url="dragon_2" CD="958"/>
<Move ID="10762" Name="猛龙陷地步" Category="2" Type="15" Power="135" MaxPP="5" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="dragon_3" CD="208"/>
<Move ID="10763" Name="突袭" Category="1" Type="8" Power="30" MaxPP="5" Accuracy="100" Priority="1" Url="normal_1" CD="666"/>
<Move ID="10764" Name="升龙蹴" Category="1" Type="11" Power="85" MaxPP="20" Accuracy="100" CritRate="4" Url="fight_2" CD="750"/>
<Move ID="10765" Name="淬毒一击" Category="1" Type="8" Power="115" MaxPP="10" Accuracy="100" SideEffect="11" SideEffectArg="20" Url="normal_3" CD="708"/>
<Move ID="10766" Name="极乐寂灭爪" Category="1" Type="11" Power="145" MaxPP="5" Accuracy="100" MustHit="1" Url="fight_3" CD="958"/>
<Move ID="10767" Name="强力投掷" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="95" Url="fight_2" SideEffect="1902" CD="833"/>
<Move ID="10768" Name="极道波动拳" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="3 20 1" Url="fight_3" CD="0"/>
<Move ID="10769" Name="美妙之音" Category="1" Type="10" Power="50" MaxPP="35" Accuracy="100" SideEffect="16" SideEffectArg="10" Url="super_1" CD="708"/>
<Move ID="10770" Name="幻影突袭" Category="2" Type="12" Power="60" MaxPP="30" Accuracy="100" Priority="2" Url="light_2" CD="333"/>
<Move ID="10771" Name="水晶之柩" Category="2" Type="12" Power="100" MaxPP="5" Accuracy="100" SideEffect="66" SideEffectArg="3" Url="light_2" CD="41"/>
<Move ID="10772" Name="圣洁寒冰" Category="1" Type="12" Power="120" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="light_3" CD="41"/>
<Move ID="10773" Name="极光领域" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="2 10 -2" Url="light_3" CD="291"/>
<Move ID="10774" Name="错咬" Category="1" Type="13" Power="35" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 2" Url="dark_1" CD="875"/>
<Move ID="10775" Name="舌液" Category="1" Type="13" Power="70" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 10 -2" Url="dark_2" CD="875"/>
<Move ID="10776" Name="邪恶撕咬" Category="2" Type="13" Power="55" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="dark_2" CD="750"/>
<Move ID="10777" Name="枷锁" Category="2" Type="8" Power="10" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="5 60" Url="normal_1" CD="750"/>
<Move ID="10778" Name="疲乏撕咬" Category="2" Type="13" Power="100" MaxPP="5" Accuracy="100" SideEffect="67" SideEffectArg="3" Url="dark_2" CD="750"/>
<Move ID="10779" Name="昏暗领域" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="0 15 -1 2 15 -1" Url="dark_3" CD="41"/>
<Move ID="10780" Name="影击" Category="1" Type="13" Power="40" MaxPP="30" Accuracy="100" Url="dark_1" CD="833"/>
<Move ID="10781" Name="千影聚合斩" Category="1" Type="13" Power="120" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="4 10 2" Url="dark_3" CD="833"/>
<Move ID="10782" Name="暗影寒冰" Category="2" Type="9" Power="90" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="958"/>
<Move ID="10783" Name="暗影烈焰" Category="2" Type="3" Power="90" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="water_2" CD="958"/>
<Move ID="10784" Name="虚幻魔音" Category="2" Type="13" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -2" Url="dark_3" CD="875"/>
<Move ID="10785" Name="魂之挽歌" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="100" SideEffect="60" SideEffectArg="5 50" Url="dark_3" CD="791"/>
<Move ID="10786" Name="聚光贯冲波" Category="1" Type="12" Power="150" MaxPP="5" Accuracy="100" SideEffect="20" SideEffectArg="100 1" Url="light_3" CD="0"/>
<Move ID="10787" Name="逆转喙击" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="95" CritRate="2" Url="fly_3" CD="750"/>
<Move ID="10789" Name="净焰圆舞" Category="2" Type="12" Power="130" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 10 2" Url="light_3" CD="875"/>
<Move ID="10790" Name="居合返" Category="1" Type="8" Power="70" MaxPP="15" Accuracy="95" SideEffect="40" Url="normal_2" CD="833"/>
<Move ID="10791" Name="迅喙击" Category="1" Type="4" Power="60" MaxPP="25" Accuracy="100" Priority="2" Url="fly_2" CD="833"/>
<Move ID="10792" Name="圣炎" Category="1" Type="12" Power="15" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="50" Url="light_1" CD="833"/>
<Move ID="10793" Name="弹射光柱" Category="2" Type="12" Power="50" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="bolt_3" CD="875"/>
<Move ID="10794" Name="电流摔绊" Category="1" Type="5" Power="110" MaxPP="15" Accuracy="100" SideEffect="38" SideEffectArg="25" Url="bolt_3" CD="833"/>
<Move ID="10795" Name="遍地开花" Category="2" Type="5" Power="135" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="833"/>
<Move ID="10796" Name="高压电脉冲" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="90" Url="bolt_3" CD="833"/>
<Move ID="10797" Name="伸缩扳手" Category="1" Type="6" Power="75" MaxPP="25" Accuracy="100" MustHit="1" Url="steel_2" CD="791"/>
<Move ID="10798" Name="推进冲击" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2" CD="791"/>
<Move ID="10799" Name="千斤扳手" Category="1" Type="6" Power="115" MaxPP="15" Accuracy="100" Priority="1" Url="steel_3" CD="791"/>
<Move ID="10800" Name="索命绞刑台" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="90" SideEffect="22" SideEffectArg="10 1" Url="steel_3" CD="333"/>
<Move ID="10801" Name="微核中子束" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="100" Url="steel_3" SideEffect="1902" CD="83"/>
<Move ID="10802" Name="双鳍连打" Category="1" Type="2" Power="40" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 2" Url="water_1" CD="791"/>
<Move ID="10803" Name="逆流勇进" Category="1" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="9" SideEffectArg="20 160" Url="water_3" CD="833"/>
<Move ID="10804" Name="律动水泡" Category="2" Type="2" Power="75" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="water_2" CD="0"/>
<Move ID="10805" Name="冷凝波纹枪" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="100" SideEffect="14" SideEffectArg="20" Url="water_3" CD="0"/>
<Move ID="10806" Name="滚石" Category="1" Type="7" Power="60" MaxPP="30" Accuracy="100" Url="ground_2" CD="791"/>
<Move ID="10807" Name="山洪" Category="1" Type="7" Power="95" MaxPP="20" Accuracy="100" Url="ground_2" CD="833"/>
<Move ID="10808" Name="地脉崩坏" Category="1" Type="7" Power="145" MaxPP="10" Accuracy="95" Url="ground_3" CD="125"/>
<Move ID="10809" Name="塌陷" Category="2" Type="7" Power="60" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="4 20 -1" Url="ground_2" CD="41"/>
<Move ID="10810" Name="完美抛投" Category="2" Type="7" Power="130" MaxPP="10" Accuracy="95" Url="ground_3" SideEffect="1902" CD="958"/>
<Move ID="10811" Name="种子机关炮" Category="1" Type="1" Power="55" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="grass_2" CD="833"/>
<Move ID="10812" Name="甜甜粉" Category="2" Type="1" Power="50" MaxPP="30" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="grass_1" CD="166"/>
<Move ID="10813" Name="酸酸粉" Category="2" Type="1" Power="75" MaxPP="25" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="grass_2" CD="166"/>
<Move ID="10814" Name="苦苦粉" Category="2" Type="1" Power="90" MaxPP="20" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="166"/>
<Move ID="10815" Name="辣辣粉" Category="2" Type="1" Power="110" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="grass_3" CD="166"/>
<Move ID="10816" Name="迷你花园" Category="2" Type="1" Power="140" MaxPP="10" Accuracy="100" Url="grass_3" CD="500"/>
<Move ID="10817" Name="灰烬" Category="1" Type="3" Power="50" MaxPP="30" Accuracy="100" SideEffect="9" SideEffectArg="20 150" Url="fire_1" CD="916"/>
<Move ID="10818" Name="贯火龙" Category="1" Type="3" Power="60" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 2" Url="fire_2" CD="916"/>
<Move ID="10819" Name="怪力推送" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="normal_3" CD="916"/>
<Move ID="10820" Name="巨型篝火" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="916"/>
<Move ID="10821" Name="浓烟弥漫" Category="2" Type="3" Power="90" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 20 -1" Url="fire_2" CD="916"/>
<Move ID="10822" Name="炎炎乱舞" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="100" CritRate="2" Url="fire_3" CD="833"/>
<Move ID="10823" Name="极光刃" Category="1" Type="8" Power="130" MaxPP="20" Accuracy="100" SideEffect="33" Url="normal_3" CD="958"/>
<Move ID="10824" Name="元气电光球" Category="2" Type="5" Power="140" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="125"/>
<Move ID="10825" Name="雷神天明闪" Category="1" Type="5" Power="160" MaxPP="3" Accuracy="100" MustHit="1" SideEffect="88" SideEffectArg="10 4" Url="bolt_3" Special="1" CD="916" ordinary="1"/>
<Move ID="10826" Name="合金冲击" Category="1" Type="6" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="steel_2" CD="875"/>
<Move ID="10827" Name="高温禁锢" Category="1" Type="3" Power="80" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="20" Url="fire_2" CD="875"/>
<Move ID="10828" Name="蓄电脉枪" Category="2" Type="5" Power="80" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="bolt_2" CD="875"/>
<Move ID="10829" Name="F加农炮" Category="2" Type="6" Power="130" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="steel_3" CD="875"/>
<Move ID="10830" Name="微核轰击炮" Category="2" Type="6" Power="150" MaxPP="1" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="steel_3" CD="2166"/>
<Move ID="10831" Name="残影连击" Category="1" Type="13" Power="20" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="dark_1" CD="666"/>
<Move ID="10832" Name="噬魂之刃" Category="1" Type="13" Power="80" MaxPP="20" Accuracy="100" SideEffect="38" SideEffectArg="25" Url="dark_2" CD="666"/>
<Move ID="10833" Name="荒芜" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="normal_2" CD="666"/>
<Move ID="10834" Name="黯灭一击" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="dark_3" CD="708"/>
<Move ID="10835" Name="震慑风暴" Category="2" Type="13" Power="110" MaxPP="10" Accuracy="100" SideEffect="39" SideEffectArg="20 1" Url="dark_3" CD="833"/>
<Move ID="10836" Name="鬼影重重" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="dark_3" CD="166"/>
<Move ID="10837" Name="截击" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="95" SideEffect="30" Url="normal_2" CD="708"/>
<Move ID="10838" Name="V字冲顶" Category="1" Type="8" Power="120" MaxPP="15" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="normal_3" CD="833"/>
<Move ID="10839" Name="一刀两断" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="100" CritRate="4" Url="fly_3" CD="708"/>
<Move ID="10840" Name="乱舞狂沙" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="4 20 -1" Url="fly_3" CD="958"/>
<Move ID="10841" Name="踏浪迎击" Category="1" Type="2" Power="65" MaxPP="20" Accuracy="100" SideEffect="30" Url="water_2" CD="958"/>
<Move ID="10842" Name="咆哮龙破水" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="water_3" CD="958"/>
<Move ID="10843" Name="暗潮" Category="2" Type="2" Power="40" MaxPP="30" Accuracy="100" Priority="1" Url="water_1" CD="833"/>
<Move ID="10844" Name="多重旋涡" Category="2" Type="2" Power="20" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="5 8" Url="water_1" CD="833"/>
<Move ID="10845" Name="阴火烧" Category="2" Type="3" Power="80" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="water_2" CD="833"/>
<Move ID="10846" Name="深海寒流" Category="2" Type="9" Power="120" MaxPP="15" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="833"/>
<Move ID="10847" Name="远古审判" Category="2" Type="8" Power="0" MaxPP="5" Accuracy="95" SideEffect="70" Url="normal_1" CD="625"/>
<Move ID="10848" Name="滔天龙汲水" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="water_3" CD="625"/>
<Move ID="10849" Name="扑街摔绊" Category="1" Type="8" Power="100" MaxPP="20" Accuracy="100" SideEffect="20 22" SideEffectArg="10 1 10 1" Url="normal_2" CD="625"/>
<Move ID="10850" Name="猛犬下山" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" CritRate="2" Url="fight_2" CD="625"/>
<Move ID="10851" Name="彗星勾拳" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" Url="normal_3" CD="791"/>
<Move ID="10852" Name="风车摔投" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" CritRate="2" Url="normal_3" CD="458"/>
<Move ID="10853" Name="铁钉雷" Category="2" Type="8" Power="30" MaxPP="25" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="833"/>
<Move ID="10854" Name="积木陷阱" Category="2" Type="8" Power="90" MaxPP="15" Accuracy="95" Url="normal_2" SideEffect="1902" CD="833"/>
<Move ID="10855" Name="爆裂齿轮" Category="2" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="normal_3" CD="958"/>
<Move ID="10856" Name="逆转碟袭" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="100" MustHit="1" Url="super_3" CD="666"/>
<Move ID="10857" Name="极效磁击" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Url="bolt_3" CD="750"/>
<Move ID="10858" Name="空间锁" Category="2" Type="10" Power="90" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="3 20 1" Url="super_2" CD="916"/>
<Move ID="10859" Name="相位光波" Category="2" Type="10" Power="30" MaxPP="10" Accuracy="100" SideEffect="63" Url="super_1" CD="916"/>
<Move ID="10860" Name="强袭弹" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="super_3" CD="208"/>
<Move ID="10861" Name="时空大乱流" Category="2" Type="10" Power="140" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="super_3" CD="208"/>
<Move ID="10862" Name="炎之花" Category="1" Type="3" Power="80" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="916"/>
<Move ID="10863" Name="迅捷奔袭" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="10" Priority="1" Url="normal_2" CD="916"/>
<Move ID="10864" Name="幻化利刃" Category="1" Type="10" Power="0" MaxPP="10" Accuracy="100" DmgBindHpDv="1" Url="super_1" CD="916"/>
<Move ID="10865" Name="星体解离术" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -2" Url="super_3" CD="0"/>
<Move ID="10866" Name="海之岚" Category="2" Type="2" Power="80" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_2" CD="41"/>
<Move ID="10867" Name="光电枪" Category="1" Type="5" Power="100" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="bolt_2" CD="833"/>
<Move ID="10868" Name="极效电击" Category="1" Type="5" Power="120" MaxPP="10" Accuracy="100" CritRate="2" Url="bolt_3" CD="833"/>
<Move ID="10869" Name="镭射" Category="2" Type="5" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="bolt_2" CD="958"/>
<Move ID="10870" Name="低压电" Category="2" Type="5" Power="75" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="bolt_2" CD="958"/>
<Move ID="10871" Name="电能污染" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="5 25" Url="normal_2" CD="958"/>
<Move ID="10872" Name="蟒状雷光束" Category="2" Type="5" Power="140" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="5 20 -1" Url="normal_3" CD="958"/>
<Move ID="10873" Name="暗之雷" Category="1" Type="13" Power="60" MaxPP="25" Accuracy="100" Url="dark_2" CD="833"/>
<Move ID="10874" Name="虚体闪电" Category="1" Type="10" Power="120" MaxPP="10" Accuracy="100" Url="super_3" CD="833"/>
<Move ID="10875" Name="致命电场" Category="1" Type="5" Power="75" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="bolt_2" CD="833"/>
<Move ID="10876" Name="蓄能炸弹" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="bolt_3" CD="958"/>
<Move ID="10877" Name="超自然闪电" Category="2" Type="5" Power="130" MaxPP="5" Accuracy="100" SideEffect="39" SideEffectArg="10 3" Url="bolt_3" CD="833"/>
<Move ID="10878" Name="水弹" Category="1" Type="2" Power="60" MaxPP="30" Accuracy="95" CritRate="4" Url="water_2" CD="833"/>
<Move ID="10879" Name="涌泉" Category="1" Type="2" Power="70" MaxPP="20" Accuracy="100" SideEffect="30" Url="water_2" CD="833"/>
<Move ID="10880" Name="激浪残卷" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_2" CD="833"/>
<Move ID="10881" Name="剧蚀之触" Category="1" Type="8" Power="0" MaxPP="10" Accuracy="100" PwrBindDv="2" SideEffect="11 2001" SideEffectArg="10" Url="water_1" CD="833"/>
<Move ID="10882" Name="混沌潮汐" Category="1" Type="2" Power="150" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="water_3" CD="125"/>
<Move ID="10883" Name="浊水泡" Category="2" Type="2" Power="50" MaxPP="30" Accuracy="100" Url="water_1" CD="208"/>
<Move ID="10884" Name="酸雨" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="water_3" CD="208"/>
<Move ID="10885" Name="邪光水泵" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="dark_3" CD="208"/>
<Move ID="10886" Name="超级彗星" Category="1" Type="6" Power="130" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="steel_3" CD="833"/>
<Move ID="10887" Name="单棱光" Category="2" Type="6" Power="40" MaxPP="30" Accuracy="100" Url="steel_1" CD="958"/>
<Move ID="10888" Name="多棱光" Category="2" Type="6" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="steel_1" CD="958"/>
<Move ID="10889" Name="混乱之光" Category="2" Type="6" Power="95" MaxPP="20" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="steel_2" CD="958"/>
<Move ID="10890" Name="丘波复仇" Category="2" Type="8" Power="75" MaxPP="15" Accuracy="100" SideEffect="30" Url="normal_2" CD="958"/>
<Move ID="10891" Name="多彩虹光" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="100" SideEffect="11 12 14" SideEffectArg="5 5 5" Url="steel_3" CD="958"/>
<Move ID="10892" Name="火苗" Category="1" Type="3" Power="40" MaxPP="30" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_1" CD="833"/>
<Move ID="10893" Name="燃烧之爪" Category="1" Type="3" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="fire_2" CD="750"/>
<Move ID="10894" Name="落日" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="fire_3" CD="750"/>
<Move ID="10895" Name="炽羽" Category="2" Type="3" Power="80" MaxPP="20" Accuracy="100" MustHit="1" Url="fire_2" CD="916"/>
<Move ID="10896" Name="磕击" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="normal_2" CD="666"/>
<Move ID="10897" Name="急转弹击" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2" CD="666"/>
<Move ID="10898" Name="意志爆发" Category="1" Type="8" Power="125" MaxPP="10" Accuracy="100" SideEffect="39" SideEffectArg="10 3" Url="normal_3" CD="833"/>
<Move ID="10899" Name="迟钝射线" Category="2" Type="8" Power="55" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 20 -1" Url="normal_2" CD="833"/>
<Move ID="10900" Name="幻响" Category="2" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="normal_2" CD="833"/>
<Move ID="10901" Name="碎碎念" Category="2" Type="8" Power="105" MaxPP="15" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="normal_2" CD="833"/>
<Move ID="10902" Name="水之翼" Category="1" Type="2" Power="120" MaxPP="10" Accuracy="100" MustHit="1" Url="water_3" CD="666"/>
<Move ID="10903" Name="水滴速射" Category="2" Type="2" Power="10" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="5 8" Url="water_1" CD="750"/>
<Move ID="10904" Name="海瀑" Category="2" Type="2" Power="95" MaxPP="20" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_2" CD="750"/>
<Move ID="10905" Name="韧性泡泡" Category="2" Type="8" Power="125" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="normal_3" CD="750"/>
<Move ID="10906" Name="湛蓝环状波" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="100" SideEffect="66" SideEffectArg="3" Url="water_3" CD="750"/>
<Move ID="10907" Name="烈焰滑行" Category="1" Type="3" Power="120" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="5 25" Url="fire_3" CD="666"/>
<Move ID="10908" Name="火舌" Category="2" Type="3" Power="85" MaxPP="20" Accuracy="100" SideEffect="38" SideEffectArg="25" Url="fire_2" CD="833"/>
<Move ID="10909" Name="熊熊烈焰" Category="2" Type="3" Power="95" MaxPP="20" Accuracy="95" AtkNum="3" Url="fire_2" CD="833"/>
<Move ID="10910" Name="十字空斩" Category="1" Type="4" Power="25" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="fly_1" CD="833"/>
<Move ID="10911" Name="真红爆炎" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -2" Url="fire_3" CD="833"/>
<Move ID="10912" Name="草之尾" Category="1" Type="1" Power="90" MaxPP="25" Accuracy="100" Url="grass_2" CD="833"/>
<Move ID="10913" Name="绿色之手" Category="1" Type="1" Power="75" MaxPP="20" Accuracy="100" SideEffect="33" Url="grass_2" CD="875"/>
<Move ID="10914" Name="翠绿之翼" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="5 20 1" Url="normal_3" CD="875"/>
<Move ID="10915" Name="叶刃斩首剑" Category="1" Type="1" Power="130" MaxPP="5" Accuracy="100" CritRate="4" Url="grass_3" CD="416"/>
<Move ID="10916" Name="碾压" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="0 20 -1" Url="normal_2" CD="750"/>
<Move ID="10917" Name="苍翠之源" Category="2" Type="1" Power="90" MaxPP="20" Accuracy="100" Url="grass_2" CD="208"/>
<Move ID="10918" Name="橡木贤者" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" Url="grass_3" SideEffect="1902" CD="875"/>
<Move ID="10919" Name="噬魔活化晶" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="light_3" CD="666"/>
<Move ID="10920" Name="晶凌" Category="1" Type="12" Power="90" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="light_2" CD="750"/>
<Move ID="10921" Name="镜像光波" Category="2" Type="12" Power="30" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="light_1" CD="750"/>
<Move ID="10922" Name="光芒" Category="2" Type="12" Power="40" MaxPP="30" Accuracy="100" Url="light_1" CD="750"/>
<Move ID="10923" Name="活彩射线" Category="2" Type="12" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="light_2" CD="750"/>
<Move ID="10924" Name="晶裂" Category="2" Type="12" Power="80" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -1" Url="light_2" CD="750"/>
<Move ID="10925" Name="深度碎裂" Category="1" Type="12" Power="125" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="light_3" CD="750"/>
<Move ID="10926" Name="火之尾" Category="1" Type="3" Power="90" MaxPP="25" Accuracy="100" Url="fire_2" CD="666"/>
<Move ID="10927" Name="榴弹" Category="2" Type="6" Power="75" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="4 20 -1" Url="steel_2" CD="750"/>
<Move ID="10928" Name="横冲直撞" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="normal_3" CD="875"/>
<Move ID="10929" Name="燃油" Category="2" Type="3" Power="90" MaxPP="10" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="750"/>
<Move ID="10930" Name="反装甲炮" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="100" Url="steel_3" SideEffect="1902"/>
<Move ID="10931" Name="后座力火炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="100" SideEffect="20 22" SideEffectArg="10 1 10 1" Url="steel_3" CD="0"/>
<Move ID="10932" Name="感应雷" Category="1" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 10 -1" AtkNum="2" Url="steel_2" CD="83"/>
<Move ID="10933" Name="远程导弹" Category="2" Type="6" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="steel_2" CD="291"/>
<Move ID="10934" Name="集群导弹" Category="2" Type="6" Power="65" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -1" AtkNum="3" Url="steel_2" CD="875"/>
<Move ID="10935" Name="定向横扫炮" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="5 20 1" Url="steel_3" CD="875"/>
<Move ID="10936" Name="粘着攻击" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" MustHit="1" Url="normal_2" CD="916"/>
<Move ID="10937" Name="藤鞭" Category="1" Type="1" Power="50" MaxPP="20" Accuracy="100" SideEffect="2" Url="grass_1" CD="916"/>
<Move ID="10938" Name="本能一击" Category="1" Type="8" Power="0" MaxPP="30" Accuracy="100" PwrBindDv="1" SideEffect="1901" Url="normal_1" CD="916"/>
<Move ID="10939" Name="魔岩风暴" Category="1" Type="7" Power="35" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="ground_1" CD="916"/>
<Move ID="10940" Name="泥丸" Category="2" Type="7" Power="40" MaxPP="30" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="ground_1" CD="916"/>
<Move ID="10941" Name="浮游石块" Category="2" Type="7" Power="65" MaxPP="25" Accuracy="100" Url="ground_2" CD="916"/>
<Move ID="10942" Name="石笋雨" Category="2" Type="7" Power="80" MaxPP="15" Accuracy="100" AtkNum="3" Url="ground_2" CD="916"/>
<Move ID="10943" Name="钢弹" Category="2" Type="6" Power="40" MaxPP="30" Accuracy="100" MustHit="1" Url="steel_1" CD="750"/>
<Move ID="10944" Name="冰之角" Category="1" Type="9" Power="90" MaxPP="20" Accuracy="100" CritRate="4" Url="ice_2" CD="750"/>
<Move ID="10945" Name="霜冻之蹄" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="ice_3" CD="750"/>
<Move ID="10946" Name="冷冻波" Category="2" Type="9" Power="70" MaxPP="30" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="750"/>
<Move ID="10947" Name="寒冰环" Category="2" Type="9" Power="25" MaxPP="30" Accuracy="95" SideEffect="14" SideEffectArg="50" Url="ice_1" CD="750"/>
<Move ID="10948" Name="大雪崩" Category="2" Type="9" Power="95" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" AtkNum="2" Url="ice_2" CD="750"/>
<Move ID="10949" Name="幻象冰柱" Category="2" Type="10" Power="110" MaxPP="15" Accuracy="100" Url="super_3" CD="750"/>
<Move ID="10950" Name="冰河时代" Category="2" Type="9" Power="145" MaxPP="5" Accuracy="100" SideEffect="9" SideEffectArg="15 190" Url="ice_3" CD="250"/>
<Move ID="10951" Name="铅球" Category="1" Type="8" Power="55" MaxPP="30" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="normal_1" CD="750"/>
<Move ID="10952" Name="高速头槌" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2" CD="750"/>
<Move ID="10953" Name="不干胶" Category="1" Type="8" Power="95" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 40 -1" Url="normal_2" CD="125"/>
<Move ID="10954" Name="扭力弹" Category="2" Type="10" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="super_1" CD="958"/>
<Move ID="10955" Name="冲击链" Category="2" Type="10" Power="75" MaxPP="25" Accuracy="100" AtkNum="3" Url="super_2" CD="208"/>
<Move ID="10956" Name="真空环" Category="2" Type="10" Power="95" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -1" AtkNum="2" Url="super_2" CD="958"/>
<Move ID="10957" Name="幻境缠绕" Category="2" Type="10" Power="90" MaxPP="10" Accuracy="95" PwrDouble="1" Url="super_2" CD="958"/>
<Move ID="10958" Name="模仿一击" Category="2" Type="10" Power="135" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="super_3" CD="708"/>
<Move ID="10959" Name="割裂" Category="1" Type="8" Power="10" MaxPP="20" Accuracy="100" SideEffect="60" SideEffectArg="5 50" Url="normal_1" CD="750"/>
<Move ID="10960" Name="凶暴掠夺" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 20 1" Url="normal_3" CD="41"/>
<Move ID="10961" Name="魔龙咒" Category="2" Type="15" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -1" AtkNum="3" Url="dragon_2" CD="250"/>
<Move ID="10962" Name="擒抱" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="normal_2" CD="750"/>
<Move ID="10963" Name="回音步" Category="1" Type="8" Power="60" MaxPP="20" Accuracy="100" AtkNum="4" Url="normal_2" CD="750"/>
<Move ID="10964" Name="獠牙冲锋" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" CritRate="4" Url="normal_3" CD="750"/>
<Move ID="10965" Name="永恒霜冻" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="166"/>
<Move ID="10966" Name="破冰哮" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="100" SideEffect="35" Url="normal_2" CD="833"/>
<Move ID="10967" Name="急冻凝视" Category="1" Type="9" Power="90" MaxPP="15" Accuracy="100" SideEffect="14" SideEffectArg="10" Priority="1" Url="ice_2" CD="833"/>
<Move ID="10968" Name="仙尘波" Category="1" Type="1" Power="60" MaxPP="25" Accuracy="100" SideEffect="33" Url="grass_2" CD="750"/>
<Move ID="10969" Name="藤蔓穿刺" Category="1" Type="1" Power="75" MaxPP="20" Accuracy="100" SideEffect="2" AtkNum="2" Url="grass_2" CD="750"/>
<Move ID="10970" Name="活化根须" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="54" SideEffectArg="1 2" Url="grass_3" CD="750"/>
<Move ID="10971" Name="神经破坏" Category="2" Type="1" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -2" Url="super_3" CD="666"/>
<Move ID="10972" Name="惊藤傀儡线" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="100" MustHit="1" Url="super_3" CD="166"/>
<Move ID="10973" Name="野蛮撞击" Category="1" Type="8" Power="100" MaxPP="20" SideEffect="6" SideEffectArg="4" Accuracy="100" Url="normal_2" CD="791"/>
<Move ID="10974" Name="百万吨拳击" Category="1" Type="8" Power="120" MaxPP="10" SideEffect="22" SideEffectArg="10 1" Accuracy="100" Url="normal_3" CD="333"/>
<Move ID="10975" Name="狂化龙舞" Category="1" Type="15" Power="35" MaxPP="10" SideEffect="31" SideEffectArg="3 5" Accuracy="100" Url="dragon_1" CD="875"/>
<Move ID="10976" Name="噩梦" Category="2" Type="10" Power="80" MaxPP="25" SideEffect="16" SideEffectArg="10" Accuracy="100" Url="super_2" CD="875"/>
<Move ID="10977" Name="地狱火" Category="2" Type="3" Power="100" MaxPP="20" SideEffect="12" SideEffectArg="10" Accuracy="100" Url="fire_2" CD="875"/>
<Move ID="10979" Name="真龙灭世咒" Category="2" Type="15" Power="150" MaxPP="5" AtkNum="2" Accuracy="100" Url="dragon_3" CD="541"/>
<Move ID="10980" Name="扑击" Category="1" Type="8" Power="50" MaxPP="30" Accuracy="100" Url="normal_1" CD="750"/>
<Move ID="10981" Name="暗算" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="normal_2" CD="750"/>
<Move ID="10982" Name="战斗舞" Category="1" Type="11" Power="90" MaxPP="20" Accuracy="100" CritRate="4" Url="fight_2" CD="750"/>
<Move ID="10983" Name="天罚" Category="1" Type="8" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 8" Url="normal_1" CD="750"/>
<Move ID="10984" Name="苍炎日无极" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="fire_3" CD="208"/>
<Move ID="10985" Name="赤光波" Category="2" Type="3" Power="80" MaxPP="20" Accuracy="100" MustHit="1" Url="fire_2" CD="750"/>
<Move ID="10986" Name="野火燎原" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="95" AtkNum="3" Url="fire_3" CD="750"/>
<Move ID="10987" Name="速爪" Category="1" Type="8" Power="50" MaxPP="40" Accuracy="100" Priority="2" Url="normal_2" CD="750"/>
<Move ID="10988" Name="锋利之牙" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" CritRate="4" Url="normal_2" CD="750"/>
<Move ID="10989" Name="断裂之击" Category="1" Type="7" Power="90" MaxPP="20" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="ground_2" CD="750"/>
<Move ID="10990" Name="无限连爪" Category="1" Type="8" Power="5" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="1 70" Url="normal_1" CD="750"/>
<Move ID="10991" Name="利爪岩铁碎" Category="1" Type="7" Power="130" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="ground_3" CD="750"/>
<Move ID="10992" Name="虎牙瞬迅击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="4 25 1" Url="ground_3" CD="83"/>
<Move ID="10993" Name="极光" Category="1" Type="8" Power="60" MaxPP="40" Accuracy="100" CritRate="2" Url="normal_2" CD="875"/>
<Move ID="10994" Name="断空破" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="normal_2" CD="541"/>
<Move ID="10995" Name="旋灭裂空阵" Category="1" Type="16" Power="135" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="5 30" Url="normal_2" CD="375" ordinary="1"/>
<Move ID="10996" Name="神圣之光" Category="2" Type="16" Power="70" MaxPP="40" Accuracy="100" MustHit="1" Url="spirit_2" CD="41"/>
<Move ID="10997" Name="灵光之怒" Category="2" Type="16" Power="80" MaxPP="30" Accuracy="100" Url="spirit_2" SideEffect="1902" CD="291"/>
<Move ID="10998" Name="圣堂之门" Category="2" Type="16" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="spirit_2" CD="250" ordinary="1"/>
<Move ID="10999" Name="千烈虚光闪" Category="2" Type="16" Power="140" MaxPP="10" Accuracy="100" SideEffect="3" Url="spirit_3" CD="375" ordinary="1"/>
<Move ID="11000" Name="圣灵魔闪光" Category="2" Type="16" Power="160" MaxPP="5" Accuracy="100" SideEffect="28" SideEffectArg="8" Url="spirit_3" CD="666" ordinary="1"/>
<Move ID="11001" Name="叶片" Category="2" Type="1" Power="60" MaxPP="35" Accuracy="100" Url="grass_2" CD="833"/>
<Move ID="11002" Name="滕鞭" Category="1" Type="1" Power="70" MaxPP="35" Accuracy="100" Url="grass_2" CD="750"/>
<Move ID="11003" Name="花瓣飞刀" Category="2" Type="1" Power="75" MaxPP="30" Accuracy="100" CritRate="2" Url="grass_2" CD="833"/>
<Move ID="11004" Name="攻破" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="750"/>
<Move ID="11005" Name="粉末击打" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_3" CD="750"/>
<Move ID="11006" Name="叶绿光束" Category="2" Type="1" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="grass_2" CD="875"/>
<Move ID="11007" Name="金光绿叶" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="100" SideEffect="57" SideEffectArg="3 10" Url="grass_3" CD="833"/>
<Move ID="11008" Name="闪击" Category="1" Type="8" Power="45" MaxPP="35" Accuracy="100" Priority="1" Url="normal_1" CD="958"/>
<Move ID="11009" Name="利爪攻击" Category="1" Type="8" Power="65" MaxPP="30" Accuracy="100" Url="normal_2" CD="916"/>
<Move ID="11010" Name="海啸旋风" Category="2" Type="2" Power="70" MaxPP="30" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_2" CD="875"/>
<Move ID="11011" Name="龙之牙" Category="1" Type="15" Power="80" MaxPP="25" Accuracy="100" Url="dragon_2" CD="916"/>
<Move ID="11012" Name="浪打千击" Category="1" Type="2" Power="20" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="5 8" Url="water_1" CD="916"/>
<Move ID="11013" Name="巨龙之击" Category="1" Type="15" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="dragon_2" CD="875"/>
<Move ID="11014" Name="湍流龙击打" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="100" SideEffect="9" SideEffectArg="20 190" Url="water_3" CD="875"/>
<Move ID="11015" Name="排山倒海" Category="2" Type="2" Power="75" MaxPP="25" Accuracy="100" SideEffect="2" Url="water_2" CD="0"/>
<Move ID="11016" Name="惊涛骇浪" Category="2" Type="2" Power="135" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="water_3" CD="125"/>
<Move ID="11017" Name="音速火拳" Category="1" Type="3" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="fire_2" CD="875"/>
<Move ID="11018" Name="灵绝击" Category="1" Type="8" Power="80" MaxPP="25" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="normal_2" CD="875"/>
<Move ID="11019" Name="烧尽" Category="2" Type="3" Power="65" MaxPP="35" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="666"/>
<Move ID="11020" Name="绝地反击" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="64" Url="normal_2" CD="833"/>
<Move ID="11021" Name="魔焰裂空击" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="100" SideEffect="32" SideEffectArg="5" Url="fire_3" CD="166"/>
<Move ID="11022" Name="绝命火焰" Category="2" Type="3" Power="100" MaxPP="10" Accuracy="100" SideEffect="36" SideEffectArg="5" Url="fire_2" CD="916"/>
<Move ID="11023" Name="不灭之火" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="100" SideEffect="60" SideEffectArg="5 30" Url="fire_3" CD="83"/>
<Move ID="11024" Name="净化冲击" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" SideEffect="33" Url="normal_1" CD="750"/>
<Move ID="11025" Name="幻光波" Category="2" Type="10" Power="80" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="super_2" CD="750"/>
<Move ID="11026" Name="无限之光" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="super_3" CD="291"/>
<Move ID="11027" Name="幻术" Category="2" Type="14" Power="50" MaxPP="40" Accuracy="100" Url="secrect_1" CD="916"/>
<Move ID="11028" Name="晶核术" Category="2" Type="14" Power="70" MaxPP="35" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="secrect_2" CD="916"/>
<Move ID="11029" Name="光影之爪" Category="1" Type="14" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="secrect_3" CD="875"/>
<Move ID="11030" Name="异界幻象" Category="2" Type="14" Power="0" MaxPP="10" Accuracy="100" PwrBindDv="1" SideEffect="1901" Url="secrect_1" CD="916"/>
<Move ID="11031" Name="魔环" Category="2" Type="14" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="secrect_2" CD="791"/>
<Move ID="11032" Name="驱魔术" Category="2" Type="14" Power="120" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="secrect_3" CD="916"/>
<Move ID="11033" Name="超核灵光术" Category="2" Type="14" Power="150" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="secrect_3" CD="166"/>
<Move ID="11034" Name="碎心刺" Category="1" Type="7" Power="60" MaxPP="25" Accuracy="100" SideEffect="2" Url="ground_2" CD="750"/>
<Move ID="11035" Name="威力重斩" Category="1" Type="7" Power="100" MaxPP="15" Accuracy="100" Url="ground_2" CD="750"/>
<Move ID="11036" Name="绝地反攻" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="100" Priority="-1" Url="normal_3" CD="750"/>
<Move ID="11037" Name="十字切" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3" CD="750"/>
<Move ID="11038" Name="爆裂极突刺" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="100" SideEffect="5 5 5" SideEffectArg="0 15 -1 1 15 -1 2 15 -1" Url="ground_3" CD="166"/>
<Move ID="11039" Name="尖刺飞镖" Category="2" Type="7" Power="80" MaxPP="15" Accuracy="100" MustHit="1" Url="ground_2" CD="750"/>
<Move ID="11040" Name="地爆沙尘" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_3" CD="750"/>
<Move ID="11041" Name="乱撞" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="70" Url="normal_2" CD="541"/>
<Move ID="11042" Name="风刃" Category="2" Type="4" Power="60" MaxPP="30" Accuracy="100" Url="fly_2" CD="333"/>
<Move ID="11043" Name="急速燕返" Category="1" Type="4" Power="65" MaxPP="20" Accuracy="100" Priority="1" MustHit="1" Url="fly_2" CD="208"/>
<Move ID="11044" Name="腾空冲撞" Category="1" Type="4" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_2" CD="791"/>
<Move ID="11045" Name="飞旋冲击" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="40" Url="fly_3" CD="166"/>
<Move ID="11046" Name="风之翼" Category="2" Type="4" Power="80" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="fly_2" CD="166"/>
<Move ID="11047" Name="螺旋漩涡" Category="2" Type="4" Power="105" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fly_3" CD="291"/>
<Move ID="11048" Name="龙卷冲击波" Category="2" Type="4" Power="140" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="fly_3" CD="208"/>
<Move ID="11049" Name="寒冰连击" Category="1" Type="9" Power="50" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="ice_1" CD="125"/>
<Move ID="11050" Name="月光震击" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="100" CritRate="2" Url="ice_3" CD="125"/>
<Move ID="11051" Name="冰霜极突" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="125"/>
<Move ID="11052" Name="寒冰凝球" Category="2" Type="9" Power="40" MaxPP="20" Accuracy="100" SideEffect="37" SideEffectArg="5 4" Url="ice_1" CD="875"/>
<Move ID="11053" Name="急速冷冻" Category="2" Type="9" Power="70" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" Priority="1" Url="ice_2" CD="875"/>
<Move ID="11054" Name="霜雪聚光炮" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="125"/>
<Move ID="11055" Name="猛扑" Category="1" Type="8" Power="80" MaxPP="25" Accuracy="80" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2" CD="750"/>
<Move ID="11056" Name="碎铁之爪" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -2" Url="normal_3" CD="750"/>
<Move ID="11057" Name="连爪狂攻" Category="1" Type="8" Power="60" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_2" CD="750"/>
<Move ID="11058" Name="能量气" Category="2" Type="8" Power="80" MaxPP="25" Accuracy="100" Url="normal_2" CD="791"/>
<Move ID="11059" Name="恐怖叫声" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_3" CD="791"/>
<Move ID="11060" Name="震耳欲聋" Category="2" Type="8" Power="135" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="normal_3" CD="875"/>
<Move ID="11061" Name="疾风刺" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="normal_2" CD="166"/>
<Move ID="11062" Name="空旋刺击" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="normal_2" CD="166"/>
<Move ID="11063" Name="三角折射" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="normal_2" CD="83"/>
<Move ID="11064" Name="七彩炫光" Category="2" Type="8" Power="130" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 20 1" Url="normal_3" CD="83"/>
<Move ID="11065" Name="啄" Category="1" Type="8" Power="55" MaxPP="40" Accuracy="100" CritRate="2" Url="normal_2" CD="875"/>
<Move ID="11066" Name="跳跃啄击" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" CritRate="2" Url="normal_2" CD="875"/>
<Move ID="11067" Name="飞翼追击" Category="1" Type="8" Power="100" MaxPP="20" Accuracy="100" MustHit="1" Url="normal_2" CD="875"/>
<Move ID="11068" Name="正中下怀" Category="1" Type="8" Power="125" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="normal_3" CD="333"/>
<Move ID="11069" Name="震荡波" Category="2" Type="8" Power="90" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="5 1" Url="normal_2" CD="875"/>
<Move ID="11070" Name="回旋风暴" Category="2" Type="8" Power="105" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="2 15 -1" Url="normal_3" CD="875"/>
<Move ID="11071" Name="究极吸取" Category="2" Type="1" Power="80" MaxPP="10" Accuracy="100" SideEffect="1" Url="grass_2" CD="833"/>
<Move ID="11072" Name="乱刺" Category="1" Type="8" Power="25" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_1" CD="750"/>
<Move ID="11073" Name="险象环生" Category="1" Type="4" Power="110" MaxPP="20" Accuracy="100" SideEffect="6" SideEffectArg="4" Url="fly_1" CD="750"/>
<Move ID="11074" Name="剧毒尾锥" Category="1" Type="8" Power="120" MaxPP="20" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="normal_1" CD="750"/>
<Move ID="11075" Name="迅雷突闪" Category="1" Type="4" Power="140" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 20 -1" Url="fly_3" CD="750"/>
<Move ID="11076" Name="极动空刃" Category="2" Type="4" Power="130" MaxPP="10" Accuracy="100" MustHit="1" Url="fly_3" CD="916"/>
<Move ID="11077" Name="重拳" Category="1" Type="11" Power="55" MaxPP="35" Accuracy="100" CritRate="2" Url="fight_1" CD="750"/>
<Move ID="11078" Name="光速刺拳" Category="1" Type="11" Power="20" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Priority="1" Url="fight_2" CD="750"/>
<Move ID="11079" Name="震山拳" Category="1" Type="11" Power="90" MaxPP="25" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="fight_2" CD="750"/>
<Move ID="11080" Name="怪力勾拳" Category="1" Type="8" Power="125" MaxPP="15" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="normal_2" CD="875"/>
<Move ID="11081" Name="霸王冲锋拳" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="100" SideEffect="22" SideEffectArg="10 2" Url="fight_3" CD="375"/>
<Move ID="11082" Name="拳光" Category="2" Type="11" Power="50" MaxPP="40" Accuracy="100" Url="fight_1" CD="875"/>
<Move ID="11083" Name="无形旋风" Category="2" Type="11" Power="110" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 20 -1" Url="fight_2" CD="875"/>
<Move ID="11084" Name="开天辟地" Category="2" Type="11" Power="85" MaxPP="10" Accuracy="100" AtkNum="4" Url="fight_2" CD="0"/>
<Move ID="11085" Name="高亢之音" Category="1" Type="10" Power="100" MaxPP="20" Accuracy="100" Url="super_2" CD="750"/>
<Move ID="11086" Name="新月之痕" Category="1" Type="15" Power="80" MaxPP="15" Accuracy="100" AtkNum="3" Url="dragon_2" CD="750"/>
<Move ID="11087" Name="净化术" Category="2" Type="10" Power="50" MaxPP="30" Accuracy="100" SideEffect="33" Url="super_1" CD="750"/>
<Move ID="11088" Name="七彩龙息" Category="2" Type="15" Power="75" MaxPP="25" Accuracy="100" MustHit="1" Url="dragon_2" CD="750"/>
<Move ID="11089" Name="幻象法球" Category="2" Type="15" Power="85" MaxPP="20" Accuracy="100" SideEffect="54" SideEffectArg="1 2" Url="dragon_2" CD="625"/>
<Move ID="11090" Name="乐镜迷踪" Category="2" Type="15" Power="140" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="0 10 -1 2 10 -1" Url="dragon_3" CD="250"/>
<Move ID="11091" Name="次级龙息" Category="2" Type="15" Power="50" MaxPP="40" Accuracy="100" Url="dragon_1" CD="750"/>
<Move ID="11092" Name="感电飞弹" Category="2" Type="5" Power="80" MaxPP="15" Accuracy="100" Url="bolt_2" CD="875"/>
<Move ID="11093" Name="急速电容球" Category="2" Type="5" Power="75" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="10" Priority="1" Url="bolt_2" CD="416"/>
<Move ID="11094" Name="雷电之牙" Category="1" Type="5" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 10 -1" Url="bolt_2" CD="958"/>
<Move ID="11095" Name="雷光爆裂拳" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="875"/>
<Move ID="11096" Name="爪牙连击" Category="1" Type="8" Power="30" MaxPP="35" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="normal_2" CD="958"/>
<Move ID="11097" Name="疯狂斗气" Category="2" Type="11" Power="50" MaxPP="35" Accuracy="100" Url="fight_1" CD="958"/>
<Move ID="11098" Name="旋转击打" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" SideEffect="15" SideEffectArg="10" AtkNum="5" Url="fight_2" CD="958"/>
<Move ID="11099" Name="重力猛击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" Url="normal_3" CD="958"/>
<Move ID="11100" Name="压制冲撞" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_3" CD="958"/>
<Move ID="11101" Name="战神附体" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="fight_3" CD="958"/>
<Move ID="11102" Name="强力爪击" Category="1" Type="8" Power="60" MaxPP="25" Accuracy="100" Url="normal_1" CD="708"/>
<Move ID="11103" Name="风暴打击" Category="1" Type="7" Power="45" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="ground_1" CD="708"/>
<Move ID="11104" Name="流沙风暴" Category="2" Type="7" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="ground_2" CD="708"/>
<Move ID="11105" Name="暴走泥石流" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="ground_3" CD="833"/>
<Move ID="11106" Name="飞沙尘暴" Category="2" Type="7" Power="125" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 10 -1" Url="ground_3" CD="125"/>
<Move ID="11107" Name="闪电冲撞" Category="1" Type="8" Power="40" MaxPP="35" Accuracy="100" Priority="1" Url="normal_1" CD="958"/>
<Move ID="11108" Name="岩沙飞瀑击" Category="1" Type="7" Power="30" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="ground_2" CD="833"/>
<Move ID="11109" Name="沙葬" Category="2" Type="8" Power="230" MaxPP="5" Accuracy="50" SideEffect="72" Url="normal_3" CD="833"/>
<Move ID="11110" Name="山崩地裂" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" Url="ground_3" CD="500"/>
<Move ID="11111" Name="重踏" Category="1" Type="8" Power="60" MaxPP="35" Accuracy="100" Priority="1" Url="normal_1" CD="750"/>
<Move ID="11112" Name="疯狂连爪" Category="1" Type="8" Power="35" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_2" CD="750"/>
<Move ID="11113" Name="女王之鞭" Category="1" Type="15" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="dragon_2" CD="750"/>
<Move ID="11114" Name="龙翔天驱" Category="1" Type="4" Power="95" MaxPP="25" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="fly_2" CD="750"/>
<Move ID="11115" Name="龙腾裂天震" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dragon_3" CD="750"/>
<Move ID="11116" Name="女王之怒" Category="2" Type="15" Power="70" MaxPP="30" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="dragon_2" CD="750"/>
<Move ID="11117" Name="紫气剧毒" Category="2" Type="15" Power="85" MaxPP="20" Accuracy="100" SideEffect="11" SideEffectArg="15" Url="dragon_2" CD="750"/>
<Move ID="11118" Name="紫光龙鳞镜" Category="2" Type="15" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="dragon_3" CD="125"/>
<Move ID="11119" Name="龙突" Category="1" Type="15" Power="55" MaxPP="30" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="dragon_2" CD="750"/>
<Move ID="11120" Name="龙之射线" Category="2" Type="15" Power="60" MaxPP="25" Accuracy="100" Url="dragon_1" CD="750"/>
<Move ID="11121" Name="龙闪光" Category="2" Type="15" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="dragon_2" CD="750"/>
<Move ID="11122" Name="凶猛冲顶" Category="1" Type="8" Power="65" MaxPP="25" Accuracy="100" SideEffect="15" SideEffectArg="10" AtkNum="3" Url="normal_2" CD="750"/>
<Move ID="11123" Name="突击快攻" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="normal_2" CD="750"/>
<Move ID="11124" Name="龙翼切割" Category="1" Type="15" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -1" Url="dragon_2" CD="750"/>
<Move ID="11125" Name="意念波" Category="2" Type="8" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="normal_2" CD="750"/>
<Move ID="11126" Name="能量球" Category="2" Type="15" Power="110" MaxPP="15" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="dragon_3" CD="750"/>
<Move ID="11127" Name="毁灭龙枪" Category="2" Type="15" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dragon_3" CD="750"/>
<Move ID="11128" Name="次元斩" Category="1" Type="10" Power="80" MaxPP="15" Accuracy="100" SideEffect="63" Url="super_2" CD="750"/>
<Move ID="11129" Name="残影连击" Category="1" Type="8" Power="60" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_3" CD="916"/>
<Move ID="11130" Name="死亡一指" Category="2" Type="10" Power="80" MaxPP="25" Accuracy="100" SideEffect="15" SideEffectArg="15" Url="super_2" CD="791"/>
<Move ID="11131" Name="幻影射线" Category="2" Type="10" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="super_2" CD="791"/>
<Move ID="11132" Name="超能风暴" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="super_2" CD="791"/>
<Move ID="11133" Name="万刃圣光" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="super_3" CD="541"/>
<Move ID="11134" Name="愤怒冲撞" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" Url="normal_1" CD="708"/>
<Move ID="11135" Name="瞬闪" Category="1" Type="8" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="normal_2" CD="708"/>
<Move ID="11136" Name="光能聚合" Category="1" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="light_3" CD="708"/>
<Move ID="11137" Name="强光照射" Category="2" Type="12" Power="55" MaxPP="30" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="light_1" CD="833"/>
<Move ID="11138" Name="七色光芒" Category="2" Type="12" Power="75" MaxPP="25" Accuracy="95" SideEffect="75" Url="light_2" CD="833"/>
<Move ID="11139" Name="时空裂痕" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="light_2" CD="833"/>
<Move ID="11140" Name="奇幻光芒" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="74" Url="light_3" CD="250"/>
<Move ID="11141" Name="钢之尾" Category="1" Type="6" Power="50" MaxPP="40" Accuracy="95" AtkNum="3" Url="steel_1" CD="916"/>
<Move ID="11142" Name="凶猛践踏" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="95" CritRate="4" Url="normal_2" CD="916"/>
<Move ID="11143" Name="痛苦撕裂" Category="1" Type="8" Power="0" MaxPP="10" Accuracy="95" SideEffect="76" SideEffectArg="100 5 100" Url="normal_3" CD="750"/>
<Move ID="11144" Name="风沙漩涡" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="0 10 -1" Url="ground_3" CD="750"/>
<Move ID="11145" Name="铁爪百烈斩" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3" CD="750"/>
<Move ID="11146" Name="沙暴铁碎阵" Category="1" Type="37" Power="150" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 3 25" Url="steel_ground_3" CD="291"/>
<Move ID="11147" Name="钢之咆哮" Category="2" Type="6" Power="80" MaxPP="25" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="steel_2" CD="791"/>
<Move ID="11148" Name="能量轰炸" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="steel_3" CD="791"/>
<Move ID="11149" Name="藤蔓重锤" Category="1" Type="1" Power="120" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="grass_3" CD="916"/>
<Move ID="11150" Name="急速穿刺" Category="2" Type="1" Power="65" MaxPP="30" Accuracy="95" Priority="1" Url="grass_2" CD="916"/>
<Move ID="11151" Name="剧毒藤蔓" Category="2" Type="1" Power="110" MaxPP="10" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_2" CD="916"/>
<Move ID="11152" Name="绿色光波" Category="2" Type="10" Power="125" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="super_3" CD="916"/>
<Move ID="11153" Name="超能生长" Category="2" Type="21" Power="145" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_super_3" CD="625"/>
<Move ID="11154" Name="幻影冲刺" Category="1" Type="30" Power="35" MaxPP="25" Accuracy="85" SideEffect="31" SideEffectArg="2 3" Url="fly_super_2" CD="875"/>
<Move ID="11155" Name="风神之怒" Category="1" Type="30" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="fly_super_2" CD="875"/>
<Move ID="11156" Name="破空利刃" Category="2" Type="30" Power="75" MaxPP="25" Accuracy="100" AtkNum="3" Url="fly_super_2" CD="708"/>
<Move ID="11157" Name="风之羽翼" Category="2" Type="4" Power="70" MaxPP="20" Accuracy="100" SideEffect="40" Url="fly_2" CD="0"/>
<Move ID="11158" Name="风暴召唤" Category="2" Type="4" Power="0" MaxPP="20" Accuracy="100" SideEffect="61" Url="fly_2" CD="0"/>
<Move ID="11159" Name="魔能气流" Category="2" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="super_3" CD="916"/>
<Move ID="11160" Name="幻化千鸟" Category="2" Type="30" Power="150" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="fly_super_3" CD="916"/>
<Move ID="11161" Name="黑水碰撞" Category="1" Type="25" Power="120" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="water_dark_2" CD="875"/>
<Move ID="11162" Name="恐怖深渊" Category="2" Type="25" Power="20" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="2 7" Url="water_dark_2" CD="875"/>
<Move ID="11163" Name="水龙闪" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="water_3" CD="875"/>
<Move ID="11164" Name="黑色水雾" Category="2" Type="25" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="water_dark_3" CD="916"/>
<Move ID="11165" Name="穿透打击" Category="1" Type="8" Power="30" MaxPP="10" Accuracy="90" SideEffect="29" SideEffectArg="150" Url="normal_3" CD="708"/>
<Move ID="11166" Name="火焰突刺" Category="1" Type="47" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="fight_fire_2" CD="833"/>
<Move ID="11167" Name="火光四射" Category="2" Type="3" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="fire_2" CD="833"/>
<Move ID="11168" Name="血色拳刃" Category="2" Type="11" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_2" CD="833"/>
<Move ID="11169" Name="炽热岩浆" Category="2" Type="3" Power="20" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="5 7" Url="fire_3" CD="791"/>
<Move ID="11170" Name="爆炎波动阵" Category="2" Type="47" Power="80" MaxPP="15" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fight_fire_3" CD="500"/>
<Move ID="11171" Name="火焰冲击" Category="1" Type="3" Power="70" MaxPP="20" Accuracy="100" SideEffect="40" Url="fire_2" CD="0"/>
<Move ID="11172" Name="熔岩之怒" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="0"/>
<Move ID="11173" Name="速射火球" Category="2" Type="3" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="fire_2" CD="0"/>
<Move ID="11174" Name="疯狂刺击" Category="1" Type="1" Power="25" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="4 5" Url="grass_2" CD="833"/>
<Move ID="11175" Name="飞叶刺杀" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_3" CD="833"/>
<Move ID="11176" Name="群魔乱舞" Category="2" Type="1" Power="60" MaxPP="25" Accuracy="100" AtkNum="4" Url="grass_2" CD="0"/>
<Move ID="11177" Name="雷霆一踏" Category="1" Type="7" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="ground_1" CD="750"/>
<Move ID="11178" Name="碎裂震荡" Category="2" Type="7" Power="70" MaxPP="25" Accuracy="95" CritRate="6" Url="ground_2" CD="750"/>
<Move ID="11179" Name="破碎尘封" Category="2" Type="7" Power="135" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="ground_3" CD="958"/>
<Move ID="11180" Name="毒素提取" Category="1" Type="1" Power="75" MaxPP="15" Accuracy="100" PwrDouble="1" Url="grass_2" CD="833"/>
<Move ID="11181" Name="螺旋飞叶" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_3" CD="0"/>
<Move ID="11182" Name="闪光飞叶" Category="2" Type="1" Power="75" MaxPP="20" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="grass_2" CD="916"/>
<Move ID="11183" Name="真龙闪" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="normal_2" CD="0"/>
<Move ID="11184" Name="暗涌突袭" Category="2" Type="2" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="water_1" CD="875"/>
<Move ID="11185" Name="水龙击" Category="2" Type="26" Power="40" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="water_dragon_2" CD="166"/>
<Move ID="11186" Name="大瀑布术" Category="2" Type="2" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_2" CD="166"/>
<Move ID="11187" Name="水之龙息" Category="2" Type="26" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="water_dragon_3" CD="333"/>
<Move ID="11188" Name="邪恶利爪" Category="1" Type="11" Power="40" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fight_2" CD="750"/>
<Move ID="11189" Name="急速切割" Category="1" Type="41" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="ground_fight_1" CD="750"/>
<Move ID="11190" Name="锯刃穿刺" Category="1" Type="11" Power="110" MaxPP="10" Accuracy="95" SideEffect="63" Url="fight_2" CD="750"/>
<Move ID="11191" Name="碎岩斩" Category="1" Type="41" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="5 20" Url="ground_fight_3" CD="916"/>
<Move ID="11192" Name="沙暴利刃" Category="2" Type="41" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="ground_fight_2" CD="916"/>
<Move ID="11193" Name="寒冰冲撞" Category="1" Type="9" Power="90" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="ice_2" CD="750"/>
<Move ID="11194" Name="冰冷之舞" Category="2" Type="9" Power="80" MaxPP="15" Accuracy="95" SideEffect="82" Url="ice_2" CD="750"/>
<Move ID="11195" Name="光芒冰刺" Category="2" Type="44" Power="80" MaxPP="15" Accuracy="95" CritRate="4" AtkNum="3" Url="ice_light_2" CD="750"/>
<Move ID="11196" Name="六杖光牢" Category="2" Type="12" Power="125" MaxPP="10" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="light_3" CD="750"/>
<Move ID="11197" Name="光舞冰裂" Category="2" Type="44" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_light_3" CD="83"/>
<Move ID="11198" Name="暗影冰锥" Category="2" Type="45" Power="90" MaxPP="15" Accuracy="95" SideEffect="40" Url="ice_dark_2" CD="750"/>
<Move ID="11199" Name="黑暗深渊" Category="2" Type="13" Power="20" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="5 8" Url="dark_2" CD="750"/>
<Move ID="11200" Name="死亡霜冻" Category="2" Type="45" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_dark_3" CD="83"/>
<Move ID="11201" Name="雷光冲击" Category="1" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="bolt_3" CD="750"/>
<Move ID="11202" Name="雷电化身" Category="2" Type="5" Power="90" MaxPP="15" Accuracy="95" SideEffect="37" SideEffectArg="3 2" Url="bolt_2" CD="750"/>
<Move ID="11203" Name="元素脉冲" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" AtkNum="3" Url="normal_3" CD="750"/>
<Move ID="11204" Name="天雷怒" Category="2" Type="5" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="750"/>
<Move ID="11205" Name="螺旋冲撞" Category="1" Type="8" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="normal_1" CD="750"/>
<Move ID="11206" Name="气压撕扯" Category="2" Type="8" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_2" CD="750"/>
<Move ID="11207" Name="气浪" Category="2" Type="8" Power="95" MaxPP="15" Accuracy="100" AtkNum="3" Url="normal_2" CD="750"/>
<Move ID="11208" Name="超重力领域" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" AtkNum="3" Url="normal_2" CD="750"/>
<Move ID="11209" Name="元气弹" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="66" SideEffectArg="4" Url="normal_3" CD="750"/>
<Move ID="11210" Name="急速冲撞" Category="1" Type="8" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="normal_2" CD="750"/>
<Move ID="11211" Name="电能铁爪" Category="1" Type="5" Power="80" MaxPP="10" Accuracy="85" SideEffect="10" SideEffectArg="10" Url="bolt_2" CD="750"/>
<Move ID="11212" Name="隔空抓" Category="1" Type="6" Power="110" MaxPP="10" Accuracy="95" AtkNum="3" Url="steel_2" CD="750"/>
<Move ID="11213" Name="尤达强袭" Category="1" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="40" Url="steel_3" CD="750"/>
<Move ID="11214" Name="尤达射线" Category="2" Type="6" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="steel_3" CD="750"/>
<Move ID="11215" Name="暗影之触" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_3" CD="750"/>
<Move ID="11216" Name="心灵穿刺" Category="2" Type="13" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="dark_2" CD="666"/>
<Move ID="11217" Name="牺牲之手" Category="2" Type="13" Power="90" MaxPP="15" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="dark_2" CD="666"/>
<Move ID="11218" Name="邪恶召唤" Category="2" Type="13" Power="125" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 20 -1" Url="dark_3" CD="791"/>
<Move ID="11219" Name="邪念加身" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="15 6" SideEffectArg="10 4" Url="dark_3" CD="791"/>
<Move ID="11220" Name="火焰之舞" Category="1" Type="29" Power="125" MaxPP="10" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fire_super_3" CD="666"/>
<Move ID="11221" Name="心灵之火" Category="2" Type="29" Power="60" MaxPP="25" Accuracy="100" SideEffect="9" SideEffectArg="20 80" Url="fire_super_2" CD="875"/>
<Move ID="11222" Name="火焰压制" Category="2" Type="3" Power="90" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="5" Url="fire_2" CD="875"/>
<Move ID="11223" Name="火焰流星" Category="2" Type="29" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="fire_super_2" CD="750"/>
<Move ID="11224" Name="天火凤凰" Category="2" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="fire_super_3" CD="750"/>
<Move ID="11225" Name="炫光飞击" Category="1" Type="31" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fly_light_2" CD="750"/>
<Move ID="11226" Name="光翼切割" Category="1" Type="31" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_light_2" CD="750"/>
<Move ID="11227" Name="光羽天翔" Category="1" Type="31" Power="100" MaxPP="10" Accuracy="95" SideEffect="40" Url="fly_light_2" CD="750"/>
<Move ID="11228" Name="巨型箭羽" Category="2" Type="4" Power="85" MaxPP="20" Accuracy="95" CritRate="5" Url="fly_2" CD="875"/>
<Move ID="11229" Name="净化风暴" Category="2" Type="31" Power="110" MaxPP="10" Accuracy="95" SideEffect="33" Url="fly_light_2" CD="875"/>
<Move ID="11230" Name="光羽齐射" Category="2" Type="31" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="fly_light_3" CD="0"/>
<Move ID="11231" Name="龙尾猛扫" Category="1" Type="15" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dragon_2" CD="583"/>
<Move ID="11232" Name="极速光弹" Category="2" Type="15" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="dragon_1" CD="833"/>
<Move ID="11233" Name="龙息" Category="2" Type="15" Power="80" MaxPP="25" Accuracy="100" AtkNum="3" Url="dragon_2" CD="833"/>
<Move ID="11234" Name="金色闪光" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="normal_2" CD="833"/>
<Move ID="11235" Name="金龙的叹息" Category="2" Type="15" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="dragon_3" CD="833"/>
<Move ID="11236" Name="血盆大口" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="normal_2" CD="750"/>
<Move ID="11237" Name="生命枯萎" Category="2" Type="1" Power="100" MaxPP="15" Accuracy="80" SideEffect="10" SideEffectArg="25" Url="grass_2" CD="750"/>
<Move ID="11238" Name="死亡缠绕" Category="2" Type="1" Power="55" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="grass_2" CD="750"/>
<Move ID="11239" Name="夺命绞杀" Category="2" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 20" Url="grass_3" CD="958"/>
<Move ID="11240" Name="暗影之刃" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="dark_2" CD="750"/>
<Move ID="11241" Name="暗黑地裂冲" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="ground_dark_3" CD="791"/>
<Move ID="11242" Name="暗影之尘" Category="2" Type="42" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_dark_2" CD="0"/>
<Move ID="11243" Name="混沌之影" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3" CD="0"/>
<Move ID="11244" Name="暗黑地域" Category="2" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_dark_3" CD="0"/>
<Move ID="11245" Name="冰霜之爪" Category="1" Type="9" Power="80" MaxPP="25" Accuracy="100" SideEffect="40" Url="ice_2" CD="750"/>
<Move ID="11246" Name="霜冻爆破" Category="1" Type="9" Power="95" MaxPP="15" Accuracy="95" PwrDouble="1" Url="ice_2" CD="750"/>
<Move ID="11247" Name="巨型冰块" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="750"/>
<Move ID="11248" Name="冰封一击" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="ice_3" CD="916"/>
<Move ID="11249" Name="急速冷却" Category="2" Type="9" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="ice_2" CD="916"/>
<Move ID="11250" Name="极寒领域" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="ice_3" CD="916"/>
<Move ID="11251" Name="寒冰穿刺" Category="1" Type="46" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="super_ice_3" CD="750"/>
<Move ID="11252" Name="元素之冰" Category="2" Type="9" Power="85" MaxPP="20" Accuracy="100" SideEffect="40" Url="ice_2" CD="750"/>
<Move ID="11253" Name="幻影冰锥" Category="2" Type="46" Power="110" MaxPP="10" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="super_ice_2" CD="583"/>
<Move ID="11254" Name="梦幻冰刺" Category="2" Type="46" Power="30" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="2 6" Url="super_ice_2" CD="750"/>
<Move ID="11255" Name="次元冰魄" Category="2" Type="46" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="super_ice_3" CD="125"/>
<Move ID="11256" Name="黑暗吸附" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="dark_2" CD="750"/>
<Move ID="11257" Name="影之分裂" Category="2" Type="13" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="dark_3" CD="750"/>
<Move ID="11258" Name="多重魔影" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3" CD="750"/>
<Move ID="11259" Name="拦截冲撞" Category="1" Type="8" Power="105" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_2" CD="750"/>
<Move ID="11260" Name="巨石坠落" Category="1" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ground_3" CD="916"/>
<Move ID="11261" Name="元素" Category="2" Type="16" Power="5" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="200" Url="spirit_3" CD="541" ordinary="1"/>
<Move ID="11262" Name="翔跃重击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="normal_2" CD="750"/>
<Move ID="11263" Name="元气吸收" Category="2" Type="8" Power="80" MaxPP="20" Accuracy="100" SideEffect="1" Url="normal_2" CD="750"/>
<Move ID="11264" Name="气流震荡" Category="2" Type="8" Power="105" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_2" CD="750"/>
<Move ID="11265" Name="心灵压迫" Category="2" Type="8" Power="125" MaxPP="10" Accuracy="95" MustHit="1" Url="normal_3" CD="750"/>
<Move ID="11266" Name="幻影十字" Category="2" Type="8" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="normal_3" CD="125"/>
<Move ID="11267" Name="静电强击" Category="1" Type="5" Power="60" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="bolt_1" CD="750"/>
<Move ID="11268" Name="雷电冲撞" Category="1" Type="5" Power="80" MaxPP="5" Accuracy="100" SideEffect="50" SideEffectArg="1" Url="bolt_2" CD="750"/>
<Move ID="11269" Name="雷光拳刃" Category="1" Type="5" Power="95" MaxPP="15" Accuracy="95" SideEffect="64" Url="bolt_2" CD="750"/>
<Move ID="11270" Name="烈焰雷光闪" Category="1" Type="33" Power="140" MaxPP="5" Accuracy="95" SideEffect="63" Url="bolt_fire_3" CD="0"/>
<Move ID="11271" Name="炽热火焰" Category="2" Type="3" Power="80" MaxPP="15" Accuracy="100" SideEffect="40" Url="fire_2" CD="750"/>
<Move ID="11272" Name="黑火缠绕" Category="2" Type="3" Power="115" MaxPP="10" Accuracy="95" SideEffect="33" Url="fire_2" CD="750"/>
<Move ID="11273" Name="天雷火烧" Category="2" Type="33" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="bolt_fire_3" CD="333"/>
<Move ID="11274" Name="能量" Category="1" Type="16" Power="0" MaxPP="5" Accuracy="100" Priority="-6" SideEffect="34" SideEffectArg="2" Url="spirit_1" CD="0" ordinary="1"/>
<Move ID="11275" Name="无影爪" Category="1" Type="11" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="fight_2" CD="750"/>
<Move ID="11276" Name="利爪强袭" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="fight_2" CD="750"/>
<Move ID="11277" Name="愤怒一击" Category="1" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="2" Url="fight_3" CD="625"/>
<Move ID="11278" Name="旋风爪击" Category="1" Type="11" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_3" CD="833"/>
<Move ID="11279" Name="真空闪" Category="2" Type="11" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="fight_1" CD="666"/>
<Move ID="11280" Name="极限领域" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="5 30" Url="fight_3" CD="750"/>
<Move ID="11281" Name="念力穿透" Category="1" Type="10" Power="50" MaxPP="30" Accuracy="100" SideEffect="16" SideEffectArg="30" Url="super_1" CD="750"/>
<Move ID="11282" Name="绿色幻影" Category="1" Type="21" Power="100" MaxPP="10" Accuracy="95" SideEffect="33" Url="grass_super_2" CD="750"/>
<Move ID="11283" Name="藤蔓之舞" Category="1" Type="21" Power="135" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="grass_super_3" CD="750"/>
<Move ID="11284" Name="混乱飞叶" Category="2" Type="21" Power="70" MaxPP="25" Accuracy="100" SideEffect="16" SideEffectArg="15" Url="grass_super_2" CD="750"/>
<Move ID="11285" Name="恐惧射线" Category="2" Type="10" Power="100" MaxPP="10" Accuracy="95" MustHit="1" Url="super_2" CD="750"/>
<Move ID="11286" Name="迷惑之叶" Category="2" Type="21" Power="145" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="grass_super_3" CD="0"/>
<Move ID="11287" Name="喷射回击" Category="1" Type="6" Power="55" MaxPP="20" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="steel_2" CD="750"/>
<Move ID="11288" Name="浮空突击" Category="1" Type="6" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="steel_2" CD="750"/>
<Move ID="11289" Name="喷射冲撞" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="steel_3" CD="750"/>
<Move ID="11290" Name="回旋暴走" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 1" Url="steel_3" CD="83"/>
<Move ID="11291" Name="净化射线" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="steel_3" CD="750"/>
<Move ID="11292" Name="腐蚀之泉" Category="2" Type="2" Power="70" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="3 50 -1" Url="water_2" CD="83"/>
<Move ID="11293" Name="天降之水" Category="2" Type="2" Power="95" MaxPP="15" Accuracy="100" SideEffect="33" Url="water_2" CD="833"/>
<Move ID="11294" Name="波涛汹涌" Category="2" Type="2" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="water_2" CD="833"/>
<Move ID="11295" Name="碧海狂澜" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="water_3" CD="500"/>
<Move ID="11296" Name="灵魂钉刺" Category="1" Type="10" Power="105" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="super_2" CD="750"/>
<Move ID="11297" Name="穿梭击打" Category="1" Type="10" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="super_2" CD="750"/>
<Move ID="11298" Name="时空之轮" Category="2" Type="10" Power="0" MaxPP="20" Accuracy="100" SideEffect="61" Url="super_1" CD="750"/>
<Move ID="11299" Name="空间撕裂" Category="2" Type="10" Power="35" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 4" Url="super_2" CD="750"/>
<Move ID="11300" Name="幻象深渊" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="super_3" CD="0"/>
<Move ID="11301" Name="破空刃" Category="1" Type="8" Power="0" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="150" Url="normal_3" CD="750"/>
<Move ID="11302" Name="暗影投掷" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" AtkNum="3" Url="dark_3" CD="750"/>
<Move ID="11303" Name="混乱之击" Category="2" Type="13" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="dark_2" CD="958"/>
<Move ID="11304" Name="黑火烧" Category="2" Type="13" Power="105" MaxPP="10" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="dark_2" CD="958"/>
<Move ID="11305" Name="浮游结界" Category="2" Type="8" Power="10" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="15 20" Url="normal_3" CD="958"/>
<Move ID="11306" Name="黑暗结界" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="dark_3" CD="958"/>
<Move ID="11307" Name="极速黑芒" Category="1" Type="13" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="dark_1" CD="750"/>
<Move ID="11308" Name="灵魂震荡" Category="1" Type="13" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="dark_2" CD="750"/>
<Move ID="11309" Name="鬼魅撕扯" Category="1" Type="13" Power="25" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="dark_2" CD="833"/>
<Move ID="11310" Name="暗影碰撞" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3" CD="0"/>
<Move ID="11311" Name="毁灭暗影弹" Category="2" Type="13" Power="125" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="dark_3" CD="666"/>
<Move ID="11312" Name="封印之力" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="normal_3" CD="875"/>
<Move ID="11313" Name="极寒冰锥" Category="2" Type="9" Power="105" MaxPP="15" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_2" CD="916"/>
<Move ID="11314" Name="凝聚之力" Category="2" Type="8" Power="125" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3" CD="708"/>
<Move ID="11315" Name="极限霜寒" Category="2" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="15 60" Url="ice_3" CD="166"/>
<Move ID="11316" Name="龙腾" Category="1" Type="15" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="dragon_2" CD="583"/>
<Move ID="11317" Name="野蛮扑倒" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="583"/>
<Move ID="11318" Name="黑龙之击" Category="1" Type="15" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="dragon_3" CD="708"/>
<Move ID="11319" Name="黑龙的哀叹" Category="2" Type="15" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="dragon_3" CD="958"/>
<Move ID="11320" Name="合力一击" Category="1" Type="8" Power="70" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="normal_3" CD="0"/>
<Move ID="11321" Name="龙族的愤怒" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="dragon_3" CD="333"/>
<Move ID="11322" Name="要害冲撞" Category="1" Type="8" Power="0" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="180" Url="normal_3" CD="875"/>
<Move ID="11323" Name="舍身扑击" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3" CD="750"/>
<Move ID="11324" Name="强力穿透" Category="2" Type="4" Power="90" MaxPP="20" Accuracy="100" CritRate="4" Url="fly_2" CD="750"/>
<Move ID="11325" Name="狂风" Category="2" Type="4" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="fly_2" CD="750"/>
<Move ID="11326" Name="暴风撕扯" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="fly_3" CD="916"/>
<Move ID="11327" Name="红叶飘舞" Category="1" Type="1" Power="80" MaxPP="10" Accuracy="95" PwrDouble="1" Url="grass_2" CD="750"/>
<Move ID="11328" Name="红色飞叶" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="grass_2" CD="0"/>
<Move ID="11329" Name="蓝色飞叶" Category="1" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="grass_3" CD="0"/>
<Move ID="11330" Name="多彩飞叶" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="57" SideEffectArg="2 10" Url="grass_3" CD="0"/>
<Move ID="11331" Name="血色藤蔓" Category="2" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="750"/>
<Move ID="11332" Name="黑炎击" Category="1" Type="3" Power="90" MaxPP="15" Accuracy="100" AtkNum="4" Url="fire_2" CD="750"/>
<Move ID="11333" Name="火神的宽恕" Category="1" Type="3" Power="115" MaxPP="10" Accuracy="95" SideEffect="66" SideEffectArg="6" Url="fire_2" CD="750"/>
<Move ID="11334" Name="寂灭的咆哮" Category="1" Type="8" Power="20" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="7 10" Url="normal_3" CD="750"/>
<Move ID="11335" Name="冥火炎爆" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="fire_3" CD="916"/>
<Move ID="11336" Name="苍火坠" Category="2" Type="3" Power="105" MaxPP="10" Accuracy="100" MustHit="1" Url="fire_2" CD="875"/>
<Move ID="11337" Name="烈焰焚烧" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="fire_3" CD="875"/>
<Move ID="11338" Name="音速水箭" Category="1" Type="2" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="water_1" CD="875"/>
<Move ID="11339" Name="虚拟碰撞" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="95" AtkNum="3" Url="super_2" CD="875"/>
<Move ID="11340" Name="极限声波" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_3" CD="875"/>
<Move ID="11341" Name="魔力之泉" Category="2" Type="24" Power="60" MaxPP="25" Accuracy="100" SideEffect="88" SideEffectArg="5 2" Url="water_super_1" CD="958"/>
<Move ID="11342" Name="摇滚冲击" Category="2" Type="10" Power="0" MaxPP="20" Accuracy="100" SideEffect="61" Url="super_2" CD="958"/>
<Move ID="11343" Name="能量之水" Category="2" Type="24" Power="115" MaxPP="10" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="water_super_2" CD="958"/>
<Move ID="11344" Name="水流爆破" Category="2" Type="24" Power="145" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_super_3" CD="958"/>
<Move ID="11345" Name="奔雷" Category="1" Type="5" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="bolt_2" CD="791"/>
<Move ID="11346" Name="幻雷冰袭" Category="1" Type="34" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="bolt_ice_3" CD="791"/>
<Move ID="11347" Name="白色电花" Category="2" Type="34" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="bolt_ice_2" CD="791"/>
<Move ID="11348" Name="冰雷逆袭" Category="2" Type="34" Power="90" MaxPP="20" Accuracy="100" PwrDouble="1" Url="bolt_ice_2" CD="791"/>
<Move ID="11349" Name="霜寒落雷" Category="2" Type="34" Power="120" MaxPP="10" Accuracy="95" AtkNum="2" Url="bolt_ice_2" CD="791"/>
<Move ID="11350" Name="极冰雷舞" Category="2" Type="34" Power="145" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_ice_3" CD="791"/>
<Move ID="11351" Name="奋力一搏" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="normal_2" CD="791"/>
<Move ID="11352" Name="绿色流星" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="grass_3" CD="791"/>
<Move ID="11353" Name="爆裂果实" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_3" CD="791"/>
<Move ID="11354" Name="破空瞬抓" Category="1" Type="8" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="normal_2" CD="791"/>
<Move ID="11355" Name="龙炎击" Category="1" Type="28" Power="95" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="15" Url="fire_dragon_2" CD="791"/>
<Move ID="11356" Name="龙族之力" Category="1" Type="15" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="dragon_2" CD="791"/>
<Move ID="11357" Name="火龙红莲击" Category="1" Type="28" Power="145" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="15 3 50" Url="fire_dragon_3" CD="875"/>
<Move ID="11358" Name="火光四溅" Category="2" Type="3" Power="105" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="fire_2" CD="875"/>
<Move ID="11359" Name="赤色龙息" Category="2" Type="28" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fire_dragon_3" CD="875"/>
<Move ID="11360" Name="扑倒" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" SideEffect="9" SideEffectArg="10 40" Url="normal_1" CD="791"/>
<Move ID="11361" Name="能量爆破" Category="1" Type="6" Power="125" MaxPP="5" Accuracy="95" SideEffect="33" Url="steel_3" CD="666"/>
<Move ID="11362" Name="七星连击" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="steel_3" CD="875"/>
<Move ID="11363" Name="三倍重力" Category="2" Type="6" Power="90" MaxPP="15" Accuracy="100" SideEffect="40" Url="steel_2" CD="666"/>
<Move ID="11364" Name="浮游炮" Category="2" Type="6" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="steel_2" CD="875"/>
<Move ID="11365" Name="光束齐射" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="steel_3" CD="666"/>
<Move ID="11366" Name="核爆之力" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="77" SideEffectArg="3 30" Url="steel_3" CD="916"/>
<Move ID="11367" Name="速射钻头" Category="1" Type="6" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="steel_1" CD="666"/>
<Move ID="11368" Name="二重劲力" Category="1" Type="6" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="steel_2" CD="666"/>
<Move ID="11369" Name="喷射重拳" Category="1" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="20" SideEffectArg="20 1" Url="steel_3" CD="666"/>
<Move ID="11370" Name="净化光芒" Category="2" Type="6" Power="90" MaxPP="15" Accuracy="100" SideEffect="33" Url="steel_2" CD="666"/>
<Move ID="11371" Name="乱射" Category="2" Type="6" Power="110" MaxPP="10" Accuracy="95" AtkNum="3" Url="steel_2" CD="666"/>
<Move ID="11372" Name="重炮轰击" Category="2" Type="6" Power="130" MaxPP="10" Accuracy="95" Url="steel_3" CD="666"/>
<Move ID="11373" Name="鱼雷引爆" Category="2" Type="6" Power="50" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="3 4" Url="steel_3" CD="875"/>
<Move ID="11374" Name="瞬影袭" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="normal_1" CD="666"/>
<Move ID="11375" Name="水流绞杀" Category="1" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_3" CD="666"/>
<Move ID="11376" Name="四方水箭" Category="2" Type="2" Power="30" MaxPP="25" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="water_2" CD="708"/>
<Move ID="11377" Name="凝固之水" Category="2" Type="2" Power="100" MaxPP="15" Accuracy="100" AtkNum="3" Url="water_2" CD="791"/>
<Move ID="11378" Name="水之瞬狱" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="43" SideEffectArg="10" Url="water_2" CD="791"/>
<Move ID="11379" Name="冲天逆流" Category="2" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="water_3" CD="916"/>
<Move ID="11380" Name="烈焰之击" Category="1" Type="3" Power="110" MaxPP="10" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="791"/>
<Move ID="11381" Name="紫炎之触" Category="1" Type="3" Power="40" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 4" Url="fire_3" CD="791"/>
<Move ID="11382" Name="炎火飞泻" Category="2" Type="3" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="fire_1" CD="791"/>
<Move ID="11383" Name="愤怒之火" Category="2" Type="3" Power="100" MaxPP="15" Accuracy="85" PwrDouble="1" Url="fire_2" CD="791"/>
<Move ID="11384" Name="高温碰撞" Category="2" Type="3" Power="125" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="fire_2" CD="791"/>
<Move ID="11385" Name="深渊之燃" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" AtkNum="2" Url="fire_3" CD="83"/>
<Move ID="11386" Name="裂地锤" Category="1" Type="7" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="ground_2" CD="791"/>
<Move ID="11387" Name="飞石散落" Category="1" Type="8" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="normal_2" CD="791"/>
<Move ID="11388" Name="远古之力" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ground_3" CD="666"/>
<Move ID="11389" Name="灭天黑土" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="100" MustHit="1" AtkNum="2" Url="ground_3" CD="666"/>
<Move ID="11390" Name="燃烧之光" Category="1" Type="3" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="fire_1" CD="666"/>
<Move ID="11391" Name="强力引爆" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fire_3" CD="666"/>
<Move ID="11392" Name="死亡火焰" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="fire_3" CD="791"/>
<Move ID="11393" Name="逆袭" Category="1" Type="11" Power="65" MaxPP="30" Accuracy="100" SideEffect="40" Url="fight_1" CD="791"/>
<Move ID="11394" Name="微尘斩" Category="1" Type="11" Power="90" MaxPP="15" Accuracy="100" CritRate="3" Url="fight_2" CD="791"/>
<Move ID="11395" Name="狂战刃" Category="1" Type="11" Power="115" MaxPP="10" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="fight_2" CD="791"/>
<Move ID="11396" Name="灭裂斩" Category="1" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fight_3" CD="791"/>
<Move ID="11397" Name="瞬灭斩" Category="2" Type="11" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="fight_1" CD="791"/>
<Move ID="11398" Name="寂灭之刃" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="fight_3" CD="791"/>
<Move ID="11399" Name="破石利爪" Category="1" Type="7" Power="125" MaxPP="5" Accuracy="95" SideEffect="33" Url="ground_3" CD="791"/>
<Move ID="11400" Name="岩石脉冲" Category="2" Type="7" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="ground_2" CD="750"/>
<Move ID="11401" Name="狂沙舞" Category="2" Type="7" Power="90" MaxPP="15" Accuracy="100" AtkNum="5" Url="ground_2" CD="750"/>
<Move ID="11402" Name="生机摄取" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="90" SideEffect="22" SideEffectArg="10 1" Url="normal_2" CD="750"/>
<Move ID="11403" Name="干裂" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="25 100" Url="ground_3" CD="750"/>
<Move ID="11404" Name="冰霜角突" Category="1" Type="9" Power="135" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="791"/>
<Move ID="11405" Name="瞬冰裂" Category="2" Type="9" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="ice_1" CD="791"/>
<Move ID="11406" Name="寒冰侵蚀" Category="2" Type="9" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="ice_2" CD="791"/>
<Move ID="11407" Name="冰棱柱" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="ice_2" CD="791"/>
<Move ID="11408" Name="五光冰月" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="ice_3" CD="791"/>
<Move ID="11409" Name="蓝光刺" Category="1" Type="12" Power="25" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="light_1" CD="666"/>
<Move ID="11410" Name="光合切裂" Category="1" Type="12" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="light_2" CD="666"/>
<Move ID="11411" Name="蓝色光球" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="light_3" CD="666"/>
<Move ID="11412" Name="炫光闪" Category="2" Type="12" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="light_1" CD="791"/>
<Move ID="11413" Name="狂暴光裂" Category="2" Type="12" Power="90" MaxPP="15" Accuracy="95" SideEffect="37" SideEffectArg="8 3" Url="light_2" CD="916"/>
<Move ID="11414" Name="四面光袭" Category="2" Type="12" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="light_2" CD="916"/>
<Move ID="11415" Name="无限念气" Category="2" Type="8" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="5 7" Url="normal_3" CD="916"/>
<Move ID="11416" Name="魔光灭杀" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="light_3" CD="916"/>
<Move ID="11417" Name="瞬念袭" Category="2" Type="8" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="normal_1" CD="833"/>
<Move ID="11418" Name="元素冰晶" Category="2" Type="9" Power="115" MaxPP="10" Accuracy="90" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="833"/>
<Move ID="11419" Name="元素火焰" Category="2" Type="3" Power="115" MaxPP="10" Accuracy="90" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="833"/>
<Move ID="11420" Name="元素生命" Category="2" Type="1" Power="115" MaxPP="10" Accuracy="90" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="833"/>
<Move ID="11421" Name="无尽之源" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="5 30" Url="normal_3" CD="833"/>
<Move ID="11422" Name="水上滑翔" Category="1" Type="2" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="water_2" CD="791"/>
<Move ID="11423" Name="鱼雷冲击" Category="1" Type="2" Power="125" MaxPP="10" Accuracy="95" SideEffect="33" Url="water_2" CD="791"/>
<Move ID="11424" Name="破浪" Category="2" Type="2" Power="80" MaxPP="20" Accuracy="100" SideEffect="40" Url="water_2" CD="791"/>
<Move ID="11425" Name="水流波动" Category="2" Type="2" Power="95" MaxPP="15" Accuracy="100" AtkNum="3" Url="water_2" CD="791"/>
<Move ID="11426" Name="深海乱流" Category="2" Type="2" Power="60" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="water_2" CD="916"/>
<Move ID="11427" Name="逆水冰袭" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="water_3" CD="916"/>
<Move ID="11428" Name="瞬冰枪击" Category="1" Type="9" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="ice_1" CD="666"/>
<Move ID="11429" Name="冰霜连击" Category="1" Type="9" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="ice_2" CD="666"/>
<Move ID="11430" Name="寒冰空袭" Category="1" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="ice_3" CD="666"/>
<Move ID="11431" Name="红莲冰刺" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="833"/>
<Move ID="11432" Name="折射冰柱" Category="2" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="666"/>
<Move ID="11433" Name="黑色藤蔓" Category="1" Type="23" Power="145" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="25 3 50" Url="grass_dark_3" CD="791"/>
<Move ID="11434" Name="无影草" Category="2" Type="1" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="grass_1" CD="791"/>
<Move ID="11435" Name="紫色飞叶" Category="2" Type="23" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="grass_dark_2" CD="791"/>
<Move ID="11436" Name="分裂缠绕" Category="2" Type="23" Power="60" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="grass_dark_2" CD="791"/>
<Move ID="11437" Name="黑影绞杀" Category="2" Type="23" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="grass_dark_3" CD="791"/>
<Move ID="11438" Name="水之冲撞" Category="1" Type="2" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="water_2" CD="750"/>
<Move ID="11439" Name="水下伏击" Category="2" Type="2" Power="80" MaxPP="15" Accuracy="100" SideEffect="40" Url="water_2" CD="750"/>
<Move ID="11440" Name="黑水" Category="2" Type="2" Power="95" MaxPP="15" Accuracy="100" AtkNum="3" Url="water_2" CD="750"/>
<Move ID="11441" Name="暴动水流" Category="2" Type="2" Power="30" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="water_2" CD="750"/>
<Move ID="11442" Name="深海漩涡" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 50" Url="water_3" CD="0"/>
<Move ID="11443" Name="暴烈击" Category="1" Type="8" Power="55" MaxPP="30" Accuracy="100" SideEffect="88" SideEffectArg="10 3" Url="normal_1" CD="750"/>
<Move ID="11444" Name="龙角刺" Category="1" Type="15" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="dragon_2" CD="750"/>
<Move ID="11445" Name="猛龙撕咬" Category="1" Type="15" Power="125" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="dragon_3" CD="750"/>
<Move ID="11446" Name="灭天骨刺" Category="1" Type="15" Power="145" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="dragon_3" CD="750"/>
<Move ID="11447" Name="魔角光束" Category="2" Type="15" Power="110" MaxPP="15" Accuracy="95" SideEffect="33" Url="dragon_2" CD="750"/>
<Move ID="11448" Name="恶龙吐息" Category="2" Type="15" Power="130" MaxPP="5" Accuracy="95" SideEffect="66" SideEffectArg="4" Url="dragon_3" CD="666"/>
<Move ID="11449" Name="风沙暗袭" Category="1" Type="42" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="ground_dark_3" CD="750"/>
<Move ID="11450" Name="暗灭" Category="2" Type="13" Power="90" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="dark_2" CD="750"/>
<Move ID="11451" Name="绝影沙舞" Category="2" Type="42" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_dark_2" CD="750"/>
<Move ID="11452" Name="黑暗吸取" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="dark_3" CD="750"/>
<Move ID="11453" Name="干裂魔影" Category="2" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="ground_dark_3" CD="958"/>
<Move ID="11454" Name="金属冲撞" Category="1" Type="11" Power="70" MaxPP="25" Accuracy="100" CritRate="3" Url="fight_2" CD="833"/>
<Move ID="11455" Name="金属头槌" Category="1" Type="11" Power="105" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fight_2" CD="833"/>
<Move ID="11456" Name="疯狂连击" Category="1" Type="11" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="fight_2" CD="833"/>
<Move ID="11457" Name="爆裂能量拳" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="6" SideEffectArg="4" Url="fight_3" CD="833"/>
<Move ID="11458" Name="破空气场" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="95" AtkNum="3" Url="fight_2" CD="833"/>
<Move ID="11459" Name="鹏展" Category="1" Type="4" Power="65" MaxPP="30" Accuracy="100" SideEffect="40" Url="fly_1" CD="833"/>
<Move ID="11460" Name="羽翼切割" Category="1" Type="4" Power="90" MaxPP="15" Accuracy="100" AtkNum="2" Url="fly_2" CD="833"/>
<Move ID="11461" Name="魅影利袭" Category="1" Type="4" Power="120" MaxPP="5" Accuracy="100" MustHit="1" Url="fly_2" CD="833"/>
<Move ID="11462" Name="绝影猎杀" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fly_3" CD="833"/>
<Move ID="11463" Name="邪念飓风" Category="2" Type="4" Power="105" MaxPP="10" Accuracy="95" SideEffect="33" Url="fly_2" CD="833"/>
<Move ID="11464" Name="暴动狂风" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fly_3" CD="833"/>
<Move ID="11465" Name="石化操控" Category="1" Type="10" Power="100" MaxPP="10" Accuracy="95" SideEffect="94" SideEffectArg="15" Url="super_2" CD="750"/>
<Move ID="11466" Name="念力碰撞" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_3" CD="750"/>
<Move ID="11467" Name="瞬影念杀" Category="2" Type="10" Power="65" MaxPP="30" Accuracy="95" Priority="1" Url="super_1" CD="750"/>
<Move ID="11468" Name="破石" Category="2" Type="10" Power="90" MaxPP="15" Accuracy="100" PwrDouble="1" Url="super_2" CD="750"/>
<Move ID="11469" Name="四方岩刺" Category="2" Type="10" Power="25" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="super_2" CD="750"/>
<Move ID="11470" Name="决然一击" Category="2" Type="8" Power="125" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="15 80" Url="normal_2" CD="750"/>
<Move ID="11471" Name="源力气场" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="94" SideEffectArg="10" Url="super_3" CD="0"/>
<Move ID="11472" Name="纯净冰力" Category="1" Type="9" Power="50" MaxPP="30" Accuracy="100" SideEffect="33" Url="ice_1" CD="833"/>
<Move ID="11473" Name="寒冰刺" Category="1" Type="9" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="ice_2" CD="833"/>
<Move ID="11474" Name="冰霜蔓延" Category="1" Type="9" Power="105" MaxPP="10" Accuracy="95" SideEffect="9" SideEffectArg="15 45" Url="ice_2" CD="833"/>
<Move ID="11475" Name="凝结冰落" Category="1" Type="9" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="ice_2" CD="666"/>
<Move ID="11476" Name="寒冰裂波" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 50" Url="ice_3" CD="833"/>
<Move ID="11477" Name="渗透寒流" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" AtkNum="2" Url="ice_3" CD="833"/>
<Move ID="11478" Name="顺风袭" Category="1" Type="4" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="fly_2" CD="833"/>
<Move ID="11479" Name="胜利之矛" Category="1" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="light_3" CD="833"/>
<Move ID="11480" Name="光愈之风" Category="2" Type="31" Power="75" MaxPP="25" Accuracy="100" SideEffect="1" Url="fly_light_2" CD="833"/>
<Move ID="11481" Name="爆裂光刺" Category="2" Type="12" Power="90" MaxPP="15" Accuracy="95" SideEffect="33" Url="light_2" CD="833"/>
<Move ID="11482" Name="光华之翼" Category="2" Type="31" Power="125" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_light_2" CD="833"/>
<Move ID="11483" Name="升天光阵" Category="2" Type="31" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 50" Url="fly_light_3" CD="833"/>
<Move ID="11484" Name="光速冰晶" Category="2" Type="44" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="ice_light_1" CD="833"/>
<Move ID="11485" Name="极寒之光" Category="2" Type="44" Power="75" MaxPP="25" Accuracy="100" PwrDouble="1" Url="ice_light_2" CD="833"/>
<Move ID="11486" Name="旋转冰锥" Category="2" Type="9" Power="105" MaxPP="10" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="ice_2" CD="833"/>
<Move ID="11487" Name="狂乱碎冰" Category="2" Type="9" Power="15" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="6 10" Url="ice_2" CD="833"/>
<Move ID="11488" Name=" 光烈冰舞" Category="2" Type="44" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="20 50" Url="ice_light_3" CD="833"/>
<Move ID="11489" Name="光影念杀" Category="1" Type="10" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="super_2" CD="833"/>
<Move ID="11490" Name="气袭" Category="1" Type="10" Power="100" MaxPP="10" Accuracy="95" AtkNum="3" Url="super_2" CD="666"/>
<Move ID="11491" Name="念气环绕" Category="1" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="super_2" CD="666"/>
<Move ID="11492" Name="蓄力一击" Category="2" Type="8" Power="90" MaxPP="15" Accuracy="100" SideEffect="30" Url="normal_2" CD="666"/>
<Move ID="11493" Name="混沌念力" Category="2" Type="10" Power="30" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="super_2" CD="666"/>
<Move ID="11494" Name="多彩光波" Category="2" Type="10" Power="110" MaxPP="10" Accuracy="95" SideEffect="95" SideEffectArg="4" Url="super_2" CD="791"/>
<Move ID="11495" Name="奇迹之愿" Category="2" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 30" Url="super_3" CD="791"/>
<Move ID="11496" Name="瞬爪" Category="1" Type="11" Power="55" MaxPP="30" Accuracy="100" Priority="1" Url="fight_1" CD="750"/>
<Move ID="11497" Name="天落爪" Category="1" Type="11" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="fight_2" CD="750"/>
<Move ID="11498" Name="碎铁爪" Category="1" Type="11" Power="90" MaxPP="15" Accuracy="100" SideEffect="30" Url="fight_2" CD="750"/>
<Move ID="11499" Name="锁喉斩" Category="1" Type="11" Power="125" MaxPP="5" Accuracy="85" SideEffect="32" SideEffectArg="1" Url="fight_2" CD="750"/>
<Move ID="11500" Name="死亡切割" Category="1" Type="11" Power="145" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="fight_3" CD="750"/>
<Move ID="11501" Name="真空切" Category="2" Type="11" Power="100" MaxPP="10" Accuracy="90" SideEffect="54" SideEffectArg="1 2" Url="fight_2" CD="750"/>
<Move ID="11502" Name="爪刃风暴" Category="2" Type="11" Power="25" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 7" Url="fight_2" CD="750"/>
<Move ID="11503" Name="寂灭灼烧" Category="1" Type="3" Power="110" MaxPP="5" Accuracy="90" SideEffect="33" Url="fire_2" CD="750"/>
<Move ID="11504" Name="翻滚热浪" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="fire_3" CD="750"/>
<Move ID="11505" Name="十字连火烧" Category="2" Type="3" Power="25" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="fire_2" CD="750"/>
<Move ID="11506" Name="致命火球" Category="2" Type="3" Power="100" MaxPP="5" Accuracy="95" SideEffect="2" Url="fire_2" CD="750"/>
<Move ID="11507" Name="凤翼炽火" Category="2" Type="3" Power="120" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="750"/>
<Move ID="11508" Name="星火爆" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="fire_3" CD="750"/>
<Move ID="11509" Name="炎火舞" Category="1" Type="3" Power="80" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="30" Url="fire_2" CD="666"/>
<Move ID="11510" Name="爆燃之爪" Category="1" Type="47" Power="100" MaxPP="10" Accuracy="100" SideEffect="93" SideEffectArg="5 300" Url="fight_fire_2" CD="791"/>
<Move ID="11511" Name="锯刃切割" Category="1" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="15 3 30" Url="fight_3" CD="916"/>
<Move ID="11512" Name="爆裂钩爪" Category="1" Type="47" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fight_fire_3" CD="916"/>
<Move ID="11513" Name="燃烧斗气" Category="2" Type="47" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_fire_2" CD="916"/>
<Move ID="11514" Name="裂爪星火爆" Category="2" Type="47" Power="150" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="1" Url="fight_fire_3" CD="916"/>
<Move ID="11515" Name="极寒冰块" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="95" AtkNum="3" Url="ice_2" CD="750"/>
<Move ID="11516" Name="霜寒光雷击" Category="1" Type="34" Power="135" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="bolt_ice_3" CD="750"/>
<Move ID="11517" Name="静电雪球" Category="2" Type="34" Power="80" MaxPP="20" Accuracy="90" SideEffect="40" Url="bolt_ice_2" CD="666"/>
<Move ID="11518" Name="冰封雷袭" Category="2" Type="34" Power="95" MaxPP="15" Accuracy="100" SideEffect="33" Url="bolt_ice_2" CD="666"/>
<Move ID="11519" Name="雪埋" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="ice_2" CD="666"/>
<Move ID="11520" Name="极冰电容球" Category="2" Type="34" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="bolt_ice_3" CD="666"/>
<Move ID="11521" Name="蓝光烈冲" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="normal_3" CD="750"/>
<Move ID="11522" Name="心灵之箭" Category="2" Type="8" Power="30" MaxPP="15" Accuracy="95" SideEffect="29" SideEffectArg="100" Url="normal_2" CD="750"/>
<Move ID="11523" Name="幻影穿刺" Category="2" Type="8" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="750"/>
<Move ID="11524" Name="恐惧压迫" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" AtkNum="2" Url="normal_2" CD="750"/>
<Move ID="11525" Name="狂暴气袭" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="normal_3" CD="916"/>
<Move ID="11526" Name="冰脉列冲" Category="1" Type="9" Power="125" MaxPP="5" Accuracy="95" SideEffect="67" SideEffectArg="4" Url="ice_2" CD="625"/>
<Move ID="11527" Name="飞速冰环" Category="2" Type="9" Power="65" MaxPP="30" Accuracy="95" Priority="1" SideEffect="14" SideEffectArg="10" Url="ice_1" CD="791"/>
<Move ID="11528" Name="压迫气息" Category="2" Type="8" Power="0" MaxPP="5" Accuracy="95" SideEffect="70" Url="normal_3" CD="791"/>
<Move ID="11529" Name="狂乱冰封" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="ice_3" CD="791"/>
<Move ID="11530" Name="黑影" Category="2" Type="13" Power="90" MaxPP="20" Accuracy="95" CritRate="3" Url="dark_2" CD="791"/>
<Move ID="11531" Name="念力压制" Category="1" Type="10" Power="60" MaxPP="30" Accuracy="100" AtkNum="4" Url="super_1" CD="750"/>
<Move ID="11532" Name="追击者" Category="1" Type="38" Power="135" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_super_3" CD="750"/>
<Move ID="11533" Name="瞬间爆破" Category="2" Type="10" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="6" SideEffectArg="4" Url="super_2" CD="833"/>
<Move ID="11534" Name="爆裂狙击" Category="2" Type="38" Power="110" MaxPP="10" Accuracy="95" SideEffect="88" SideEffectArg="5 2" Url="steel_super_2" CD="833"/>
<Move ID="11535" Name="浮游激光束" Category="2" Type="38" Power="15" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="6 10" Url="steel_super_3" CD="833"/>
<Move ID="11536" Name="流星弹落" Category="2" Type="38" Power="150" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="steel_super_3" CD="833"/>
<Move ID="11537" Name="念力冲撞" Category="1" Type="10" Power="90" MaxPP="15" Accuracy="100" SideEffect="33" Url="super_2" CD="750"/>
<Move ID="11538" Name="赋形枷锁" Category="1" Type="10" Power="130" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="super_3" CD="750"/>
<Move ID="11539" Name="梦魇" Category="2" Type="10" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="super_2" CD="750"/>
<Move ID="11540" Name="混乱气流" Category="2" Type="30" Power="30" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="fly_super_2" CD="750"/>
<Move ID="11541" Name="枷锁" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="2 15 -1" Url="super_2" CD="750"/>
<Move ID="11542" Name="真空绞锁" Category="2" Type="30" Power="145" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="fly_super_3" CD="750"/>
<Move ID="11543" Name="暗水袭" Category="1" Type="25" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="water_dark_2" CD="750"/>
<Move ID="11544" Name="黑色漩涡" Category="1" Type="25" Power="110" MaxPP="10" Accuracy="95" AtkNum="2" Url="water_dark_2" CD="750"/>
<Move ID="11545" Name="黯然一击" Category="1" Type="13" Power="125" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_2" CD="750"/>
<Move ID="11546" Name="暗流深渊" Category="1" Type="25" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="water_dark_3" CD="750"/>
<Move ID="11547" Name="邪念" Category="2" Type="13" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="dark_2" CD="750"/>
<Move ID="11548" Name="暗黑狂流" Category="2" Type="25" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="2 15 -1" Url="water_dark_3" CD="750"/>
<Move ID="11549" Name="飞蛾扑火" Category="1" Type="4" Power="80" MaxPP="20" Accuracy="100" SideEffect="30" Url="fly_2" CD="750"/>
<Move ID="11550" Name="羽翼直击" Category="1" Type="4" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="fly_2" CD="750"/>
<Move ID="11551" Name="飞翼追猎" Category="1" Type="4" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="fly_2" CD="750"/>
<Move ID="11552" Name="灵光一闪" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fly_3" CD="750"/>
<Move ID="11553" Name="风之刃" Category="2" Type="4" Power="25" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="fly_2" CD="750"/>
<Move ID="11554" Name="强力喷吐" Category="2" Type="4" Power="125" MaxPP="5" Accuracy="95" SideEffect="33" Url="fly_3" CD="750"/>
<Move ID="11555" Name="急速重拳" Category="1" Type="11" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="fight_1" CD="750"/>
<Move ID="11556" Name="碎岩力袭" Category="1" Type="11" Power="80" MaxPP="25" Accuracy="95" SideEffect="40" Url="fight_2" CD="750"/>
<Move ID="11557" Name="无影拳" Category="1" Type="11" Power="125" MaxPP="5" Accuracy="95" AtkNum="3" Url="fight_2" CD="750"/>
<Move ID="11558" Name="暗黑爆裂拳" Category="1" Type="48" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 50" Url="fight_dark_3" CD="750"/>
<Move ID="11559" Name="恐惧魔影" Category="2" Type="13" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="dark_2" CD="750"/>
<Move ID="11560" Name="黑煞拳风" Category="2" Type="48" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="fight_dark_2" CD="750"/>
<Move ID="11561" Name="狂暴魔斗气" Category="2" Type="48" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_dark_3" CD="750"/>
<Move ID="11562" Name="风沙骨刺" Category="1" Type="40" Power="85" MaxPP="20" Accuracy="100" SideEffect="30" Url="ground_dragon_2" CD="708"/>
<Move ID="11563" Name="疯狂撕咬" Category="1" Type="8" Power="25" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 8" Url="normal_3" CD="708"/>
<Move ID="11564" Name="潜龙钻地裂" Category="1" Type="40" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_dragon_3" CD="708"/>
<Move ID="11565" Name="沙舞龙威" Category="2" Type="40" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="ground_dragon_2" CD="708"/>
<Move ID="11566" Name="干裂龙息" Category="2" Type="40" Power="150" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="ground_dragon_3" CD="625"/>
<Move ID="11567" Name="暗灭飞刺" Category="1" Type="32" Power="80" MaxPP="20" Accuracy="95" SideEffect="30" Url="fly_dragon_2" CD="750"/>
<Move ID="11568" Name="猛龙追猎" Category="1" Type="32" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="1" Url="fly_dragon_3" CD="583"/>
<Move ID="11569" Name="巨龙灵光闪" Category="1" Type="32" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fly_dragon_3" CD="708"/>
<Move ID="11570" Name="天降龙息" Category="2" Type="32" Power="145" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fly_dragon_3" CD="708"/>
<Move ID="11571" Name="沙之镰" Category="1" Type="7" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="ground_2" CD="750"/>
<Move ID="11572" Name="必杀斩击" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="normal_3" CD="750"/>
<Move ID="11573" Name="远古十字切" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="ground_3" CD="750"/>
<Move ID="11574" Name="飞射碎石" Category="2" Type="7" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="ground_2" CD="750"/>
<Move ID="11575" Name="晶岩沙暴" Category="2" Type="7" Power="120" MaxPP="5" Accuracy="95" Url="ground_2" SideEffect="1902" CD="750"/>
<Move ID="11576" Name="灭天风沙流" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" AtkNum="2" Url="ground_3" CD="750"/>
<Move ID="11577" Name="刀叶逆袭" Category="1" Type="1" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="grass_2" CD="750"/>
<Move ID="11578" Name="毒刃" Category="1" Type="22" Power="110" MaxPP="10" Accuracy="90" SideEffect="93" SideEffectArg="15 50" Url="grass_fight_2" CD="750"/>
<Move ID="11579" Name="千叶狂刃" Category="1" Type="22" Power="60" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="grass_fight_3" CD="750"/>
<Move ID="11580" Name="乱舞灭裂斩" Category="1" Type="22" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="grass_fight_3" CD="750"/>
<Move ID="11581" Name="藤蔓重击" Category="2" Type="1" Power="95" MaxPP="15" Accuracy="100" Url="grass_2" CD="750"/>
<Move ID="11582" Name="四方刀刃阵" Category="2" Type="22" Power="140" MaxPP="5" Accuracy="95" MustHit="1" Url="grass_fight_3" CD="750"/>
<Move ID="11583" Name="死亡搏杀" Category="1" Type="13" Power="100" MaxPP="10" Accuracy="95" SideEffect="88" SideEffectArg="5 2" Url="dark_2" CD="750"/>
<Move ID="11584" Name="暗灭冲撞" Category="1" Type="13" Power="120" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="dark_3" CD="750"/>
<Move ID="11585" Name="鬼影冥王阵" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_3" CD="750"/>
<Move ID="11586" Name="双子黑星" Category="2" Type="13" Power="110" MaxPP="5" Accuracy="95" SideEffect="33" Url="dark_2" CD="750"/>
<Move ID="11587" Name="爆裂黑芒" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="2" Url="dark_3" CD="750"/>
<Move ID="11588" Name="无影鬼火冲" Category="1" Type="3" Power="70" MaxPP="25" Accuracy="95" Priority="1" Url="fire_2" CD="750"/>
<Move ID="11589" Name="爆燃之触" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3" CD="875"/>
<Move ID="11590" Name="深度燃烧" Category="2" Type="3" Power="90" MaxPP="15" Accuracy="95" SideEffect="96" Url="fire_2" CD="875"/>
<Move ID="11591" Name="异界火种" Category="2" Type="3" Power="110" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="5 150" Url="fire_2" CD="875"/>
<Move ID="11592" Name="魔火天照" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="875"/>
<Move ID="11593" Name="寒月之击" Category="1" Type="9" Power="80" MaxPP="20" Accuracy="100" SideEffect="3" Url="ice_2" CD="750"/>
<Move ID="11594" Name="霜寒震击" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="750"/>
<Move ID="11595" Name="急冻霜爆" Category="2" Type="9" Power="70" MaxPP="25" Accuracy="100" SideEffect="14" SideEffectArg="10" Priority="1" Url="ice_2" CD="750"/>
<Move ID="11596" Name="永恒冰封" Category="2" Type="9" Power="90" MaxPP="20" Accuracy="100" SideEffect="97" Url="ice_2" CD="583"/>
<Move ID="11597" Name="极月" Category="2" Type="8" Power="10" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="10 20" Url="normal_3" CD="958"/>
<Move ID="11598" Name="皓月冰轮" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="958"/>
<Move ID="11599" Name="异突" Category="1" Type="14" Power="70" MaxPP="30" Accuracy="95" SideEffect="40" Url="secrect_1" CD="625"/>
<Move ID="11600" Name="灵异次元" Category="1" Type="14" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="secrect_2" CD="625"/>
<Move ID="11601" Name="斩魔光刃" Category="1" Type="14" Power="130" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="secrect_3" CD="625"/>
<Move ID="11602" Name="无影震荡" Category="2" Type="8" Power="80" MaxPP="25" Accuracy="100" Url="normal_2" CD="625"/>
<Move ID="11603" Name="魔影四溅" Category="2" Type="14" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="secrect_2" CD="625"/>
<Move ID="11604" Name="混乱光束" Category="2" Type="14" Power="120" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="secrect_2" CD="625"/>
<Move ID="11605" Name="破魔翔空裂" Category="2" Type="14" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="secrect_3" CD="791"/>
<Move ID="11606" Name="凝结之刺" Category="1" Type="2" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="water_2" CD="750"/>
<Move ID="11607" Name="心灵利刃" Category="1" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_2" CD="750"/>
<Move ID="11608" Name="极水天光刃" Category="1" Type="24" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="water_super_3" CD="750"/>
<Move ID="11609" Name="狂狼席卷" Category="2" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="water_3" CD="750"/>
<Move ID="11610" Name="灼热电磁爆" Category="1" Type="33" Power="90" MaxPP="15" Accuracy="95" SideEffect="33" Url="bolt_fire_2" CD="750"/>
<Move ID="11611" Name="炽炎击" Category="1" Type="3" Power="120" MaxPP="10" Accuracy="85" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="750"/>
<Move ID="11612" Name="煌炎电刃" Category="1" Type="33" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="bolt_fire_3" CD="875"/>
<Move ID="11613" Name="急电火球" Category="2" Type="33" Power="60" MaxPP="30" Accuracy="100" PwrDouble="1" Priority="1" Url="bolt_fire_1" CD="875"/>
<Move ID="11614" Name="闪电火流星" Category="2" Type="33" Power="130" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="bolt_fire_3" CD="875"/>
<Move ID="11615" Name="闪光彗星" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="super_3" CD="750"/>
<Move ID="11616" Name="光速射线" Category="2" Type="10" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="super_1" CD="750"/>
<Move ID="11617" Name="梦幻光波" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="super_2" CD="750"/>
<Move ID="11618" Name="炫彩棱光" Category="2" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="super_3" CD="750"/>
<Move ID="11619" Name="战术偷袭" Category="1" Type="11" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="fight_2" CD="750"/>
<Move ID="11620" Name="爆裂突" Category="1" Type="11" Power="90" MaxPP="15" Accuracy="100" CritRate="3" Url="fight_2" CD="750"/>
<Move ID="11621" Name="十字回击" Category="1" Type="11" Power="120" MaxPP="5" Accuracy="95" MustHit="1" Url="fight_2" CD="750"/>
<Move ID="11622" Name="极烈暴风掌" Category="1" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="0 10 -1" Url="fight_3" CD="750"/>
<Move ID="11623" Name="体术风暴" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 3 30" Url="fight_3" CD="750"/>
<Move ID="11624" Name="飞身撕咬" Category="1" Type="8" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="normal_2" CD="750"/>
<Move ID="11625" Name="绝地一击" Category="1" Type="8" Power="95" MaxPP="15" Accuracy="100" Url="normal_2" CD="750"/>
<Move ID="11626" Name="巨齿猛攻" Category="1" Type="8" Power="125" MaxPP="10" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="normal_3" CD="750"/>
<Move ID="11627" Name="狂暴齿突" Category="1" Type="8" Power="150" MaxPP="3" Accuracy="95" SideEffect="37" SideEffectArg="8 2" Url="normal_3" CD="750"/>
<Move ID="11628" Name="恐惧尖叫" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="normal_2" CD="750"/>
<Move ID="11629" Name="卷土重击" Category="1" Type="8" Power="105" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="normal_2" CD="750"/>
<Move ID="11630" Name="沙尘地裂冲" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="ground_3" CD="750"/>
<Move ID="11631" Name="风沙席卷" Category="2" Type="7" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="ground_3" CD="750"/>
<Move ID="11632" Name="光暗一击" Category="1" Type="8" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="normal_1" CD="750"/>
<Move ID="11633" Name="极乐梦境" Category="2" Type="8" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="normal_2" CD="750"/>
<Move ID="11634" Name="黑暗狂响曲" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="15 93" SideEffectArg="10 10 50" Url="normal_3" CD="750"/>
<Move ID="11635" Name="暗黑摄取" Category="1" Type="21" Power="85" MaxPP="20" Accuracy="100" SideEffect="1" Url="grass_super_2" CD="750"/>
<Move ID="11636" Name="交错击打" Category="1" Type="8" Power="40" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="2 4" Url="normal_2" CD="750"/>
<Move ID="11637" Name="自然能量刺" Category="1" Type="21" Power="150" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_super_3" CD="750"/>
<Move ID="11638" Name="剧烈毒素" Category="2" Type="1" Power="80" MaxPP="20" Accuracy="100" PwrDouble="1" Url="grass_2" CD="750"/>
<Move ID="11639" Name="暗灭十字切" Category="1" Type="8" Power="125" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="normal_2" CD="750"/>
<Move ID="11640" Name="龙翼疾驰" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="dragon_3" CD="750"/>
<Move ID="11641" Name="爆射龙息" Category="2" Type="15" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="dragon_1" CD="750"/>
<Move ID="11642" Name="粘土缠绕" Category="1" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_3" CD="750"/>
<Move ID="11643" Name="酸性泥土" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="95" SideEffect="33" Url="ground_2" CD="750"/>
<Move ID="11644" Name="碎土奔袭" Category="2" Type="7" Power="20" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="5 7" Url="ground_2" CD="750"/>
<Move ID="11645" Name="极尘爆破" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 2" Url="ground_3" CD="750"/>
<Move ID="11646" Name="炫光冲刺" Category="1" Type="12" Power="70" MaxPP="30" Accuracy="95" Priority="1" Url="light_1" CD="750"/>
<Move ID="11647" Name="光裂头槌" Category="1" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="5 1" Url="light_3" CD="750"/>
<Move ID="11648" Name="闪耀光弹" Category="2" Type="12" Power="65" MaxPP="30" Accuracy="100" SideEffect="40" Url="light_1" CD="666"/>
<Move ID="11649" Name="荧光粉末" Category="2" Type="12" Power="80" MaxPP="20" Accuracy="100" MustHit="1" Url="light_2" CD="666"/>
<Move ID="11650" Name="幻彩射线" Category="2" Type="10" Power="95" MaxPP="15" Accuracy="100" Url="super_2" CD="666"/>
<Move ID="11651" Name="烈日光辉" Category="2" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="light_2" CD="791"/>
<Move ID="11652" Name="幻光迷踪阵" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="light_3" CD="41"/>
<Move ID="11653" Name="死亡打击" Category="1" Type="13" Power="85" MaxPP="20" Accuracy="100" CritRate="3" Url="dark_2" CD="750"/>
<Move ID="11654" Name="邪能冲刺" Category="1" Type="13" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="dark_2" CD="750"/>
<Move ID="11655" Name="黑雾爆裂击" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_3" CD="750"/>
<Move ID="11656" Name="黑暗吞噬" Category="2" Type="13" Power="90" MaxPP="15" Accuracy="95" SideEffect="33" Url="dark_2" CD="750"/>
<Move ID="11657" Name="影之波动" Category="2" Type="13" Power="105" MaxPP="10" Accuracy="95" AtkNum="5" Url="dark_2" CD="750"/>
<Move ID="11658" Name="精神刺探" Category="2" Type="8" Power="70" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="normal_3" CD="750"/>
<Move ID="11659" Name="黑暗之怒" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 50" Url="dark_3" CD="750"/>
<Move ID="11660" Name="超重力压迫" Category="1" Type="62" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -2" Url="dark_secrect_3" CD="250"/>
<Move ID="11661" Name="无尽入侵" Category="2" Type="62" Power="120" MaxPP="10" Accuracy="95" CritRate="3" Url="dark_secrect_2" CD="125"/>
<Move ID="11662" Name="毁天灭地" Category="2" Type="62" Power="150" MaxPP="5" Accuracy="95" SideEffect="36" SideEffectArg="15" Url="dark_secrect_3" CD="708"/>
<Move ID="11663" Name="激光速射" Category="2" Type="6" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="steel_2" CD="750"/>
<Move ID="11664" Name="能量解析炮" Category="2" Type="6" Power="135" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="steel_3" CD="791"/>
<Move ID="11665" Name="七彩玄冰击" Category="1" Type="46" Power="130" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="super_ice_3" CD="750"/>
<Move ID="11666" Name="天落玄冰" Category="2" Type="46" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="super_ice_2" CD="750"/>
<Move ID="11667" Name="幻彩冰流" Category="2" Type="46" Power="105" MaxPP="10" Accuracy="95" SideEffect="57" SideEffectArg="3 10" Url="super_ice_2" CD="750"/>
<Move ID="11668" Name="交错冰柱" Category="2" Type="9" Power="0" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="200" Url="ice_3" CD="666"/>
<Move ID="11669" Name="绝对零度" Category="2" Type="46" Power="150" MaxPP="5" Accuracy="95" SideEffect="14 37" SideEffectArg="10 8 2" Url="super_ice_3" CD="0"/>
<Move ID="11670" Name="迅影偷袭" Category="1" Type="48" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="fight_dark_1" CD="750"/>
<Move ID="11671" Name="鬼魅一击" Category="1" Type="48" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="fight_dark_2" CD="750"/>
<Move ID="11672" Name="黑暗重击" Category="1" Type="48" Power="115" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="fight_dark_2" CD="750"/>
<Move ID="11673" Name="杀戮漩涡" Category="1" Type="48" Power="145" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 3 30" Url="fight_dark_3" CD="916"/>
<Move ID="11674" Name="黑光魔斗气" Category="2" Type="48" Power="125" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_dark_2" CD="916"/>
<Move ID="11675" Name="燃烧斗魂" Category="1" Type="47" Power="125" MaxPP="10" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fight_fire_3" CD="750"/>
<Move ID="11676" Name="烈焰之触" Category="2" Type="47" Power="80" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fight_fire_2" CD="833"/>
<Move ID="11677" Name="豪火球术" Category="2" Type="3" Power="105" MaxPP="15" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="fire_2" CD="833"/>
<Move ID="11678" Name="狂乱连火弹" Category="2" Type="47" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="fight_fire_2" CD="166"/>
<Move ID="11679" Name="风翼仙火" Category="2" Type="47" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="fight_fire_3" CD="83"/>
<Move ID="11680" Name="涡轮磁暴" Category="1" Type="6" Power="95" MaxPP="15" Accuracy="100" AtkNum="3" Url="steel_2" CD="750"/>
<Move ID="11681" Name="喷射撞击" Category="1" Type="6" Power="120" MaxPP="10" Accuracy="95" Url="steel_2" CD="666"/>
<Move ID="11682" Name="雷霆脉列冲" Category="1" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="steel_3" CD="750"/>
<Move ID="11683" Name="叶刃" Category="1" Type="1" Power="85" MaxPP="15" Accuracy="100" Url="grass_2" CD="750"/>
<Move ID="11684" Name="狂乱叶舞" Category="1" Type="1" Power="135" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 3 30" Url="grass_3" CD="750"/>
<Move ID="11686" Name="宁静之雨" Category="2" Type="1" Power="90" MaxPP="15" Accuracy="95" SideEffect="33" Url="grass_2" CD="125"/>
<Move ID="11687" Name="异界藤蔓" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="22" SideEffectArg="5 1" Url="grass_2" CD="750"/>
<Move ID="11688" Name="绿叶元气弹" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="66" SideEffectArg="6" Url="grass_3" CD="125"/>
<Move ID="11689" Name="精准打击" Category="1" Type="8" Power="105" MaxPP="10" Accuracy="100" MustHit="1" Url="normal_2" CD="750"/>
<Move ID="11690" Name="能量解析" Category="1" Type="8" Power="0" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="150" Url="normal_2" CD="750"/>
<Move ID="11691" Name="破空裂击" Category="1" Type="8" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="normal_3" CD="916"/>
<Move ID="11692" Name="泰勒斯猜想" Category="2" Type="8" Power="0" MaxPP="10" Accuracy="95" SideEffect="61" Url="normal_2" CD="916"/>
<Move ID="11693" Name="数字攻击" Category="2" Type="8" Power="20" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="5 8" Url="normal_2" CD="916"/>
<Move ID="11694" Name="风怒连击" Category="1" Type="4" Power="45" MaxPP="30" Accuracy="95" SideEffect="31" SideEffectArg="2 3" Url="fly_2" CD="750"/>
<Move ID="11695" Name="展翅" Category="1" Type="4" Power="85" MaxPP="15" Accuracy="100" Url="fly_2" CD="750"/>
<Move ID="11696" Name="破空之翼" Category="1" Type="4" Power="120" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 45" Url="fly_2" CD="750"/>
<Move ID="11697" Name="风裂鬼舞" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fly_3" CD="41"/>
<Move ID="11698" Name="螺旋气流" Category="2" Type="4" Power="90" MaxPP="15" Accuracy="95" CritRate="3" Url="fly_2" CD="875"/>
<Move ID="11699" Name="怒风狂刃" Category="2" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="fly_3" CD="83"/>
<Move ID="11700" Name="灵魂撕裂" Category="1" Type="10" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="super_2" CD="750"/>
<Move ID="11701" Name="噩梦缠身" Category="1" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="99" SideEffectArg="10" Url="super_2" CD="750"/>
<Move ID="11702" Name="神游天际" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="super_3" CD="750"/>
<Move ID="11703" Name="凶险幻象" Category="2" Type="10" Power="0" MaxPP="5" Accuracy="95" SideEffect="100" Url="super_2" CD="875"/>
<Move ID="11704" Name="追神灵魂闪" Category="2" Type="10" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="super_3" CD="875"/>
<Move ID="11705" Name="粉碎震鸣" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="super_3" CD="750"/>
<Move ID="11706" Name="魔光闪" Category="2" Type="10" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="super_1" CD="750"/>
<Move ID="11707" Name="心灵风暴" Category="2" Type="10" Power="125" MaxPP="5" Accuracy="95" AtkNum="3" Url="super_3" CD="750"/>
<Move ID="11708" Name="星光灭绝" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="5 1" Url="super_3" CD="0"/>
<Move ID="11709" Name="雷光穿流击" Category="1" Type="5" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="bolt_2" CD="750"/>
<Move ID="11710" Name="绝境制裁" Category="1" Type="11" Power="90" MaxPP="20" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="fight_2" CD="750"/>
<Move ID="11711" Name="浴血狂袭" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="101" SideEffectArg="20" Url="normal_3" CD="750"/>
<Move ID="11712" Name="破天虎威震" Category="1" Type="35" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_fight_3" CD="83"/>
<Move ID="11713" Name="怒雷之击" Category="2" Type="5" Power="140" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 75" Url="bolt_3" CD="875"/>
<Move ID="11714" Name="白虎的审判" Category="2" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_3" CD="83"/>
<Move ID="11715" Name="沙石骨刺" Category="1" Type="7" Power="125" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_2" CD="750"/>
<Move ID="11716" Name="地缚术" Category="2" Type="7" Power="100" MaxPP="10" Accuracy="95" SideEffect="33" Url="ground_2" CD="750"/>
<Move ID="11717" Name="盲目攻击" Category="2" Type="8" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="normal_2" CD="750"/>
<Move ID="11718" Name="落土飞岩" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 40" Url="ground_3" CD="875"/>
<Move ID="11719" Name="分裂攻击" Category="1" Type="8" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="normal_2" CD="750"/>
<Move ID="11720" Name="火灵破" Category="1" Type="3" Power="135" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="750"/>
<Move ID="11721" Name="多重火焰" Category="2" Type="3" Power="110" MaxPP="10" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="fire_2" CD="750"/>
<Move ID="11722" Name="火龙术" Category="2" Type="3" Power="125" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_2" CD="875"/>
<Move ID="11723" Name="天灭真火" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="fire_3" CD="875"/>
<Move ID="11724" Name="疾风撞击" Category="1" Type="8" Power="95" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="750"/>
<Move ID="11725" Name="水能集聚" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="water_3" CD="750"/>
<Move ID="11726" Name="破浪之光" Category="2" Type="2" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="water_2" CD="750"/>
<Move ID="11727" Name="怒涛狂波" Category="2" Type="2" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="water_2" CD="750"/>
<Move ID="11728" Name="裂爆水弹" Category="2" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="water_3" CD="750"/>
<Move ID="11729" Name="地裂冲击" Category="1" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="2" Url="ground_3" CD="750"/>
<Move ID="11730" Name="大地震颤" Category="2" Type="7" Power="80" MaxPP="25" Accuracy="100" AtkNum="4" Url="ground_2" CD="750"/>
<Move ID="11731" Name="风沙四起" Category="2" Type="7" Power="105" MaxPP="10" Accuracy="100" MustHit="1" Url="ground_2" CD="750"/>
<Move ID="11732" Name="雷霆踩踏" Category="2" Type="7" Power="125" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="ground_2" CD="750"/>
<Move ID="11733" Name="极沙尘埋" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 70" Url="ground_3" CD="875"/>
<Move ID="11734" Name="迅流雷光击" Category="1" Type="5" Power="135" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="750"/>
<Move ID="11735" Name="疾雷" Category="2" Type="5" Power="65" MaxPP="30" Accuracy="95" Priority="1" Url="bolt_1" CD="750"/>
<Move ID="11736" Name="电能引爆" Category="2" Type="5" Power="80" MaxPP="20" Accuracy="95" SideEffect="102" Url="bolt_2" CD="750"/>
<Move ID="11737" Name="四方天雷" Category="2" Type="5" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="bolt_2" CD="750"/>
<Move ID="11738" Name="狂雷风暴" Category="2" Type="5" Power="145" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="958"/>
<Move ID="11739" Name="黑石破" Category="1" Type="10" Power="80" MaxPP="20" Accuracy="95" SideEffect="37" SideEffectArg="2 2" Url="super_2" CD="750"/>
<Move ID="11740" Name="力破千钧" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" Url="super_3" CD="750"/>
<Move ID="11741" Name="七伤秘术" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="2 10 -1" Url="super_2" CD="750"/>
<Move ID="11742" Name="炫紫光环" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="super_2" CD="750"/>
<Move ID="11743" Name="天隐咒念" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="super_3" CD="958"/>
<Move ID="11744" Name="追魂冰魄" Category="1" Type="9" Power="105" MaxPP="10" Accuracy="100" MustHit="1" Url="ice_2" CD="750"/>
<Move ID="11745" Name="刃舞冰裂" Category="1" Type="9" Power="125" MaxPP="5" Accuracy="95" AtkNum="2" Url="ice_2" CD="750"/>
<Move ID="11746" Name="钻石冰轮" Category="1" Type="9" Power="145" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 3 25" Url="ice_3" CD="958"/>
<Move ID="11747" Name="冰雪覆盖" Category="2" Type="9" Power="100" MaxPP="15" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_2" CD="958"/>
<Move ID="11748" Name="寒霜盛宴" Category="2" Type="9" Power="135" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="958"/>
<Move ID="11749" Name="急冰龙爪" Category="1" Type="43" Power="65" MaxPP="30" Accuracy="95" Priority="1" Url="ice_dragon_1" CD="750"/>
<Move ID="11750" Name="致命龙爪" Category="1" Type="15" Power="95" MaxPP="15" Accuracy="95" CritRate="3" Url="dragon_2" CD="750"/>
<Move ID="11751" Name="龙魂冰慑" Category="1" Type="43" Power="125" MaxPP="5" Accuracy="95" SideEffect="103" SideEffectArg="10" Url="ice_dragon_2" CD="750"/>
<Move ID="11752" Name="极寒龙刺爪" Category="1" Type="43" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_dragon_3" CD="791"/>
<Move ID="11753" Name="蓝光裂弹" Category="2" Type="9" Power="110" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" MustHit="1" Url="ice_2" CD="791"/>
<Move ID="11754" Name="寒冰龙息" Category="2" Type="43" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_dragon_3" CD="791"/>
<Move ID="11755" Name="飞身重击" Category="1" Type="8" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="normal_1" CD="750"/>
<Move ID="11756" Name="宝石头槌" Category="1" Type="8" Power="105" MaxPP="10" Accuracy="100" MustHit="1" Url="normal_2" CD="750"/>
<Move ID="11757" Name="落日星坠摔" Category="1" Type="8" Power="145" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="normal_3" CD="875"/>
<Move ID="11758" Name="拔刀突击" Category="1" Type="11" Power="55" MaxPP="30" Accuracy="100" Priority="1" Url="fight_1" CD="750"/>
<Move ID="11759" Name="破空切" Category="1" Type="11" Power="95" MaxPP="15" Accuracy="100" SideEffect="76" SideEffectArg="5 5 20" Url="fight_2" CD="750"/>
<Move ID="11760" Name="荆棘斩" Category="1" Type="22" Power="125" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_fight_2" CD="750"/>
<Move ID="11761" Name="极裂绿光刃" Category="1" Type="22" Power="150" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_fight_3" CD="916"/>
<Move ID="11762" Name="紫藤抽打" Category="2" Type="22" Power="75" MaxPP="25" Accuracy="100" SideEffect="11" SideEffectArg="10" Url="grass_fight_2" CD="916"/>
<Move ID="11763" Name="百草禁" Category="2" Type="22" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="grass_fight_3" CD="916"/>
<Move ID="11764" Name="黄金锤" Category="1" Type="10" Power="115" MaxPP="10" Accuracy="95" Url="super_2" CD="750"/>
<Move ID="11765" Name="重力巨锤" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 30" Url="super_3" CD="750"/>
<Move ID="11766" Name="穿击光束" Category="2" Type="10" Power="95" MaxPP="15" Accuracy="100" MustHit="1" Url="super_2" CD="750"/>
<Move ID="11767" Name="孤注一掷" Category="2" Type="8" Power="125" MaxPP="5" Accuracy="95" SideEffect="6" SideEffectArg="4" Url="normal_2" CD="750"/>
<Move ID="11768" Name="极光幻化波" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="5" Url="super_3" CD="750"/>
<Move ID="11769" Name="星坠" Category="1" Type="6" Power="110" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 60" Url="steel_2" CD="750"/>
<Move ID="11770" Name="喷射极突" Category="1" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="steel_3" CD="750"/>
<Move ID="11771" Name="蓝光射线" Category="2" Type="6" Power="125" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="steel_2" CD="750"/>
<Move ID="11772" Name="蓝灵引爆" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="6" SideEffectArg="4" Url="steel_3" CD="875"/>
<Move ID="11773" Name="夜空闪" Category="1" Type="13" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="dark_1" CD="750"/>
<Move ID="11774" Name="灵魂刺探" Category="1" Type="13" Power="125" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 30" Url="dark_2" CD="750"/>
<Move ID="11775" Name="追踪魔影" Category="2" Type="13" Power="115" MaxPP="10" Accuracy="95" SideEffect="81" SideEffectArg="1" Url="dark_2" CD="750"/>
<Move ID="11776" Name="黑炎飞泄" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="20" Url="dark_3" CD="916"/>
<Move ID="11777" Name="暗黑之刺" Category="1" Type="13" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="dark_2" CD="750"/>
<Move ID="11778" Name="暗流十字刃" Category="1" Type="25" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="water_dark_3" CD="750"/>
<Move ID="11779" Name="浑浊水泡" Category="2" Type="25" Power="85" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="water_dark_2" CD="750"/>
<Move ID="11780" Name="暗黑水箭" Category="2" Type="25" Power="125" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="water_dark_2" CD="750"/>
<Move ID="11781" Name="暗水黑裂" Category="2" Type="25" Power="145" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="water_dark_3" CD="875"/>
<Move ID="11782" Name="光影冲撞" Category="1" Type="12" Power="110" MaxPP="10" Accuracy="95" Url="light_2" CD="750"/>
<Move ID="11783" Name="光烈突击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3" CD="750"/>
<Move ID="11784" Name="凝聚光束" Category="2" Type="12" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="light_2" CD="750"/>
<Move ID="11785" Name="棱光闪" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="light_2" CD="750"/>
<Move ID="11786" Name="四射光球" Category="2" Type="12" Power="20" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="5 8" Url="light_2" CD="750"/>
<Move ID="11787" Name="极烈光突" Category="2" Type="12" Power="145" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="light_3" CD="750"/>
<Move ID="11788" Name="冰电合围" Category="1" Type="34" Power="135" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_ice_3" CD="750"/>
<Move ID="11789" Name="寒冰震荡波" Category="2" Type="9" Power="105" MaxPP="15" Accuracy="95" MustHit="1" Url="ice_2" CD="750"/>
<Move ID="11790" Name="天雷" Category="2" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="33 10" SideEffectArg="10" Url="bolt_3" CD="750"/>
<Move ID="11791" Name="九天寒雷" Category="2" Type="34" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_ice_3" CD="83"/>
<Move ID="11792" Name="利爪刺网" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" Url="fight_2" CD="750"/>
<Move ID="11793" Name="破沙利爪" Category="1" Type="41" Power="105" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="5 200" Url="ground_fight_2" CD="750"/>
<Move ID="11794" Name="极限连击" Category="1" Type="8" Power="50" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="3 4" Url="normal_3" CD="750"/>
<Move ID="11795" Name="沙龙列光刃" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="ground_fight_3" CD="958"/>
<Move ID="11796" Name="冲天斗气" Category="2" Type="11" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" MustHit="1" Url="fight_2" CD="750"/>
<Move ID="11797" Name="狂沙之刃" Category="2" Type="41" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="ground_fight_3" CD="833"/>
<Move ID="11798" Name="乱叶飞舞" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="95" AtkNum="2" Url="grass_2" CD="750"/>
<Move ID="11799" Name="聚合能量" Category="1" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="grass_2" CD="916"/>
<Move ID="11800" Name="旋转之叶" Category="2" Type="1" Power="105" MaxPP="10" Accuracy="95" Url="grass_2" CD="916"/>
<Move ID="11801" Name="大地回春" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="105" SideEffectArg="8" Url="grass_2" CD="916"/>
<Move ID="11802" Name="花蕾之怒" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="grass_3" CD="916"/>
<Move ID="11803" Name="火焰重击" Category="1" Type="3" Power="55" MaxPP="30" Accuracy="100" SideEffect="33" Url="fire_1" CD="750"/>
<Move ID="11804" Name="穿越突袭" Category="1" Type="10" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="super_1" CD="750"/>
<Move ID="11805" Name="烈焰投掷" Category="1" Type="29" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="fire_super_2" CD="750"/>
<Move ID="11806" Name="极热轰击" Category="1" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_super_3" CD="750"/>
<Move ID="11807" Name="火焰凝聚" Category="2" Type="29" Power="80" MaxPP="20" Accuracy="100" SideEffect="88" SideEffectArg="10 2" Url="fire_super_2" CD="791"/>
<Move ID="11808" Name="热浪侵袭" Category="2" Type="3" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="fire_2" CD="791"/>
<Move ID="11809" Name="红光笼罩" Category="2" Type="10" Power="125" MaxPP="5" Accuracy="95" Url="super_2" CD="791"/>
<Move ID="11810" Name="爆射火魂" Category="2" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="fire_super_3" CD="750"/>
<Move ID="11811" Name="香草迷雾" Category="1" Type="1" Power="75" MaxPP="20" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="grass_2" CD="750"/>
<Move ID="11812" Name="幽冥飞击" Category="1" Type="4" Power="90" MaxPP="15" Accuracy="100" AtkNum="3" Url="fly_2" CD="791"/>
<Move ID="11813" Name="鬼魅突刺" Category="1" Type="4" Power="115" MaxPP="10" Accuracy="95" SideEffect="33" Url="fly_2" CD="791"/>
<Move ID="11814" Name="极烈音速击" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 30" Url="fly_3" CD="875"/>
<Move ID="11815" Name="蓝影飓风" Category="2" Type="4" Power="95" MaxPP="15" Accuracy="100" MustHit="1" Url="fly_2" CD="875"/>
<Move ID="11816" Name="无影风流闪" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="fly_3" CD="875"/>
<Move ID="11817" Name="波动水流斩" Category="1" Type="24" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_super_3" CD="875"/>
<Move ID="11818" Name="爆裂水弹" Category="2" Type="24" Power="75" MaxPP="25" Accuracy="100" SideEffect="40" Url="water_super_2" CD="875"/>
<Move ID="11819" Name="水流破" Category="2" Type="2" Power="95" MaxPP="15" Accuracy="100" SideEffect="33" Url="water_2" CD="875"/>
<Move ID="11820" Name="狂水之鞭" Category="2" Type="2" Power="115" MaxPP="10" Accuracy="95" Url="water_2" CD="875"/>
<Move ID="11821" Name="凝水回旋" Category="2" Type="24" Power="145" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 5 30" Url="water_super_3" CD="0"/>
<Move ID="11822" Name="专注攻击" Category="1" Type="8" Power="75" MaxPP="25" Accuracy="100" CritRate="5" Url="normal_2" CD="875"/>
<Move ID="11823" Name="跳跃重锤" Category="1" Type="8" Power="115" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="normal_2" CD="791"/>
<Move ID="11824" Name="重伤伏击" Category="1" Type="8" Power="145" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="8 2" Url="normal_3" CD="875"/>
<Move ID="11825" Name="压缩元气波" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 45" Url="normal_3" CD="0"/>
<Move ID="11826" Name="强力重击" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="95" MustHit="1" Url="normal_3" CD="875"/>
<Move ID="11827" Name="疾速飞击" Category="2" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="2" Url="normal_2" CD="875"/>
<Move ID="11828" Name="暗影之舞" Category="2" Type="13" Power="90" MaxPP="15" Accuracy="95" SideEffect="37" SideEffectArg="2 2" Url="dark_2" CD="875"/>
<Move ID="11829" Name="混乱腐蚀" Category="2" Type="13" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="dark_2" CD="875"/>
<Move ID="11830" Name="黑暗惩罚" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="5 20" Url="dark_3" CD="875"/>
<Move ID="11831" Name="飞身扑击" Category="1" Type="4" Power="90" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 10 -1" Url="fly_2" CD="708"/>
<Move ID="11832" Name="叽叽喳喳" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="fly_3" CD="708"/>
<Move ID="11833" Name="羽翼连击" Category="2" Type="4" Power="40" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fly_2" CD="875"/>
<Move ID="11834" Name="净化能量" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="super_2" CD="875"/>
<Move ID="11835" Name="羽翼飞舞" Category="2" Type="30" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="fly_super_3" CD="958"/>
<Move ID="11836" Name="黑冰" Category="1" Type="45" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_dark_3" CD="708"/>
<Move ID="11837" Name="黑暗突击" Category="2" Type="13" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="dark_1" CD="708"/>
<Move ID="11838" Name="霜寒魔光" Category="2" Type="45" Power="80" MaxPP="20" Accuracy="95" SideEffect="2" Url="ice_dark_2" CD="708"/>
<Move ID="11839" Name="漆黑之刺" Category="2" Type="13" Power="115" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_2" CD="791"/>
<Move ID="11840" Name="寒冷冰域" Category="2" Type="9" Power="135" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="791"/>
<Move ID="11841" Name="紫雾霜冻" Category="2" Type="45" Power="150" MaxPP="5" Accuracy="95" SideEffect="107" SideEffectArg="100 2" Url="ice_dark_3" CD="875"/>
<Move ID="11842" Name="叶绿毒刺" Category="1" Type="1" Power="120" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="grass_2" CD="875"/>
<Move ID="11843" Name="摘叶飞花" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="105" SideEffectArg="10" Url="grass_3" CD="0"/>
<Move ID="11844" Name="毒液" Category="2" Type="1" Power="90" MaxPP="15" Accuracy="90" SideEffect="11" SideEffectArg="30" Url="grass_2" CD="0"/>
<Move ID="11845" Name="飞叶切割" Category="2" Type="1" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="grass_2" CD="0"/>
<Move ID="11846" Name="绿色蛛网" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_3" CD="0"/>
<Move ID="11847" Name="火冲" Category="1" Type="3" Power="100" MaxPP="15" Accuracy="95" CritRate="3" Url="fire_2" CD="875"/>
<Move ID="11848" Name="火焰磨合" Category="1" Type="3" Power="120" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="fire_2" CD="875"/>
<Move ID="11849" Name="黑雾火拳" Category="1" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 50" Url="fire_3" CD="875"/>
<Move ID="11850" Name="黑火蔓延" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" AtkNum="3" Url="fire_3" CD="875"/>
<Move ID="11851" Name="锋利水刃" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="95" MustHit="1" Url="water_2" CD="875"/>
<Move ID="11852" Name="怒流奔腾" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="water_3" CD="875"/>
<Move ID="11853" Name="水之翼" Category="2" Type="2" Power="75" MaxPP="25" Accuracy="95" SideEffect="40" Url="water_2" CD="875"/>
<Move ID="11854" Name="水流冲刷" Category="2" Type="2" Power="95" MaxPP="15" Accuracy="100" SideEffect="44" SideEffectArg="1" Url="water_2" CD="875"/>
<Move ID="11855" Name="水之祭坛" Category="2" Type="2" Power="115" MaxPP="10" Accuracy="95" SideEffect="88" SideEffectArg="5 2" Url="water_2" CD="875"/>
<Move ID="11856" Name="破天水柱" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_3" CD="875"/>
<Move ID="11857" Name="暗潮涌动" Category="1" Type="2" Power="40" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="2 4" Url="water_2" CD="875"/>
<Move ID="11858" Name="寒水之刃" Category="1" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="water_3" CD="666"/>
<Move ID="11859" Name="波浪拍打" Category="2" Type="2" Power="90" MaxPP="15" Accuracy="100" Url="water_2" CD="666"/>
<Move ID="11860" Name="水流四方" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="water_2" CD="666"/>
<Move ID="11861" Name="跳跃水波弹" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="water_3" CD="625"/>
<Move ID="11862" Name="灵动一击" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 10 1" MustHit="1" Url="water_2" CD="166"/>
<Move ID="11863" Name="大地卷石" Category="1" Type="7" Power="130" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="ground_3" CD="166"/>
<Move ID="11864" Name="回旋击石" Category="2" Type="7" Power="40" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="ground_2" CD="958"/>
<Move ID="11865" Name="尖刺冲击" Category="2" Type="7" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_2" CD="875"/>
<Move ID="11866" Name="巨波岩铁碎" Category="2" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="20" Url="ground_3" CD="500"/>
<Move ID="11867" Name="乱藤交错" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 20 -1" Url="grass_2" CD="916"/>
<Move ID="11868" Name="无坚不摧" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 5 -2" Url="grass_3" CD="916"/>
<Move ID="11869" Name="绿色毒素" Category="2" Type="1" Power="130" MaxPP="10" Accuracy="95" SideEffect="11" SideEffectArg="5" Url="grass_3" CD="125"/>
<Move ID="11870" Name="魔音冲击波" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="105" SideEffectArg="8" Url="grass_3" CD="125"/>
<Move ID="11871" Name="心灵射线" Category="1" Type="8" Power="140" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 10 1" Url="normal_3" CD="958"/>
<Move ID="11872" Name="尖锋剪" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="super_2" CD="791"/>
<Move ID="11873" Name="巨石锤" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="super_2" CD="166"/>
<Move ID="11874" Name="遮云布" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" AtkNum="3" Url="super_3" CD="166"/>
<Move ID="11875" Name="爆破拳" Category="1" Type="8" Power="40" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="normal_3" CD="166"/>
<Move ID="11876" Name="烈空之力" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="normal_2" CD="750"/>
<Move ID="11877" Name="毁灭一击" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fight_3" CD="791"/>
<Move ID="11878" Name="无影拳" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="fight_2" CD="958"/>
<Move ID="11879" Name="雷霆一击" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="3 200" Url="fight_3" CD="958"/>
<Move ID="11880" Name="多重诱惑" Category="1" Type="8" Power="30" MaxPP="20" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="normal_2" CD="916"/>
<Move ID="11881" Name="烈日炎烤" Category="1" Type="3" Power="140" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="20" Url="fire_3" CD="916"/>
<Move ID="11882" Name="火光穿透" Category="2" Type="3" Power="70" MaxPP="20" Accuracy="100" SideEffect="40" Url="fire_2" CD="875"/>
<Move ID="11883" Name="火焰风暴" Category="2" Type="3" Power="100" MaxPP="10" Accuracy="100" SideEffect="96" Url="fire_2" CD="41"/>
<Move ID="11884" Name="烈火精灵" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="41"/>
<Move ID="11885" Name="揉眼" Category="1" Type="8" Power="60" MaxPP="20" Accuracy="100" CritRate="3" Url="normal_1" CD="875"/>
<Move ID="11886" Name="碎石风暴雨" Category="1" Type="7" Power="130" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -2" Url="ground_3" CD="833"/>
<Move ID="11887" Name="疾速遁地" Category="2" Type="7" Power="110" MaxPP="15" Accuracy="95" SideEffect="88" SideEffectArg="5 2" Url="ground_2" CD="875"/>
<Move ID="11888" Name="巨岩重压" Category="2" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="33" Url="normal_3" CD="750"/>
<Move ID="11889" Name="神力传承" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 3 30" Url="ground_3" CD="750"/>
<Move ID="11890" Name="黑能震荡" Category="1" Type="8" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="normal_3" CD="958"/>
<Move ID="11891" Name="魔力漩涡" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="super_3" CD="958"/>
<Move ID="11892" Name="黑色束带" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="super_3" CD="83"/>
<Move ID="11893" Name="浑天圆舞" Category="1" Type="8" Power="0" MaxPP="5" Accuracy="95" SideEffect="70" Url="normal_3" CD="0"/>
<Move ID="11894" Name="冰冷支配" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="8 2" Url="ice_3" CD="166"/>
<Move ID="11895" Name="凝冰气息" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="ice_3" CD="666"/>
<Move ID="11896" Name="切割之翼" Category="1" Type="4" Power="120" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="fly_2" CD="833"/>
<Move ID="11897" Name="裂风破兵刃" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fly_3" CD="791"/>
<Move ID="11898" Name="狂乱风刃" Category="2" Type="4" Power="25" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="fly_2" CD="791"/>
<Move ID="11899" Name="水流穿越" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="water_2" CD="750"/>
<Move ID="11900" Name="巨浪拍击" Category="1" Type="2" Power="140" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_3" CD="750"/>
<Move ID="11901" Name="零度极限" Category="2" Type="2" Power="100" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="10" Url="water_2" CD="250"/>
<Move ID="11902" Name="寒意水波击" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="10 40" Url="water_3" CD="250"/>
<Move ID="11903" Name="海流漩涡" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="63" Url="water_3" CD="250"/>
<Move ID="11904" Name="龙鳞切割" Category="1" Type="15" Power="25" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="dragon_1" CD="208"/>
<Move ID="11905" Name="巨力挥舞" Category="1" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="0 15 -2" Url="dragon_3" CD="0"/>
<Move ID="11906" Name="真龙形态" Category="1" Type="15" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 100" Url="dragon_3" CD="375"/>
<Move ID="11907" Name="目空一切" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" AtkNum="3" Url="dragon_3" CD="125"/>
<Move ID="11908" Name="灵魂超度" Category="2" Type="15" Power="140" MaxPP="5" Accuracy="95" SideEffect="77" SideEffectArg="3 30" Url="dragon_3" CD="375"/>
<Move ID="11909" Name="蓄力爆发" Category="1" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="normal_3" CD="750"/>
<Move ID="11910" Name="黄沙飞舞" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 20 -2" Url="ground_2" CD="750"/>
<Move ID="11911" Name="抛沙" Category="2" Type="7" Power="25" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="5 7" Url="ground_1" CD="750"/>
<Move ID="11912" Name="沙之魂" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="44" SideEffectArg="1" Url="ground_3" CD="166"/>
<Move ID="11913" Name="导电体" Category="1" Type="5" Power="90" MaxPP="15" Accuracy="95" SideEffect="102" Url="bolt_2" CD="875"/>
<Move ID="11914" Name="次电霹雳" Category="1" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="41"/>
<Move ID="11915" Name="高压电击" Category="2" Type="5" Power="90" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="15" Url="bolt_2" CD="750"/>
<Move ID="11916" Name="咆哮怒吼" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3" CD="625"/>
<Move ID="11917" Name="闪电回旋" Category="2" Type="5" Power="145" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="83"/>
<Move ID="11918" Name="斗志暴发" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="normal_2" CD="750"/>
<Move ID="11919" Name="夜魔之球" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="dark_3" CD="750"/>
<Move ID="11920" Name="黑暗绞索" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="dark_3" CD="125"/>
<Move ID="11921" Name="瞬闪一击" Category="2" Type="13" Power="110" MaxPP="10" Accuracy="95" SideEffect="88" SideEffectArg="5 2" Url="dark_2" CD="0"/>
<Move ID="11922" Name="幽冥波" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_3" CD="0"/>
<Move ID="11923" Name="幽冥息" Category="1" Type="13" Power="60" MaxPP="30" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_2" CD="875"/>
<Move ID="11924" Name="乾坤反转" Category="1" Type="42" Power="110" MaxPP="10" Accuracy="95" SideEffect="85" Url="ground_dark_2" CD="875"/>
<Move ID="11925" Name="量子绝灭波" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="76" SideEffectArg="30 3 50" Url="ground_dark_3" CD="833"/>
<Move ID="11926" Name="无空幽石" Category="2" Type="42" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="ground_dark_3" CD="666"/>
<Move ID="11927" Name="幻化灭影" Category="2" Type="42" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_dark_3" CD="875"/>
<Move ID="11928" Name="密斗繁星" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" AtkNum="3" Url="grass_3" CD="41"/>
<Move ID="11929" Name="叶舞术" Category="1" Type="1" Power="135" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_3" CD="541"/>
<Move ID="11930" Name="绿衣披风" Category="2" Type="1" Power="70" MaxPP="20" Accuracy="100" SideEffect="40" Url="grass_2" CD="208"/>
<Move ID="11931" Name="旋转天轮" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3" CD="41"/>
<Move ID="11932" Name="抢先" Category="1" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2" CD="750"/>
<Move ID="11933" Name="悬空斩" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="normal_3" CD="750"/>
<Move ID="11934" Name="微波穿透" Category="2" Type="8" Power="110" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_3" CD="750"/>
<Move ID="11935" Name="混元击" Category="2" Type="10" Power="125" MaxPP="10" Accuracy="95" SideEffect="63" Url="normal_3" CD="958"/>
<Move ID="11936" Name="异界裂空" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="normal_3" CD="958"/>
<Move ID="11937" Name="八方归元" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="101" SideEffectArg="20" Url="normal_3" CD="791"/>
<Move ID="11938" Name="封印镇压" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="3 35" Url="normal_3" CD="833"/>
<Move ID="11939" Name="浩气四塞" Category="2" Type="7" Power="75" MaxPP="15" Accuracy="100" SideEffect="40" Url="normal_2" CD="791"/>
<Move ID="11940" Name="重击踩踏" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" MustHit="1" Url="normal_2" CD="791"/>
<Move ID="11941" Name="尖峰号角" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5 33" SideEffectArg="5 15 -1" Url="normal_3" CD="916"/>
<Move ID="11942" Name="炫彩神力" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="10" MustHit="1" Url="normal_3" CD="916"/>
<Move ID="11943" Name="俯冲飞行" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="95" SideEffect="35" Url="fly_3" CD="916"/>
<Move ID="11944" Name="强烈气流 " Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3" CD="916"/>
<Move ID="11945" Name="飞行瞄准" Category="2" Type="4" Power="110" MaxPP="15" Accuracy="100" MustHit="1" Url="fly_2" CD="166"/>
<Move ID="11946" Name="暴风袭击" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="fly_3" CD="166"/>
<Move ID="11947" Name="狂风厮杀" Category="2" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="fly_3" CD="166"/>
<Move ID="11948" Name="单反快闪" Category="1" Type="6" Power="105" MaxPP="15" Accuracy="100" MustHit="1" Url="steel_2" CD="833"/>
<Move ID="11949" Name="疯狂连拍" Category="1" Type="6" Power="30" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="4 5" Url="steel_1" CD="958"/>
<Move ID="11950" Name="高智能脉冲" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="steel_3" CD="125"/>
<Move ID="11951" Name="疾速快闪" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="steel_3" CD="791"/>
<Move ID="11952" Name="机械双臂转" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="40" Url="normal_3" CD="958"/>
<Move ID="11953" Name="复苏之光" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="77" SideEffectArg="3 40" Url="grass_3" CD="750"/>
<Move ID="11954" Name="叶舞切割" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_3" CD="750"/>
<Move ID="11955" Name="金色灵光" Category="2" Type="1" Power="70" MaxPP="20" Accuracy="100" Priority="1" PwrDouble="1" Url="grass_2" CD="833"/>
<Move ID="11956" Name="闪灵击" Category="2" Type="1" Power="110" MaxPP="15" Accuracy="100" MustHit="1" SideEffect="33" Url="grass_2" CD="833"/>
<Move ID="11957" Name="极限吸取" Category="2" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="105" SideEffectArg="4" Url="grass_3" CD="833"/>
<Move ID="11958" Name="灵光回旋击" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="grass_3" CD="916"/>
<Move ID="11959" Name="草莓弹" Category="1" Type="3" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="fire_2" CD="41"/>
<Move ID="11960" Name="烈焰火球" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="41"/>
<Move ID="11961" Name="狂暴之火" Category="2" Type="3" Power="110" MaxPP="10" Accuracy="100" AtkNum="2" Url="fire_2" CD="958"/>
<Move ID="11962" Name="火弹引爆" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="15 3 30" Url="fire_3" CD="83"/>
<Move ID="11963" Name="旋风火焰" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="375"/>
<Move ID="11964" Name="风暴爪" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="54" SideEffectArg="1 2" Url="fight_3" CD="833"/>
<Move ID="11965" Name="利爪灭地" Category="1" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="fight_3" CD="750"/>
<Move ID="11966" Name="战气狂扫" Category="2" Type="11" Power="110" MaxPP="10" Accuracy="100" AtkNum="3" Url="fight_2" CD="833"/>
<Move ID="11967" Name="暴怒撕咬" Category="2" Type="11" Power="125" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="fight_3" CD="833"/>
<Move ID="11968" Name="野蛮熊力" Category="2" Type="11" Power="145" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="5 1" Url="fight_3" CD="41"/>
<Move ID="11969" Name="迷幻之音" Category="1" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="water_3" CD="0"/>
<Move ID="11970" Name="海洋巨浪" Category="1" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="0 15 -1" Url="water_3" CD="833"/>
<Move ID="11971" Name="清澈波纹" Category="2" Type="2" Power="20" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="5 7" Url="water_1" CD="166"/>
<Move ID="11972" Name="净化之水" Category="2" Type="2" Power="130" MaxPP="20" Accuracy="95" SideEffect="33" Url="water_3" CD="166"/>
<Move ID="11973" Name="超极寒水流" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_3" CD="83"/>
<Move ID="11974" Name="烈光焰" Category="1" Type="3" Power="120" MaxPP="10" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="fire_3" CD="625"/>
<Move ID="11975" Name="闪电火焰冲" Category="1" Type="33" Power="140" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="bolt_fire_3" CD="625"/>
<Move ID="11976" Name="雷爆" Category="2" Type="5" Power="110" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="bolt_2" CD="583"/>
<Move ID="11977" Name="星空火雨" Category="2" Type="3" Power="60" MaxPP="15" Accuracy="100" SideEffect="111" Url="bolt_2" CD="958"/>
<Move ID="11978" Name="雷神动九天" Category="2" Type="33" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_fire_3" CD="166"/>
<Move ID="11979" Name="风暴突袭" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3" CD="875"/>
<Move ID="11980" Name="强击冲撞" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fly_3" CD="875"/>
<Move ID="11981" Name="风卷残云" Category="2" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="fly_3" CD="958"/>
<Move ID="11982" Name="火爪" Category="1" Type="3" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2" CD="875"/>
<Move ID="11983" Name="火尾重击" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fire_3" CD="875"/>
<Move ID="11984" Name="火焰利爪" Category="2" Type="3" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="fire_2" CD="875"/>
<Move ID="11985" Name="火羽翦" Category="2" Type="3" Power="110" MaxPP="5" Accuracy="100" SideEffect="32" SideEffectArg="5" Url="fire_2" CD="875"/>
<Move ID="11986" Name="炙炎天火" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="875"/>
<Move ID="11987" Name="无敌连击" Category="1" Type="7" Power="15" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="6 9" Url="ground_1" CD="750"/>
<Move ID="11988" Name="毒液喷射" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="ground_3" CD="750"/>
<Move ID="11989" Name="毒牙" Category="2" Type="8" Power="60" MaxPP="20" Accuracy="60" SideEffect="11" SideEffectArg="50" Url="ground_2" CD="750"/>
<Move ID="11990" Name="穿透撞击" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_3" CD="750"/>
<Move ID="11991" Name="魔网残绕" Category="2" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="40" Url="ground_3" CD="958"/>
<Move ID="11992" Name="龙翼连击" Category="1" Type="15" Power="30" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="3 4" Url="dragon_1" CD="750"/>
<Move ID="11993" Name="传说龙力" Category="1" Type="15" Power="135" MaxPP="5" Accuracy="95" SideEffect="38" SideEffectArg="30" Url="dragon_3" CD="750"/>
<Move ID="11994" Name="高昂龙吼" Category="2" Type="15" Power="90" MaxPP="20" Accuracy="100" Priority="1" SideEffect="33" Url="dragon_2" CD="750"/>
<Move ID="11995" Name="翼龙之爪" Category="2" Type="15" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="dragon_3" CD="750"/>
<Move ID="11996" Name="魔龙冲天" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="5 1" Url="dragon_3" CD="958"/>
<Move ID="11997" Name="啄击" Category="1" Type="4" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="fly_1" CD="666"/>
<Move ID="11998" Name="猛禽之爪" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="fly_3" CD="666"/>
<Move ID="11999" Name="黑色炎羽击" Category="1" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="76" SideEffectArg="10 3 40" Url="fly_3" CD="916"/>
<Move ID="12000" Name="左右开弓" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" AtkNum="2" Url="normal_3" CD="916"/>
<Move ID="12001" Name="黑云压顶" Category="2" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="3 10 1" Url="fly_3" CD="916"/>
<Move ID="12002" Name="锋芒毕露" Category="1" Type="10" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="super_2" CD="916"/>
<Move ID="12003" Name="空穴来风" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="super_3" CD="791"/>
<Move ID="12004" Name="深渊之刃" Category="2" Type="10" Power="80" MaxPP="30" Accuracy="100" SideEffect="30" Url="super_2" CD="958"/>
<Move ID="12005" Name="黑暗气息" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="3 10 1" Url="normal_3" CD="958"/>
<Move ID="12006" Name="巨力穿透" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="super_3" CD="958"/>
<Move ID="12007" Name="暗尾刺" Category="1" Type="13" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="dark_2" CD="791"/>
<Move ID="12008" Name="恐怖残绕" Category="1" Type="13" Power="120" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="dark_3" CD="791"/>
<Move ID="12009" Name="暗影自爆" Category="1" Type="8" Power="0" MaxPP="1" Accuracy="100" Priority="2" SideEffect="112" Url="normal_3" CD="916"/>
<Move ID="12010" Name="潜力追击" Category="2" Type="13" Power="110" MaxPP="10" Accuracy="100" SideEffect="9" SideEffectArg="10 40" Url="dark_2" CD="875"/>
<Move ID="12011" Name="无影攻击" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -1" Url="dark_2" CD="875"/>
<Move ID="12012" Name="光速冲撞" Category="1" Type="12" Power="20" MaxPP="30" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="light_1" CD="791"/>
<Move ID="12013" Name="火光切割" Category="1" Type="12" Power="135" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="light_3" CD="791"/>
<Move ID="12014" Name="雪上加霜" Category="2" Type="12" Power="70" MaxPP="20" Accuracy="100" PwrDouble="1" Url="light_2" CD="791"/>
<Move ID="12015" Name="强劲多重击" Category="2" Type="8" Power="125" MaxPP="10" Accuracy="95" SideEffect="9" SideEffectArg="15 45" Url="normal_3" CD="666"/>
<Move ID="12016" Name="超能眩光弹" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="light_3" CD="833"/>
<Move ID="12017" Name="尖角冲撞" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="normal_3" CD="791"/>
<Move ID="12018" Name="牛气冲天" Category="1" Type="1" Power="145" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="5 100" Url="grass_3" CD="916"/>
<Move ID="12019" Name="怒踢" Category="2" Type="1" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="grass_2" CD="791"/>
<Move ID="12020" Name="绿草飞花" Category="2" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="grass_2" CD="916"/>
<Move ID="12021" Name="潜能" Category="1" Type="11" Power="55" MaxPP="20" Accuracy="100" SideEffect="88" SideEffectArg="10 3" Url="fight_1" CD="916"/>
<Move ID="12022" Name="战刃" Category="1" Type="11" Power="135" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="fight_3" CD="916"/>
<Move ID="12023" Name="暴力撕咬" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="95" MustHit="1" Url="fight_1" CD="916"/>
<Move ID="12024" Name="碎石爪" Category="2" Type="11" Power="125" MaxPP="5" Accuracy="95" SideEffect="33" Url="fight_3" CD="916"/>
<Move ID="12025" Name="重度伤害" Category="2" Type="11" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="2 15 -1" Url="fight_3" CD="0"/>
<Move ID="12026" Name="连冰柱" Category="1" Type="9" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="ice_1" CD="916"/>
<Move ID="12027" Name="寒潮冲击" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="67" SideEffectArg="4" Url="ice_3" CD="916"/>
<Move ID="12028" Name="旋转重击" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" AtkNum="3" Url="ice_3" CD="916"/>
<Move ID="12029" Name="乱舞" Category="2" Type="9" Power="80" MaxPP="10" Accuracy="95" SideEffect="97" Url="ice_3" CD="916"/>
<Move ID="12030" Name="霜冻之雾" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_3" CD="0"/>
<Move ID="12031" Name="强力冲击" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 10 -1" Url="normal_2" CD="708"/>
<Move ID="12032" Name="精神折磨" Category="1" Type="2" Power="120" MaxPP="5" Accuracy="95" SideEffect="35" Url="water_3" CD="708"/>
<Move ID="12033" Name="千吨巨钳" Category="1" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_3" CD="750"/>
<Move ID="12034" Name="怒钳剪" Category="2" Type="2" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="water_2" CD="750"/>
<Move ID="12035" Name="深海之水" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_3" CD="791"/>
<Move ID="12036" Name="冷光匕首" Category="1" Type="9" Power="100" MaxPP="20" Accuracy="100" SideEffect="14" SideEffectArg="10" MustHit="1" Url="ice_2" CD="708"/>
<Move ID="12037" Name="多重跳" Category="1" Type="8" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="ice_1" CD="708"/>
<Move ID="12038" Name="深度寒冷" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="ice_3" CD="708"/>
<Move ID="12039" Name="融化之冰" Category="2" Type="9" Power="90" MaxPP="20" Accuracy="100" SideEffect="33" Url="ice_2" CD="708"/>
<Move ID="12040" Name="顶力冲撞" Category="2" Type="8" Power="110" MaxPP="20" Accuracy="100" SideEffect="60" SideEffectArg="3 20" Url="normal_2" CD="708"/>
<Move ID="12041" Name="冰之潜能" Category="2" Type="9" Power="0" MaxPP="5" Accuracy="100" SideEffect="113" Url="ice_1" CD="833"/>
<Move ID="12042" Name="寒气威慑" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="44" SideEffectArg="1" Url="ice_3" CD="833"/>
<Move ID="12043" Name="跳击" Category="1" Type="10" Power="50" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="0 20 1" Url="super_1" CD="916"/>
<Move ID="12044" Name="超强微波击" Category="1" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="77" SideEffectArg="3 30" Url="super_3 " CD="916"/>
<Move ID="12045" Name="超能水滴" Category="2" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="29 4" SideEffectArg="20 2 10 1" Url="super_3 " CD="833"/>
<Move ID="12046" Name="先发制人" Category="2" Type="8" Power="80" MaxPP="20" Accuracy="100" SideEffect="40" Url="normal_2" CD="791"/>
<Move ID="12047" Name="致命漏洞" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="super_2" CD="833"/>
<Move ID="12048" Name="暴火焚烧" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="fire_3" CD="833"/>
<Move ID="12049" Name="星星之火" Category="2" Type="3" Power="100" MaxPP="15" Accuracy="100" AtkNum="4" Url="fire_2" CD="958"/>
<Move ID="12050" Name="酒火回体" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="100" CritRate="2" SideEffect="66" SideEffectArg="6" Url="fire_3" CD="958"/>
<Move ID="12051" Name="怒火咆哮" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="958"/>
<Move ID="12052" Name="熊猫热血" Category="1" Type="7" Power="90" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="ground_2" CD="958"/>
<Move ID="12053" Name="震波" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3" CD="958"/>
<Move ID="12054" Name="混元黑白" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_3" CD="958"/>
<Move ID="12055" Name="柔柔拳" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="54" SideEffectArg="1 2" Url="normal_3" CD="875"/>
<Move ID="12056" Name="裂地碎击" Category="2" Type="7" Power="130" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="2 10 -1" Url="ground_3" CD="875"/>
<Move ID="12057" Name="闪光之蹄" Category="1" Type="12" Power="130" MaxPP="5" Accuracy="95" MustHit="1" Url="light_3" CD="708"/>
<Move ID="12058" Name="致命冲撞" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="light_3" CD="750"/>
<Move ID="12059" Name="光速连击" Category="2" Type="12" Power="30" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="light_1" CD="750"/>
<Move ID="12060" Name="光能踩踏" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="normal_3" CD="750"/>
<Move ID="12061" Name="流星闪光击" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="light_3" CD="750"/>
<Move ID="12062" Name="水冰决" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="95" SideEffect="41" SideEffectArg="3 3" Url="water_2" CD="750"/>
<Move ID="12063" Name="横冲直撞" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" AtkNum="3" Url="normal_3" CD="750"/>
<Move ID="12064" Name="蟹锤重击" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="water_3" CD="750"/>
<Move ID="12065" Name="水波怒动" Category="2" Type="2" Power="120" MaxPP="5" Accuracy="95" SideEffect="43 4" SideEffectArg="10 0 10 1" Url="water_3" CD="750"/>
<Move ID="12066" Name="强攻之力" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="water_3" CD="708"/>
<Move ID="12067" Name="威力集中" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" MustHit="1" Url="grass_3" CD="750"/>
<Move ID="12068" Name="诡异毒球" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="grass_3" CD="750"/>
<Move ID="12069" Name="绿草吸取" Category="2" Type="1" Power="110" MaxPP="10" Accuracy="100" SideEffect="77" SideEffectArg="3 30" Url="grass_2" CD="875"/>
<Move ID="12070" Name="爆破毒雾" Category="2" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="grass_3" CD="958"/>
<Move ID="12071" Name="怪诞可可球" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="105" SideEffectArg="8" Url="grass_3" CD="958"/>
<Move ID="12072" Name="火焰尾" Category="1" Type="3" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="fire_2" CD="750"/>
<Move ID="12073" Name="火雀冲天" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="fire_3" CD="750"/>
<Move ID="12074" Name="魔火令" Category="2" Type="3" Power="85" MaxPP="20" Accuracy="100" SideEffect="96" Url="fire_2" CD="750"/>
<Move ID="12075" Name="热度燃烧" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="fire_3" CD="750"/>
<Move ID="12076" Name="天火炎烈波" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="20" Url="fire_3" CD="875"/>
<Move ID="12077" Name="飞羽击" Category="1" Type="4" Power="85" MaxPP="25" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="fly_2" CD="750"/>
<Move ID="12078" Name="白羽净化" Category="1" Type="4" Power="0" MaxPP="10" Accuracy="95" SideEffect="118" Url="fly_3" CD="750"/>
<Move ID="12079" Name="飓风利袭" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="115" SideEffectArg="15 3" Url="fly_3" CD="0"/>
<Move ID="12080" Name="速度神爪" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="fly_3" CD="0"/>
<Move ID="12081" Name="猎手强击" Category="2" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fly_3" CD="916"/>
<Move ID="12082" Name="吹泡" Category="1" Type="11" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="fight_2" CD="750"/>
<Move ID="12083" Name="连击泡" Category="1" Type="11" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="fight_2" CD="916"/>
<Move ID="12084" Name="超大泡泡拳" Category="1" Type="11" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" MustHit="1" Url="fight_3" CD="875"/>
<Move ID="12085" Name="海流碰撞" Category="1" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="100 1" Url="water_3" CD="708"/>
<Move ID="12086" Name="猛流之击" Category="2" Type="2" Power="90" MaxPP="15" Accuracy="100" CritRate="3" Url="water_2" CD="708"/>
<Move ID="12087" Name="四面浪涌" Category="2" Type="2" Power="35" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="water_1" CD="708"/>
<Move ID="12088" Name="狂浪怒流" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="10" Url="water_3" CD="916"/>
<Move ID="12089" Name="魔之火光" Category="1" Type="3" Power="85" MaxPP="10" Accuracy="95" Priority="1" PwrDouble="1" Url="fire_2" CD="708"/>
<Move ID="12090" Name="凤舞" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="95" AtkNum="3" Url="fly_3" CD="708"/>
<Move ID="12091" Name="火凤旋风" Category="1" Type="27" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" MustHit="1" Url="fire_fly_3" CD="791"/>
<Move ID="12092" Name="怒炎之火" Category="2" Type="27" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="2 10 -1" Url="fire_fly_2" CD="791"/>
<Move ID="12093" Name="瞬闪飓风" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="fly_3" CD="875"/>
<Move ID="12094" Name="凤之火焰" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3" CD="916"/>
<Move ID="12095" Name="凤凰九重天" Category="2" Type="27" Power="150" MaxPP="5" Accuracy="95" SideEffect="33 12" SideEffectArg="10" Url="fire_fly_3" CD="916"/>
<Move ID="12096" Name="葡萄击" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="water_2" CD="750"/>
<Move ID="12097" Name="果酱突袭" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_3" CD="916"/>
<Move ID="12098" Name="冰冻喷射" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="water_3" CD="791"/>
<Move ID="12099" Name="果然葡萄弹" Category="2" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="2 15 -1" Url="water_3" CD="916"/>
<Move ID="12100" Name="粘汁" Category="1" Type="1" Power="15" MaxPP="30" Accuracy="100" SideEffect="11" SideEffectArg="100" Url="grass_1" CD="708"/>
<Move ID="12101" Name="搏杀意志" Category="1" Type="8" Power="0" MaxPP="5" Accuracy="95" SideEffect="100" Url="normal_3" CD="916"/>
<Move ID="12102" Name="狂热能量" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="normal_3" CD="833"/>
<Move ID="12103" Name="幻盲" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="normal_2" CD="708"/>
<Move ID="12104" Name="粘弹攻击" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="normal_3" CD="708"/>
<Move ID="12105" Name="灵力之水" Category="1" Type="2" Power="80" MaxPP="15" Accuracy="100" PwrDouble="1" Url="water_2" CD="708"/>
<Move ID="12106" Name="零度水流" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="water_3" CD="708"/>
<Move ID="12107" Name="浪花翻天" Category="1" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 20 1" Url="water_3" CD="875"/>
<Move ID="12108" Name="清怡气息" Category="2" Type="8" Power="15" MaxPP="15" Accuracy="100" SideEffect="31 33" SideEffectArg="8 10" Url="normal_1" CD="875"/>
<Move ID="12109" Name="劲浪狂涌" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 200" Url="water_3" CD="791"/>
<Move ID="12110" Name="邪灵击" Category="1" Type="13" Power="85" MaxPP="20" Accuracy="100" Priority="1" SideEffect="66" SideEffectArg="4" Url="dark_2" CD="750"/>
<Move ID="12111" Name="黑夜侵袭" Category="1" Type="13" Power="130" MaxPP="10" Accuracy="95" SideEffect="119" Url="dark_3" CD="750"/>
<Move ID="12112" Name="双重暗影" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="107" SideEffectArg="250 0" Url="dark_3" CD="0"/>
<Move ID="12113" Name="勇猛之力" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="normal_3" CD="708"/>
<Move ID="12114" Name="斗志复燃" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="normal_3" CD="750"/>
<Move ID="12115" Name="粉红泡" Category="1" Type="1" Power="50" MaxPP="30" Accuracy="100" Priority="1" Url="grass_1" CD="750"/>
<Move ID="12116" Name="能量泡" Category="1" Type="8" Power="115" MaxPP="15" Accuracy="100" SideEffect="105" SideEffectArg="2" Url="normal_2" CD="750"/>
<Move ID="12117" Name="泡泡花环" Category="1" Type="1" Power="145" MaxPP="5" Accuracy="95" AtkNum="2" Url="grass_3" CD="750"/>
<Move ID="12118" Name="多彩泡泡" Category="2" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="grass_3" CD="750"/>
<Move ID="12119" Name="四面击打" Category="1" Type="8" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="5 7" Url="normal_1" CD="750"/>
<Move ID="12120" Name="锋利追击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="5 30" Url="normal_3" CD="916"/>
<Move ID="12121" Name="迅飞冲击" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="fly_3" CD="750"/>
<Move ID="12122" Name="翱翔" Category="2" Type="8" Power="60" MaxPP="20" Accuracy="100" SideEffect="37" SideEffectArg="8 3" Url="fly_2" CD="916"/>
<Move ID="12123" Name="甜甜果" Category="2" Type="4" Power="120" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="30 100" Url="fly_3" CD="916"/>
<Move ID="12124" Name="蜜桃甜甜弹" Category="2" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="89" SideEffectArg="3 8" Url="fly_3" CD="916"/>
<Move ID="12125" Name="连环泡" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="100 30" Url="fly_3" CD="750"/>
<Move ID="12126" Name="飞弹泡" Category="2" Type="8" Power="70" MaxPP="30" Accuracy="100" SideEffect="30" Url="fly_2" CD="750"/>
<Move ID="12127" Name="冲天泡" Category="2" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="fly_3" CD="958"/>
<Move ID="12128" Name="螺旋双臂转" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 40" AtkNum="2" Url="ground_3" CD="958"/>
<Move ID="12129" Name="破灭打击" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="normal_3" CD="750"/>
<Move ID="12130" Name="雷射弹" Category="1" Type="6" Power="30" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 50 -1" Url="steel_1" CD="750"/>
<Move ID="12131" Name="冰冻弹" Category="1" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="steel_3" CD="750"/>
<Move ID="12132" Name="连弹冲射" Category="2" Type="8" Power="10" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="1 30" Url="steel_1" CD="750"/>
<Move ID="12133" Name="纯金弹头" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="33 5" SideEffectArg="5 10 -1" Url="steel_3" CD="750"/>
<Move ID="12134" Name="火箭导弹" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 1" MustHit="1" Url="steel_3" CD="833"/>
<Move ID="12135" Name="快速发动" Category="1" Type="6" Power="80" MaxPP="15" Accuracy="100" Priority="1" Url="steel_2" CD="750"/>
<Move ID="12136" Name="穿透火焰" Category="1" Type="3" Power="80" MaxPP="15" Accuracy="100" SideEffect="96" Url="fire_2" CD="875"/>
<Move ID="12137" Name="尖爪侵蚀" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="101" SideEffectArg="30" CritRate="4" Url="normal_2" CD="875"/>
<Move ID="12138" Name="恶魔之炎" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 150" Url="fire_3" CD="875"/>
<Move ID="12139" Name="炼狱火海" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fire_3" CD="0"/>
<Move ID="12140" Name="爆射之炎" Category="2" Type="3" Power="80" MaxPP="25" Accuracy="100" Priority="1" Url="fire_2" CD="791"/>
<Move ID="12141" Name="龙炎之怒" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fire_3" CD="791"/>
<Move ID="12142" Name="灵巧攻击" Category="1" Type="10" Power="50" MaxPP="30" Accuracy="100" Priority="1" SideEffect="5" SideEffectArg="1 10 -1" Url="super_2" CD="875"/>
<Move ID="12143" Name="幻力舞" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="super_3" CD="875"/>
<Move ID="12144" Name="幻影重重" Category="2" Type="8" Power="20" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="4 7" Url="normal_2" CD="875"/>
<Move ID="12145" Name="爆发冲击" Category="2" Type="10" Power="135" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 200" Url="super_3" CD="875"/>
<Move ID="12146" Name="寒冰怒击" Category="1" Type="9" Power="135" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="1" Url="ice_3" CD="750"/>
<Move ID="12147" Name="玄冰冲撞" Category="1" Type="9" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 80" Url="ice_3" CD="41"/>
<Move ID="12148" Name="缓慢冲击" Category="1" Type="10" Power="110" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 10 -1" Url="super_2" CD="750"/>
<Move ID="12149" Name="睡眠光波" Category="2" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="super_3" CD="750"/>
<Move ID="12150" Name="魔法秀" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="super_3" CD="750"/>
<Move ID="12151" Name="精准突袭" Category="1" Type="6" Power="100" MaxPP="20" Accuracy="100" MustHit="1" Url="steel_2" CD="791"/>
<Move ID="12152" Name="重装冲击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="normal_3" CD="750"/>
<Move ID="12153" Name="净化之光" Category="2" Type="6" Power="70" MaxPP="15" Accuracy="100" Priority="1" SideEffect="33" Url="steel_2" CD="750"/>
<Move ID="12154" Name="聚能激光" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3" CD="750"/>
<Move ID="12155" Name="超能电磁炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="121" SideEffectArg="40" Url="steel_3" CD="958"/>
<Move ID="12156" Name="霜冻之舞" Category="1" Type="9" Power="70" MaxPP="30" Priority="1" Accuracy="100" Url="ice_2" CD="750"/>
<Move ID="12157" Name="叶绿光波" Category="2" Type="1" Power="125" MaxPP="10" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_3" CD="750"/>
<Move ID="12158" Name="叶片突击" Category="1" Type="1" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="grass_1" CD="750"/>
<Move ID="12159" Name="绿光闪" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="grass_3" CD="750"/>
<Move ID="12160" Name="绿叶之舞" Category="1" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="grass_3" CD="875"/>
<Move ID="12161" Name="极速乱射" Category="1" Type="2" Power="20" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="4 9" Url="water_2" CD="750"/>
<Move ID="12162" Name="泡泡能量弹" Category="1" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 60" Url="water_3" CD="916"/>
<Move ID="12163" Name="净化子弹" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="normal_2" CD="750"/>
<Move ID="12164" Name="凌空一击" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="normal_2" CD="750"/>
<Move ID="12165" Name="强袭之拳" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="normal_3" CD="750"/>
<Move ID="12166" Name="迅闪突击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4 4" SideEffectArg="0 15 1 4 15 1" Url="normal_3" CD="750"/>
<Move ID="12167" Name="混沌之光" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="15" Url="normal_3" CD="750"/>
<Move ID="12168" Name="极限脉冲" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="normal_3" CD="750"/>
<Move ID="12169" Name="迷幻之翼" Category="2" Type="4" Power="100" MaxPP="15" Accuracy="100" SideEffect="74" Url="fly_light_2" CD="750"/>
<Move ID="12170" Name="天际之光" Category="1" Type="31" Power="120" MaxPP="10" Accuracy="95" SideEffect="122" SideEffectArg="5 50 -2" Url="fly_light_3" CD="750"/>
<Move ID="12171" Name="光影降临" Category="1" Type="31" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fly_light_3" CD="875"/>
<Move ID="12172" Name="猎袭" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="875"/>
<Move ID="12173" Name="光之羽翼" Category="2" Type="31" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="fly_light_3" CD="875"/>
<Move ID="12174" Name="旋转撞击" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="normal_3" CD="750"/>
<Move ID="12175" Name="急速水流" Category="2" Type="2" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="water_1" CD="750"/>
<Move ID="12176" Name="滔天巨浪" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="water_3" CD="750"/>
<Move ID="12177" Name="高能水炮" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="water_3" CD="750"/>
<Move ID="12178" Name="闪电袭" Category="1" Type="5" Power="50" MaxPP="30" Accuracy="100" Priority="1" SideEffect="10" SideEffectArg="10" Url="bolt_1" CD="750"/>
<Move ID="12179" Name="怒意雷爪" Category="1" Type="5" Power="40" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="3 4" Url="bolt_3" CD="750"/>
<Move ID="12180" Name="雷霆之怒" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="bolt_3" CD="875"/>
<Move ID="12181" Name="惊雷闪" Category="2" Type="5" Power="120" MaxPP="5" Accuracy="95" SideEffect="33 10" SideEffectArg="5" Url="bolt_3" CD="875"/>
<Move ID="12182" Name="空翔闪" Category="1" Type="4" Power="80" MaxPP="20" Accuracy="100" SideEffect="40" Url="fly_2" CD="750"/>
<Move ID="12183" Name="浮空利袭" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_3" CD="833"/>
<Move ID="12184" Name="幻光击" Category="2" Type="4" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="fly_3" CD="833"/>
<Move ID="12185" Name="幻影拍打" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="normal_3" CD="750"/>
<Move ID="12186" Name="会心之击" Category="2" Type="10" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="super_2" CD="875"/>
<Move ID="12187" Name="念能连击" Category="2" Type="10" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="super_3" CD="875"/>
<Move ID="12188" Name="幻舞" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="super_3" CD="875"/>
<Move ID="12189" Name="震怒拍击" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" AtkNum="3" Url="normal_2" CD="750"/>
<Move ID="12190" Name="狂暴冲锋" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="dark_3" CD="750"/>
<Move ID="12191" Name="暗影降临" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="dark_3" CD="958"/>
<Move ID="12192" Name="怒吼冲击" Category="2" Type="13" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="dark_2" CD="958"/>
<Move ID="12193" Name="暗影咆哮" Category="2" Type="13" Power="120" MaxPP="5" Accuracy="100" SideEffect="15" SideEffectArg="20" Url="dark_3" CD="958"/>
<Move ID="12194" Name="远古利袭" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="normal_2" CD="750"/>
<Move ID="12195" Name="狂龙之爪" Category="1" Type="15" Power="140" MaxPP="5" Accuracy="95" SideEffect="5 5" SideEffectArg="1 15 -1 3 15 -1" Url="dragon_3" CD="875"/>
<Move ID="12196" Name="龙撼大地" Category="2" Type="15" Power="120" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="dragon_3" CD="875"/>
<Move ID="12197" Name="远古龙息" Category="2" Type="15" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dragon_3" CD="750"/>
<Move ID="12198" Name="上古龙吼" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="dragon_3" CD="750"/>
<Move ID="12199" Name="致命闪电" Category="1" Type="5" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 150" Url="bolt_3" CD="875"/>
<Move ID="12200" Name="致盲弹" Category="2" Type="5" Power="100" MaxPP="15" Accuracy="95" MustHit="1" SideEffect="5" SideEffectArg="5 20 -1" Url="bolt_2" CD="875"/>
<Move ID="12201" Name="蜜瓜雨" Category="2" Type="5" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 7" Url="bolt_3" CD="875"/>
<Move ID="12202" Name="闪光雷电击" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3" CD="875"/>
<Move ID="12203" Name="锋利突刺" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="normal_3" CD="875"/>
<Move ID="12204" Name="疾风落叶" Category="2" Type="1" Power="65" MaxPP="25" Accuracy="100" Priority="1" SideEffect="11" SideEffectArg="10" Url="grass_1" CD="875"/>
<Move ID="12205" Name="魔幻之种" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="124" SideEffectArg="15 -1" Url="grass_3" CD="41"/>
<Move ID="12206" Name="火灵突击" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="2" Url="normal_2" CD="875"/>
<Move ID="12207" Name="怒焰重击" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="33 12" SideEffectArg="5" Url="fire_3" CD="875"/>
<Move ID="12208" Name="爆射火焰" Category="2" Type="3" Power="110" MaxPP="10" Accuracy="100" SideEffect="96" Url="fire_2" CD="875"/>
<Move ID="12209" Name="火焰包围" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="60 12" SideEffectArg="3 30 10" Url="fire_3" CD="791"/>
<Move ID="12210" Name="烈焰旋风" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fire_3" CD="791"/>
<Move ID="12211" Name="巨力拍击" Category="1" Type="7" Power="80" MaxPP="20" Accuracy="100" SideEffect="30" Url="ground_2" CD="875"/>
<Move ID="12212" Name="混乱之雨" Category="1" Type="8" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 8" Url="normal_3" CD="875"/>
<Move ID="12213" Name="大地之怒" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_3" CD="875"/>
<Move ID="12214" Name="地震波" Category="2" Type="7" Power="120" MaxPP="5" Accuracy="95" SideEffect="60 15" SideEffectArg="3 30 10" Url="ground_3" CD="875"/>
<Move ID="12215" Name="乱石风暴" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -2" Url="ground_3" CD="875"/>
<Move ID="12216" Name="燃烧瞬袭" Category="1" Type="3" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="fire_1" CD="875"/>
<Move ID="12217" Name="无尽之火" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3" CD="875"/>
<Move ID="12218" Name="怒炎喷射" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fire_3" CD="875"/>
<Move ID="12219" Name="碎地怒袭" Category="1" Type="41" Power="80" MaxPP="25" Accuracy="100" Priority="1" SideEffect="15" SideEffectArg="10" Url="ground_fight_2" CD="875"/>
<Move ID="12220" Name="犄角突刺" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="normal_3" CD="875"/>
<Move ID="12221" Name="咆哮裂地击" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="66" SideEffectArg="5" Url="ground_fight_3" CD="875"/>
<Move ID="12222" Name="仰天怒嚎" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="fight_3" CD="875"/>
<Move ID="12223" Name="大地战栗" Category="2" Type="41" Power="140" MaxPP="5" Accuracy="95" SideEffect="63" Url="ground_fight_3" CD="875"/>
<Move ID="12224" Name="弧线切割" Category="1" Type="8" Power="125" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="normal_3" CD="875"/>
<Move ID="12225" Name="超能之环" Category="1" Type="10" Power="135" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_3" CD="875"/>
<Move ID="12226" Name="循环光波" Category="2" Type="10" Power="25" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="super_2" CD="875"/>
<Move ID="12227" Name="超能幻动" Category="2" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -2" Url="super_3" CD="875"/>
<Move ID="12228" Name="粉色幻影" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="super_3" CD="875"/>
<Move ID="12229" Name="跃动攻击" Category="1" Type="10" Power="55" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="super_1" CD="875"/>
<Move ID="12230" Name="次元突击" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="100" MustHit="1" Url="super_3" CD="875"/>
<Move ID="12231" Name="空灵之光" Category="2" Type="10" Power="90" MaxPP="15" Accuracy="100" SideEffect="40" Url="super_2" CD="875"/>
<Move ID="12232" Name="迟缓光波" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -2" Url="super_3" CD="875"/>
<Move ID="12233" Name="幻能破碎击" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="super_3" CD="875"/>
<Move ID="12234" Name="光能拍打" Category="1" Type="12" Power="55" MaxPP="35" Accuracy="100" Url="light_1" CD="875"/>
<Move ID="12235" Name="炫光冲撞" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="light_3" CD="875"/>
<Move ID="12236" Name="七彩极光" Category="2" Type="12" Power="110" MaxPP="20" Accuracy="100" MustHit="1" Url="light_2" CD="875"/>
<Move ID="12237" Name="光芒普照" Category="2" Type="12" Power="25" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="6 8" Url="light_3" CD="83"/>
<Move ID="12238" Name="冰刺突击" Category="1" Type="9" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="ice_1" CD="750"/>
<Move ID="12239" Name="旋转冰甲" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="30" Url="normal_2" CD="750"/>
<Move ID="12240" Name="冰甲强袭" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ice_3" CD="41"/>
<Move ID="12241" Name="急冻寒冰" Category="2" Type="9" Power="110" MaxPP="10" Accuracy="100" SideEffect="97" Url="ice_2" CD="875"/>
<Move ID="12242" Name="极地冰暴" Category="2" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="20" Url="ice_3" CD="875"/>
<Move ID="12243" Name="天际之影" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3" CD="750"/>
<Move ID="12244" Name="疾速气流" Category="2" Type="4" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="fly_1" CD="750"/>
<Move ID="12245" Name="疾影之风" Category="2" Type="8" Power="110" MaxPP="15" Accuracy="100" SideEffect="40" Url="normal_2" CD="750"/>
<Move ID="12246" Name="多重风袭" Category="2" Type="4" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="fly_3" CD="750"/>
<Move ID="12247" Name="飞舞之心" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 1" Url="fly_3" CD="875"/>
<Move ID="12248" Name="毒蔓缠绕" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="grass_3" CD="750"/>
<Move ID="12249" Name="致命叶片" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="grass_3" CD="750"/>
<Move ID="12250" Name="灵光突袭" Category="2" Type="8" Power="110" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2" CD="750"/>
<Move ID="12251" Name="落叶飞舞" Category="2" Type="1" Power="20" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="5 10" Url="grass_3" CD="750"/>
<Move ID="12252" Name="绿光风暴" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -2" Url="grass_3" CD="875"/>
<Move ID="12253" Name="影之利刃" Category="1" Type="13" Power="80" MaxPP="25" Accuracy="100" SideEffect="40" Url="dark_2" CD="750"/>
<Move ID="12254" Name="暗黑撕裂" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="dark_3" CD="750"/>
<Move ID="12255" Name="暗影突袭" Category="2" Type="13" Power="60" MaxPP="30" Accuracy="100" Priority="2" Url="dark_1" CD="833"/>
<Move ID="12256" Name="生命汲取" Category="2" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="105" SideEffectArg="4" Url="normal_3" CD="833"/>
<Move ID="12257" Name="湮灭之球" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="dark_3" CD="83"/>
<Move ID="12258" Name="空灵击" Category="1" Type="14" Power="60" MaxPP="30" Accuracy="100" SideEffect="40" Url="secrect_1" CD="750"/>
<Move ID="12259" Name="异空突破" Category="1" Type="14" Power="150" MaxPP="5" Accuracy="95" SideEffect="3" Url="secrect_3" CD="750"/>
<Move ID="12260" Name="天光闪" Category="2" Type="14" Power="70" MaxPP="25" Accuracy="100" Priority="1" MustHit="1" Url="secrect_2" CD="750"/>
<Move ID="12261" Name="虚空幻灭" Category="2" Type="14" Power="100" MaxPP="15" Accuracy="100" MustHit="1" CritRate="4" Url="secrect_2" CD="750"/>
<Move ID="12262" Name="秘法印记" Category="2" Type="14" Power="120" MaxPP="10" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="secrect_3" CD="750"/>
<Move ID="12263" Name="圣洁光芒" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="85" Url="normal_3" CD="750"/>
<Move ID="12264" Name="幻光星尘破" Category="2" Type="14" Power="160" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="secrect_3" CD="916"/>
<Move ID="12265" Name="荆棘突刺" Category="1" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="33" Url="normal_3" CD="750"/>
<Move ID="12266" Name="水果盛宴" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="grass_3" CD="83"/>
<Move ID="12267" Name="幻彩果汁" Category="2" Type="1" Power="110" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="grass_2" CD="750"/>
<Move ID="12268" Name="麻麻果" Category="2" Type="1" Power="125" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="20" Url="grass_3" CD="750"/>
<Move ID="12269" Name="果之元气" Category="2" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="2 50" Url="grass_3" CD="750"/>
<Move ID="12270" Name="灵动切割" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="super_3" CD="750"/>
<Move ID="12271" Name="念光闪" Category="2" Type="10" Power="50" MaxPP="35" Accuracy="100" Priority="1" Url="super_1" CD="750"/>
<Move ID="12272" Name="炫光飞舞" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="super_3" CD="83"/>
<Move ID="12273" Name="地刺追击" Category="1" Type="7" Power="60" MaxPP="30" Accuracy="95" Priority="1" Url="ground_1" CD="750"/>
<Move ID="12274" Name="狂暴旋转" Category="1" Type="8" Power="40" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="3 4" Url="normal_3" CD="750"/>
<Move ID="12275" Name="裂地崩击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="ground_3" CD="958"/>
<Move ID="12276" Name="泥石翻滚" Category="2" Type="7" Power="95" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="ground_2" CD="958"/>
<Move ID="12277" Name="狂沙风暴" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3" CD="958"/>
<Move ID="12278" Name="灵光怒击" Category="1" Type="8" Power="90" MaxPP="25" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="normal_2" CD="750"/>
<Move ID="12279" Name="疾影连袭" Category="1" Type="8" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 8" Url="normal_3" CD="833"/>
<Move ID="12280" Name="幻变之影" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="normal_3" CD="833"/>
<Move ID="12281" Name="迷幻之境" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_3" CD="833"/>
<Move ID="12282" Name="迷之结界" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3" CD="833"/>
<Move ID="12283" Name="背水之击" Category="1" Type="11" Power="0" MaxPP="5" Accuracy="100" SideEffect="100" Url="fight_3" CD="833"/>
<Move ID="12284" Name="狂暴烈袭" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 60" Url="normal_3" CD="833"/>
<Move ID="12285" Name="魂之审判" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_3" CD="833"/>
<Move ID="12286" Name="邪能怒吼" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_3" CD="708"/>
<Move ID="12287" Name="混沌战歌" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="fight_3" CD="708"/>
<Move ID="12288" Name="疾速快拳" Category="1" Type="11" Power="70" MaxPP="25" Accuracy="100" Priority="1" SideEffect="93" SideEffectArg="10 50" Url="fight_2" CD="750"/>
<Move ID="12289" Name="飓风重拳" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fight_3" CD="750"/>
<Move ID="12290" Name="迷踪斗气" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -2" Url="normal_3" CD="750"/>
<Move ID="12291" Name="摇摆连抓" Category="1" Type="8" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 8" Url="normal_3" CD="750"/>
<Move ID="12292" Name="蜡之雕刻" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="dark_3" CD="750"/>
<Move ID="12293" Name="蜡像馆" Category="2" Type="13" Power="120" MaxPP="15" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="dark_3" CD="750"/>
<Move ID="12294" Name="暗影火焰" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="dark_3" CD="833"/>
<Move ID="12295" Name="狂欢蜡烛球" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="dark_3" CD="750"/>
<Move ID="12296" Name="蔚蓝之击" Category="1" Type="24" Power="45" MaxPP="30" Accuracy="100" Priority="1" SideEffect="129" SideEffectArg="2" Url="water_super_1" CD="750"/>
<Move ID="12297" Name="深蓝利刃" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="130" SideEffectArg="2 60" Url="normal_2" CD="750"/>
<Move ID="12298" Name="踏浪之影" Category="1" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="water_super_3" CD="833"/>
<Move ID="12299" Name="灵魂渗透" Category="2" Type="10" Power="110" MaxPP="15" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="super_2" CD="833"/>
<Move ID="12300" Name="念光干涉" Category="2" Type="24" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="water_super_3" CD="833"/>
<Move ID="12301" Name="念火追击" Category="1" Type="10" Power="110" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="15" Url="super_2" CD="750"/>
<Move ID="12302" Name="灵魂猎袭" Category="1" Type="29" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_super_3" CD="750"/>
<Move ID="12303" Name="赤色旋风" Category="2" Type="29" Power="50" MaxPP="30" Accuracy="100" Priority="1" SideEffect="129" SideEffectArg="2" Url="fire_super_1" CD="750"/>
<Move ID="12304" Name="深红之光" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="130" SideEffectArg="1 100" Url="normal_2" CD="750"/>
<Move ID="12305" Name="天火之灵" Category="2" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 1" Url="fire_super_3" CD="833"/>
<Move ID="12306" Name="风翼掠袭" Category="1" Type="4" Power="110" MaxPP="15" Accuracy="100" SideEffect="60" SideEffectArg="3 50" Url="fly_2" CD="750"/>
<Move ID="12307" Name="疾影拍打" Category="1" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="fly_3" CD="750"/>
<Move ID="12308" Name="极速振动" Category="2" Type="8" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="normal_1" CD="750"/>
<Move ID="12309" Name="声波穿透" Category="2" Type="8" Power="115" MaxPP="10" Accuracy="100" SideEffect="88" SideEffectArg="5 2" Url="normal_2" CD="750"/>
<Move ID="12310" Name="风之约定" Category="2" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="fly_3" CD="833"/>
<Move ID="12311" Name="光怒突袭" Category="1" Type="12" Power="100" MaxPP="15" Accuracy="100" CritRate="4" Url="light_2" CD="750"/>
<Move ID="12312" Name="炫尾重击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="15" Url="normal_3" CD="750"/>
<Move ID="12313" Name="炫光之尾" Category="1" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -2" Url="light_3" CD="750"/>
<Move ID="12314" Name="迷之光刃" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="100" SideEffect="30" Url="light_2" CD="750"/>
<Move ID="12315" Name="追踪光球" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" MustHit="1" Url="light_3" CD="750"/>
<Move ID="12316" Name="风林火山" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="3" Url="fight_3" CD="875"/>
<Move ID="12317" Name="冰影狂袭" Category="1" Type="45" Power="110" MaxPP="10" Accuracy="100" SideEffect="97" Url="ice_dark_2"/>
<Move ID="12318" Name="邪能重踏" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="normal_3"/>
<Move ID="12319" Name="邪影波动" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="dark_2"/>
<Move ID="12320" Name="噬魂冰刃" Category="2" Type="45" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="ice_dark_3"/>
<Move ID="12321" Name="暗冰风暴" Category="2" Type="45" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="ice_dark_3"/>
<Move ID="12322" Name="湍流冲袭" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="water_2"/>
<Move ID="12323" Name="泡泡摆尾" Category="1" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 5 -2" Url="water_3"/>
<Move ID="12324" Name="净化水泡" Category="2" Type="2" Power="110" MaxPP="15" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="12325" Name="迷之气泡" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="93" SideEffectArg="10 100" Url="normal_2"/>
<Move ID="12326" Name="炫彩泡泡弹" Category="2" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="water_3"/>
<Move ID="12327" Name="混沌突击" Category="1" Type="10" Power="90" MaxPP="15" Accuracy="100" SideEffect="40" Url="super_2"/>
<Move ID="12328" Name="无影狂袭" Category="1" Type="8" Power="20" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="6 8" Url="normal_3"/>
<Move ID="12329" Name="噬魂潜袭" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="super_3"/>
<Move ID="12330" Name="相位穿梭" Category="2" Type="10" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="super_1"/>
<Move ID="12331" Name="虚幻粒子" Category="2" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="super_3"/>
<Move ID="12332" Name="破空念刃" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="super_3"/>
<Move ID="12333" Name="幻影光球" Category="1" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -2" Url="light_3"/>
<Move ID="12334" Name="光速飞撞" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="15" Url="normal_3"/>
<Move ID="12335" Name="奇幻光环" Category="2" Type="12" Power="90" MaxPP="20" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="12336" Name="烈日当空" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="15" Url="light_2"/>
<Move ID="12337" Name="灿烂之光" Category="2" Type="12" Power="120" MaxPP="5" Accuracy="95" CritRate="4" Url="light_3"/>
<Move ID="12338" Name="风和日丽" Category="2" Type="12" Power="145" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="12339" Name="山林怒踏" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3"/>
<Move ID="12340" Name="千藤万蔓" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="grass_3"/>
<Move ID="12341" Name="蓄力藤鞭" Category="2" Type="1" Power="65" MaxPP="25" Accuracy="100" SideEffect="30" Url="grass_1"/>
<Move ID="12342" Name="针刺叶雨" Category="2" Type="1" Power="120" MaxPP="5" Accuracy="95" MustHit="1" Url="grass_2"/>
<Move ID="12343" Name="麻痹飞叶" Category="2" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_3"/>
<Move ID="12344" Name="落雷冲击" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="normal_3"/>
<Move ID="12345" Name="蓝色电弧" Category="2" Type="5" Power="115" MaxPP="10" Accuracy="100" MustHit="1" Url="bolt_2"/>
<Move ID="12346" Name="幻影雷光" Category="2" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="bolt_3"/>
<Move ID="12347" Name="惊天雷暴" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3"/>
<Move ID="12348" Name="流星怒踢" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="normal_2"/>
<Move ID="12349" Name="破甲利袭" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3"/>
<Move ID="12350" Name="苍穹烈击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="normal_3"/>
<Move ID="12351" Name="恐惧气场" Category="2" Type="8" Power="115" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="normal_2"/>
<Move ID="12352" Name="气流迸射" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="normal_3"/>
<Move ID="12353" Name="蓄力怒拍" Category="1" Type="2" Power="90" MaxPP="10" Accuracy="100" SideEffect="30" Url="water_2"/>
<Move ID="12354" Name="旋转拍打" Category="1" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="water_3"/>
<Move ID="12355" Name="蛋黄派" Category="2" Type="2" Power="60" MaxPP="30" Accuracy="100" Priority="1" SideEffect="33" Url="water_2"/>
<Move ID="12356" Name="水花四溅" Category="2" Type="2" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="water_2"/>
<Move ID="12357" Name="蛋壳旋风" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="100" MustHit="1" Url="normal_2"/>
<Move ID="12358" Name="流星蛋雨" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="water_3"/>
<Move ID="12359" Name="怒焰火锤" Category="1" Type="3" Power="100" MaxPP="10" Accuracy="100" SideEffect="96" Url="fire_2"/>
<Move ID="12360" Name="碎地锤打" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="5" Url="normal_3"/>
<Move ID="12361" Name="炽热燃烧" Category="2" Type="3" Power="90" MaxPP="10" Accuracy="100" SideEffect="12" SideEffectArg="30" Url="fire_2"/>
<Move ID="12362" Name="散射火球" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="12363" Name="炎火爆裂" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 50" Url="fire_3"/>
<Move ID="12364" Name="黑风突袭" Category="1" Type="4" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="fly_2"/>
<Move ID="12365" Name="利喙连击" Category="1" Type="4" Power="20" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="6 8" Url="fly_3"/>
<Move ID="12366" Name="风怒狂暴" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 80" Url="fly_3"/>
<Move ID="12367" Name="疾风破" Category="2" Type="4" Power="110" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="3 30" Url="fly_2"/>
<Move ID="12368" Name="迷雾黑影" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="normal_3"/>
<Move ID="12369" Name="烈冲空袭" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="100" MustHit="1" Url="fly_2"/>
<Move ID="12370" Name="羽翼利刃" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="fly_3"/>
<Move ID="12371" Name="爆炎喷射" Category="2" Type="4" Power="90" MaxPP="15" Accuracy="100" SideEffect="132" Url="fly_2"/>
<Move ID="12372" Name="绝灭射线" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="normal_3"/>
<Move ID="12373" Name="破空长鸣" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="fly_3"/>
<Move ID="12374" Name="愤怒撕咬" Category="1" Type="8" Power="110" MaxPP="15" Accuracy="100" CritRate="4" Url="normal_2"/>
<Move ID="12375" Name="烈刃火爪" Category="1" Type="47" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_fire_3"/>
<Move ID="12376" Name="炎爆碎裂" Category="1" Type="47" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fight_fire_3"/>
<Move ID="12377" Name="火焰穿射" Category="2" Type="3" Power="115" MaxPP="10" Accuracy="100" SideEffect="12" SideEffectArg="10" Url="fire_2"/>
<Move ID="12378" Name="热浪震慑" Category="2" Type="47" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="fight_fire_3"/>
<Move ID="12379" Name="命运裁决" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="normal_3"/>
<Move ID="12380" Name="烈光闪冲" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3"/>
<Move ID="12381" Name="海流穿梭" Category="1" Type="2" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="water_1"/>
<Move ID="12382" Name="绝地尖刺" Category="1" Type="8" Power="80" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="normal_2"/>
<Move ID="12383" Name="破浪利刺" Category="1" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="water_3"/>
<Move ID="12384" Name="乱流环绕" Category="2" Type="2" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="water_2"/>
<Move ID="12385" Name="浪涛冲击" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="water_3"/>
<Move ID="12386" Name="异空割裂" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="100" CritRate="4" Url="super_2"/>
<Move ID="12387" Name="能量冲刺" Category="1" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="super_2"/>
<Move ID="12388" Name="极限念动力" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="super_3"/>
<Move ID="12389" Name="致命光波" Category="2" Type="10" Power="110" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="super_2"/>
<Move ID="12390" Name="虚空散射" Category="2" Type="8" Power="30" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="normal_2"/>
<Move ID="12391" Name="无影连击" Category="1" Type="8" Power="20" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="4 11" Url="normal_3"/>
<Move ID="12392" Name="旋风斗斗拳" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 150" Url="fight_3"/>
<Move ID="12393" Name="火焰之拳" Category="2" Type="11" Power="120" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fight_2"/>
<Move ID="12394" Name="拳击风暴" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="fight_3"/>
<Move ID="12395" Name="寒冰利爪" Category="1" Type="9" Power="110" MaxPP="10" Accuracy="100" SideEffect="97" Url="ice_2"/>
<Move ID="12396" Name="暗夜冰袭" Category="1" Type="45" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="ice_dark_3"/>
<Move ID="12397" Name="暗影冰球" Category="2" Type="45" Power="70" MaxPP="25" Accuracy="100" Priority="1" SideEffect="14" SideEffectArg="15" Url="ice_dark_1"/>
<Move ID="12398" Name="黯灭幻影" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="normal_2"/>
<Move ID="12399" Name="末日冰封" Category="2" Type="45" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ice_dark_3"/>
<Move ID="12400" Name="旋风飞击" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="fly_2"/>
<Move ID="12401" Name="魔光翼袭" Category="1" Type="30" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="fly_super_3"/>
<Move ID="12402" Name="虚空结界" Category="2" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 10 -1" Url="super_2"/>
<Move ID="12403" Name="闪灵之光" Category="2" Type="8" Power="130" MaxPP="10" Accuracy="100" MustHit="1" Url="normal_3"/>
<Move ID="12404" Name="幻影穿梭" Category="2" Type="30" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_super_3"/>
<Move ID="12405" Name="利刺穿透" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 80" Url="normal_2"/>
<Move ID="12406" Name="幻刃切割" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="super_3"/>
<Move ID="12407" Name="精神缠绕" Category="2" Type="10" Power="110" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="5" SideEffectArg="4 15 -1" Url="super_2"/>
<Move ID="12408" Name="魔幻法球" Category="2" Type="10" Power="130" MaxPP="5" Accuracy="95" CritRate="4" Url="super_3"/>
<Move ID="12409" Name="绝灭念光球" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="super_3"/>
<Move ID="12410" Name="噬魂之火" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="12411" Name="九天烈炎" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="100" Url="fire_3"/>
<Move ID="12412" Name="冰雪撞击" Category="1" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_3"/>
<Move ID="12413" Name="冰霜急冻" Category="2" Type="9" Power="110" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="20" Url="ice_2"/>
<Move ID="12414" Name="雪球冰暴" Category="2" Type="9" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="ice_2"/>
<Move ID="12415" Name="翻滚雪球" Category="2" Type="9" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="3 10 1" Url="ice_3"/>
<Move ID="12416" Name="黑色流星" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="dark_3"/>
<Move ID="12417" Name="暗能光束" Category="2" Type="13" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="dark_2"/>
<Move ID="12418" Name="恐惧分贝" Category="2" Type="13" Power="120" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_2"/>
<Move ID="12419" Name="暗夜奏鸣曲" Category="2" Type="13" Power="145" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3"/>
<Move ID="12420" Name="引力撞击" Category="1" Type="7" Power="80" MaxPP="20" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="ground_2"/>
<Move ID="12421" Name="晶锥冲击" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="normal_2"/>
<Move ID="12422" Name="晶石旋风击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="ground_3"/>
<Move ID="12423" Name="沙暴侵袭" Category="2" Type="7" Power="120" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="ground_2"/>
<Move ID="12424" Name="尘土笼罩" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_3"/>
<Move ID="12425" Name="冰蛛之刃" Category="1" Type="9" Power="110" MaxPP="10" Accuracy="100" CritRate="4" Url="ice_2"/>
<Move ID="12426" Name="剧毒噬咬" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="20" Url="normal_3"/>
<Move ID="12427" Name="零度猎袭" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="ice_3"/>
<Move ID="12428" Name="麻痹毒液" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="15" Url="normal_2"/>
<Move ID="12429" Name="冰冻蛛丝" Category="2" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_3"/>
<Move ID="12430" Name="斗魂烈爪" Category="1" Type="8" Power="70" MaxPP="25" Accuracy="100" Priority="1" SideEffect="93" SideEffectArg="10 50" Url="normal_1"/>
<Move ID="12431" Name="破甲利爪" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2"/>
<Move ID="12432" Name="迅猛突击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" MustHit="1" Url="normal_3"/>
<Move ID="12433" Name="挥舞连击" Category="1" Type="2" Power="40" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 4" Url="water_3"/>
<Move ID="12434" Name="深蓝击打" Category="1" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="water_3"/>
<Move ID="12435" Name="怒击水炮" Category="2" Type="2" Power="110" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 10 1" Url="water_2"/>
<Move ID="12436" Name="剧毒之刺" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="normal_3"/>
<Move ID="12437" Name="大浪滔天" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="water_3"/>
<Move ID="12438" Name="飞羽流星" Category="1" Type="31" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fly_light_3"/>
<Move ID="12439" Name="极限光束" Category="2" Type="12" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="light_2"/>
<Move ID="12440" Name="极寒冰暴" Category="2" Type="9" Power="100" MaxPP="15" Accuracy="100" SideEffect="14" SideEffectArg="20" Url="ice_2" AtkNum="3"/>
<Move ID="12441" Name="虚空湍流" Category="2" Type="2" Power="110" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="water_2"/>
<Move ID="12442" Name="幻灭魔光" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 200" Url="super_2"/>
<Move ID="12443" Name="炫彩光羽" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="light_3"/>
<Move ID="12444" Name="烈影极光闪" Category="2" Type="31" Power="150" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="5 2" Url="fly_light_3"/>
<Move ID="12445" Name="极寒雪暴" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="ice_3"/>
<Move ID="12446" Name="虚空突破" Category="1" Type="10" Power="110" MaxPP="10" Accuracy="100" CritRate="4" Url="super_2"/>
<Move ID="12447" Name="铃铛之锤" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" MustHit="1" Url="normal_3"/>
<Move ID="12448" Name="叮当破碎击" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="super_3"/>
<Move ID="12449" Name="魔音震荡" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="super_2"/>
<Move ID="12450" Name="奇幻铃音" Category="2" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="super_3"/>
<Move ID="12451" Name="蓄势待发" Category="1" Type="8" Power="0" MaxPP="5" Accuracy="100" Priority="-6" SideEffect="34" SideEffectArg="2" Url="normal_3"/>
<Move ID="12452" Name="烈风破" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" CritRate="4" Url="fight_2"/>
<Move ID="12453" Name="撼地震击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="normal_3" AtkNum="3"/>
<Move ID="12454" Name="魔影波" Category="2" Type="11" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_2"/>
<Move ID="12455" Name="气贯长虹" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="fight_3"/>
<Move ID="12456" Name="断流幻刃" Category="1" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="38" SideEffectArg="30" Url="water_3"/>
<Move ID="12457" Name="水炮冲击" Category="2" Type="2" Power="100" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="water_2"/>
<Move ID="12458" Name="魔力幻球" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="normal_2"/>
<Move ID="12459" Name="海啸之力" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="water_3"/>
<Move ID="12460" Name="蓝色闪现" Category="1" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3"/>
<Move ID="12461" Name="飞影击" Category="2" Type="4" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="fly_1"/>
<Move ID="12462" Name="致命蝶影" Category="2" Type="4" Power="110" MaxPP="10" Accuracy="100" CritRate="4" SideEffect="4" SideEffectArg="2 10 1" Url="fly_2"/>
<Move ID="12463" Name="蝶舞飞翔" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="fly_3"/>
<Move ID="12464" Name="浮空连击" Category="1" Type="4" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="fly_2"/>
<Move ID="12465" Name="裂空鞭" Category="1" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 40" Url="fly_3"/>
<Move ID="12466" Name="旋风闪" Category="2" Type="4" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="fly_1"/>
<Move ID="12467" Name="暴风降临" Category="2" Type="4" Power="110" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fly_2"/>
<Move ID="12468" Name="金色魔环" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3"/>
<Move ID="12469" Name="寰宇之风" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="fly_3"/>
<Move ID="12470" Name="致命念袭" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="super_3"/>
<Move ID="12471" Name="幻念光影" Category="2" Type="10" Power="70" MaxPP="30" Accuracy="100" Priority="1" Url="super_1"/>
<Move ID="12472" Name="精神穿透" Category="2" Type="10" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="super_2"/>
<Move ID="12473" Name="念气场" Category="2" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 10 -1" Url="super_2"/>
<Move ID="12474" Name="混沌魔光" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="74" Url="normal_3"/>
<Move ID="12475" Name="时空闪灵" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="super_3"/>
<Move ID="12476" Name="铁甲突进" Category="1" Type="6" Power="80" MaxPP="25" Accuracy="100" SideEffect="30" Url="steel_2"/>
<Move ID="12477" Name="合金风暴" Category="1" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3"/>
<Move ID="12478" Name="迫击炮LX" Category="2" Type="6" Power="110" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="steel_2" AtkNum="3"/>
<Move ID="12479" Name="制导导弹" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" MustHit="1" SideEffect="93" SideEffectArg="10 100" Url="normal_3"/>
<Move ID="12480" Name="离子加农炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="steel_3"/>
<Move ID="12481" Name="怪力突进" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="normal_2"/>
<Move ID="12482" Name="岩石旋转击" Category="1" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="ground_3"/>
<Move ID="12483" Name="泥浆冲击" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="0 15 -1" Url="ground_2"/>
<Move ID="12484" Name="碎石乱坠" Category="2" Type="7" Power="20" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="6 8" Url="ground_3"/>
<Move ID="12485" Name="暗夜冲刺" Category="1" Type="8" Power="125" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="normal_3"/>
<Move ID="12486" Name="迷雾突袭" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="dark_1"/>
<Move ID="12487" Name="深渊之光" Category="2" Type="13" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="dark_3"/>
<Move ID="12488" Name="毒雾侵蚀" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="20" Url="dark_3"/>
<Move ID="12489" Name="暗影魔雾" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="dark_3"/>
<Move ID="12490" Name="叶刃风暴" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="grass_2"/>
<Move ID="12491" Name="藤蔓抽打" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="grass_3"/>
<Move ID="12492" Name="花影波" Category="2" Type="1" Power="80" MaxPP="20" Accuracy="100" SideEffect="40" Url="grass_2"/>
<Move ID="12493" Name="丛林之光" Category="2" Type="1" Power="110" MaxPP="15" Accuracy="100" SideEffect="105" SideEffectArg="3" Url="grass_2"/>
<Move ID="12494" Name="绿光冲击" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_3"/>
<Move ID="12495" Name="花雨漫天" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="grass_3"/>
<Move ID="12496" Name="冻结之爪" Category="1" Type="43" Power="60" MaxPP="30" Accuracy="100" Priority="1" SideEffect="14" SideEffectArg="10" Url="ice_dragon_1"/>
<Move ID="12497" Name="真龙利袭" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="normal_3"/>
<Move ID="12498" Name="冰龙啸天击" Category="1" Type="43" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ice_dragon_3"/>
<Move ID="12499" Name="寒月冰刺" Category="2" Type="9" Power="100" MaxPP="10" Accuracy="100" SideEffect="97" Url="ice_2"/>
<Move ID="12500" Name="极冻旋风" Category="2" Type="43" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_dragon_3"/>
<Move ID="12501" Name="光之怒击" Category="1" Type="12" Power="75" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="light_2"/>
<Move ID="12502" Name="轻灵一击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="normal_2"/>
<Move ID="12503" Name="聚光连打" Category="1" Type="12" Power="40" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="3 4" Url="light_3"/>
<Move ID="12504" Name="透射光线" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 10 1" Url="light_2"/>
<Move ID="12505" Name="闪耀光球" Category="2" Type="12" Power="100" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="5 25 -2" Url="light_2"/>
<Move ID="12506" Name="光刃结界" Category="2" Type="12" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="light_3"/>
<Move ID="12507" Name="致命撕咬" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="normal_2"/>
<Move ID="12508" Name="绝影突击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" CritRate="4" Url="normal_3"/>
<Move ID="12509" Name="狂袭利爪" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3"/>
<Move ID="12510" Name="炎火飞弹" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="12 32" SideEffectArg="10 2" Url="normal_3"/>
<Move ID="12511" Name="飞翼掠袭" Category="1" Type="8" Power="125" MaxPP="5" Accuracy="95" CritRate="4" Url="normal_3"/>
<Move ID="12512" Name="风影翔天击" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fly_3"/>
<Move ID="12513" Name="迷踪风暴" Category="2" Type="4" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 10 -1" Url="fly_2"/>
<Move ID="12514" Name="风之阵" Category="2" Type="4" Power="10" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="180" Url="fly_3"/>
<Move ID="12515" Name="飞影射线" Category="2" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="fly_3"/>
<Move ID="12516" Name="浮空碰撞" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 50" Url="normal_2"/>
<Move ID="12517" Name="黑水魔刃" Category="1" Type="25" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="2 50" Url="water_dark_3"/>
<Move ID="12518" Name="浪潮冲击" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="water_3"/>
<Move ID="12519" Name="暗流浪涌" Category="2" Type="25" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_dark_3"/>
<Move ID="12520" Name="铁甲冲撞" Category="1" Type="6" Power="70" MaxPP="25" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="steel_2"/>
<Move ID="12521" Name="金属突击" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="steel_3"/>
<Move ID="12522" Name="磁暴手雷" Category="2" Type="6" Power="110" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="3 50" Url="steel_2"/>
<Move ID="12523" Name="火力支援" Category="2" Type="6" Power="120" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="steel_2"/>
<Move ID="12524" Name="追踪飞弹" Category="2" Type="6" Power="145" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3"/>
<Move ID="12525" Name="毒粉攻击" Category="1" Type="13" Power="110" MaxPP="10" Accuracy="100" SideEffect="11" SideEffectArg="15" Url="dark_2"/>
<Move ID="12526" Name="暗月之矛" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="dark_3"/>
<Move ID="12527" Name="暗夜斗篷" Category="2" Type="13" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="dark_2"/>
<Move ID="12528" Name="黑暗魔球" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="normal_2"/>
<Move ID="12529" Name="黑洞吞噬" Category="2" Type="13" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="dark_3"/>
<Move ID="12530" Name="锤击" Category="1" Type="8" Power="50" MaxPP="35" Accuracy="100" Url="normal_1"/>
<Move ID="12531" Name="岩锤怒击" Category="1" Type="7" Power="80" MaxPP="15" Accuracy="100" SideEffect="30" Url="ground_2"/>
<Move ID="12532" Name="疯狂连锤" Category="1" Type="7" Power="20" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="5 8" Url="ground_2"/>
<Move ID="12533" Name="大地之锤" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ground_3"/>
<Move ID="12534" Name="狂沙席卷" Category="2" Type="7" Power="90" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="15" Url="ground_2"/>
<Move ID="12535" Name="地裂波" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="5 10 1" Url="ground_3" AtkNum="3"/>
<Move ID="12536" Name="破碎之击" Category="1" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="super_2"/>
<Move ID="12537" Name="虚空利刃" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="normal_3"/>
<Move ID="12538" Name="混沌次元" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 1" Url="super_3"/>
<Move ID="12539" Name="极度念光" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="super_2"/>
<Move ID="12540" Name="心灵魔光" Category="2" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="super_3"/>
<Move ID="12541" Name="光速突击" Category="1" Type="12" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="light_1"/>
<Move ID="12542" Name="奋力突击" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 25 -1" Url="normal_2"/>
<Move ID="12543" Name="光线冲撞" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="light_2"/>
<Move ID="12544" Name="光线攻击" Category="2" Type="12" Power="60" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="3 5 -1" Url="light_1"/>
<Move ID="12545" Name="光束反冲" Category="2" Type="12" Power="75" MaxPP="25" Accuracy="100" SideEffect="134" SideEffectArg="100 1" Url="light_1"/>
<Move ID="12546" Name="光箭攻击" Category="2" Type="12" Power="80" MaxPP="20" Accuracy="100" SideEffect="135" SideEffectArg="80" Url="light_1"/>
<Move ID="12547" Name="光线穿透" Category="2" Type="12" Power="95" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 20 -2" Url="light_2"/>
<Move ID="12548" Name="小太阳" Category="2" Type="12" Power="100" MaxPP="10" Accuracy="85" SideEffect="136" SideEffectArg="4" Url="light_2"/>
<Move ID="12549" Name="回旋光刃" Category="2" Type="12" Power="90" MaxPP="10" Accuracy="85" SideEffect="9" SideEffectArg="60 60" Url="light_2"/>
<Move ID="12550" Name="光束冲击" Category="2" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="107" SideEffectArg="200 2" Url="light_3"/>
<Move ID="12551" Name="阿玛迪斯光" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 20 -2" Url="light_3" ordinary="1"/>
<Move ID="12552" Name="无限连爪" Category="1" Type="8" Power="5" MaxPP="15" Accuracy="100" SideEffect="139" Url="normal_1"/>
<Move ID="12553" Name="阳光普照" Category="2" Type="12" Power="145" MaxPP="5" Accuracy="100" MustHit="1" Url="light_3"/>
<Move ID="12554" Name="铁拳疾打" Category="1" Type="6" Power="110" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="steel_2"/>
<Move ID="12555" Name="直拳冲击" Category="1" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="60" SideEffectArg="2 60" Url="normal_3"/>
<Move ID="12556" Name="铁拳飓风" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="steel_3"/>
<Move ID="12557" Name="火力压制" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="steel_2"/>
<Move ID="12558" Name="高能激光" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3"/>
<Move ID="12559" Name="快拳" Category="1" Type="11" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="fight_1"/>
<Move ID="12560" Name="裂地突击" Category="1" Type="7" Power="90" MaxPP="15" Accuracy="100" SideEffect="40" Url="ground_2"/>
<Move ID="12561" Name="岩石追袭" Category="1" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="93" SideEffectArg="10 100" Url="ground_2"/>
<Move ID="12562" Name="巨岩之拳" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="35" Url="normal_3"/>
<Move ID="12563" Name="陨星破天击" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 40" Url="ground_fight_3"/>
<Move ID="12564" Name="陨石坠落" Category="2" Type="41" Power="140" MaxPP="5" Accuracy="95" Url="ground_fight_" AtkNum="3"/>
<Move ID="12565" Name="凌空撞击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="normal_2"/>
<Move ID="12566" Name="旋转火轮" Category="1" Type="3" Power="135" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="60" Url="fire_3"/>
<Move ID="12567" Name="小火球" Category="2" Type="3" Power="60" MaxPP="25" Accuracy="100" SideEffect="12" SideEffectArg="30" Url="fire_1"/>
<Move ID="12568" Name="噬魂魔焰" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="12569" Name="永恒烈焰" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="20" Url="fire_3"/>
<Move ID="12570" Name="魔影袭" Category="1" Type="13" Power="60" MaxPP="30" Accuracy="100" Priority="1" SideEffect="15" SideEffectArg="10" Url="dark_1"/>
<Move ID="12571" Name="灵魂冲击" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_2"/>
<Move ID="12572" Name="暗夜恐惧" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3"/>
<Move ID="12573" Name="夜魔之吼" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="dark_3"/>
<Move ID="12574" Name="大力钳" Category="1" Type="11" Power="120" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 200" Url="fight_2"/>
<Move ID="12575" Name="双钳乱舞" Category="1" Type="11" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="fight_3"/>
<Move ID="12576" Name="螺旋气场" Category="2" Type="11" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -2" Url="fight_3"/>
<Move ID="12577" Name="光棱冲撞" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="2 50" Url="light_3"/>
<Move ID="12578" Name="光能吸取" Category="2" Type="12" Power="90" MaxPP="10" Accuracy="100" SideEffect="1" Url="light_2"/>
<Move ID="12579" Name="极光冲击" Category="2" Type="12" Power="110" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 10 1" Url="light_2"/>
<Move ID="12580" Name="爆裂魔球" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" MustHit="1" SideEffect="93" SideEffectArg="10 150" Url="normal_3"/>
<Move ID="12581" Name="极昼幻光" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="light_3"/>
<Move ID="12582" Name="怒气连打" Category="1" Type="8" Power="30" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="normal_3"/>
<Move ID="12583" Name="极爆火拳" Category="1" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="fire_3"/>
<Move ID="12584" Name="炽焰" Category="2" Type="3" Power="60" MaxPP="25" Accuracy="100" SideEffect="96" Url="fire_1"/>
<Move ID="12585" Name="火焰十字" Category="2" Type="3" Power="100" MaxPP="10" Accuracy="100" SideEffect="93" SideEffectArg="5 200" Url="fire_2"/>
<Move ID="12586" Name="烈焰灼烧" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="20" Url="fire_3"/>
<Move ID="12587" Name="巨岩冲撞" Category="1" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="ground_3"/>
<Move ID="12588" Name="落石冲击" Category="2" Type="7" Power="80" MaxPP="5" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="ground_2"/>
<Move ID="12589" Name="飞沙走石" Category="2" Type="7" Power="120" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_2"/>
<Move ID="12590" Name="沙石风暴" Category="2" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 10 1" Url="ground_3"/>
<Move ID="12591" Name="尖刺怒打" Category="1" Type="1" Power="80" MaxPP="20" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="grass_2"/>
<Move ID="12592" Name="绿色重拳" Category="1" Type="1" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="grass_2"/>
<Move ID="12593" Name="直拳突击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="normal_2"/>
<Move ID="12594" Name="仙人掌刺拳" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="grass_3"/>
<Move ID="12595" Name="麻痹毒刺" Category="2" Type="1" Power="110" MaxPP="15" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="grass_2"/>
<Move ID="12596" Name="迟缓毒刺" Category="2" Type="1" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 25 -1" Url="grass_3"/>
<Move ID="12597" Name="暗影利刃" Category="1" Type="13" Power="135" MaxPP="5" Accuracy="95" SideEffect="38" SideEffectArg="50" Url="dark_3"/>
<Move ID="12598" Name="邪影射线" Category="2" Type="13" Power="110" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="dark_2"/>
<Move ID="12599" Name="暗夜战栗" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3"/>
<Move ID="12600" Name="灵魂深渊" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="dark_3"/>
<Move ID="12601" Name="卜卜拳" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -1" Url="normal_3"/>
<Move ID="12602" Name="幻舞魔球" Category="2" Type="8" Power="90" MaxPP="10" Accuracy="100" SideEffect="30" Url="normal_2"/>
<Move ID="12603" Name="魔力射线" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="93" SideEffectArg="10 100" Url="normal_2"/>
<Move ID="12604" Name="魔法缠绕" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="normal_3"/>
<Move ID="12605" Name="魔法卜卜球" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="normal_3"/>
<Move ID="12606" Name="蛮力冲撞" Category="1" Type="11" Power="100" MaxPP="10" Accuracy="100" SideEffect="9" SideEffectArg="40 80" Url="fight_2"/>
<Move ID="12607" Name="爆裂冲拳" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" CritRate="2" Url="normal_3"/>
<Move ID="12608" Name="裂石破天" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fight_3"/>
<Move ID="12609" Name="拳气烈冲" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="5" Url="fight_3"/>
<Move ID="12610" Name="雷霆横扫" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_3"/>
<Move ID="12611" Name="疾电雷光" Category="2" Type="5" Power="50" MaxPP="25" Accuracy="100" SideEffect="10" SideEffectArg="15" Url="bolt_1"/>
<Move ID="12612" Name="雷鸣冰啸" Category="2" Type="34" Power="90" MaxPP="20" Accuracy="100" Url="bolt_ice_2" AtkNum="3" PwrDouble="1"/>
<Move ID="12613" Name="零度冰封" Category="2" Type="9" Power="125" MaxPP="5" Accuracy="100" SideEffect="14" SideEffectArg="20" Url="ice_3"/>
<Move ID="12614" Name="闪电冰暴" Category="2" Type="34" Power="150" MaxPP="5" Accuracy="95" SideEffect="10 14" SideEffectArg="10 10" Url="bolt_ice_3"/>
<Move ID="12615" Name="寒光突击" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="ice_3"/>
<Move ID="12616" Name="冰破冲击" Category="2" Type="9" Power="90" MaxPP="20" Accuracy="100" SideEffect="97" Url="ice_2"/>
<Move ID="12617" Name="干涉光束" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="39" SideEffectArg="15 1" Url="normal_3"/>
<Move ID="12618" Name="霜寒冰刃" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_3"/>
<Move ID="12619" Name="利爪突破" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 10 -1" Url="normal_2"/>
<Move ID="12620" Name="袭风追击" Category="1" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fly_3"/>
<Move ID="12621" Name="魅惑羽翼" Category="2" Type="4" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 10 -1" Url="fly_2"/>
<Move ID="12622" Name="紫翼旋风" Category="2" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="fly_3"/>
<Move ID="12623" Name="利爪连击" Category="1" Type="11" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="fight_2"/>
<Move ID="12624" Name="嗜血攻击" Category="1" Type="11" Power="0" MaxPP="5" Accuracy="95" SideEffect="100" Url="fight_2"/>
<Move ID="12625" Name="迅影猎爪" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="fight_3"/>
<Move ID="12626" Name="烈气波" Category="2" Type="11" Power="70" MaxPP="25" Accuracy="100" SideEffect="32" SideEffectArg="2" Url="fight_1"/>
<Move ID="12627" Name="战意嘶吼" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="fight_3"/>
<Move ID="12628" Name="水中突击" Category="1" Type="2" Power="120" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="4 10 1" Url="water_2"/>
<Move ID="12629" Name="激流冲撞" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="normal_3"/>
<Move ID="12630" Name="怒流翻滚" Category="2" Type="2" Power="85" MaxPP="10" Accuracy="100" SideEffect="40" Url="water_2"/>
<Move ID="12631" Name="深渊之泉" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="water_3"/>
<Move ID="12632" Name="深海魔影" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_3"/>
<Move ID="12633" Name="夺魄闪" Category="1" Type="42" Power="70" MaxPP="25" Accuracy="100" Priority="1" SideEffect="15" SideEffectArg="10" Url="ground_dark_1"/>
<Move ID="12634" Name="魂灭斩" Category="1" Type="42" Power="85" MaxPP="15" Accuracy="100" SideEffect="30" Url="ground_dark_2"/>
<Move ID="12635" Name="破魂冲击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 150" Url="normal_3"/>
<Move ID="12636" Name="弑魂之力" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="67" SideEffectArg="4" Url="ground_dark_3"/>
<Move ID="12637" Name="魂之颤栗" Category="2" Type="42" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="ground_dark_3"/>
<Move ID="12638" Name="真龙玄冰闪" Category="1" Type="43" Power="150" MaxPP="5" Accuracy="95" SideEffect="141" SideEffectArg="60" Url="ice_dragon_3"/>
<Move ID="12639" Name="怒意反击" Category="1" Type="8" Power="80" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="normal_2"/>
<Move ID="12640" Name="正气拳" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="normal_3"/>
<Move ID="12641" Name="爆爆冲击拳" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="normal_3"/>
<Move ID="12642" Name="爆爆光波" Category="2" Type="8" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="normal_1"/>
<Move ID="12643" Name="神奇射线" Category="2" Type="8" Power="115" MaxPP="10" Accuracy="100" SideEffect="74" Url="normal_2"/>
<Move ID="12644" Name="空气炮" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="5 10 1" Url="normal_3"/>
<Move ID="12645" Name="魂之裁决" Category="1" Type="8" Power="0" MaxPP="5" Accuracy="95" SideEffect="70" Url="normal_3"/>
<Move ID="12646" Name="闪耀之光" Category="2" Type="8" Power="0" MaxPP="5" Accuracy="95" SideEffect="70" Url="normal_3"/>
<Move ID="12647" Name="光刺" Category="1" Type="12" Power="45" MaxPP="35" Accuracy="100" Url="light_1"/>
<Move ID="12648" Name="光耀之击" Category="1" Type="12" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -2" Url="light_3"/>
<Move ID="12649" Name="幻芒突击" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="light_3"/>
<Move ID="12650" Name="舞动光环" Category="2" Type="12" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="12651" Name="魔光波动" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" MustHit="1" Url="normal_3"/>
<Move ID="12652" Name="混沌荧光" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="light_3"/>
<Move ID="12653" Name="铠甲冲撞" Category="1" Type="8" Power="80" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="normal_2"/>
<Move ID="12654" Name="潮汐怒袭" Category="1" Type="2" Power="125" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="water_3"/>
<Move ID="12655" Name="波涛之怒" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="water_3"/>
<Move ID="12656" Name="无限水弹" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_3"/>
<Move ID="12657" Name="蓝色水翼" Category="1" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="water_3"/>
<Move ID="12658" Name="破浪念闪" Category="1" Type="24" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="water_super_3"/>
<Move ID="12659" Name="深渊疾流" Category="2" Type="24" Power="60" MaxPP="30" Accuracy="100" Priority="1" SideEffect="16" SideEffectArg="10" Url="water_super_1"/>
<Move ID="12660" Name="断流怒啸" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="normal_3"/>
<Move ID="12661" Name="异光幻流" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="water_super_3"/>
<Move ID="12662" Name="种子冲击" Category="1" Type="1" Power="120" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="grass_3"/>
<Move ID="12663" Name="种子叶刃" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="grass_3"/>
<Move ID="12664" Name="麻麻光线" Category="2" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="grass_3"/>
<Move ID="12665" Name="绿叶飘舞" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="grass_3"/>
<Move ID="12666" Name="恐惧毒刺" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="145" SideEffectArg="3" Url="normal_2"/>
<Move ID="12667" Name="千足烈毒刃" Category="1" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="10" Url="ground_3"/>
<Move ID="12668" Name="迟缓毒液" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_2" AtkNum="3"/>
<Move ID="12669" Name="毒素释放" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="20" Url="ground_3"/>
<Move ID="12670" Name="断空冲击" Category="1" Type="15" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="dragon_2"/>
<Move ID="12671" Name="致命突破" Category="1" Type="15" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="dragon_3"/>
<Move ID="12672" Name="蓝色龙光" Category="2" Type="15" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="dragon_1"/>
<Move ID="12673" Name="龙怒射线" Category="2" Type="15" Power="90" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="dragon_2"/>
<Move ID="12674" Name="爆炎" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="normal_3"/>
<Move ID="12675" Name="翔龙破天" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="dragon_3"/>
<Move ID="12676" Name="鱼人冲撞" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="normal_2"/>
<Move ID="12677" Name="巨浪拍打" Category="1" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="water_3"/>
<Move ID="12678" Name="迸射水柱" Category="2" Type="2" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="water_1"/>
<Move ID="12679" Name="哀伤音律" Category="2" Type="2" Power="80" MaxPP="20" Accuracy="100" SideEffect="147" SideEffectArg="30 8" Url="water_2"/>
<Move ID="12680" Name="嘹亮之音" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="water_3"/>
<Move ID="12681" Name="深海咏叹调" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="water_3"/>
<Move ID="12682" Name="飞影毒刺" Category="1" Type="4" Power="60" MaxPP="25" Accuracy="100" Priority="1" SideEffect="11" SideEffectArg="10" Url="fly_1"/>
<Move ID="12683" Name="袭风刺" Category="1" Type="8" Power="105" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 10 1" Url="normal_2"/>
<Move ID="12684" Name="风舞追袭" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_3"/>
<Move ID="12685" Name="五彩魔粉" Category="2" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="2 30" Url="fly_3"/>
<Move ID="12686" Name="狂沙奔袭" Category="1" Type="7" Power="90" MaxPP="15" Accuracy="100" SideEffect="148" SideEffectArg="5 50 -2" Url="ground_2"/>
<Move ID="12687" Name="疾影拳" Category="1" Type="7" Power="90" MaxPP="20" Accuracy="100" Priority="1" SideEffect="15" SideEffectArg="10" Url="ground_2"/>
<Move ID="12688" Name="裂石连环击" Category="1" Type="7" Power="30" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="ground_3"/>
<Move ID="12689" Name="地怒巨岩拳" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ground_3"/>
<Move ID="12690" Name="旋转追击" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="normal_2"/>
<Move ID="12691" Name="不屈守护" Category="1" Type="1" Power="135" MaxPP="5" Accuracy="95" SideEffect="43" SideEffectArg="5" Url="grass_3"/>
<Move ID="12692" Name="无畏光线" Category="2" Type="1" Power="90" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="grass_2"/>
<Move ID="12693" Name="疯狂麦秸" Category="2" Type="1" Power="125" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="grass_3"/>
<Move ID="12694" Name="麦田旋风" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="grass_3"/>
<Move ID="12695" Name="浮空影袭" Category="1" Type="13" Power="120" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="dark_3"/>
<Move ID="12696" Name="异界毒蔓" Category="1" Type="23" Power="140" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="20" Url="grass_dark_3"/>
<Move ID="12697" Name="暗影飞叶" Category="2" Type="23" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="grass_dark_1"/>
<Move ID="12698" Name="魔雾缠绕" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="101" SideEffectArg="20" Url="normal_3"/>
<Move ID="12699" Name="黑暗魔影草" Category="2" Type="23" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="grass_dark_3"/>
<Move ID="12700" Name="怒意突刺" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 15 1" Url="normal_1"/>
<Move ID="12701" Name="逐风利刺" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="normal_3"/>
<Move ID="12702" Name="灵翼破甲击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3"/>
<Move ID="12703" Name="乱针穿刺" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="normal_3"/>
<Move ID="12704" Name="裂空之光" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="normal_3"/>
<Move ID="12705" Name="红焰突袭" Category="1" Type="3" Power="110" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="12" SideEffectArg="10" Url="fire_2"/>
<Move ID="12706" Name="火光滔天" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="normal_3"/>
<Move ID="12707" Name="天火爆炎击" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="fire_3"/>
<Move ID="12708" Name="地火燃烧" Category="2" Type="3" Power="50" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 3" Url="fire_3"/>
<Move ID="12709" Name="火之烈焰" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fire_3"/>
<Move ID="12710" Name="灼热之气" Category="1" Type="3" Power="70" MaxPP="30" Accuracy="100" Priority="1" SideEffect="12" SideEffectArg="10" Url="fire_1"/>
<Move ID="12711" Name="烈火奔腾" Category="1" Type="3" Power="120" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="4 10 1" Url="fire_2"/>
<Move ID="12712" Name="火龙斩" Category="1" Type="28" Power="140" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fire_dragon_3"/>
<Move ID="12713" Name="三昧真火" Category="2" Type="15" Power="90" MaxPP="10" Accuracy="70" SideEffect="12" SideEffectArg="100" Url="dragon_2"/>
<Move ID="12714" Name="火龙破击闪" Category="2" Type="15" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="dragon_3"/>
<Move ID="12715" Name="火龙烈焰击" Category="2" Type="28" Power="150" MaxPP="5" Accuracy="95" SideEffect="151" SideEffectArg="30 5" Url="fire_dragon_3"/>
<Move ID="12716" Name="快打" Category="1" Type="11" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="fight_1"/>
<Move ID="12717" Name="血怒奔袭" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="normal_2"/>
<Move ID="12718" Name="猛烈一击" Category="1" Type="11" Power="120" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fight_3"/>
<Move ID="12719" Name="狂影怒爪" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fight_3"/>
<Move ID="12720" Name="斗气场" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="5 15 1" Url="fight_3"/>
<Move ID="12721" Name="炫翼冲击" Category="1" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="fly_3"/>
<Move ID="12722" Name="魅影摆动" Category="2" Type="4" Power="90" MaxPP="15" Accuracy="100" SideEffect="33" Url="fly_2"/>
<Move ID="12723" Name="五彩蝶粉" Category="2" Type="4" Power="80" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 50 -1" Url="fly_2"/>
<Move ID="12724" Name="浮空光波" Category="2" Type="4" Power="125" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="fly_3"/>
<Move ID="12725" Name="彩蝶飞舞" Category="2" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="fly_3"/>
<Move ID="12726" Name="疯狂咀嚼" Category="1" Type="7" Power="80" MaxPP="20" Accuracy="100" SideEffect="147" SideEffectArg="20 6" Url="ground_1"/>
<Move ID="12727" Name="不懈追击" Category="1" Type="8" Power="100" MaxPP="5" Accuracy="100" SideEffect="9" SideEffectArg="50 100" Url="normal_2"/>
<Move ID="12728" Name="大地疾影" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="ground_3"/>
<Move ID="12729" Name="干扰虫鸣" Category="2" Type="7" Power="90" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="5 20 -2" Url="ground_2"/>
<Move ID="12730" Name="虫群攻击" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_3"/>
<Move ID="12731" Name="流星冲击" Category="1" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="super_2"/>
<Move ID="12732" Name="星辰斩" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="super_3"/>
<Move ID="12733" Name="爆裂星弹" Category="2" Type="10" Power="100" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="3 50" Url="super_2"/>
<Move ID="12734" Name="净化星弹" Category="2" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="12735" Name="星辉之怒" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="5 200" Url="super_3"/>
<Move ID="12736" Name="展翅冲锋" Category="1" Type="15" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dragon_3"/>
<Move ID="12737" Name="龙怒咆哮" Category="2" Type="15" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="dragon_1"/>
<Move ID="12738" Name="龙魂气息" Category="2" Type="15" Power="95" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 20 -1" Url="dragon_2"/>
<Move ID="12739" Name="龙炎波" Category="2" Type="15" Power="110" MaxPP="10" Accuracy="100" SideEffect="147" SideEffectArg="50 2" Url="dragon_2"/>
<Move ID="12740" Name="混沌惩戒" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" Url="normal_2" SideEffect="1902"/>
<Move ID="12741" Name="龙怒乾坤" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="dragon_3"/>
<Move ID="12742" Name="疾风冲刺" Category="1" Type="4" Power="120" MaxPP="5" Accuracy="95" SideEffect="107" SideEffectArg="150 4" Url="fly_2"/>
<Move ID="12743" Name="幻刃冲撞" Category="1" Type="30" Power="140" MaxPP="5" Accuracy="95" MustHit="1" Url="fly_super_3" AtkNum="3"/>
<Move ID="12744" Name="精神侵蚀" Category="2" Type="30" Power="70" MaxPP="25" Accuracy="100" Priority="1" SideEffect="154" SideEffectArg="8 2" Url="fly_super_1"/>
<Move ID="12745" Name="龙族秘咒" Category="2" Type="15" Power="110" MaxPP="10" Accuracy="60" SideEffect="39" SideEffectArg="100 2" Url="dragon_2"/>
<Move ID="12746" Name="致命波动" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="normal_3"/>
<Move ID="12747" Name="无界念光波" Category="2" Type="30" Power="150" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="fly_super_3"/>
<Move ID="12748" Name="逆龙突击" Category="1" Type="15" Power="75" MaxPP="15" Accuracy="100" Priority="1" Url="dragon_1"/>
<Move ID="12749" Name="战龙强袭" Category="1" Type="15" Power="130" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="dragon_3"/>
<Move ID="12750" Name="龙腾万啸击" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dragon_3"/>
<Move ID="12751" Name="龙之吼" Category="2" Type="15" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="dragon_2"/>
<Move ID="12752" Name="怒气咆哮" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="normal_3"/>
<Move ID="12753" Name="破甲之爪" Category="1" Type="11" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_2"/>
<Move ID="12754" Name="恐惧之影" Category="1" Type="8" Power="80" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="30" Url="normal_2"/>
<Move ID="12755" Name="疾风怒影爪" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="fight_3"/>
<Move ID="12756" Name="连刃斗气" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="2 50" Url="fight_3"/>
<Move ID="12757" Name="突击冲撞" Category="1" Type="1" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="grass_1"/>
<Move ID="12758" Name="蘑菇闪" Category="1" Type="1" Power="110" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="0 10 1" Url="grass_2"/>
<Move ID="12759" Name="蘑菇跃击" Category="1" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="grass_3"/>
<Move ID="12760" Name="彩光射线" Category="2" Type="1" Power="120" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="grass_2"/>
<Move ID="12761" Name="五彩孢子" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="grass_3"/>
<Move ID="12762" Name="苍炎击" Category="1" Type="3" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="fire_2"/>
<Move ID="12763" Name="火焰冲锋" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="50" Url="fire_3"/>
<Move ID="12764" Name="狂暴烈炎" Category="2" Type="3" Power="90" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="fire_2"/>
<Move ID="12765" Name="火舞旋风" Category="2" Type="3" Power="125" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="fire_3"/>
<Move ID="12766" Name="落炎之舞" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fire_3"/>
<Move ID="12767" Name="极点突击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" CritRate="2" Url="normal_2"/>
<Move ID="12768" Name="寒冰极刃" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="50" SideEffectArg="1" Url="ice_3"/>
<Move ID="12769" Name="零度冰锥" Category="2" Type="9" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="ice_2"/>
<Move ID="12770" Name="极寒穿透" Category="2" Type="9" Power="90" MaxPP="5" Accuracy="100" SideEffect="97" Url="ice_2"/>
<Move ID="12771" Name="碎冰乱舞" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="ice_3" AtkNum="3"/>
<Move ID="12772" Name="暴雪之怒" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_3"/>
<Move ID="12773" Name="分身连击" Category="1" Type="11" Power="30" MaxPP="15" Accuracy="100" Priority="1" SideEffect="31" SideEffectArg="2 3" Url="fight_2"/>
<Move ID="12774" Name="粉碎打击" Category="1" Type="11" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="fight_2"/>
<Move ID="12775" Name="火舞棍" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="12776" Name="腾云断空击" Category="1" Type="47" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="4 100 1" Url="fight_fire_3"/>
<Move ID="12777" Name="圣光怒吼" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="15" Url="fight_2"/>
<Move ID="12778" Name="火炎斗气" Category="2" Type="47" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 20 -2" Url="fight_fire_3"/>
<Move ID="12779" Name="暗流冲撞" Category="1" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 1" Url="water_3"/>
<Move ID="12780" Name="破浪之影" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="water_3"/>
<Move ID="12781" Name="黑色浪涌" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="water_3"/>
<Move ID="12782" Name="黑暗冲击" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="super_3"/>
<Move ID="12783" Name="暗之念刃" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="super_3"/>
<Move ID="12784" Name="迷之黑光" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="super_3"/>
<Move ID="12785" Name="怒影魔光击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 20 -1" Url="normal_3"/>
<Move ID="12786" Name="暗黑星爆" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="normal_3"/>
<Move ID="12787" Name="黑色陨星" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="normal_3"/>
<Move ID="12788" Name="绝地影袭" Category="1" Type="13" Power="80" MaxPP="15" Accuracy="95" SideEffect="159" SideEffectArg="4 50 6" Url="dark_2"/>
<Move ID="12789" Name="暗影连爪" Category="1" Type="13" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="dark_3"/>
<Move ID="12790" Name="追魂苍炎闪" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="dark_3"/>
<Move ID="12791" Name="爆裂苍炎" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="33 12" SideEffectArg="15" Url="dark_3"/>
<Move ID="12792" Name="穿刺藤鞭" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="100" SideEffect="3" Url="grass_2"/>
<Move ID="12793" Name="虚空魔刺" Category="1" Type="21" Power="140" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="grass_super_3"/>
<Move ID="12794" Name="蚀梦术" Category="2" Type="10" Power="115" MaxPP="10" Accuracy="100" SideEffect="95" SideEffectArg="4" Url="super_2"/>
<Move ID="12795" Name="破魂射线" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="normal_3"/>
<Move ID="12796" Name="混沌绿光" Category="2" Type="21" Power="150" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="grass_super_3"/>
<Move ID="12797" Name="蘑菇冲撞" Category="1" Type="1" Power="135" MaxPP="5" Accuracy="95" SideEffect="63" Url="grass_3"/>
<Move ID="12798" Name="蘑菇光线" Category="2" Type="1" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="grass_1"/>
<Move ID="12799" Name="孢子碎击炮" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="162" SideEffectArg="50" Url="grass_3"/>
<Move ID="12800" Name="大地拍击" Category="1" Type="7" Power="90" MaxPP="20" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="ground_2"/>
<Move ID="12801" Name="摇摆攻击" Category="1" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_2"/>
<Move ID="12802" Name="碎石快打" Category="1" Type="7" Power="20" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="6 8" Url="ground_2"/>
<Move ID="12803" Name="巨岩翻滚" Category="2" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="ground_3"/>
<Move ID="12804" Name="疾速钢拳" Category="1" Type="6" Power="60" MaxPP="30" Accuracy="100" Priority="1" Url="steel_1"/>
<Move ID="12805" Name="推进突击" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="3" Url="normal_2"/>
<Move ID="12806" Name="武装进攻" Category="1" Type="6" Power="125" MaxPP="5" Accuracy="95" SideEffect="54" SideEffectArg="1 2" Url="steel_3"/>
<Move ID="12807" Name="极限光刃" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="15 60" Url="steel_3"/>
<Move ID="12808" Name="麻痹射线" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="steel_3"/>
<Move ID="12809" Name="狂乱拍打" Category="1" Type="1" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="grass_2"/>
<Move ID="12810" Name="致命藤蔓" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="2" Url="grass_3"/>
<Move ID="12811" Name="藤蔓追击" Category="2" Type="1" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="grass_2"/>
<Move ID="12812" Name="魔藤之种" Category="2" Type="1" Power="120" MaxPP="5" Accuracy="95" SideEffect="154" SideEffectArg="1 2" Url="grass_3"/>
<Move ID="12813" Name="毒蔓之舞" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="grass_3"/>
<Move ID="12814" Name="烈火之爪" Category="1" Type="3" Power="135" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="2 50" Url="fire_3"/>
<Move ID="12815" Name="大炎爆" Category="2" Type="3" Power="50" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="fire_3"/>
<Move ID="12816" Name="星灵火焰" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fire_3"/>
<Move ID="12817" Name="雷光刃" Category="1" Type="5" Power="90" MaxPP="10" Accuracy="95" SideEffect="147" SideEffectArg="30 0" Url="bolt_2"/>
<Move ID="12818" Name="奔雷袭" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="normal_3"/>
<Move ID="12819" Name="雷暴千闪击" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="bolt_3"/>
<Move ID="12820" Name="狂暴雷击" Category="2" Type="5" Power="110" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="bolt_2"/>
<Move ID="12821" Name="蓄能电球" Category="2" Type="5" Power="135" MaxPP="5" Accuracy="95" SideEffect="33" Url="bolt_3"/>
<Move ID="12822" Name="钢爪速射" Category="1" Type="6" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="12823" Name="钢爪连击" Category="1" Type="6" Power="20" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="5 7" Url="steel_2"/>
<Move ID="12824" Name="铁甲钢爪" Category="1" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="steel_3"/>
<Move ID="12825" Name="怒射激光" Category="2" Type="6" Power="135" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="steel_3"/>
<Move ID="12826" Name="昼夜怒击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="normal_2"/>
<Move ID="12827" Name="雷霆烈焰闪" Category="1" Type="33" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="bolt_fire_3"/>
<Move ID="12828" Name="雷影火光" Category="2" Type="33" Power="65" MaxPP="30" Accuracy="100" Priority="1" Url="bolt_fire_1"/>
<Move ID="12829" Name="虚空雷光" Category="2" Type="5" Power="110" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="20" Url="bolt_2"/>
<Move ID="12830" Name="炼狱冥火" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="30" Url="fire_3"/>
<Move ID="12831" Name="怒雷天火" Category="2" Type="33" Power="150" MaxPP="5" Accuracy="95" SideEffect="12 10" SideEffectArg="10 10" Url="bolt_fire_3"/>
<Move ID="12832" Name="缠绕突击" Category="1" Type="1" Power="100" MaxPP="10" Accuracy="100" SideEffect="148" SideEffectArg="4 100 -1" Url="grass_2"/>
<Move ID="12833" Name="藤蔓乱舞" Category="1" Type="1" Power="20" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="6 10" Url="grass_3"/>
<Move ID="12834" Name="魔域之藤" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="105" SideEffectArg="6" Url="grass_3"/>
<Move ID="12835" Name="暗黑快击" Category="1" Type="13" Power="80" MaxPP="30" Accuracy="100" Priority="1" SideEffect="5" SideEffectArg="5 15 -1" Url="dark_1"/>
<Move ID="12836" Name="魔力碰撞" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="15 150" Url="dark_2"/>
<Move ID="12837" Name="幻象突袭" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3"/>
<Move ID="12838" Name="黑暗爆破" Category="2" Type="13" Power="90" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="dark_2"/>
<Move ID="12839" Name="暗能魔环" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="dark_3"/>
<Move ID="12840" Name="暗能冲击波" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="43" SideEffectArg="8" Url="dark_3"/>
<Move ID="12841" Name="逐浪奔袭" Category="1" Type="2" Power="120" MaxPP="5" Accuracy="100" SideEffect="93" SideEffectArg="10 150" Url="water_3"/>
<Move ID="12842" Name="浪涛怒击" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="water_3"/>
<Move ID="12843" Name="巨浪翻滚" Category="2" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="water_3"/>
<Move ID="12844" Name="集能光刃" Category="1" Type="6" Power="120" MaxPP="5" Accuracy="100" SideEffect="88" SideEffectArg="10 2" Url="steel_2"/>
<Move ID="12845" Name="装甲突进" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="normal_3"/>
<Move ID="12846" Name="TS飞弹" Category="2" Type="6" Power="50" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="150" Url="steel_3"/>
<Move ID="12847" Name="导弹追击" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="95" MustHit="1" SideEffect="4" SideEffectArg="2 15 1" Url="steel_3"/>
<Move ID="12848" Name="极限冲击炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="30 60" Url="steel_3"/>
<Move ID="12849" Name="霜之哀伤" Category="1" Type="9" Power="120" MaxPP="5" Accuracy="100" SideEffect="14" SideEffectArg="30" Url="ice_3"/>
<Move ID="12850" Name="极冰暗刃" Category="1" Type="45" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_dark_3"/>
<Move ID="12851" Name="暗光冰裂" Category="2" Type="45" Power="70" MaxPP="20" Accuracy="100" Priority="1" SideEffect="14 15" SideEffectArg="10 10" Url="ice_dark_2"/>
<Move ID="12852" Name="禁锢魔力" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="normal_2"/>
<Move ID="12853" Name="毁灭之影" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3"/>
<Move ID="12854" Name="黑暗冰渊" Category="2" Type="45" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="2 100 1" Url="ice_dark_3"/>
<Move ID="12855" Name="真龙炎火闪" Category="2" Type="28" Power="150" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="60" Url="fire_dragon_3"/>
<Move ID="12856" Name="光刃突击" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="light_3"/>
<Move ID="12857" Name="迷幻光线" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="15 1" Url="normal_2"/>
<Move ID="12858" Name="闪光爆裂" Category="2" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="light_3"/>
<Move ID="12859" Name="星耀之辉" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="light_3"/>
<Move ID="12860" Name="野蛮冲撞" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="148" SideEffectArg="5 50 -1" Url="normal_2"/>
<Move ID="12861" Name="嗜睡冲击" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="super_3"/>
<Move ID="12862" Name="无极奔袭" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_3"/>
<Move ID="12863" Name="念气迸发" Category="2" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="super_3"/>
<Move ID="12864" Name="夺命烈爪" Category="1" Type="11" Power="75" MaxPP="15" Accuracy="100" Priority="1" Url="fight_1"/>
<Move ID="12865" Name="飞天连爪" Category="1" Type="11" Power="30" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="fight_3"/>
<Move ID="12866" Name="狂热撕咬" Category="1" Type="11" Power="130" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fight_3"/>
<Move ID="12867" Name="天光烈袭" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fight_3"/>
<Move ID="12868" Name="哮天之怒" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fight_3"/>
<Move ID="12869" Name="岩石藤蔓" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="100" SideEffect="93" SideEffectArg="10 150" Url="grass_2"/>
<Move ID="12870" Name="巨岩冲击" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_3"/>
<Move ID="12871" Name="碎石旋风" Category="2" Type="7" Power="105" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="ground_2"/>
<Move ID="12872" Name="魔化碎石" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="105" SideEffectArg="5" Url="ground_2"/>
<Move ID="12873" Name="大地沟壑" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_3"/>
<Move ID="12874" Name="疾风摆尾" Category="1" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="fly_3"/>
<Move ID="12875" Name="风蚀术" Category="2" Type="4" Power="120" MaxPP="5" Accuracy="100" SideEffect="122" SideEffectArg="3 50 -1" Url="fly_3"/>
<Move ID="12876" Name="飞舞幻光" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="fly_3"/>
<Move ID="12877" Name="飞叶击" Category="1" Type="1" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="grass_1"/>
<Move ID="12878" Name="粽叶连击" Category="1" Type="1" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="grass_2"/>
<Move ID="12879" Name="苇叶尖刺" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 10 -1" Url="normal_2"/>
<Move ID="12880" Name="渗香百叶斩" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="grass_3"/>
<Move ID="12881" Name="芳香之叶" Category="2" Type="1" Power="80" MaxPP="20" Accuracy="100" SideEffect="16" SideEffectArg="15" Url="grass_2"/>
<Move ID="12882" Name="俯身冲顶" Category="1" Type="7" Power="125" MaxPP="5" Accuracy="95" SideEffect="148" SideEffectArg="0 50 -1" Url="ground_3"/>
<Move ID="12883" Name="大地奔雷击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="ground_3"/>
<Move ID="12884" Name="土星裂变" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_3"/>
<Move ID="12885" Name="巨齿碎" Category="1" Type="2" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="15" SideEffectArg="10" Url="water_1"/>
<Move ID="12886" Name="狂鲨撕咬" Category="1" Type="2" Power="100" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="water_2"/>
<Move ID="12887" Name="深海狂啮" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="167" SideEffectArg="100" Url="water_3"/>
<Move ID="12888" Name="巨齿狂澜" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="water_3"/>
<Move ID="12889" Name="炽热龙炎" Category="2" Type="3" Power="100" MaxPP="10" Accuracy="100" SideEffect="96" Url="fire_2"/>
<Move ID="12890" Name="焚天烈焰" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="33 12" SideEffectArg="20" Url="fire_3"/>
<Move ID="12891" Name="天火炎龙波" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="154" SideEffectArg="2 3" Url="fire_3"/>
<Move ID="12892" Name="束缚之刃" Category="1" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="39" SideEffectArg="15 3" Url="super_2"/>
<Move ID="12893" Name="幻念突袭" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="super_3"/>
<Move ID="12894" Name="噬梦之光" Category="2" Type="10" Power="100" MaxPP="10" Accuracy="100" SideEffect="168" Url="super_2" AtkNum="3"/>
<Move ID="12895" Name="寂灭光线" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="normal_3" AtkNum="3"/>
<Move ID="12896" Name="幻能炫光波" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="30 60" Url="super_3"/>
<Move ID="12897" Name="审判" Category="1" Type="8" Power="60" MaxPP="40" Accuracy="100" Priority="1" Url="normal_1"/>
<Move ID="12898" Name="圣光击" Category="1" Type="16" Power="70" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="spirit_1"/>
<Move ID="12899" Name="神罚" Category="1" Type="16" Power="90" MaxPP="15" Accuracy="100" SideEffect="35" Url="spirit_1"/>
<Move ID="12900" Name="寰宇神荒" Category="1" Type="16" Power="110" MaxPP="15" Accuracy="100" MustHit="1" Url="spirit_2"/>
<Move ID="12901" Name="圣灵天怒" Category="1" Type="16" Power="135" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="spirit_2"/>
<Move ID="12902" Name="乾坤圣灵绝" Category="1" Type="16" Power="150" MaxPP="5" Accuracy="95" SideEffect="39" SideEffectArg="100 1" Url="spirit_3"/>
<Move ID="12903" Name="正义之光" Category="2" Type="16" Power="80" MaxPP="20" Accuracy="100" SideEffect="30" Url="spirit_2"/>
<Move ID="12904" Name="圣光普照" Category="2" Type="16" Power="90" MaxPP="15" Accuracy="100" SideEffect="1" Url="spirit_2"/>
<Move ID="12905" Name="幻之圣印" Category="2" Type="16" Power="120" MaxPP="10" Accuracy="100" SideEffect="74" Url="spirit_2"/>
<Move ID="12906" Name="圣光弹" Category="2" Type="16" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 200" Url="spirit_3"/>
<Move ID="12907" Name="怒影连爪" Category="1" Type="8" Power="25" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="4 7" Url="normal_3"/>
<Move ID="12908" Name="风影猎袭" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="normal_3"/>
<Move ID="12909" Name="利爪刃气" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 25 -1" Url="normal_3"/>
<Move ID="12910" Name="意念之刃" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="39" SideEffectArg="10 1" Url="normal_2"/>
<Move ID="12911" Name="念能拍打" Category="1" Type="10" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="super_3"/>
<Move ID="12912" Name="念光破" Category="2" Type="10" Power="90" MaxPP="15" Accuracy="100" CritRate="4" Url="super_2"/>
<Move ID="12913" Name="幻念光线" Category="2" Type="10" Power="125" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="super_3"/>
<Move ID="12914" Name="次元光灭" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="super_3"/>
<Move ID="12915" Name="蛮石击" Category="1" Type="7" Power="80" MaxPP="25" Accuracy="100" SideEffect="30" Url="ground_2"/>
<Move ID="12916" Name="野性冲击" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="100" SideEffect="172" SideEffectArg="3" Url="normal_2"/>
<Move ID="12917" Name="风怒碎岩击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ground_3"/>
<Move ID="12918" Name="裂岩震荡" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="ground_3"/>
<Move ID="12919" Name="破晶碎裂击" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="141" SideEffectArg="50" Url="water_3"/>
<Move ID="12920" Name="水翔羽" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="water_3"/>
<Move ID="12921" Name="极冰摆尾" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="20" Url="ice_3"/>
<Move ID="12922" Name="寒流侵袭" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="33 14" SideEffectArg="10" Url="ice_3"/>
<Move ID="12923" Name="冰霜绽放" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="ice_3"/>
<Move ID="12924" Name="集影连击" Category="1" Type="10" Power="40" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="super_2"/>
<Move ID="12925" Name="念力强袭" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="super_3"/>
<Move ID="12926" Name="意念放射" Category="2" Type="10" Power="90" MaxPP="15" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="12927" Name="聚能光波" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="super_3"/>
<Move ID="12928" Name="念光支配" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="super_3"/>
<Move ID="12929" Name="嗜血撕咬" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="60" SideEffect="1" Url="normal_3"/>
<Move ID="12930" Name="魅影冲袭" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3"/>
<Move ID="12931" Name="高频声波" Category="2" Type="4" Power="85" MaxPP="15" Accuracy="100" SideEffect="40" Url="fly_2"/>
<Move ID="12932" Name="混沌声波" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="75" Url="fly_3"/>
<Move ID="12933" Name="暮色魔影" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="fly_3"/>
<Move ID="12934" Name="念火突刺" Category="1" Type="29" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="fire_super_2"/>
<Move ID="12935" Name="破魂枪" Category="1" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="96" Url="normal_2"/>
<Move ID="12936" Name="炽炎之枪" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="fire_3"/>
<Move ID="12937" Name="无极燎原枪" Category="1" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fire_super_3"/>
<Move ID="12938" Name="烈火乾坤" Category="2" Type="29" Power="140" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="150" Url="fire_super_3"/>
<Move ID="12939" Name="真龙突击" Category="1" Type="15" Power="80" MaxPP="15" Accuracy="100" SideEffect="40" Url="dragon_3"/>
<Move ID="12940" Name="横扫千军" Category="1" Type="8" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="normal_2"/>
<Move ID="12941" Name="龙啸闪" Category="1" Type="15" Power="120" MaxPP="10" Accuracy="100" SideEffect="173" SideEffectArg="30 6" Url="dragon_3"/>
<Move ID="12942" Name="飞龙飓风击" Category="1" Type="32" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_dragon_3"/>
<Move ID="12943" Name="龙怒风暴" Category="2" Type="32" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 200" Url="fly_dragon_3"/>
<Move ID="12944" Name="光能突击" Category="1" Type="12" Power="80" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 15 1" Url="light_2"/>
<Move ID="12945" Name="破甲重击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3"/>
<Move ID="12946" Name="螺旋光裂斩" Category="1" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="light_3"/>
<Move ID="12947" Name="超燃光线" Category="2" Type="12" Power="120" MaxPP="5" Accuracy="100" MustHit="1" Url="light_2"/>
<Move ID="12948" Name="金光迸射" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -2" Url="light_3" AtkNum="3"/>
<Move ID="12949" Name="幻龙波" Category="2" Type="15" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dragon_1"/>
<Move ID="12950" Name="星辉闪耀" Category="2" Type="15" Power="140" MaxPP="5" Accuracy="95" SideEffect="175" SideEffectArg="4 100 1" Url="dragon_3"/>
<Move ID="12951" Name="星辰之舞" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="175" SideEffectArg="2 100 1" Url="dragon_3"/>
<Move ID="12952" Name="风雷击" Category="1" Type="4" Power="80" MaxPP="25" Accuracy="100" SideEffect="40" Url="fly_2"/>
<Move ID="12953" Name="疾风逆袭" Category="1" Type="4" Power="110" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 10 -1" Url="fly_2"/>
<Move ID="12954" Name="鹰击长空" Category="1" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3"/>
<Move ID="12955" Name="沉睡之风" Category="2" Type="4" Power="100" MaxPP="15" Accuracy="100" SideEffect="16" SideEffectArg="10" Url="fly_2"/>
<Move ID="12956" Name="音速震荡" Category="2" Type="4" Power="120" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 30" Url="fly_3"/>
<Move ID="12957" Name="岩石碾压" Category="1" Type="7" Power="110" MaxPP="10" Accuracy="100" MustHit="1" Url="ground_2"/>
<Move ID="12958" Name="巨岩旋转" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="ground_3"/>
<Move ID="12959" Name="震级变化" Category="2" Type="7" Power="70" MaxPP="20" Accuracy="100" SideEffect="3" Url="ground_2"/>
<Move ID="12960" Name="巨岩冲射" Category="2" Type="8" Power="85" MaxPP="15" Accuracy="100" SideEffect="30" Url="normal_2"/>
<Move ID="12961" Name="土崩瓦解" Category="2" Type="7" Power="125" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_3"/>
<Move ID="12962" Name="流沙之狱" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="ground_3"/>
<Move ID="12963" Name="剧毒叶片" Category="1" Type="1" Power="120" MaxPP="5" Accuracy="95" SideEffect="11" SideEffectArg="20" Url="grass_3"/>
<Move ID="12964" Name="光蔓缠绕" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="grass_3"/>
<Move ID="12965" Name="飞叶飘花" Category="2" Type="1" Power="30" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="2 5" Url="grass_2"/>
<Move ID="12966" Name="荧光驱散" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="normal_2"/>
<Move ID="12967" Name="绿光能量" Category="2" Type="1" Power="125" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="grass_3"/>
<Move ID="12968" Name="荧光花舞" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 10 -2" Url="grass_3"/>
<Move ID="12969" Name="弹片投掷" Category="1" Type="6" Power="110" MaxPP="10" Accuracy="100" Url="steel_2" AtkNum="3"/>
<Move ID="12970" Name="怒射钩爪" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="steel_3"/>
<Move ID="12971" Name="集束炸弹" Category="2" Type="6" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="steel_3"/>
<Move ID="12972" Name="锁定射击" Category="2" Type="6" Power="120" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="steel_3"/>
<Move ID="12973" Name="充能激光束" Category="2" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="steel_3"/>
<Move ID="12974" Name="冰之回旋" Category="1" Type="9" Power="100" MaxPP="5" Accuracy="100" SideEffect="9" SideEffectArg="30 60" Url="ice_2"/>
<Move ID="12975" Name="破冰飞翼" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="141" SideEffectArg="50" Url="ice_3"/>
<Move ID="12976" Name="冰锥穿刺" Category="2" Type="9" Power="100" MaxPP="10" Accuracy="100" MustHit="1" Url="ice_2"/>
<Move ID="12977" Name="无极冰霜" Category="2" Type="9" Power="120" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="30" Url="ice_3"/>
<Move ID="12978" Name="漫天飞雪" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="ice_3"/>
<Move ID="12979" Name="液压冲击" Category="1" Type="6" Power="100" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="steel_2"/>
<Move ID="12980" Name="能源吸取" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="178" SideEffectArg="4 2" Url="steel_3"/>
<Move ID="12981" Name="机械能量炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="179" SideEffectArg="20" Url="steel_3"/>
<Move ID="12982" Name="棉花泡泡拳" Category="1" Type="10" Power="135" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="super_3"/>
<Move ID="12983" Name="棉花泡泡弹" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="super_3"/>
<Move ID="12984" Name="棉花超能泡" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="super_3"/>
<Move ID="12985" Name="时光裂痕" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="25 50" Url="super_3"/>
<Move ID="12986" Name="时空转移" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="63" Url="super_3"/>
<Move ID="12987" Name="时空漩涡" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="180" Url="super_3"/>
<Move ID="12988" Name="水灵击" Category="1" Type="2" Power="80" MaxPP="15" Accuracy="100" Priority="1" Url="water_1"/>
<Move ID="12989" Name="逐浪冲击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_2"/>
<Move ID="12990" Name="碧波万仞击" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="water_3"/>
<Move ID="12991" Name="寒冰爆裂" Category="2" Type="2" Power="40" MaxPP="15" Accuracy="100" SideEffect="14" SideEffectArg="100" Url="water_2"/>
<Move ID="12992" Name="水神咒" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="water_3"/>
<Move ID="12993" Name="雷影奔袭" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_2"/>
<Move ID="12994" Name="炽焰奔雷爪" Category="1" Type="33" Power="150" MaxPP="5" Accuracy="95" SideEffect="181" SideEffectArg="15 0 5 20" Url="bolt_fire_3"/>
<Move ID="12995" Name="天火狂雷" Category="2" Type="33" Power="140" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="60" Url="bolt_fire_3"/>
<Move ID="12996" Name="暗影迷踪" Category="1" Type="13" Power="65" MaxPP="25" Accuracy="100" Priority="2" Url="dark_1"/>
<Move ID="12997" Name="灵魂震慑" Category="1" Type="13" Power="50" MaxPP="10" Accuracy="100" SideEffect="147" SideEffectArg="50 6" Url="dark_2"/>
<Move ID="12998" Name="风暴之怒" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="normal_3"/>
<Move ID="12999" Name="末日暗影" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="182 15" SideEffectArg="6 0 100 1 15" Url="dark_3"/>
<Move ID="13000" Name="混沌飓风" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="dark_3"/>
<Move ID="13001" Name="炫光飞翼" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -2" Url="light_3"/>
<Move ID="13002" Name="蓄能光线" Category="2" Type="12" Power="90" MaxPP="10" Accuracy="100" SideEffect="30" Url="light_3"/>
<Move ID="13003" Name="棱光聚焦" Category="2" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="light_3"/>
<Move ID="13004" Name="灵翼幻光" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="normal_3"/>
<Move ID="13005" Name="烈日千阳" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="182 22" SideEffectArg="7 4 100 1 15 2" Url="light_3"/>
<Move ID="13006" Name="火焰冲撞" Category="1" Type="3" Power="100" MaxPP="15" Accuracy="100" Url="fire_2"/>
<Move ID="13007" Name="焰翼之舞" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fire_3"/>
<Move ID="13008" Name="灼热之风" Category="2" Type="3" Power="30" MaxPP="15" Accuracy="100" SideEffect="12" SideEffectArg="100" Url="fire_2"/>
<Move ID="13009" Name="溶火石蜡" Category="2" Type="3" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="13010" Name="烛火之殇" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="30" Url="fire_3"/>
<Move ID="13011" Name="冰柱强袭" Category="1" Type="9" Power="90" MaxPP="20" Accuracy="100" SideEffect="97" Url="ice_2"/>
<Move ID="13012" Name="锐利冰剑" Category="1" Type="9" Power="110" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="ice_2"/>
<Move ID="13013" Name="极寒破碎阵" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="ice_3"/>
<Move ID="13014" Name="永冻之光" Category="2" Type="9" Power="100" MaxPP="10" Accuracy="100" SideEffect="33" Url="ice_2"/>
<Move ID="13015" Name="寒天冰球" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="ice_3"/>
<Move ID="13016" Name="雷霆之角" Category="1" Type="5" Power="120" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="93" SideEffectArg="15 100" Url="bolt_3"/>
<Move ID="13017" Name="狂雷疾电闪" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="15" Url="bolt_3"/>
<Move ID="13018" Name="电击炮" Category="2" Type="5" Power="100" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="10" Url="bolt_2"/>
<Move ID="13019" Name="电击风暴" Category="2" Type="5" Power="40" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="bolt_3"/>
<Move ID="13020" Name="连击水泡" Category="2" Type="2" Power="50" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="2 4" Url="water_3"/>
<Move ID="13021" Name="幻蓝射线" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="105" SideEffectArg="4" Url="normal_3"/>
<Move ID="13022" Name="蓝光海啸" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="184" SideEffectArg="2 100 1" Url="water_3"/>
<Move ID="13023" Name="熔岩风暴" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3"/>
<Move ID="13024" Name="永恒圣焰" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="133 185" SideEffectArg="50 2" Url="fire_3"/>
<Move ID="13025" Name="千叶飞刀" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="grass_2"/>
<Move ID="13026" Name="翡翠光束" Category="2" Type="1" Power="120" MaxPP="5" Accuracy="95" SideEffect="107" SideEffectArg="200 2" Url="grass_3"/>
<Move ID="13027" Name="绿光能源弹" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="105" SideEffectArg="8" Url="grass_3"/>
<Move ID="13028" Name="巨力甩尾" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="normal_3"/>
<Move ID="13029" Name="腾空跳跃击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="normal_3"/>
<Move ID="13030" Name="斗气凛然" Category="2" Type="8" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="normal_3"/>
<Move ID="13031" Name="暗流瞬击" Category="1" Type="25" Power="65" MaxPP="25" Accuracy="100" Priority="1" Url="water_dark_1"/>
<Move ID="13032" Name="潮汐怒击" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="water_2"/>
<Move ID="13033" Name="狂暴冲击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3"/>
<Move ID="13034" Name="深渊之爪" Category="1" Type="25" Power="150" MaxPP="5" Accuracy="95" SideEffect="154" SideEffectArg="1 4" Url="water_dark_3"/>
<Move ID="13035" Name="兽神之怒" Category="2" Type="25" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="water_dark_3" AtkNum="3"/>
<Move ID="13036" Name="星光之怒" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="93" SideEffectArg="15 100" Url="normal_2"/>
<Move ID="13037" Name="宇宙穿梭" Category="1" Type="30" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_super_3"/>
<Move ID="13038" Name="破碎虚空" Category="2" Type="30" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="fly_super_1"/>
<Move ID="13039" Name="星空之光" Category="2" Type="4" Power="80" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="8 3" Url="fly_2"/>
<Move ID="13040" Name="万有引力" Category="2" Type="10" Power="125" MaxPP="5" Accuracy="95" SideEffect="148" SideEffectArg="3 100 -1" Url="super_3"/>
<Move ID="13041" Name="无尽黑洞" Category="2" Type="30" Power="150" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="fly_super_3"/>
<Move ID="13042" Name="蓄力爪击" Category="1" Type="8" Power="80" MaxPP="15" Accuracy="100" SideEffect="30" Url="normal_2"/>
<Move ID="13043" Name="巨爪挥击" Category="1" Type="11" Power="120" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="40" Url="fight_3"/>
<Move ID="13044" Name="开山裂地" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ground_fight_3"/>
<Move ID="13045" Name="泥浆喷射" Category="2" Type="11" Power="100" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="1 15 1" Url="ground_2"/>
<Move ID="13046" Name="大地斗气" Category="2" Type="41" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="ground_fight_3"/>
<Move ID="13047" Name="加速冲击" Category="1" Type="7" Power="60" MaxPP="25" Accuracy="100" Priority="1" SideEffect="93" SideEffectArg="10 50" Url="ground_1"/>
<Move ID="13048" Name="巨岩滚滚" Category="1" Type="7" Power="120" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="30 90" Url="ground_3"/>
<Move ID="13049" Name="蓝色旋风闪" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="ground_3"/>
<Move ID="13050" Name="大地裂痕" Category="2" Type="7" Power="10" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="120" Url="ground_2"/>
<Move ID="13051" Name="泥沙四散" Category="2" Type="7" Power="105" MaxPP="10" Accuracy="100" SideEffect="60" SideEffectArg="3 40" Url="ground_2"/>
<Move ID="13052" Name="宝石光圈" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 10 -1" Url="ground_3"/>
<Move ID="13053" Name="蓄力冲天" Category="1" Type="4" Power="120" MaxPP="5" Accuracy="95" SideEffect="186" SideEffectArg="4 50 1" Url="fly_2"/>
<Move ID="13054" Name="亚音速冲撞" Category="1" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3"/>
<Move ID="13055" Name="疲惫光球" Category="2" Type="4" Power="100" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="15 1" Url="fly_2"/>
<Move ID="13056" Name="迷你旋风" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="fly_3"/>
<Move ID="13057" Name="奋力反击" Category="1" Type="11" Power="80" MaxPP="15" Accuracy="100" SideEffect="186" SideEffectArg="0 100 1" Url="fight_2"/>
<Move ID="13058" Name="疯狂连顶" Category="1" Type="8" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="normal_3"/>
<Move ID="13059" Name="战羊之怒" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_3"/>
<Move ID="13060" Name="战羊气刃" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="75" Url="normal_2"/>
<Move ID="13061" Name="羊羊光线" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="fight_3"/>
<Move ID="13062" Name="齿轮投掷" Category="1" Type="6" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="steel_2"/>
<Move ID="13063" Name="机械利刃" Category="1" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="steel_3"/>
<Move ID="13064" Name="十字光束" Category="2" Type="6" Power="100" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="13065" Name="光谱射线" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="steel_3"/>
<Move ID="13066" Name="光谱震荡波" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="steel_3"/>
<Move ID="13067" Name="极寒霜冻" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_3"/>
<Move ID="13068" Name="极限冰结" Category="2" Type="9" Power="70" MaxPP="10" Accuracy="100" Priority="1" SideEffect="188" Url="ice_2"/>
<Move ID="13069" Name="裂空结界" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="54" SideEffectArg="1 2" Url="normal_3"/>
<Move ID="13070" Name="混沌冰暴" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="182" SideEffectArg="5 4 100 1" Url="ice_3"/>
<Move ID="13071" Name="蓄力猛击" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" SideEffect="30" Url="normal_2"/>
<Move ID="13072" Name="过肩摔" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="normal_3"/>
<Move ID="13073" Name="超能回旋踢" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="super_3"/>
<Move ID="13074" Name="念能光球" Category="2" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="40" Url="super_2"/>
<Move ID="13075" Name="念动飓风" Category="2" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_3"/>
<Move ID="13076" Name="烈焰踩踏" Category="1" Type="3" Power="100" MaxPP="10" Accuracy="100" SideEffect="37 12" SideEffectArg="3 2 10" Url="fire_2"/>
<Move ID="13077" Name="蛮牛烈焰击" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fire_3"/>
<Move ID="13078" Name="炎火烧" Category="2" Type="3" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="fire_2"/>
<Move ID="13079" Name="炽焰火海" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="100" Url="fire_3"/>
<Move ID="13080" Name="巨龙撞击" Category="1" Type="15" Power="110" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="10 1" Url="dragon_1"/>
<Move ID="13081" Name="龙牙突刺" Category="1" Type="15" Power="135" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="dragon_2"/>
<Move ID="13082" Name="魔龙降世" Category="2" Type="15" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="dragon_2"/>
<Move ID="13083" Name="龙之波动" Category="2" Type="15" Power="120" MaxPP="10" Accuracy="100" Url="dragon_3" AtkNum="3"/>
<Move ID="13084" Name="龙腾四海" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="dragon_3"/>
<Move ID="13085" Name="沙石冲击" Category="1" Type="7" Power="85" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="20" Url="ground_2"/>
<Move ID="13086" Name="愤怒猛冲" Category="1" Type="7" Power="0" MaxPP="5" Accuracy="100" SideEffect="100" Url="ground_3"/>
<Move ID="13087" Name="裂地强袭" Category="1" Type="7" Power="110" MaxPP="5" Accuracy="100" SideEffect="148" SideEffectArg="4 50 -1" Url="ground_3"/>
<Move ID="13088" Name="大地冲撞" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="ground_3"/>
<Move ID="13089" Name="沙石阵" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -2" Url="ground_3"/>
<Move ID="13090" Name="要害连击" Category="1" Type="6" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="steel_3"/>
<Move ID="13091" Name="极速冲顶" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="normal_3"/>
<Move ID="13092" Name="定向爆破" Category="2" Type="6" Power="110" MaxPP="15" Accuracy="100" MustHit="1" Url="steel_2"/>
<Move ID="13093" Name="动能射线" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="steel_3"/>
<Move ID="13094" Name="绿光冲击波" Category="2" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="20" Url="steel_3"/>
<Move ID="13095" Name="分身连击" Category="1" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="super_2"/>
<Move ID="13096" Name="协力突袭" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="super_3"/>
<Move ID="13097" Name="萌萌光线" Category="2" Type="10" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13098" Name="真挚之光" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="normal_3"/>
<Move ID="13099" Name="无尽星空" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -2" Url="super_3"/>
<Move ID="13100" Name="灵空击" Category="1" Type="17" Power="70" MaxPP="25" Accuracy="100" SideEffect="35" Url="dimension_3"/>
<Move ID="13101" Name="幻光刃" Category="1" Type="17" Power="120" MaxPP="5" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="dimension_3"/>
<Move ID="13102" Name="灵光冲撞" Category="1" Type="17" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="dimension_3"/>
<Move ID="13103" Name="灵光弹" Category="2" Type="17" Power="50" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="2 15 1" Url="dimension_1"/>
<Move ID="13104" Name="次元穿梭" Category="2" Type="17" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="dimension_1"/>
<Move ID="13105" Name="闪光漩涡" Category="2" Type="17" Power="90" MaxPP="15" Accuracy="100" SideEffect="33" Url="dimension_2"/>
<Move ID="13106" Name="异空之光" Category="2" Type="17" Power="90" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="2 2" Url="dimension_2"/>
<Move ID="13107" Name="幻动波" Category="2" Type="17" Power="120" MaxPP="5" Accuracy="95" SideEffect="148" SideEffectArg="0 50 -1" Url="dimension_3"/>
<Move ID="13108" Name="虚空闪灵波" Category="2" Type="17" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="dimension_3"/>
<Move ID="13109" Name="魅影突破" Category="1" Type="48" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="15" SideEffectArg="10" Url="fight_dark_2"/>
<Move ID="13110" Name="暗夜追击" Category="1" Type="13" Power="110" MaxPP="10" Accuracy="95" SideEffect="33" Url="dark_2"/>
<Move ID="13111" Name="风影怒击" Category="1" Type="11" Power="130" MaxPP="5" Accuracy="95" MustHit="1" SideEffect="32" SideEffectArg="3" Url="fight_3"/>
<Move ID="13112" Name="圣魔审判" Category="1" Type="48" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="0 100 1" Url="fight_dark_3"/>
<Move ID="13113" Name="邪能波动" Category="2" Type="13" Power="120" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 200" Url="dark_3"/>
<Move ID="13114" Name="邪光魔影" Category="2" Type="48" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fight_dark_3"/>
<Move ID="13115" Name="真龙风影闪" Category="1" Type="32" Power="150" MaxPP="5" Accuracy="95" SideEffect="186" SideEffectArg="4 50 1" Url="fly_dragon_3"/>
<Move ID="13116" Name="合金怒爪" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="steel_3"/>
<Move ID="13117" Name="破碎龙吟" Category="2" Type="39" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="steel_dragon_3"/>
<Move ID="13118" Name="铁甲龙啸闪" Category="1" Type="39" Power="150" MaxPP="5" Accuracy="95" SideEffect="186" SideEffectArg="1 50 1" Url="steel_dragon_3"/>
<Move ID="13119" Name="连射水炮" Category="1" Type="2" Power="30" MaxPP="5" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="water_3"/>
<Move ID="13120" Name="怒浪强击" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="90" Url="water_3"/>
<Move ID="13121" Name="浩瀚无垠" Category="2" Type="2" Power="100" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13122" Name="大海无量" Category="2" Type="2" Power="125" MaxPP="5" Accuracy="95" MustHit="1" Url="water_3"/>
<Move ID="13123" Name="狂怒海啸" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="water_3"/>
<Move ID="13124" Name="绝影强袭" Category="1" Type="42" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="ground_dark_2"/>
<Move ID="13125" Name="狂乱践踏" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="normal_2"/>
<Move ID="13126" Name="暗影土灵击" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ground_dark_3"/>
<Move ID="13127" Name="黑暗沙暴" Category="2" Type="42" Power="110" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_dark_2"/>
<Move ID="13128" Name="幽冥碎石破" Category="2" Type="42" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="ground_dark_3"/>
<Move ID="13129" Name="咕咕蓄力击" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="grass_3"/>
<Move ID="13130" Name="绿光射线" Category="2" Type="1" Power="65" MaxPP="20" Accuracy="100" Priority="1" SideEffect="33" Url="grass_2"/>
<Move ID="13131" Name="慢慢光线" Category="2" Type="1" Power="90" MaxPP="10" Accuracy="100" SideEffect="148" SideEffectArg="4 50 -1" Url="grass_2"/>
<Move ID="13132" Name="怪怪果" Category="2" Type="1" Power="120" MaxPP="5" Accuracy="100" SideEffect="11" SideEffectArg="30" Url="grass_3"/>
<Move ID="13133" Name="咕咕叶绿波" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="grass_3"/>
<Move ID="13134" Name="极寒突袭" Category="1" Type="9" Power="110" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="ice_2"/>
<Move ID="13135" Name="碎冰强击" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="ice_3"/>
<Move ID="13136" Name="寒霜刺骨" Category="2" Type="9" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="ice_2"/>
<Move ID="13137" Name="极冰寒狱" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="14" SideEffectArg="30" Url="ice_3"/>
<Move ID="13138" Name="冰川风暴" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14 141" SideEffectArg="15 40" Url="ice_3"/>
<Move ID="13139" Name="巨石击" Category="1" Type="7" Power="130" MaxPP="5" Accuracy="95" MustHit="1" SideEffect="4" SideEffectArg="1 15 1" Url="ground_3"/>
<Move ID="13140" Name="飞岩破碎" Category="2" Type="7" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13141" Name="雪舞狂沙" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="ground_3"/>
<Move ID="13142" Name="天崩地裂" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="ground_3"/>
<Move ID="13143" Name="急速连踢" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="normal_2"/>
<Move ID="13144" Name="新月打击" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="normal_3"/>
<Move ID="13145" Name="心灵爆破" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="33" Url="normal_2"/>
<Move ID="13146" Name="气合拳" Category="2" Type="8" Power="125" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="normal_3"/>
<Move ID="13147" Name="狂舞莲华" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="normal_3"/>
<Move ID="13148" Name="大地震裂" Category="1" Type="7" Power="100" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_2"/>
<Move ID="13149" Name="陨石冲击" Category="1" Type="7" Power="120" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="ground_3"/>
<Move ID="13150" Name="狂沙掠地击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="192" SideEffectArg="10" Url="ground_3"/>
<Move ID="13151" Name="岩体滑坡" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" Url="ground_2" AtkNum="4"/>
<Move ID="13152" Name="地动光波" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="13153" Name="寒冰快拳" Category="1" Type="9" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2"/>
<Move ID="13154" Name="冰怒刺拳" Category="1" Type="9" Power="100" MaxPP="10" Accuracy="100" SideEffect="193" SideEffectArg="5" Url="ice_2"/>
<Move ID="13155" Name="重拳连击" Category="1" Type="8" Power="50" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="3 4" Url="normal_3"/>
<Move ID="13156" Name="寒冰破碎拳" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="141" SideEffectArg="50" Url="ice_3"/>
<Move ID="13157" Name="愤怒冰哮" Category="2" Type="9" Power="120" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="33" Url="ice_3"/>
<Move ID="13158" Name="冰封时刻" Category="2" Type="9" Power="100" MaxPP="5" Accuracy="100" SideEffect="14" SideEffectArg="50" Url="ice_2"/>
<Move ID="13159" Name="反制" Category="1" Type="11" Power="90" MaxPP="10" Accuracy="100" SideEffect="30" Url="fight_2"/>
<Move ID="13160" Name="猎影疾风击" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fight_3"/>
<Move ID="13161" Name="不败誓言" Category="2" Type="11" Power="135" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="fight_2"/>
<Move ID="13162" Name="千斤巨石" Category="1" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="ground_2"/>
<Move ID="13163" Name="破岩强击" Category="1" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_3"/>
<Move ID="13164" Name="慧光一现" Category="2" Type="8" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2"/>
<Move ID="13165" Name="砂砾风暴" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="13166" Name="地震碎裂波" Category="2" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="ground_3"/>
<Move ID="13167" Name="电光怒爪" Category="1" Type="5" Power="100" MaxPP="15" Accuracy="100" CritRate="2" Url="bolt_2"/>
<Move ID="13168" Name="雷光无影爪" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="10" Url="bolt_3"/>
<Move ID="13169" Name="闪电束缚" Category="2" Type="5" Power="110" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="bolt_2"/>
<Move ID="13170" Name="雷霆狮吼" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="normal_3"/>
<Move ID="13171" Name="暗夜之殇" Category="1" Type="13" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="dark_1"/>
<Move ID="13172" Name="绝影绞杀" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" Url="dark_2"/>
<Move ID="13173" Name="幽冥破碎击" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 40" Url="dark_3"/>
<Move ID="13174" Name="幽魂连袭" Category="2" Type="13" Power="20" MaxPP="20" Accuracy="100" SideEffect="31" SideEffectArg="5 8" Url="dark_3"/>
<Move ID="13175" Name="极速魅影" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="dark_3"/>
<Move ID="13176" Name="无极冰刃" Category="2" Type="9" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="14" SideEffectArg="10" Url="ice_1"/>
<Move ID="13177" Name="寒光冰魄" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="194" SideEffectArg="6 5 3" Url="ice_3"/>
<Move ID="13178" Name="寒天玄冰破" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="195" Url="ice_3"/>
<Move ID="13179" Name="魔影破" Category="1" Type="13" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dark_1"/>
<Move ID="13180" Name="图腾重击" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="dark_3"/>
<Move ID="13181" Name="无极绝命阵" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="66" SideEffectArg="5" Url="dark_3"/>
<Move ID="13182" Name="影之秘术" Category="2" Type="13" Power="115" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 15 -1" Url="dark_2"/>
<Move ID="13183" Name="暗影之风" Category="2" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dark_3"/>
<Move ID="13184" Name="狂龙击" Category="1" Type="15" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="dragon_1"/>
<Move ID="13185" Name="地龙之爪" Category="1" Type="40" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_dragon_2"/>
<Move ID="13186" Name="地龙泯灭刺" Category="1" Type="40" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="ground_dragon_3"/>
<Move ID="13187" Name="龙啸冥光" Category="2" Type="40" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="ground_dragon_2"/>
<Move ID="13188" Name="碎岩龙鸣" Category="2" Type="40" Power="135" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ground_dragon_3"/>
<Move ID="13189" Name="星翔击" Category="1" Type="4" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="fly_2"/>
<Move ID="13190" Name="凌风冲刺" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3"/>
<Move ID="13191" Name="飞翼之风" Category="2" Type="4" Power="90" MaxPP="10" Accuracy="100" SideEffect="33" Url="fly_2"/>
<Move ID="13192" Name="无限飓风" Category="2" Type="4" Power="30" MaxPP="15" Accuracy="100" SideEffect="31" SideEffectArg="4 6" Url="fly_3"/>
<Move ID="13193" Name="登云破空闪" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="196" SideEffectArg="5 10 -1 5 20 -2" Url="fly_3"/>
<Move ID="13194" Name="幻彩之触" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="normal_2"/>
<Move ID="13195" Name="皓月光袭" Category="1" Type="12" Power="135" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -2" Url="light_3"/>
<Move ID="13196" Name="光棱射线" Category="2" Type="12" Power="100" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="light_2"/>
<Move ID="13197" Name="银光月刃" Category="2" Type="12" Power="110" MaxPP="5" Accuracy="100" Url="light_2" SideEffect="1902"/>
<Move ID="13198" Name="月光破碎阵" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="light_3"/>
<Move ID="13199" Name="魔魂冲击" Category="1" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="50" SideEffectArg="1" Url="super_2"/>
<Move ID="13200" Name="绝影狂击" Category="1" Type="30" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_super_3"/>
<Move ID="13201" Name="浑天魔光" Category="2" Type="30" Power="100" MaxPP="10" Accuracy="70" SideEffect="5" SideEffectArg="5 100 -1" Url="fly_super_2"/>
<Move ID="13202" Name="恐惧飓风" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fly_3"/>
<Move ID="13203" Name="魔神千灭波" Category="2" Type="30" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="fly_super_3"/>
<Move ID="13204" Name="玉米连打" Category="1" Type="1" Power="30" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 5" Url="grass_3"/>
<Move ID="13205" Name="叶绿拳" Category="1" Type="8" Power="120" MaxPP="5" Accuracy="90" SideEffect="101" SideEffectArg="20" Url="normal_3"/>
<Move ID="13206" Name="玉米碎碎拳" Category="1" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="grass_3"/>
<Move ID="13207" Name="玉米风暴" Category="2" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="3 15 1" Url="grass_3"/>
<Move ID="13208" Name="狂火烈冲" Category="1" Type="3" Power="90" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="fire_2"/>
<Move ID="13209" Name="巨石飞掷" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fire_3"/>
<Move ID="13210" Name="爆裂岩浆拳" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="133" SideEffectArg="50" Url="fire_3"/>
<Move ID="13211" Name="熔火术" Category="2" Type="3" Power="10" MaxPP="15" Accuracy="80" SideEffect="12" SideEffectArg="100" Url="fire_3"/>
<Move ID="13212" Name="岩浆喷射" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="15" Url="fire_3"/>
<Move ID="13213" Name="凌云击" Category="1" Type="8" Power="60" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 20 -1" Url="normal_1"/>
<Move ID="13214" Name="绝尘闪" Category="1" Type="8" Power="70" MaxPP="10" Accuracy="100" Priority="1" Url="normal_2"/>
<Move ID="13215" Name="真实光波" Category="1" Type="8" Power="90" MaxPP="10" Accuracy="100" SideEffect="33" Url="normal_2"/>
<Move ID="13216" Name="幻影爆轰" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="normal_3"/>
<Move ID="13217" Name="真空闪灵击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" Url="normal_3" AtkNum="3"/>
<Move ID="13218" Name="雷电强袭" Category="1" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="bolt_3"/>
<Move ID="13219" Name="雷霆风暴" Category="2" Type="5" Power="110" MaxPP="10" Accuracy="100" Url="bolt_2" AtkNum="5"/>
<Move ID="13220" Name="极速雷光波" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="bolt_3"/>
<Move ID="13221" Name="异动强击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="normal_3"/>
<Move ID="13222" Name="冰能利爪破" Category="1" Type="46" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_ice_3"/>
<Move ID="13223" Name="冰魄急袭" Category="2" Type="9" Power="80" MaxPP="20" Accuracy="100" SideEffect="33 401" Url="super_ice_2"/>
<Move ID="13224" Name="异界之寒" Category="2" Type="9" Power="90" MaxPP="15" Accuracy="100" Url="ice_2" AtkNum="3"/>
<Move ID="13225" Name="凛冽寒气" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="22" SideEffectArg="15 1" Url="ice_2"/>
<Move ID="13226" Name="急冻星光闪" Category="2" Type="46" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="super_ice_3"/>
<Move ID="13227" Name="幽暗强击" Category="1" Type="13" Power="110" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="dark_2"/>
<Move ID="13228" Name="幽夜狂袭" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="dark_3"/>
<Move ID="13229" Name="鬼火烧" Category="2" Type="13" Power="70" MaxPP="15" Accuracy="100" Priority="1" SideEffect="12" SideEffectArg="15" Url="dark_2"/>
<Move ID="13230" Name="鬼魅光波" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="normal_2"/>
<Move ID="13231" Name="夜落幽冥闪" Category="2" Type="13" Power="145" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_3"/>
<Move ID="13232" Name="烈焰刺拳" Category="1" Type="3" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2"/>
<Move ID="13233" Name="余烬冲击" Category="1" Type="3" Power="120" MaxPP="10" Accuracy="95" SideEffect="402" SideEffectArg="30" Url="fire_3"/>
<Move ID="13234" Name="裂魂爆焰击" Category="1" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fire_3"/>
<Move ID="13235" Name="炽焰之息" Category="2" Type="3" Power="110" MaxPP="10" Accuracy="100" SideEffect="3" Url="fire_2"/>
<Move ID="13236" Name="极热之火" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="20" Url="fire_3"/>
<Move ID="13237" Name="钢爪强袭" Category="1" Type="6" Power="110" MaxPP="10" Accuracy="100" SideEffect="3" Url="steel_2"/>
<Move ID="13238" Name="合金冲撞" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="1 15 1" Url="steel_3"/>
<Move ID="13239" Name="糖果弹" Category="2" Type="6" Power="70" MaxPP="25" Accuracy="100" Priority="1" SideEffect="93" SideEffectArg="10 50" Url="steel_2"/>
<Move ID="13240" Name="GW光线" Category="2" Type="6" Power="125" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="15" Url="steel_3"/>
<Move ID="13241" Name="糖果旋风炮" Category="2" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 10 1" Url="steel_3"/>
<Move ID="13242" Name="肢翼滑行" Category="1" Type="4" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="fly_2"/>
<Move ID="13243" Name="黑魔利爪" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="dark_3"/>
<Move ID="13244" Name="感应声波" Category="2" Type="13" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="dark_2"/>
<Move ID="13245" Name="黑暗光波" Category="2" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="dark_3"/>
<Move ID="13246" Name="黑翼断空破" Category="2" Type="13" Power="145" MaxPP="5" Accuracy="95" SideEffect="405" SideEffectArg="30" Url="dark_3"/>
<Move ID="13247" Name="幻动击" Category="1" Type="10" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="super_1"/>
<Move ID="13248" Name="临空飞击" Category="1" Type="10" Power="130" MaxPP="10" Accuracy="95" SideEffect="33" Url="super_3"/>
<Move ID="13249" Name="混元归气斩" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="66" SideEffectArg="5" Url="super_3"/>
<Move ID="13250" Name="幻影超光" Category="2" Type="10" Power="110" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="super_2"/>
<Move ID="13251" Name="震慑之光" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="normal_3"/>
<Move ID="13252" Name="极速飞弹" Category="1" Type="6" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="steel_1"/>
<Move ID="13253" Name="合金弹头" Category="1" Type="6" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="steel_3"/>
<Move ID="13254" Name="重型迫击炮" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="steel_3"/>
<Move ID="13255" Name="伽马射线" Category="2" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="33 12" SideEffectArg="20" Url="steel_2"/>
<Move ID="13256" Name="致命飞弹" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="95" Url="steel_3" AtkNum="3"/>
<Move ID="13257" Name="恐吓强击" Category="1" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="33 15" SideEffectArg="10" Url="fight_3"/>
<Move ID="13258" Name="狂战烈冲" Category="2" Type="11" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13259" Name="铁血霸王冲" Category="2" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="3 100 1" Url="fight_3"/>
<Move ID="13260" Name="魔音速刃" Category="1" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13261" Name="魔音飞旋踢" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="super_3"/>
<Move ID="13262" Name="五彩斑斓" Category="2" Type="10" Power="130" MaxPP="10" Accuracy="95" SideEffect="33" Url="super_3"/>
<Move ID="13263" Name="破风强击" Category="1" Type="4" Power="75" MaxPP="25" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="13264" Name="极速狂抓" Category="1" Type="4" Power="125" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3"/>
<Move ID="13265" Name="白蝠飞天弑" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="184" SideEffectArg="4 100 1" Url="fly_3"/>
<Move ID="13266" Name="虚空之音" Category="2" Type="4" Power="110" MaxPP="15" Accuracy="100" SideEffect="16" SideEffectArg="20" Url="fly_2"/>
<Move ID="13267" Name="振翅狂风" Category="2" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="13268" Name="浮空速切" Category="1" Type="4" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="13269" Name="翔空裂星击" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="fly_3"/>
<Move ID="13270" Name="气压爆破" Category="2" Type="4" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="fly_3"/>
<Move ID="13271" Name="光速旋转" Category="1" Type="12" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="13272" Name="南瓜投掷" Category="1" Type="12" Power="125" MaxPP="10" Accuracy="95" SideEffect="33" Url="light_3"/>
<Move ID="13273" Name="南瓜光速拳" Category="1" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="light_3"/>
<Move ID="13274" Name="南瓜炸弹" Category="2" Type="12" Power="110" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="light_2"/>
<Move ID="13275" Name="南瓜惊魂曲" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="light_3"/>
<Move ID="13276" Name="暗夜利爪" Category="1" Type="13" Power="125" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="dark_3"/>
<Move ID="13277" Name="紫炎绝影击" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="173" SideEffectArg="30 2" Url="dark_3"/>
<Move ID="13278" Name="暗影魔火" Category="2" Type="3" Power="100" MaxPP="10" Accuracy="100" SideEffect="96" Url="fire_2"/>
<Move ID="13279" Name="虚空之球" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="dark_3"/>
<Move ID="13280" Name="瞬身击" Category="1" Type="13" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dark_2"/>
<Move ID="13281" Name="双钳突击" Category="1" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="3 2" Url="dark_2"/>
<Move ID="13282" Name="暗影横扫" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="dark_2"/>
<Move ID="13283" Name="暗夜猩红刺" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="154" SideEffectArg="1 4" Url="dark_3"/>
<Move ID="13284" Name="泯灭黑洞" Category="2" Type="13" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="dark_3"/>
<Move ID="13285" Name="碧波掌" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13286" Name="波纹强击" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" Url="water_3"/>
<Move ID="13287" Name="水波速射" Category="2" Type="2" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13288" Name="压力水柱" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="40" Url="water_3"/>
<Move ID="13289" Name="水舞天翔" Category="2" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="water_3"/>
<Move ID="13290" Name="星雷踢" Category="1" Type="8" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="normal_2"/>
<Move ID="13291" Name="毁灭冲锋" Category="1" Type="8" Power="125" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="normal_3"/>
<Move ID="13292" Name="星光奔腾击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="410" SideEffectArg="15 4" Url="normal_3"/>
<Move ID="13293" Name="元神波" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="95" SideEffect="105" SideEffectArg="3" Url="normal_2"/>
<Move ID="13294" Name="复仇漩涡" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="normal_3"/>
<Move ID="13295" Name="瞬劈斩" Category="1" Type="11" Power="65" MaxPP="20" Accuracy="100" Priority="1" Url="fight_1"/>
<Move ID="13296" Name="致残打击" Category="1" Type="11" Power="90" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="fight_2"/>
<Move ID="13297" Name="大杀四方" Category="1" Type="11" Power="90" MaxPP="10" Accuracy="90" SideEffect="411" SideEffectArg="8 4 20" Url="fight_2" AtkNum="3"/>
<Move ID="13298" Name="狂影魔动斩" Category="1" Type="48" Power="150" MaxPP="5" Accuracy="95" SideEffect="412" SideEffectArg="2" Url="fight_dark_3"/>
<Move ID="13299" Name="狂杀之影" Category="2" Type="11" Power="55" MaxPP="20" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_1"/>
<Move ID="13300" Name="瞬影猛袭" Category="2" Type="13" Power="80" MaxPP="20" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="dark_1"/>
<Move ID="13301" Name="影刃剑气" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="dark_2"/>
<Move ID="13302" Name="暗影奇袭" Category="2" Type="48" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_dark_32"/>
<Move ID="13303" Name="钢能突击" Category="1" Type="38" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="steel_super_1"/>
<Move ID="13304" Name="超声切割" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="super_3"/>
<Move ID="13305" Name="霸王幻能冲" Category="1" Type="38" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="steel_super_3"/>
<Move ID="13306" Name="磷光炸弹" Category="2" Type="6" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="13307" Name="精准弹幕" Category="2" Type="38" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 50" Url="steel_super_3"/>
<Move ID="13308" Name="能量铁拳" Category="1" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="steel_2"/>
<Move ID="13309" Name="脉冲强袭" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" Url="steel_3"/>
<Move ID="13310" Name="电解炸弹" Category="2" Type="6" Power="90" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_2"/>
<Move ID="13311" Name="酸蚀触手" Category="2" Type="6" Power="115" MaxPP="10" Accuracy="95" SideEffect="11" SideEffectArg="15" Url="steel_2"/>
<Move ID="13312" Name="集束火箭弹" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="100" MustHit="1" Url="steel_3"/>
<Move ID="13313" Name="集火杀" Category="1" Type="3" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fire_1"/>
<Move ID="13314" Name="烈焰铁蹄" Category="1" Type="3" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fire_2"/>
<Move ID="13315" Name="狂火天裂击" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="fire_3"/>
<Move ID="13316" Name="火海之澜" Category="2" Type="3" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="fire_2"/>
<Move ID="13317" Name="烈火爆炎" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3"/>
<Move ID="13318" Name="魔藤鞭挞" Category="1" Type="23" Power="120" MaxPP="10" Accuracy="100" SideEffect="15" SideEffectArg="15" Url="grass_dark_3"/>
<Move ID="13319" Name="影魅之花" Category="2" Type="23" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_dark_3"/>
<Move ID="13320" Name="花舞狂影破" Category="2" Type="23" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="grass_dark_3"/>
<Move ID="13321" Name="万花拳" Category="1" Type="22" Power="140" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="grass_fight_3"/>
<Move ID="13322" Name="风花战舞" Category="2" Type="22" Power="70" MaxPP="5" Accuracy="100" Priority="1" SideEffect="3" Url="grass_fight_2"/>
<Move ID="13323" Name="狂战荆棘刺" Category="2" Type="22" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="grass_fight_3"/>
<Move ID="13324" Name="裂石突闪" Category="1" Type="7" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13325" Name="蛮力重击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" MustHit="1" Url="normal_3"/>
<Move ID="13326" Name="巨岩开山击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="186" SideEffectArg="1 30 1" Url="ground_3"/>
<Move ID="13327" Name="地崩山摧" Category="2" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 150" Url="ground_2"/>
<Move ID="13328" Name="冰霜怒冲" Category="1" Type="9" Power="100" MaxPP="10" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="ice_2"/>
<Move ID="13329" Name="巨牙突击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="normal_3"/>
<Move ID="13330" Name="极寒冰噬" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="ice_3"/>
<Move ID="13331" Name="幻蓝冰球" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_3"/>
<Move ID="13332" Name="嗜梦之爪" Category="1" Type="10" Power="135" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="super_3"/>
<Move ID="13333" Name="万象光波" Category="2" Type="10" Power="120" MaxPP="5" Accuracy="95" SideEffect="33" Url="super_3"/>
<Move ID="13334" Name="梦舞幻象阵" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="5 2" Url="super_3"/>
<Move ID="13335" Name="魔腾闪" Category="1" Type="13" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="dark_1"/>
<Move ID="13336" Name="逆鳞之影" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="dark_2"/>
<Move ID="13337" Name="暗翼登云踢" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 2" Url="dark_3"/>
<Move ID="13338" Name="影翼之光" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="dark_2"/>
<Move ID="13339" Name="幽云裂空波" Category="2" Type="13" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="dark_3"/>
<Move ID="13340" Name="音波水弹" Category="1" Type="2" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="water_2"/>
<Move ID="13341" Name="水之律动" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="water_2"/>
<Move ID="13342" Name="迅捷之音" Category="2" Type="2" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="water_1"/>
<Move ID="13343" Name="海蓝之韵" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="water_2"/>
<Move ID="13344" Name="水舞终乐章" Category="2" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="15" Url="water_3"/>
<Move ID="13345" Name="土拳飞击" Category="1" Type="7" Power="60" MaxPP="25" Accuracy="100" Priority="1" Url="ground_1"/>
<Move ID="13346" Name="纽扣飞掷" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="pro_2"/>
<Move ID="13347" Name="沙土千裂击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ground_3"/>
<Move ID="13348" Name="纽扣光线" Category="2" Type="7" Power="90" MaxPP="20" Accuracy="100" MustHit="1" Url="ground_2"/>
<Move ID="13349" Name="飞沙肆虐" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="ground_3"/>
<Move ID="13350" Name="疾冻冰晶" Category="1" Type="9" Power="75" MaxPP="20" Accuracy="100" Priority="1" SideEffect="14" SideEffectArg="15" Url="ice_1"/>
<Move ID="13351" Name="冰锥强击" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 50" Url="ice_2"/>
<Move ID="13352" Name="千臂冰魄拳" Category="1" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ice_3"/>
<Move ID="13353" Name="冰寒射线" Category="2" Type="9" Power="110" MaxPP="15" Accuracy="100" SideEffect="3" Url="ice_2"/>
<Move ID="13354" Name="冰之飓风" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="ice_3"/>
<Move ID="13355" Name="犄角冲顶" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fight_2"/>
<Move ID="13356" Name="螺旋犄角" Category="1" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="0 10 1" Url="fight_3"/>
<Move ID="13357" Name="战斗怒视" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="fight_3"/>
<Move ID="13358" Name="飞沙龙鸣击" Category="1" Type="40" Power="150" MaxPP="5" Accuracy="95" SideEffect="413" SideEffectArg="50" Url="ground_dragon_3"/>
<Move ID="13359" Name="天火疾闪" Category="1" Type="3" Power="75" MaxPP="20" Accuracy="95" Priority="1" SideEffect="4" SideEffectArg="4 40 1" Url="fire_2"/>
<Move ID="13360" Name="极电突刺" Category="1" Type="5" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="bolt_2"/>
<Move ID="13361" Name="奔雷电爪" Category="1" Type="5" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="bolt_2"/>
<Move ID="13362" Name="玄雷烽火刺" Category="1" Type="33" Power="150" MaxPP="5" Accuracy="95" SideEffect="3" Url="bolt_fire_3"/>
<Move ID="13363" Name="疾电玄火烧" Category="2" Type="33" Power="135" MaxPP="5" Accuracy="95" SideEffect="10 12" SideEffectArg="10 10" Url="bolt_fire_3"/>
<Move ID="13364" Name="日光击" Category="1" Type="12" Power="100" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="light_2"/>
<Move ID="13365" Name="光影连击破" Category="1" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="13366" Name="白炽闪" Category="2" Type="12" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="13367" Name="白炽之光" Category="2" Type="12" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="13368" Name="日炎耀光波" Category="2" Type="12" Power="145" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 50" Url="light_3"/>
<Move ID="13369" Name="速战强击" Category="1" Type="11" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13370" Name="尖角突击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="pro_3"/>
<Move ID="13371" Name="巨力猛爪击" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="fight_3"/>
<Move ID="13372" Name="天璇斗气" Category="2" Type="11" Power="110" MaxPP="20" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="13373" Name="威猛战气" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 1" Url="fight_3"/>
<Move ID="13374" Name="炎能速爪" Category="1" Type="29" Power="70" MaxPP="20" Accuracy="95" Priority="1" SideEffect="413" SideEffectArg="50" Url="fire_super_1"/>
<Move ID="13375" Name="念火龙爪" Category="1" Type="29" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fire_super_3"/>
<Move ID="13376" Name="绝念炽天击" Category="1" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="415" SideEffectArg="350 200" Url="fire_super_3"/>
<Move ID="13377" Name="炙热熔岩" Category="2" Type="3" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="fire_2"/>
<Move ID="13378" Name="火舞蛟龙" Category="2" Type="29" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_super_3"/>
<Move ID="13379" Name="地灵击" Category="1" Type="7" Power="70" MaxPP="20" Accuracy="95" Priority="1" Url="ground_1"/>
<Move ID="13380" Name="沙土强击" Category="1" Type="7" Power="110" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="ground_2"/>
<Move ID="13381" Name="黄土地石击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="20" SideEffectArg="10 1" Url="ground_3"/>
<Move ID="13382" Name="大地燎原" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="13383" Name="巨沙飞石" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="13384" Name="逆能灵光击" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="13385" Name="梦幻星辰" Category="2" Type="10" Power="80" MaxPP="20" Accuracy="95" SideEffect="33" Url="super_1"/>
<Move ID="13386" Name="寰宇星空闪" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="2 15 1" Url="super_3"/>
<Move ID="13387" Name="闪电冲击" Category="1" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="electric_3"/>
<Move ID="13388" Name="电能爆破" Category="2" Type="5" Power="100" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="electric_2"/>
<Move ID="13389" Name="诞诞电光冲" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="electric_3"/>
<Move ID="13390" Name="极光天刃" Category="1" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="light_3"/>
<Move ID="13391" Name="爆破之光" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="95" SideEffect="3" Url="light_2"/>
<Move ID="13392" Name="诞诞光束拳" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="light_3"/>
<Move ID="13393" Name="奇幻光刃" Category="1" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="13394" Name="终极闪光" Category="2" Type="12" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="33" Url="light_2"/>
<Move ID="13395" Name="烈阳万圣光" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="30" Url="light_3"/>
<Move ID="13396" Name="影爪击" Category="1" Type="13" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dark_1"/>
<Move ID="13397" Name="魄影地岩爪" Category="1" Type="42" Power="115" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="ground_dark_2"/>
<Move ID="13398" Name="绝地狂影击" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="0 100 1" Url="ground_dark_3"/>
<Move ID="13399" Name="地影飞沙" Category="2" Type="42" Power="105" MaxPP="15" Accuracy="95" SideEffect="33" Url="ground_dark_2"/>
<Move ID="13400" Name="伏地暗影袭" Category="2" Type="42" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_dark_3"/>
<Move ID="13401" Name="飞草速击" Category="1" Type="1" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="grass_1"/>
<Move ID="13402" Name="藤蔓鞭挞" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="405" SideEffectArg="50" Url="grass_3"/>
<Move ID="13403" Name="草雉飞剑闪" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="grass_3"/>
<Move ID="13404" Name="针刺暴风" Category="2" Type="1" Power="110" MaxPP="10" Accuracy="95" SideEffect="33" Url="grass_2"/>
<Move ID="13405" Name="花舞天英" Category="2" Type="1" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="13406" Name="冰刃乱舞" Category="1" Type="9" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="ice_2"/>
<Move ID="13407" Name="狂舞碎冰刃" Category="1" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_3"/>
<Move ID="13408" Name="急冻冰晶" Category="2" Type="9" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ice_1"/>
<Move ID="13409" Name="万念冰袭" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="ice_3"/>
<Move ID="13410" Name="极寒裂冰破" Category="2" Type="9" Power="145" MaxPP="5" Accuracy="95" SideEffect="141" SideEffectArg="30" Url="ice_3"/>
<Move ID="13411" Name="破岚万仞" Category="1" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="3" Url="super_2"/>
<Move ID="13412" Name="异动之光" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_1"/>
<Move ID="13413" Name="圣域魔动光" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="super_3"/>
<Move ID="13414" Name="星之利刃" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="super_2"/>
<Move ID="13415" Name="念能之击" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="super_3"/>
<Move ID="13416" Name="速能光波" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_1"/>
<Move ID="13417" Name="密云星闪" Category="2" Type="10" Power="115" MaxPP="10" Accuracy="95" SideEffect="33" Url="super_2"/>
<Move ID="13418" Name="多彩聚能光" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="super_3"/>
<Move ID="13419" Name="叶刃风华" Category="1" Type="23" Power="110" MaxPP="10" Accuracy="100" SideEffect="3" Url="grass_dark_2"/>
<Move ID="13420" Name="黑叶针尖" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="pro_3"/>
<Move ID="13421" Name="瞬域影杀" Category="2" Type="23" Power="75" MaxPP="20" Accuracy="100" Priority="1" SideEffect="418" SideEffectArg="5 -1" Url="grass_dark_1"/>
<Move ID="13422" Name="幽暗魔花" Category="2" Type="23" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_dark_3"/>
<Move ID="13423" Name="残影叶刃闪" Category="2" Type="23" Power="150" MaxPP="5" Accuracy="95" SideEffect="167" SideEffectArg="30" Url="grass_dark_3"/>
<Move ID="13424" Name="水之逆袭" Category="1" Type="24" Power="105" MaxPP="10" Accuracy="100" SideEffect="3" Url="water_super_2"/>
<Move ID="13425" Name="异动狂水击" Category="1" Type="24" Power="135" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="water_super_3"/>
<Move ID="13426" Name="深海暗潮" Category="2" Type="2" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="water_1"/>
<Move ID="13427" Name="逆流永麟" Category="2" Type="24" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="water_super_3"/>
<Move ID="13428" Name="水墨灵动光" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="water_super_3"/>
<Move ID="13429" Name="飞斧强击" Category="1" Type="7" Power="90" MaxPP="15" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="ground_1"/>
<Move ID="13430" Name="流沙之击" Category="1" Type="7" Power="110" MaxPP="10" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="ground_2"/>
<Move ID="13431" Name="混元开山斧" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 50 -1" Url="ground_3"/>
<Move ID="13432" Name="尘埃漫天" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="ground_2"/>
<Move ID="13433" Name="大地束缚" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="ground_5"/>
<Move ID="13434" Name="烈焰突袭" Category="1" Type="3" Power="100" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fire_2"/>
<Move ID="13435" Name="碎裂之火" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3"/>
<Move ID="13436" Name="疾速火焰" Category="2" Type="3" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fire_1"/>
<Move ID="13437" Name="密火流星" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="fire_2"/>
<Move ID="13438" Name="玄天心火烧" Category="2" Type="3" Power="145" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="10" Url="fire_3"/>
<Move ID="13439" Name="羽翼绞击" Category="1" Type="30" Power="110" MaxPP="10" Accuracy="95" SideEffect="93" SideEffectArg="10 100" Url="fly_super_2"/>
<Move ID="13440" Name="超能翼袭" Category="1" Type="30" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="fly_super_3"/>
<Move ID="13441" Name="百羽天翔" Category="2" Type="4" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="13442" Name="风之翼能" Category="2" Type="30" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fly_super_3"/>
<Move ID="13443" Name="幻影震天翅" Category="2" Type="30" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="fly_super_3"/>
<Move ID="13444" Name="金刚一指" Category="1" Type="11" Power="70" MaxPP="20" Accuracy="100" Priority="1" SideEffect="418" SideEffectArg="1 -1" Url="fight_2"/>
<Move ID="13445" Name="不朽之拳" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="fight_3"/>
<Move ID="13446" Name="天罡仁王拳" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="421" Url="fight_3"/>
<Move ID="13447" Name="凌冽拳气" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="13448" Name="正义之气" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_3"/>
<Move ID="13449" Name="水灵波动" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="water_2"/>
<Move ID="13450" Name="海啸猛击" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="water_3"/>
<Move ID="13451" Name="激流勇进" Category="2" Type="2" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13452" Name="搅海翻江" Category="2" Type="2" Power="115" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13453" Name="怒浪超流破" Category="2" Type="2" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="water_3"/>
<Move ID="13454" Name="极光之刑" Category="1" Type="12" Power="105" MaxPP="10" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="13455" Name="灵光之剑" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="pro_3"/>
<Move ID="13456" Name="瞬影魔光" Category="2" Type="12" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="light_1"/>
<Move ID="13457" Name="天光极闪" Category="2" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="148 148" SideEffectArg="0 100 -1 2 100 -1" Url="light_3"/>
<Move ID="13458" Name="日落天英" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="light_3"/>
<Move ID="13459" Name="散花飞叶" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="grass_2"/>
<Move ID="13460" Name="绿叶回旋击" Category="1" Type="1" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="grass_3"/>
<Move ID="13461" Name="急速生长" Category="2" Type="1" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="grass_2"/>
<Move ID="13462" Name="种子炸弹" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_3"/>
<Move ID="13463" Name="奇幻绿光波" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="grass_3"/>
<Move ID="13464" Name="魔音击" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fight_1"/>
<Move ID="13465" Name="破灭重击" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33 22" SideEffectArg="10 1" Url="fight_2"/>
<Move ID="13466" Name="七星流光斩" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="422" SideEffectArg="10" Url="fight_3"/>
<Move ID="13467" Name="剑气突袭" Category="2" Type="11" Power="110" MaxPP="15" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fight_2"/>
<Move ID="13468" Name="魔战天翔" Category="2" Type="11" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="13469" Name="晶化强击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="13470" Name="晶体之光" Category="2" Type="8" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="pro_1"/>
<Move ID="13471" Name="晶核闪光破" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="pro_3"/>
<Move ID="13472" Name="万草千花" Category="1" Type="1" Power="110" MaxPP="10" Accuracy="95" SideEffect="10" SideEffectArg="15" Url="grass_2"/>
<Move ID="13473" Name="绿动飞叶" Category="1" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="13474" Name="急速飞叶" Category="2" Type="1" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="grass_1"/>
<Move ID="13475" Name="清荷浮波" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_2"/>
<Move ID="13476" Name="绿叶光动波" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="413" SideEffectArg="50" Url="grass_3"/>
<Move ID="13477" Name="强袭海潮" Category="1" Type="24" Power="115" MaxPP="10" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="water_super_2"/>
<Move ID="13478" Name="海石三叉戟" Category="1" Type="24" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_super_3"/>
<Move ID="13479" Name="星之逆流" Category="2" Type="24" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="water_super_2"/>
<Move ID="13480" Name="异水之环" Category="2" Type="24" Power="130" MaxPP="5" Accuracy="95" SideEffect="418" SideEffectArg="4 -2" Url="water_super_3"/>
<Move ID="13481" Name="海之星光击" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="30" Url="water_super_3"/>
<Move ID="13482" Name="巨尾横扫" Category="1" Type="7" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13483" Name="坚果投掷" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" MustHit="1" Url="ground_2"/>
<Move ID="13484" Name="掘地回旋击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="186" SideEffectArg="1 100 1" Url="ground_3"/>
<Move ID="13485" Name="大地之光" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="13486" Name="沙暴怒袭" Category="2" Type="7" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="ground_3"/>
<Move ID="13487" Name="灵能之角" Category="1" Type="10" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="super_2"/>
<Move ID="13488" Name="幻能列冲" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="super_3"/>
<Move ID="13489" Name="灵动绝" Category="2" Type="10" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13490" Name="万影之袭" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="13491" Name="破空绝刃闪" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" Url="super_3"/>
<Move ID="13492" Name="穿甲弹" Category="1" Type="6" Power="115" MaxPP="10" Accuracy="95" SideEffect="5 5" SideEffectArg="1 40 -1 3 40 -1" Url="steel_2"/>
<Move ID="13493" Name="机甲列冲" Category="1" Type="6" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="steel_3"/>
<Move ID="13494" Name="急速轰击" Category="2" Type="6" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="13495" Name="宇宙震荡波" Category="2" Type="6" Power="125" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_3"/>
<Move ID="13496" Name="破甲震天雷" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="steel_3"/>
<Move ID="13497" Name="速岩闪" Category="1" Type="7" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13498" Name="巨岩击" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="ground_2"/>
<Move ID="13499" Name="巨石岩破山" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="ground_3"/>
<Move ID="13500" Name="碎石沙暴" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="13501" Name="开山之气" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="ground_3"/>
<Move ID="13502" Name="超能冲撞" Category="1" Type="10" Power="110" MaxPP="5" Accuracy="95" SideEffect="30" Url="super_2"/>
<Move ID="13503" Name="灵光幻冲" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="super_3"/>
<Move ID="13504" Name="灵动光球" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13505" Name="灵能之光" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="13506" Name="超动灵破闪" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="super_3"/>
<Move ID="13507" Name="强击之爪" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="pro_2"/>
<Move ID="13508" Name="手里剑" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="405" SideEffectArg="50" Url="pro_2"/>
<Move ID="13509" Name="极限连爪破" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="181" SideEffectArg="15 7 5 40" Url="pro_3"/>
<Move ID="13510" Name="灰暗射线" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="13511" Name="破风之爪" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="pro_3"/>
<Move ID="13512" Name="风之喙" Category="1" Type="4" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="13513" Name="力隼啄击" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fly_2"/>
<Move ID="13514" Name="猛禽利爪袭" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fly_3"/>
<Move ID="13515" Name="飓风光束" Category="2" Type="4" Power="105" MaxPP="10" Accuracy="100" SideEffect="33" Url="fly_2"/>
<Move ID="13516" Name="羽翼之风" Category="2" Type="4" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="fly_3"/>
<Move ID="13517" Name="凝聚之水" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13518" Name="逆水之击" Category="1" Type="2" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="water_3"/>
<Move ID="13519" Name="急速漩涡" Category="2" Type="2" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13520" Name="水弹连击" Category="2" Type="2" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="water_3"/>
<Move ID="13521" Name="暴雨水动波" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="water_3"/>
<Move ID="13522" Name="速影魔爪" Category="1" Type="11" Power="75" MaxPP="20" Accuracy="100" Priority="2" Url="fight_2"/>
<Move ID="13523" Name="无情之爪" Category="1" Type="48" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_dark_3"/>
<Move ID="13524" Name="黑风半月斩" Category="1" Type="48" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fight_dark_3"/>
<Move ID="13525" Name="锐利之风" Category="2" Type="48" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_dark_2"/>
<Move ID="13526" Name="迷之斗气" Category="2" Type="48" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_dark_3"/>
<Move ID="13527" Name="碎星击" Category="1" Type="17" Power="70" MaxPP="20" Accuracy="100" CritRate="4" Url="dimension_2"/>
<Move ID="13528" Name="幻魔拳" Category="1" Type="17" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dimension_2"/>
<Move ID="13529" Name="异次元杀阵" Category="1" Type="17" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="dimension_3"/>
<Move ID="13530" Name="异动光波" Category="2" Type="17" Power="55" MaxPP="25" Accuracy="100" Url="dimension_1"/>
<Move ID="13531" Name="幻灵绝" Category="2" Type="17" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="33" Url="dimension_2"/>
<Move ID="13532" Name="星辰突变" Category="2" Type="17" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="dimension_2"/>
<Move ID="13533" Name="斗转星移" Category="2" Type="17" Power="100" MaxPP="15" Accuracy="100" Url="dimension_2" AtkNum="3"/>
<Move ID="13534" Name="银河星爆" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="428" SideEffectArg="50" Url="pro_3"/>
<Move ID="13535" Name="异次元星空" Category="2" Type="17" Power="150" MaxPP="5" Accuracy="98" SideEffect="429" SideEffectArg="25 25 100" Url="dimension_3"/>
<Move ID="13536" Name="穿刺之心" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="super_2"/>
<Move ID="13537" Name="残像冲刺" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="super_3"/>
<Move ID="13538" Name="速念之气" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13539" Name="超能洞洞波" Category="2" Type="10" Power="125" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_3"/>
<Move ID="13540" Name="无念气功弹" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="3 20 1" Url="super_3"/>
<Move ID="13541" Name="光之横扫" Category="1" Type="12" Power="80" MaxPP="20" Accuracy="95" SideEffect="30" Url="light_2"/>
<Move ID="13542" Name="光之连击" Category="1" Type="12" Power="120" MaxPP="15" Accuracy="100" SideEffect="3" Url="light_2"/>
<Move ID="13543" Name="光芒四射" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="13544" Name="星光回旋" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="light_3"/>
<Move ID="13545" Name="破灵闪" Category="1" Type="8" Power="40" MaxPP="30" Accuracy="100" Url="normal_1"/>
<Move ID="13546" Name="灭世天降" Category="1" Type="14" Power="50" MaxPP="20" Accuracy="100" SideEffect="36" SideEffectArg="5" Url="myth_1"/>
<Move ID="13547" Name="玄灵诀" Category="1" Type="49" Power="80" MaxPP="20" Accuracy="95" Priority="1" CritAtkSecond="1"/>
<Move ID="13548" Name="气冲九霄" Category="1" Type="12" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="light_2"/>
<Move ID="13549" Name="瞬狱灭杀" Category="1" Type="49" Power="120" MaxPP="10" Accuracy="95" SideEffect="101" SideEffectArg="50" Url="light_myth_2"/>
<Move ID="13550" Name="天启诛魔印" Category="1" Type="49" Power="160" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="195" Url="light_myth_3"/>
<Move ID="13551" Name="凝神之光" Category="2" Type="12" Power="60" MaxPP="20" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="Light_1"/>
<Move ID="13552" Name="创世弹" Category="2" Type="14" Power="90" MaxPP="15" Accuracy="95" SideEffect="455" SideEffectArg="1 1" Url="light_myth_3"/>
<Move ID="13553" Name="天之环" Category="2" Type="49" Power="120" MaxPP="10" Accuracy="95" SideEffect="451 1" SideEffectArg="30" Url="light_myth_2"/>
<Move ID="13554" Name="苍茫永麟绝" Category="2" Type="49" Power="150" MaxPP="5" Accuracy="100" SideEffect="33" Url="light_myth_3"/>
<Move ID="13555" Name="烈焰天翔" Category="1" Type="3" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="fire_2"/>
<Move ID="13556" Name="怒火烈焰击" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="fire_3"/>
<Move ID="13557" Name="疾速火焰" Category="2" Type="3" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2"/>
<Move ID="13558" Name="金光火羽" Category="2" Type="3" Power="110" MaxPP="10" Accuracy="95" SideEffect="1" Url="fire_2"/>
<Move ID="13559" Name="圣火的洗礼" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="13560" Name="魔影迷踪" Category="1" Type="50" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="dark_myth_2"/>
<Move ID="13561" Name="腐朽之击" Category="1" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="430" SideEffectArg="4 1" Url="dark_myth_2"/>
<Move ID="13562" Name="暗灵奔袭" Category="1" Type="50" Power="130" MaxPP="5" Accuracy="100" MustHit="1" Url="dark_myth_3"/>
<Move ID="13563" Name="邪灵摄魂击" Category="1" Type="50" Power="150" MaxPP="5" Accuracy="95" SideEffect="154" SideEffectArg="6 3" Url="dark_myth_3"/>
<Move ID="13564" Name="复仇之欲" Category="2" Type="13" Power="90" MaxPP="15" Accuracy="100" SideEffect="30" Url="dark_myth_2"/>
<Move ID="13565" Name="荒芜之地" Category="2" Type="50" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="dark_myth_2"/>
<Move ID="13566" Name="幽冥孤星煞" Category="2" Type="50" Power="150" MaxPP="5" Accuracy="100" SideEffect="3" Url="dark_myth_3"/>
<Move ID="13567" Name="堕天一击" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13568" Name="飞扑压顶" Category="1" Type="11" Power="80" MaxPP="15" Accuracy="100" SideEffect="37" SideEffectArg="4 2" Url="fight_2"/>
<Move ID="13569" Name="鲁莽挥击" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 30 -1" Url="fight_2"/>
<Move ID="13570" Name="堕天九尺耙" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="fight_3"/>
<Move ID="13571" Name="野性尖叫" Category="2" Type="11" Power="90" MaxPP="20" Accuracy="100" SideEffect="15" SideEffectArg="15" Url="fight_3"/>
<Move ID="13572" Name="霸意嘲讽" Category="2" Type="11" Power="100" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="fight_2"/>
<Move ID="13573" Name="蛮力冲击破" Category="2" Type="11" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_3"/>
<Move ID="13574" Name="无极突袭" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="pro_2"/>
<Move ID="13575" Name="虚空连击" Category="1" Type="14" Power="40" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="3 4" Url="myth_3"/>
<Move ID="13576" Name="秘术光波" Category="2" Type="14" Power="55" MaxPP="30" Accuracy="100" Url="myth_1"/>
<Move ID="13577" Name="灵魂脉冲" Category="2" Type="14" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="myth_2"/>
<Move ID="13578" Name="奥术锁链" Category="2" Type="14" Power="60" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="4 100 -1" Url="myth_1"/>
<Move ID="13579" Name="蓝光爆裂" Category="2" Type="14" Power="90" MaxPP="10" Accuracy="100" SideEffect="431" Url="myth_2"/>
<Move ID="13580" Name="虚无之刃" Category="2" Type="14" Power="125" MaxPP="5" Accuracy="100" SideEffect="33" Url="myth_3"/>
<Move ID="13581" Name="幻蓝魔光斩" Category="2" Type="14" Power="150" MaxPP="5" Accuracy="95" SideEffect="413" SideEffectArg="50" Url="myth_3"/>
<Move ID="13582" Name="联盟的审判" Category="1" Type="8" Power="300" MaxPP="1" Accuracy="100" MustHit="1" Url="pro_3" ordinary="1"/>
<Move ID="13583" Name="联盟的审判" Category="1" Type="8" Power="300" MaxPP="1" Accuracy="100" MustHit="1" Url="pro_3" ordinary="1"/>
<Move ID="13584" Name="联盟的审判" Category="1" Type="8" Power="300" MaxPP="1" Accuracy="100" MustHit="1" Url="pro_3" ordinary="1"/>
<Move ID="13585" Name="联盟的审判" Category="1" Type="8" Power="300" MaxPP="1" Accuracy="100" MustHit="1" Url="pro_3" ordinary="1"/>
<Move ID="13586" Name="迅龙突闪" Category="1" Type="15" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="dragon_2"/>
<Move ID="13587" Name="猛龙冲击" Category="1" Type="15" Power="120" MaxPP="5" Accuracy="100" SideEffect="33" Url="dragon_2"/>
<Move ID="13588" Name="无畏龙魂" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="43" SideEffectArg="8" Url="dragon_3"/>
<Move ID="13589" Name="龙族怒吼" Category="2" Type="15" Power="135" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="dragon_3"/>
<Move ID="13590" Name="气元斩" Category="1" Type="11" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13591" Name="狂傲之击" Category="1" Type="11" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="13592" Name="霸影残像拳" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 15 -1" Url="fight_3"/>
<Move ID="13593" Name="逆战之风" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="fight_2"/>
<Move ID="13594" Name="战意之光" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_3"/>
<Move ID="13595" Name="海流冲撞" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="water_2"/>
<Move ID="13596" Name="巨浪甩尾" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="pro_3"/>
<Move ID="13597" Name="急速海流" Category="2" Type="2" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13598" Name="海石漩涡" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13599" Name="海啸冲击破" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="434" SideEffectArg="50 5" Url="water_3"/>
<Move ID="13600" Name="头部冲撞" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="3" Url="pro_2"/>
<Move ID="13601" Name="弹力射线" Category="2" Type="8" Power="50" MaxPP="30" Accuracy="100" Url="pro_1"/>
<Move ID="13602" Name="灵动光波" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="13603" Name="绵绵波动光" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="pro_3"/>
<Move ID="13604" Name="履带碾压" Category="1" Type="6" Power="110" MaxPP="10" Accuracy="95" SideEffect="20" SideEffectArg="15 1" Url="steel_2"/>
<Move ID="13605" Name="光速冲刺" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="steel_3"/>
<Move ID="13606" Name="速射激光" Category="2" Type="6" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="13607" Name="聚能核炮" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="13608" Name="零距离轰击" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="steel_3"/>
<Move ID="13609" Name="雷霆之剑" Category="1" Type="5" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="electric_2"/>
<Move ID="13610" Name="雷电强击" Category="1" Type="5" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="electric_3"/>
<Move ID="13611" Name="掌风" Category="2" Type="8" Power="50" MaxPP="30" Accuracy="100" Url="pro_1"/>
<Move ID="13612" Name="急速闪电" Category="2" Type="5" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="electric_2"/>
<Move ID="13613" Name="电荷风暴" Category="2" Type="5" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="electric_2"/>
<Move ID="13614" Name="电离子飓风" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="15" Url="electric_3"/>
<Move ID="13615" Name="极冰突袭" Category="1" Type="9" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ice_2"/>
<Move ID="13616" Name="光之裂冰" Category="1" Type="44" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ice_light_2"/>
<Move ID="13617" Name="冰魄万阳击" Category="1" Type="44" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ice_light_3"/>
<Move ID="13618" Name="光之冰雨" Category="2" Type="44" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="ice_light_2"/>
<Move ID="13619" Name="烈阳冰之光" Category="2" Type="44" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_light_3"/>
<Move ID="13620" Name="怒意之爪" Category="1" Type="11" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13621" Name="狂乱铁爪" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="13622" Name="神武破刃击" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="10 2" Url="fight_3"/>
<Move ID="13623" Name="红色斗气" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="100" Url="fight_2" AtkNum="3"/>
<Move ID="13624" Name="铁爪旋风" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_3"/>
<Move ID="13625" Name="狂草击" Category="1" Type="1" Power="100" MaxPP="15" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="grass_2"/>
<Move ID="13626" Name="绿灵千翔击" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="13627" Name="灵动之光" Category="2" Type="1" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="grass_2"/>
<Move ID="13628" Name="叶刃旋风" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_2"/>
<Move ID="13629" Name="万草千动光" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="172" SideEffectArg="3" Url="grass_3"/>
<Move ID="13630" Name="水之爪" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="water_2"/>
<Move ID="13631" Name="水之利刃" Category="1" Type="24" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="water_super_3"/>
<Move ID="13632" Name="急转漩涡" Category="2" Type="2" Power="80" MaxPP="10" Accuracy="100" Priority="1" SideEffect="436" SideEffectArg="30" Url="water_2"/>
<Move ID="13633" Name="飓风水涡" Category="2" Type="24" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_super_3"/>
<Move ID="13634" Name="冰蓝海啸" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="20" Url="water_super_3"/>
<Move ID="13635" Name="狂乱猛击" Category="1" Type="8" Power="85" MaxPP="20" Accuracy="100" Url="pro_2"/>
<Move ID="13636" Name="排山之击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="13637" Name="巨力破岩击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="100" SideEffect="437" SideEffectArg="1 -1" Url="pro_3"/>
<Move ID="13638" Name="恐惧之意" Category="2" Type="8" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="pro_2"/>
<Move ID="13639" Name="蛮力旋风" Category="2" Type="8" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="13640" Name="地影强击" Category="1" Type="7" Power="70" MaxPP="25" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13641" Name="霸王犄角" Category="1" Type="7" Power="120" MaxPP="5" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="13642" Name="绝命地裂击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="ground_3"/>
<Move ID="13643" Name="沙尘奔袭" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="ground_2"/>
<Move ID="13644" Name="裂地奔雷" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="13645" Name="天启诛魔印" Category="1" Type="49" Power="160" MaxPP="5" Accuracy="100" MustHit="1" Url="light_myth_3"/>
<Move ID="13668" Name="冰块投掷" Category="1" Type="9" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="ice_2"/>
<Move ID="13646" Name="风华雪舞" Category="1" Type="9" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="ice_3"/>
<Move ID="13647" Name="冰之天降" Category="2" Type="9" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="ice_1"/>
<Move ID="13648" Name="极寒之光" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ice_2"/>
<Move ID="13649" Name="冰凝急冻光" Category="2" Type="9" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ice_3"/>
<Move ID="13650" Name="旋转电闪击" Category="1" Type="5" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="electric_3"/>
<Move ID="13651" Name="裂天闪" Category="2" Type="5" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="electric_2"/>
<Move ID="13652" Name="狂暴轰天雷" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="electric_3"/>
<Move ID="13653" Name="龙爪破" Category="1" Type="15" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="dragon_2"/>
<Move ID="13654" Name="火之龙牙" Category="1" Type="28" Power="130" MaxPP="5" Accuracy="100" SideEffect="33" Url="fire_dragon_3"/>
<Move ID="13655" Name="天翔龙炎击" Category="1" Type="28" Power="150" MaxPP="5" Accuracy="95" SideEffect="441" SideEffectArg="10 30" Url="fire_dragon_4"/>
<Move ID="13656" Name="烈焰之地" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="95" Url="fire_3" AtkNum="3"/>
<Move ID="13657" Name="龙炎天火" Category="2" Type="28" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="fire_dragon_6"/>
<Move ID="13658" Name="影子强袭" Category="1" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="dark_2"/>
<Move ID="13659" Name="夜影连击" Category="1" Type="13" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="dark_3"/>
<Move ID="13660" Name="影灵绝" Category="2" Type="13" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="dark_2"/>
<Move ID="13661" Name="影子秘术" Category="2" Type="13" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="dark_3"/>
<Move ID="13662" Name="无影万象击" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 20 -1" Url="dark_3"/>
<Move ID="13663" Name="机甲龙袭" Category="1" Type="39" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 20 -1" Url="steel_dragon_2"/>
<Move ID="13664" Name="数码龙击破" Category="1" Type="39" Power="150" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_dragon_3"/>
<Move ID="13665" Name="降龙闪" Category="2" Type="15" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dragon_2"/>
<Move ID="13666" Name="幻龙之殇" Category="2" Type="39" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_dragon_2"/>
<Move ID="13667" Name="数码龙天啸" Category="2" Type="39" Power="150" MaxPP="5" Accuracy="95" SideEffect="37" SideEffectArg="4 2" Url="steel_dragon_3"/>
<Move ID="13681" Name="绿动强击" Category="1" Type="1" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="grass_2"/>
<Move ID="13669" Name="绿叶光动斩" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="grass_3"/>
<Move ID="13670" Name="飞叶乱舞" Category="2" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="13671" Name="宝箱投掷" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="13672" Name="超灵强击" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="13673" Name="速射灵光" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13674" Name="贪婪射线" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="444" Url="super_2"/>
<Move ID="13675" Name="金钱攻击" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="445" Url="super_3"/>
<Move ID="13676" Name="震动击" Category="1" Type="11" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13677" Name="摄魂痛击" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="13678" Name="雷霆冲击破" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 20 -1" Url="fight_3"/>
<Move ID="13679" Name="毁灭斗气" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="100" Url="fight_2"/>
<Move ID="13680" Name="战斗咆哮" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="13682" Name="机甲铁拳" Category="1" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="13683" Name="旋转冲击爪" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 20 -1" Url="steel_3"/>
<Move ID="13684" Name="螺旋聚能光" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="steel_3"/>
<Move ID="13685" Name="幻之光" Category="1" Type="12" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="13686" Name="烈阳斩" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="100" SideEffect="33" Url="pro_3"/>
<Move ID="13687" Name="净世破魔击" Category="1" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="447" SideEffectArg="150" Url="light_3"/>
<Move ID="13688" Name="炙热天阳" Category="2" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="12" SideEffectArg="50" Url="light_3"/>
<Move ID="13689" Name="赤日之轮" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="light_3"/>
<Move ID="13690" Name="机枪扫射" Category="1" Type="6" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="steel_3"/>
<Move ID="13691" Name="超音速冲撞" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 40 1" Url="steel_3"/>
<Move ID="13692" Name="速射飞弹" Category="2" Type="6" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="13693" Name="强制激光" Category="2" Type="6" Power="80" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="20" Url="steel_2"/>
<Move ID="13694" Name="精准爆破" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="100" MustHit="1" Url="steel_2"/>
<Move ID="13695" Name="螺旋碎甲弹" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="195" Url="steel_3"/>
<Move ID="13696" Name="烈焰铁拳" Category="1" Type="3" Power="90" MaxPP="15" Accuracy="100" SideEffect="402" SideEffectArg="50" Url="fire_2"/>
<Move ID="13697" Name="烈火冲击" Category="1" Type="3" Power="120" MaxPP="10" Accuracy="100" SideEffect="3" Url="fire_3"/>
<Move ID="13698" Name="怒射火焰" Category="2" Type="3" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="fire_2"/>
<Move ID="13699" Name="火舞艳阳" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 10 1" Url="fire_3"/>
<Move ID="13700" Name="破岩闪" Category="1" Type="7" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13701" Name="岩石冲撞" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="13702" Name="穿山破岩斩" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 20 -1" Url="ground_3"/>
<Move ID="13703" Name="泥沙漩涡" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_2"/>
<Move ID="13704" Name="泥石流沙暴" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="100" SideEffect="3" Url="ground_3"/>
<Move ID="13705" Name="水蛇狂暴" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="water_super_3"/>
<Move ID="13706" Name="密云之击" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fly_2"/>
<Move ID="13707" Name="环宇苍翔击" Category="1" Type="30" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="fly_super_3"/>
<Move ID="13708" Name="破云闪" Category="2" Type="30" Power="75" MaxPP="20" Accuracy="100" Priority="2" Url="fly_super_2"/>
<Move ID="13709" Name="无限之风" Category="2" Type="30" Power="130" MaxPP="5" Accuracy="100" SideEffect="33" Url="fly_super_3"/>
<Move ID="13710" Name="风神灵动斩" Category="2" Type="30" Power="150" MaxPP="5" Accuracy="95" SideEffect="449" SideEffectArg="100 6" Url="fly_super_3"/>
<Move ID="13711" Name="魔影强袭" Category="1" Type="13" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="drak_2"/>
<Move ID="13712" Name="魅影之击" Category="1" Type="13" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="drak_3"/>
<Move ID="13713" Name="疾影箭" Category="2" Type="13" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="drak_2"/>
<Move ID="13714" Name="虚无法球" Category="2" Type="13" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="drak_2"/>
<Move ID="13715" Name="魔力影之光" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="450" SideEffectArg="1 100" Url="drak_3"/>
<Move ID="13716" Name="水之冲击" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="4 10 -1" Url="water_2"/>
<Move ID="13717" Name="水影破碎击" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_3"/>
<Move ID="13718" Name="急转水涡" Category="2" Type="2" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13719" Name="怒海狂潮" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13720" Name="激流万水袭" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="402" SideEffectArg="30" Url="water_3"/>
<Move ID="13721" Name="机械飞爪" Category="1" Type="6" Power="100" MaxPP="15" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="steel_2"/>
<Move ID="13722" Name="铁臂旋风" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" Url="steel_3" AtkNum="3"/>
<Move ID="13723" Name="铁弹速掷" Category="2" Type="6" Power="10" MaxPP="15" Accuracy="95" Priority="1" SideEffect="31" SideEffectArg="7 10" Url="steel_2"/>
<Move ID="13724" Name="弹跳炸弹" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="3" Url="steel_2"/>
<Move ID="13725" Name="机械加农炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="steel_3"/>
<Move ID="13726" Name="藤蔓突刺" Category="1" Type="22" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="grass_fight_2"/>
<Move ID="13727" Name="刺藤绞杀" Category="1" Type="22" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_fight_2"/>
<Move ID="13728" Name="疾动绿叶斩" Category="1" Type="22" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="grass_fight_3"/>
<Move ID="13729" Name="绿叶强袭" Category="2" Type="1" Power="100" MaxPP="15" Accuracy="100" SideEffect="20" SideEffectArg="10 2" Url="grass_2"/>
<Move ID="13730" Name="绿色战气" Category="2" Type="22" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_fight_3"/>
<Move ID="13731" Name="瞬影击" Category="1" Type="25" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="water_dark_2"/>
<Move ID="13732" Name="暗影强袭" Category="1" Type="25" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_dark_2"/>
<Move ID="13733" Name="暗水影之爪" Category="1" Type="25" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="water_dark_3"/>
<Move ID="13734" Name="暗影风暴" Category="2" Type="13" Power="110" MaxPP="15" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="dark_2"/>
<Move ID="13735" Name="暗影水雾" Category="2" Type="25" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_dark_3"/>
<Move ID="13736" Name="无音拳" Category="1" Type="11" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13737" Name="旋风连撃" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="13738" Name="天翔百裂拳" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 20 -1" Url="fight_3"/>
<Move ID="13739" Name="痴愚" Category="1" Type="8" Power="0" MaxPP="0" Accuracy="0" CritRate="0" SideEffect="179 700 1083 1257 1248 456" SideEffectArg="220 1 3 100 31 300" Url="normal_3" MonID="4661"/>
<Move ID="13740" Name="谄诳" Category="1" Type="8" Power="0" MaxPP="0" Accuracy="0" CritRate="0" SideEffect="179 1603 1083 1257 1248 456" SideEffectArg="270 100 1 3 100 31 300" Url="normal_3" MonID="4661"/>
<Move ID="13741" Name="红莲" Category="1" Type="8" Power="0" MaxPP="0" Accuracy="0" CritRate="0" SideEffect="179 1603 180 1257 1248 456" SideEffectArg="320 100 1 3 100 31 300" Url="normal_3" MonID="4661"/>
<Move ID="13742" Name="皆苦" Category="1" Type="8" Power="0" MaxPP="0" Accuracy="0" CritRate="0" SideEffect="179 1603 180 1925 1248 456" SideEffectArg="370 100 1 3 100 31 300" Url="normal_3" MonID="4661"/>
<Move ID="13743" Name="非天" Category="1" Type="8" Power="0" MaxPP="0" Accuracy="0" CritRate="0" SideEffect="179 1603 180 1925 1605 456" SideEffectArg="420 100 1 3 100 31 300" Url="normal_3" MonID="4661"/>
<Move ID="13744" Name="五衰" Category="1" Type="8" Power="0" MaxPP="0" Accuracy="0" CritRate="0" SideEffect="179 1603 180 1925 1605 691" SideEffectArg="470 100 1 3 100 31 100" Url="normal_3" MonID="4661"/>
<Move ID="13745" Name="简" Category="1" Type="123" Power="0" MaxPP="5" Accuracy="95" MustHit="1" SideEffect="1470 976 935 773" SideEffectArg="1 28" Url="Pro_3" AtkType="3" MonID="4677"/>
<Move ID="13746" Name="极" Category="2" Type="123" Power="0" MaxPP="5" Accuracy="95" MustHit="1" SideEffect="1470 976 935 773" SideEffectArg="1 28" Url="Pro_3" AtkType="3" MonID="4677"/>
<Move ID="13747" Name="希" Category="2" Type="127" Power="0" MaxPP="5" Accuracy="95" Priority="1" MustHit="1" SideEffect="2236 1850 1211 2237" SideEffectArg="3 1 100 300 100" Url="Pro_3" AtkType="3" MonID="4706"/>
<Move ID="13789" Name="急速拳气" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="fight_2"/>
<Move ID="13790" Name="战斗旋风" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="13791" Name="旋冰刺击" Category="1" Type="9" Power="100" MaxPP="15" Accuracy="100" SideEffect="14" SideEffectArg="40" Url="ice_2"/>
<Move ID="13792" Name="冰棱天瞬斩" Category="1" Type="46" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_ice_3"/>
<Move ID="13793" Name="玄冰裂" Category="2" Type="9" Power="70" MaxPP="20" Accuracy="100" Priority="1" SideEffect="193" SideEffectArg="5" Url="ice_2"/>
<Move ID="13794" Name="风霜雪雨" Category="2" Type="46" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_ice_2"/>
<Move ID="13795" Name="超光冰裂击" Category="2" Type="46" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="super_ice_3"/>
<Move ID="13796" Name="风之利刃" Category="1" Type="4" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="fly_2"/>
<Move ID="13797" Name="大气崩裂" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="13798" Name="苍穹破" Category="2" Type="4" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="13799" Name="疾风强袭" Category="2" Type="4" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fly_2"/>
<Move ID="13800" Name="浮空千翔闪" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="fly_3"/>
<Move ID="13801" Name="海潮之尾" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="water_2"/>
<Move ID="13802" Name="破浪强击" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_3"/>
<Move ID="13803" Name="万水破" Category="2" Type="2" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13804" Name="海之漩涡" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13805" Name="圣光海之岚" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="water_3"/>
<Move ID="13806" Name="急电之爪" Category="1" Type="5" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="bolt_2"/>
<Move ID="13807" Name="连环闪电" Category="1" Type="5" Power="120" MaxPP="10" Accuracy="95" SideEffect="10" SideEffectArg="30" Url="bolt_3" AtkNum="3"/>
<Move ID="13808" Name="雷电旋风爪" Category="1" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="453" SideEffectArg="0" Url="bolt_3"/>
<Move ID="13809" Name="雷电之风" Category="2" Type="5" Power="110" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="bolt_2"/>
<Move ID="13810" Name="飓风闪电" Category="2" Type="5" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="bolt_3"/>
<Move ID="13811" Name="绞杀之藤" Category="1" Type="1" Power="100" MaxPP="15" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="grass_2"/>
<Move ID="13812" Name="荆棘之刺" Category="1" Type="21" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_super_3"/>
<Move ID="13813" Name="叶刃疾风" Category="2" Type="1" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="grass_2"/>
<Move ID="13814" Name="致命绽放" Category="2" Type="21" Power="120" MaxPP="10" Accuracy="100" CritRate="4" SideEffect="33" Url="grass_super_2"/>
<Move ID="13815" Name="绿叶星光闪" Category="2" Type="21" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="grass_super_3"/>
<Move ID="13816" Name="星火燎原" Category="1" Type="3" Power="100" MaxPP="15" Accuracy="95" SideEffect="60" SideEffectArg="2 50" Url="fire_2"/>
<Move ID="13817" Name="雷霆之枪" Category="1" Type="33" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="bolt_fire_3"/>
<Move ID="13818" Name="急火焚烧" Category="2" Type="3" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2"/>
<Move ID="13819" Name="雷电之火" Category="2" Type="33" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="bolt_fire_2"/>
<Move ID="13820" Name="怒火雷霆" Category="2" Type="33" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="bolt_fire_3"/>
<Move ID="13821" Name="光辉之剑" Category="1" Type="12" Power="100" MaxPP="15" Accuracy="95" SideEffect="5 5" SideEffectArg="1 20 -1 3 20 -1" Url="light_2"/>
<Move ID="13822" Name="烈阳之击" Category="1" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="13823" Name="光阳破" Category="2" Type="12" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="13824" Name="审判之光" Category="2" Type="12" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="13825" Name="光芒万丈" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="20" Url="light_3"/>
<Move ID="13826" Name="动力冲刺" Category="1" Type="11" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13827" Name="狂暴撕咬" Category="1" Type="41" Power="100" MaxPP="10" Accuracy="100" SideEffect="33 454" SideEffectArg="3 1" Url="ground_fight_2"/>
<Move ID="13828" Name="镇魂崩裂击" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="ground_fight_3"/>
<Move ID="13829" Name="无尽痛苦" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="95" SideEffect="60" SideEffectArg="3 50" Url="fight_2"/>
<Move ID="13830" Name="狮吼震天" Category="2" Type="41" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_fight_3"/>
<Move ID="13831" Name="跳跃打击" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="pro_2"/>
<Move ID="13832" Name="蛮力巨爪" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="93" SideEffectArg="15 100" Url="pro_3"/>
<Move ID="13833" Name="无极之风" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="13834" Name="玄冰疾刺" Category="1" Type="9" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="182" SideEffectArg="5 4 100 1" Url="ice_2"/>
<Move ID="13835" Name="月银冰刃" Category="1" Type="45" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ice_dark_2"/>
<Move ID="13836" Name="冰棱夜瞬斩" Category="1" Type="45" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="ice_dark_3"/>
<Move ID="13837" Name="暗之冰裂" Category="2" Type="45" Power="110" MaxPP="10" Accuracy="95" SideEffect="141" SideEffectArg="100" Url="ice_dark_2"/>
<Move ID="13838" Name="极冰夜影袭" Category="2" Type="45" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_dark_3"/>
<Move ID="13839" Name="绝影棍" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="fight_2"/>
<Move ID="13840" Name="凝神一击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="33 455" SideEffectArg="1 1" Url="pro_3"/>
<Move ID="13841" Name="乾坤伏魔棍" Category="1" Type="48" Power="150" MaxPP="5" Accuracy="95" SideEffect="456" SideEffectArg="250" Url="fight_dark_3"/>
<Move ID="13842" Name="破甲玄针" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="95" SideEffect="5 5" SideEffectArg="1 20 -1 3 20 -1" Url="fight_dark_2"/>
<Move ID="13843" Name="异域镇魂破" Category="2" Type="48" Power="140" MaxPP="5" Accuracy="100" SideEffect="3 15" SideEffectArg="20" Url="fight_dark_3"/>
<Move ID="13844" Name="暗灵破" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="dark_2"/>
<Move ID="13845" Name="幽灵魔动击" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="dark_3"/>
<Move ID="13846" Name="暗影旋风" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="3" Url="dark_2"/>
<Move ID="13847" Name="地岩击" Category="1" Type="7" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13848" Name="狂暴飞石" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="13849" Name="流沙破岩击" Category="1" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="ground_3"/>
<Move ID="13850" Name="岩石破裂" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="ground_2"/>
<Move ID="13851" Name="流沙漩涡" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="13852" Name="无影击" Category="1" Type="10" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13853" Name="仁王腿" Category="1" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="13854" Name="狂战魔动击" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="0 100 1" Url="super_3"/>
<Move ID="13855" Name="强动魔光" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="super_2"/>
<Move ID="13856" Name="极域魔动光" Category="2" Type="10" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="13857" Name="旋风连击" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="pro_2"/>
<Move ID="13858" Name="大地裂斩" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="13859" Name="疾速闪光" Category="2" Type="8" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="pro_2"/>
<Move ID="13860" Name="气合炮" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="13861" Name="魔贯光杀炮" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="pro_3"/>
<Move ID="13862" Name="幻之阵" Category="1" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13863" Name="幻能利爪" Category="1" Type="38" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_super_2"/>
<Move ID="13864" Name="机甲幻光破" Category="1" Type="38" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="steel_super_3"/>
<Move ID="13865" Name="无情梦魇" Category="2" Type="10" Power="100" MaxPP="15" Accuracy="100" SideEffect="16" SideEffectArg="30" Url="super_2"/>
<Move ID="13866" Name="梦之幻灭" Category="2" Type="38" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_super_3"/>
<Move ID="13867" Name="奥术重击" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="super_2"/>
<Move ID="13868" Name="红月灭魂击" Category="1" Type="10" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="super_3"/>
<Move ID="13869" Name="圣击" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13870" Name="幻影锁链" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2" AtkNum="3"/>
<Move ID="13871" Name="极月无双破" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="458" SideEffectArg="50" Url="super_3"/>
<Move ID="13872" Name="龙翔破" Category="1" Type="15" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="dragon_2"/>
<Move ID="13873" Name="十字龙爪" Category="1" Type="15" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="dragon_2"/>
<Move ID="13874" Name="龙翔破空刃" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="48" SideEffectArg="1" Url="dragon_3"/>
<Move ID="13875" Name="龙之怒吼" Category="2" Type="15" Power="110" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="40" Url="dragon_2"/>
<Move ID="13876" Name="龙域万圣光" Category="2" Type="15" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="dragon_3"/>
<Move ID="13877" Name="急速射击" Category="1" Type="13" Power="20" MaxPP="20" Accuracy="100" Priority="1" SideEffect="31" SideEffectArg="3 5" Url="dark_2"/>
<Move ID="13878" Name="穿刺射击" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="100" SideEffect="430" SideEffectArg="0 1" Url="dark_2"/>
<Move ID="13879" Name="箭雨突袭破" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="dark_3"/>
<Move ID="13880" Name="暗影漩涡" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="15" Url="dark_2"/>
<Move ID="13881" Name="魔法水晶箭" Category="2" Type="13" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="dark_3"/>
<Move ID="13882" Name="伏影击" Category="1" Type="42" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="ground_dark_2"/>
<Move ID="13883" Name="沉默之镰" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="dark_2"/>
<Move ID="13884" Name="地影决灭震" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="413" SideEffectArg="100" Url="ground_dark_3"/>
<Move ID="13885" Name="风沙迷雾" Category="2" Type="7" Power="110" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="ground_dark_2"/>
<Move ID="13886" Name="绝影沙尘暴" Category="2" Type="42" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_dark_3"/>
<Move ID="13887" Name="机甲连击" Category="1" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="88" SideEffectArg="10 2" Url="steel_2"/>
<Move ID="13888" Name="铁甲旋风" Category="1" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3"/>
<Move ID="13889" Name="急速炸弹" Category="2" Type="6" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="13890" Name="精准激光" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="13891" Name="红外线灼烧" Category="2" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="12" SideEffectArg="40" Url="steel_3"/>
<Move ID="13892" Name="绿叶针刺" Category="1" Type="1" Power="90" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="5" Url="grass_2"/>
<Move ID="13893" Name="花叶乱舞" Category="1" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="grass_2"/>
<Move ID="13894" Name="疾动绿光" Category="2" Type="1" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="grass_2"/>
<Move ID="13895" Name="乱叶破碎击" Category="2" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="grass_3"/>
<Move ID="13896" Name="怪力撕咬" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3 5 5" SideEffectArg="1 50 -1 3 50 -1" Url="pro_3"/>
<Move ID="13897" Name="震天嘶吼" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="13898" Name="怒吼龙破天" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="pro_3"/>
<Move ID="13899" Name="碎岩撞击" Category="1" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="402" SideEffectArg="50" Url="ground_2"/>
<Move ID="13900" Name="滚石流沙击" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="33" Url="ground_3"/>
<Move ID="13901" Name="泥石冲刷" Category="2" Type="7" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="ground_2"/>
<Move ID="13902" Name="天霸火拳" Category="1" Type="47" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="fight_fire_2"/>
<Move ID="13903" Name="火拳冲刺" Category="1" Type="47" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="fight_fire_2"/>
<Move ID="13904" Name="天火狂战击" Category="1" Type="47" Power="150" MaxPP="5" Accuracy="95" SideEffect="459" SideEffectArg="20" Url="fight_fire_3"/>
<Move ID="13905" Name="十字烈火" Category="2" Type="3" Power="110" MaxPP="15" Accuracy="95" SideEffect="133" SideEffectArg="100" Url="fire_2"/>
<Move ID="13906" Name="怒火天音" Category="2" Type="47" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="fight_fire_3"/>
<Move ID="13907" Name="破浪击" Category="1" Type="2" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13908" Name="怒流狂海击" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="water_3"/>
<Move ID="13910" Name="暴风海啸" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_3"/>
<Move ID="13911" Name="破冰之尾" Category="1" Type="9" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="ice_2"/>
<Move ID="13912" Name="冰锥突袭" Category="1" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_3"/>
<Move ID="13913" Name="冰冻之光" Category="2" Type="9" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="434" SideEffectArg="100 5" Url="ice_2"/>
<Move ID="13914" Name="冰冷寒气" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ice_2"/>
<Move ID="13915" Name="冰岩裂空击" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ice_3"/>
<Move ID="13916" Name="野蛮之击" Category="1" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 15 -1" Url="pro_2"/>
<Move ID="13917" Name="巨力之尾" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="pro_3"/>
<Move ID="13918" Name="波动光线" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="pro_2"/>
<Move ID="13919" Name="撕裂之咬" Category="1" Type="8" Power="75" MaxPP="20" Accuracy="100" Priority="1" SideEffect="167" SideEffectArg="50" Url="pro_2"/>
<Move ID="13920" Name="绝命强击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="13921" Name="绝地苍狼击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="pro_3"/>
<Move ID="13922" Name="天极之光" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="pro_2"/>
<Move ID="13923" Name="无念裂天震" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="13924" Name="旋风破" Category="1" Type="6" Power="80" MaxPP="20" Accuracy="100" Priority="2" SideEffect="460" SideEffectArg="40 20" Url="steel_2"/>
<Move ID="13925" Name="毁灭之剑" Category="1" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="13926" Name="疾动旋风击" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="461" SideEffectArg="3" Url="steel_3"/>
<Move ID="13927" Name="破甲之光" Category="2" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="1 30 -1 3 30 -1" Url="steel_2"/>
<Move ID="13928" Name="超光浮游炮" Category="2" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3"/>
<Move ID="13929" Name="极烈突袭" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="fight_2"/>
<Move ID="13930" Name="极速爆裂击" Category="1" Type="11" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="13931" Name="风雷闪光" Category="2" Type="11" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13932" Name="破坏光球" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="13933" Name="超爆元气弹" Category="2" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="2 100 1" Url="fight_3"/>
<Move ID="13934" Name="魅影击" Category="1" Type="13" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="drak_2"/>
<Move ID="13935" Name="暗影撕裂" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="1 50 -1" Url="drak_2"/>
<Move ID="13936" Name="嗜血魔影刃" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="101" SideEffectArg="20" Url="drak_3"/>
<Move ID="13937" Name="深夜恐惧" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="40" Url="drak_2"/>
<Move ID="13938" Name="影刃飓风破" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="98" SideEffect="3" Url="drak_3"/>
<Move ID="13939" Name="湍流打击" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="water_2"/>
<Move ID="13940" Name="破浪永陵击" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_3"/>
<Move ID="13941" Name="逆水寒流" Category="2" Type="2" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="13942" Name="宁静之水" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13943" Name="奔腾水之光" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="water_3"/>
<Move ID="13949" Name="雷火击" Category="1" Type="33" Power="120" MaxPP="10" Accuracy="95" SideEffect="40" Url="electric_fire_2"/>
<Move ID="13950" Name="雷光烈焰拳" Category="1" Type="33" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="electric_fire_3"/>
<Move ID="13951" Name="雷电之球" Category="2" Type="5" Power="85" MaxPP="20" Accuracy="100" Priority="1" Url="electric_2"/>
<Move ID="13952" Name="急电之火" Category="2" Type="33" Power="135" MaxPP="5" Accuracy="95" SideEffect="33" Url="electric_fire_3"/>
<Move ID="13953" Name="天火光雷击" Category="2" Type="33" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="electric_fire_3"/>
<Move ID="13954" Name="恐惧之刺" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="dark_2"/>
<Move ID="13955" Name="夜魔万刃击" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="3" Url="dark_3"/>
<Move ID="13956" Name="夜瞬光" Category="2" Type="13" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="dark_2"/>
<Move ID="13957" Name="黑洞之光" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="100" SideEffect="33" Url="dark_3"/>
<Move ID="13958" Name="魅魔幽冥斩" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="15 16 3" SideEffectArg="15 15" Url="dark_3"/>
<Move ID="13959" Name="落岩击" Category="1" Type="7" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="13960" Name="流沙之剑" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="ground_2"/>
<Move ID="13961" Name="巨岩利刃击" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 2" Url="ground_3"/>
<Move ID="13962" Name="乱石之震" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="3" Url="ground_2"/>
<Move ID="13963" Name="狂暴泥石流" Category="2" Type="7" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="13964" Name="铁拳破" Category="1" Type="6" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="13965" Name="铁拳连击" Category="1" Type="6" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="steel_3"/>
<Move ID="13966" Name="钢能裂甲破" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 20 -1" Url="steel_3"/>
<Move ID="13967" Name="浮游光波" Category="2" Type="6" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="steel_2"/>
<Move ID="13968" Name="速射加农炮" Category="2" Type="6" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3"/>
<Move ID="13969" Name="裂海之击" Category="1" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="29 15" SideEffectArg="30 10" Url="water_2"/>
<Move ID="13970" Name="狂动破海击" Category="1" Type="24" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_super_3"/>
<Move ID="13971" Name="异水破" Category="2" Type="24" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="water_super_2"/>
<Move ID="13972" Name="高压水炮" Category="2" Type="24" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="water_super_2"/>
<Move ID="13973" Name="超爆水流弹" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="100" SideEffect="88" SideEffectArg="10 2" Url="water_super_3"/>
<Move ID="13974" Name="巨浪摆尾" Category="1" Type="2" Power="90" MaxPP="15" Accuracy="100" SideEffect="402" SideEffectArg="50" Url="water_2"/>
<Move ID="13975" Name="溺水之击" Category="1" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="water_2"/>
<Move ID="13976" Name="海流射线" Category="2" Type="2" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="13977" Name="海之星爆" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="5" Url="water_3"/>
<Move ID="13978" Name="灭魂劫" Category="1" Type="8" Power="60" MaxPP="25" Accuracy="100" SideEffect="15" SideEffectArg="20" Url="pro_1"/>
<Move ID="13979" Name="至尊锋刃" Category="1" Type="8" Power="110" MaxPP="10" Accuracy="100" SideEffect="76" SideEffectArg="100 3 60" Url="pro_2"/>
<Move ID="13980" Name="灵魂烈焰" Category="2" Type="8" Power="70" MaxPP="20" Accuracy="100" SideEffect="12" SideEffectArg="30" Url="pro_2"/>
<Move ID="13981" Name="苍月击" Category="2" Type="8" Power="90" MaxPP="15" Accuracy="100" Priority="1" Url="pro_2"/>
<Move ID="13982" Name="绝命流星" Category="2" Type="8" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="pro_2"/>
<Move ID="13983" Name="群星陨落" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" Url="pro_3" AtkNum="3"/>
<Move ID="13944" Name="光动击" Category="1" Type="12" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="13945" Name="光能强击" Category="1" Type="12" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="13946" Name="破天灵光闪" Category="1" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="464" SideEffectArg="100" Url="light_3"/>
<Move ID="13947" Name="破晓之光" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="light_2"/>
<Move ID="13948" Name="光能冲击破" Category="2" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="13984" Name="暗能连击破" Category="1" Type="13" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="dark_3"/>
<Move ID="13985" Name="负能光线" Category="2" Type="13" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="dark_2"/>
<Move ID="13986" Name="绝影黑洞光" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="dark_3"/>
<Move ID="13987" Name="糖衣炸弹" Category="1" Type="9" Power="90" MaxPP="15" Accuracy="100" SideEffect="22" SideEffectArg="10 2" Url="ice_2"/>
<Move ID="13988" Name="华夫碎裂" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="ice_2"/>
<Move ID="13989" Name="巧克力星语" Category="2" Type="9" Power="100" MaxPP="10" Accuracy="100" SideEffect="33" Url="ice_2"/>
<Move ID="13990" Name="冰激凌投掷" Category="2" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="16" SideEffectArg="10" Url="ice_3"/>
<Move ID="13991" Name="超速冲撞" Category="1" Type="10" Power="110" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" Url="super_2"/>
<Move ID="13992" Name="破月幻能冲" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="13993" Name="孤月闪" Category="2" Type="10" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="13994" Name="极月光束" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="13995" Name="破月极光裂" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_3"/>
<Move ID="13996" Name="升龙盾" Category="1" Type="11" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="13997" Name="盾牌猛击" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="465" SideEffectArg="40 2 10 100" Url="fight_2"/>
<Move ID="13998" Name="玄铁天雷盾" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="463" SideEffectArg="2 150" Url="fight_3"/>
<Move ID="13999" Name="回旋盾击" Category="2" Type="11" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="fight_2" AtkNum="3"/>
<Move ID="14000" Name="无敌斗气" Category="2" Type="11" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="14001" Name="铁臂连击" Category="1" Type="6" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="steel_3"/>
<Move ID="14002" Name="超爆螺旋臂" Category="1" Type="38" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_super_3"/>
<Move ID="14003" Name="穿刺之光" Category="2" Type="38" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="steel_super_2"/>
<Move ID="14004" Name="聚能喷射" Category="2" Type="38" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_super_2"/>
<Move ID="14005" Name="聚能榴弹炮" Category="2" Type="38" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="steel_super_3"/>
<Move ID="14006" Name="影遁击" Category="1" Type="13" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="dark_2"/>
<Move ID="14007" Name="恐惧藤蔓" Category="1" Type="23" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="grass_dark_2"/>
<Move ID="14008" Name="暗夜绿光击" Category="1" Type="23" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="grass_dark_3"/>
<Move ID="14009" Name="魅影之光" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 50 -1" Url="dark_2"/>
<Move ID="14010" Name="影刃斗气" Category="2" Type="23" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_dark_3"/>
<Move ID="14011" Name="裂空斩" Category="1" Type="4" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="14012" Name="光羽突袭" Category="1" Type="4" Power="120" MaxPP="10" Accuracy="95" CritRate="2" SideEffect="33" Url="fly_2"/>
<Move ID="14013" Name="千裂破空羽" Category="1" Type="4" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 15 -1" Url="fly_3" AtkNum="3"/>
<Move ID="14014" Name="高压气流" Category="2" Type="4" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="fly_2"/>
<Move ID="14015" Name="集束波动气" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="14016" Name="穿刺激光" Category="1" Type="6" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="3 100 -2" Url="steel_2"/>
<Move ID="14017" Name="超合金重击" Category="1" Type="6" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3"/>
<Move ID="14018" Name="速射火炮" Category="2" Type="6" Power="20" MaxPP="20" Accuracy="100" Priority="1" SideEffect="31" SideEffectArg="3 5" Url="steel_2"/>
<Move ID="14019" Name="火箭弹幕" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="14020" Name="等离子火炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="steel_3"/>
<Move ID="14021" Name="极影击" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="pro_2"/>
<Move ID="14022" Name="破防重击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_3"/>
<Move ID="14023" Name="幻影破碎拳" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="20 2" Url="pro_3"/>
<Move ID="14024" Name="爆裂拳气" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="pro_2"/>
<Move ID="14025" Name="旋风斗气" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="14026" Name="裂空强击" Category="1" Type="4" Power="100" MaxPP="10" Accuracy="100" SideEffect="30" Url="fly_2"/>
<Move ID="14027" Name="音速断空切" Category="1" Type="4" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="14028" Name="疾速乱流" Category="2" Type="4" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="14029" Name="羽翼齐飞" Category="2" Type="4" Power="120" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="33" Url="fly_2"/>
<Move ID="14030" Name="破空飞鹰闪" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 40 1" Url="fly_3"/>
<Move ID="14031" Name="极叶针刺" Category="1" Type="1" Power="100" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="10" Url="grass_2"/>
<Move ID="14032" Name="螺旋飞叶击" Category="1" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="14033" Name="绿动击" Category="2" Type="1" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="grass_2"/>
<Move ID="14034" Name="梦幻绿光" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_2"/>
<Move ID="14035" Name="奇香千叶波" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="grass_3"/>
<Move ID="14036" Name="破晓之击" Category="1" Type="12" Power="90" MaxPP="20" Accuracy="100" SideEffect="40" Url="light_2"/>
<Move ID="14037" Name="光动强击" Category="1" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="light_2"/>
<Move ID="14038" Name="灵光天闪" Category="2" Type="12" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="light_2"/>
<Move ID="14039" Name="爆裂之光" Category="2" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 10 -1" Url="light_3"/>
<Move ID="14040" Name="妖狐之尾" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="402" SideEffectArg="100" Url="pro_2"/>
<Move ID="14041" Name="封灵之术" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" AtkNum="3" Url="pro_2"/>
<Move ID="14042" Name="流轮光斩" Category="1" Type="17" Power="100" MaxPP="10" Accuracy="100" SideEffect="88" SideEffectArg="15 2" Url="dimension_2"/>
<Move ID="14043" Name="陨星苍翔击" Category="1" Type="8" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="14044" Name="星火坠" Category="2" Type="17" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dimension_2"/>
<Move ID="14045" Name="净火繁星" Category="2" Type="17" Power="80" MaxPP="15" Accuracy="100" Url="dimension_2" AtkNum="3"/>
<Move ID="14046" Name="奇幻光线" Category="2" Type="17" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="dimension_2"/>
<Move ID="14047" Name="星际之光" Category="2" Type="17" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="dimension_2"/>
<Move ID="14048" Name="星灵破云闪" Category="2" Type="17" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="dimension_3"/>
<Move ID="14049" Name="炎火击" Category="1" Type="3" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="467" SideEffectArg="2 200" Url="fire_2"/>
<Move ID="14050" Name="炽热熔岩" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="100" SideEffect="33" Url="fire_3"/>
<Move ID="14051" Name="烈焰狂火杀" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="468" Url="fire_2"/>
<Move ID="14052" Name="镜火炎烧" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="100" SideEffect="96" Url="fire_2"/>
<Move ID="14053" Name="狂舞炎火击" Category="2" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="fire_3"/>
<Move ID="14054" Name="裂地强击" Category="1" Type="41" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="ground_fight_2"/>
<Move ID="14055" Name="伏地强袭" Category="1" Type="41" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_fight_2"/>
<Move ID="14056" Name="地裂狂战击" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="ground_fight_3"/>
<Move ID="14057" Name="沙尘滚滚" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 15 -1" Url="ground_fight_2"/>
<Move ID="14058" Name="沙尘爆裂击" Category="2" Type="41" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_fight_3"/>
<Move ID="14059" Name="钢能重击" Category="1" Type="6" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="14060" Name="铁甲钢拳" Category="1" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="195" Url="steel_2"/>
<Move ID="14061" Name="铁壁连击破" Category="1" Type="6" Power="145" MaxPP="5" Accuracy="95" SideEffect="33" Url="steel_3"/>
<Move ID="14062" Name="铁碎风暴" Category="2" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="steel_2"/>
<Move ID="14063" Name="钢铁旋风" Category="2" Type="6" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3"/>
<Move ID="14064" Name="裂冰之击" Category="1" Type="9" Power="110" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="ice_2"/>
<Move ID="14065" Name="冰魄光连斩" Category="1" Type="44" Power="135" MaxPP="5" Accuracy="100" SideEffect="3" Url="ice_light_3"/>
<Move ID="14066" Name="极冰之光" Category="2" Type="44" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ice_light_2"/>
<Move ID="14067" Name="冰魄光袭" Category="2" Type="44" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ice_light_2"/>
<Move ID="14068" Name="极光碎冰裂" Category="2" Type="44" Power="150" MaxPP="5" Accuracy="95" SideEffect="12 14" SideEffectArg="15 15" Url="ice_light_3"/>
<Move ID="14069" Name="草蛇狂舞" Category="2" Type="21" Power="30" MaxPP="5" Accuracy="95" SideEffect="31" SideEffectArg="4 6" Url="grass_super_3"/>
<Move ID="14070" Name="破灵奔雷爪" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="14071" Name="地影箭" Category="1" Type="42" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="ground_dark_2"/>
<Move ID="14072" Name="破月之箭" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="33 36" SideEffectArg="5" Url="pro_2"/>
<Move ID="14073" Name="末日极影箭" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="471" SideEffectArg="2" Url="ground_dark_3"/>
<Move ID="14074" Name="地灵箭矢" Category="2" Type="7" Power="100" MaxPP="15" Accuracy="95" SideEffect="76" SideEffectArg="100 3 50" Url="ground_2"/>
<Move ID="14075" Name="暗裔魔箭闪" Category="2" Type="42" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="ground_dark_3"/>
<Move ID="14076" Name="迅龙爪" Category="1" Type="15" Power="75" MaxPP="20" Accuracy="100" Priority="1" SideEffect="437" SideEffectArg="1 -2" Url="dragon_2"/>
<Move ID="14077" Name="猛龙强击" Category="1" Type="15" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="dragon_2"/>
<Move ID="14078" Name="破山霸龙斩" Category="1" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="20 2" Url="dragon_3"/>
<Move ID="14079" Name="龙之冥灭" Category="2" Type="15" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="dragon_2"/>
<Move ID="14080" Name="绝地龙吼" Category="2" Type="15" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="dragon_3"/>
<Move ID="14081" Name="疾风震击" Category="1" Type="41" Power="110" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 50 1" Url="ground_fight_2"/>
<Move ID="14082" Name="咆哮地元切" Category="1" Type="41" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_fight_3"/>
<Move ID="14083" Name="地元闪" Category="2" Type="7" Power="85" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="14084" Name="地壳震动" Category="2" Type="41" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_fight_2"/>
<Move ID="14085" Name="地裂万尘破" Category="2" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ground_fight_3"/>
<Move ID="14086" Name="烈焰之柱" Category="1" Type="3" Power="110" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="fire_2"/>
<Move ID="14087" Name="天火熔岩击" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3"/>
<Move ID="14088" Name="奔雷之火" Category="2" Type="3" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2"/>
<Move ID="14089" Name="极热旋风" Category="2" Type="3" Power="100" MaxPP="10" Accuracy="100" Url="fire_2" AtkNum="3"/>
<Move ID="14090" Name="烈火燃烧" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fire_2"/>
<Move ID="14091" Name="嗜火梵天绝" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="472" SideEffectArg="2" Url="fire_3"/>
<Move ID="14092" Name="炎火之击" Category="1" Type="3" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="fire_2"/>
<Move ID="14093" Name="狂暴烈焰" Category="1" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3"/>
<Move ID="14094" Name="速射火焰" Category="2" Type="3" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2"/>
<Move ID="14095" Name="炽热天火" Category="2" Type="3" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fire_2"/>
<Move ID="14096" Name="炎破狂火烧" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="467" SideEffectArg="2 100" Url="fire_3"/>
<Move ID="14097" Name="糖衣炮弹" Category="1" Type="8" Power="90" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 10 1" Url="pro_2"/>
<Move ID="14098" Name="奶油炮弹" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="3" Url="pro_2"/>
<Move ID="14099" Name="绵绵光线" Category="2" Type="8" Power="100" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="14100" Name="慕斯冰雨" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="15" Url="pro_3"/>
<Move ID="14101" Name="幽狐炎灵破" Category="2" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="pro_3"/>
<Move ID="14102" Name="乱击" Category="1" Type="8" Power="50" MaxPP="40" Accuracy="100" Url="ancient_1"/>
<Move ID="14103" Name="恐惧利爪" Category="1" Type="18" Power="60" MaxPP="25" Accuracy="100" SideEffect="15" SideEffectArg="30" Url="ancient_1"/>
<Move ID="14104" Name="双龙破" Category="1" Type="18" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="436" SideEffectArg="20" Url="ancient_2"/>
<Move ID="14105" Name="破月连星" Category="1" Type="18" Power="100" MaxPP="15" Accuracy="100" MustHit="1" Url="ancient_2"/>
<Move ID="14106" Name="破败之击" Category="1" Type="8" Power="140" MaxPP="5" Accuracy="96" SideEffect="453" SideEffectArg="7" Url="pro_3"/>
<Move ID="14107" Name="伏魔天威阵" Category="1" Type="18" Power="160" MaxPP="5" Accuracy="98" SideEffect="473" SideEffectArg="300 0 2" Url="ancient_3"/>
<Move ID="14108" Name="地裂之吼" Category="2" Type="18" Power="70" MaxPP="20" Accuracy="100" Url="ancient_1"/>
<Move ID="14109" Name="净火之炎" Category="2" Type="18" Power="90" MaxPP="15" Accuracy="100" SideEffect="39" SideEffectArg="100 1" Url="ancient_2"/>
<Move ID="14110" Name="上古斗气" Category="2" Type="18" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="ancient_2"/>
<Move ID="14111" Name="邪天封神阵" Category="2" Type="18" Power="150" MaxPP="5" Accuracy="95" SideEffect="3" Url="ancient_3"/>
<Move ID="14112" Name="幻影电击" Category="1" Type="36" Power="120" MaxPP="10" Accuracy="100" SideEffect="405" SideEffectArg="50" Url="electric_dark_2"/>
<Move ID="14113" Name="深雷光动斩" Category="1" Type="36" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="electric_dark_3"/>
<Move ID="14114" Name="魔神闪" Category="2" Type="36" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="33" Url="electric_dark_2"/>
<Move ID="14115" Name="暗夜幽光" Category="2" Type="13" Power="90" MaxPP="15" Accuracy="100" MustHit="1" Url="dark_2"/>
<Move ID="14116" Name="天雷地动" Category="2" Type="5" Power="100" MaxPP="15" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="electric_2"/>
<Move ID="14117" Name="紫电红雷爆" Category="2" Type="36" Power="130" MaxPP="5" Accuracy="95" SideEffect="472" SideEffectArg="6" Url="electric_dark_3"/>
<Move ID="14118" Name="暗夜雷光击" Category="2" Type="36" Power="150" MaxPP="5" Accuracy="96" SideEffect="475" SideEffectArg="300 2" Url="electric_dark_3"/>
<Move ID="14119" Name="龙影击" Category="1" Type="40" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="ground_dragon_2"/>
<Move ID="14120" Name="破甲乾坤定" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="14121" Name="龙爪地麟破" Category="1" Type="40" Power="150" MaxPP="5" Accuracy="95" SideEffect="5 448" SideEffectArg="1 100 -1 2 0 -1 0 0 0 0" Url="ground_dragon_3"/>
<Move ID="14122" Name="大地龙息" Category="2" Type="40" Power="110" MaxPP="10" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="ground_dragon_2"/>
<Move ID="14123" Name="地裂狂龙霸" Category="2" Type="40" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_dragon_3"/>
<Move ID="14124" Name="灵魂收割" Category="1" Type="4" Power="100" MaxPP="10" Accuracy="100" SideEffect="11" SideEffectArg="50" Url="fly_2"/>
<Move ID="14125" Name="狂乱裂天阵" Category="1" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="14126" Name="劲风煞" Category="2" Type="4" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="14127" Name="秘法光球" Category="2" Type="4" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fly_2"/>
<Move ID="14128" Name="风袭狂斗气" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="186" SideEffectArg="4 100 1" Url="fly_3"/>
<Move ID="14129" Name="战斗冲刺" Category="1" Type="11" Power="100" MaxPP="15" Accuracy="100" SideEffect="30" Url="fight_2"/>
<Move ID="14130" Name="回转螺旋击" Category="1" Type="11" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="14131" Name="疾风射击" Category="2" Type="11" Power="20" MaxPP="20" Accuracy="100" Priority="1" SideEffect="31" SideEffectArg="3 5" Url="fight_2"/>
<Move ID="14132" Name="战意射击" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="14133" Name="狂战连射炮" Category="2" Type="11" Power="150" MaxPP="5" Accuracy="100" MustHit="1" Url="fight_3"/>
<Move ID="14134" Name="碎岩击" Category="1" Type="7" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="14135" Name="干涸绝地" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="14136" Name="灵动破岩斩" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="476" SideEffectArg="100" Url="ground_3"/>
<Move ID="14137" Name="沙暴强袭" Category="2" Type="7" Power="110" MaxPP="15" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ground_2"/>
<Move ID="14138" Name="沙暴龙卷风" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="14139" Name="针叶连打" Category="1" Type="1" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="grass_3"/>
<Move ID="14140" Name="落叶伏击" Category="1" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="14141" Name="狂花乱舞" Category="2" Type="1" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="grass_2"/>
<Move ID="14142" Name="狂野旋风" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_2"/>
<Move ID="14143" Name="针叶疾风闪" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="grass_3"/>
<Move ID="14144" Name="连环撞击" Category="1" Type="10" Power="100" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="15 2" Url="super_2"/>
<Move ID="14145" Name="破碎灵动击" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="14146" Name="超光破" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="14147" Name="聚光射击" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="33 12" SideEffectArg="30" Url="super_2"/>
<Move ID="14148" Name="灵光超能闪" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="super_3"/>
<Move ID="14149" Name="怒火奔雷击" Category="1" Type="29" Power="140" MaxPP="5" Accuracy="95" SideEffect="10" SideEffectArg="20" Url="fire_super_3"/>
<Move ID="14150" Name="烈焰狂舞" Category="2" Type="29" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="fire_super_2"/>
<Move ID="14151" Name="怒火梵天绝" Category="2" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="474" SideEffectArg="2 100 1" Url="fire_super_3"/>
<Move ID="14152" Name="狂沙利刃" Category="1" Type="41" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="ground_fight_2"/>
<Move ID="14153" Name="沙暴疾风刺" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="181" SideEffectArg="20 6 10 100" Url="ground_fight_3"/>
<Move ID="14154" Name="地裂强袭破" Category="2" Type="41" Power="140" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="ground_fight_3"/>
<Move ID="14155" Name="暗灵强袭" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="20" Url="dark_2"/>
<Move ID="14156" Name="暗夜幽魂击" Category="1" Type="13" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="dark_3"/>
<Move ID="14157" Name="破影光" Category="2" Type="13" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dark_2"/>
<Move ID="14158" Name="黑暗之光" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="dark_3"/>
<Move ID="14159" Name="幽魂白光闪" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="dark_3"/>
<Move ID="14160" Name="狂海之击" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="95" SideEffect="30" Url="super_2"/>
<Move ID="14161" Name="灵光异水击" Category="1" Type="24" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_super_3"/>
<Move ID="14162" Name="漩涡射线" Category="2" Type="24" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="water_super_2"/>
<Move ID="14163" Name="海潮乱击" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="water_2"/>
<Move ID="14164" Name="怒海波动光" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="14" SideEffectArg="30" Url="water_super_3"/>
<Move ID="14165" Name="光怒冲击" Category="1" Type="12" Power="110" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="4 15 -1" Url="light_2"/>
<Move ID="14166" Name="光之强动击" Category="1" Type="12" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="14167" Name="光烈急袭" Category="2" Type="12" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="14168" Name="极光之雨" Category="2" Type="12" Power="120" MaxPP="10" Accuracy="100" SideEffect="33 482" SideEffectArg="30 1" Url="light_2"/>
<Move ID="14169" Name="光翔天裂破" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="2 100 1" Url="light_3"/>
<Move ID="14170" Name="超能连击" Category="1" Type="10" Power="100" MaxPP="15" Accuracy="95" SideEffect="88" SideEffectArg="10 2" Url="super_2"/>
<Move ID="14171" Name="超弹力撞击" Category="1" Type="10" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="14172" Name="急速射线" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="14173" Name="天灵之光" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="super_2"/>
<Move ID="14174" Name="超动绵绵波" Category="2" Type="10" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="super_3"/>
<Move ID="14175" Name="黑暗之光" Category="2" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="grass_3"/>
<Move ID="14176" Name="暗夜幽魂击" Category="1" Type="1" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="14177" Name="幽魂白光闪" Category="2" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="grass_3"/>
<Move ID="14178" Name="黑暗之光" Category="2" Type="2" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="water_3"/>
<Move ID="14179" Name="暗夜幽魂击" Category="1" Type="2" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_3"/>
<Move ID="14180" Name="幽魂白光闪" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="water_3"/>
<Move ID="14181" Name="黑暗之光" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="14182" Name="暗夜幽魂击" Category="1" Type="3" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3"/>
<Move ID="14183" Name="幽魂白光闪" Category="2" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fire_3"/>
<Move ID="14184" Name="黑暗之光" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="fly_3"/>
<Move ID="14185" Name="暗夜幽魂击" Category="1" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="14186" Name="幽魂白光闪" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fly_3"/>
<Move ID="14187" Name="黑暗之光" Category="2" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="electric_3"/>
<Move ID="14188" Name="暗夜幽魂击" Category="1" Type="5" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="electric_3"/>
<Move ID="14189" Name="幽魂白光闪" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="electric_3"/>
<Move ID="14190" Name="黑暗之光" Category="2" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="ground_3"/>
<Move ID="14191" Name="暗夜幽魂击" Category="1" Type="7" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="14192" Name="幽魂白光闪" Category="2" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ground_3"/>
<Move ID="14193" Name="黑暗之光" Category="2" Type="9" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="ice_3"/>
<Move ID="14194" Name="暗夜幽魂击" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_3"/>
<Move ID="14195" Name="幽魂白光闪" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ice_3"/>
<Move ID="14196" Name="黑暗之光" Category="2" Type="12" Power="130" MaxPP="5" Accuracy="95" SideEffect="33" Url="light_3"/>
<Move ID="14197" Name="暗夜幽魂击" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="14198" Name="幽魂白光闪" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="light_3"/>
<Move ID="14199" Name="光之圣剑" Category="1" Type="12" Power="120" MaxPP="10" Accuracy="95" SideEffect="22" SideEffectArg="20 2" Url="light_2"/>
<Move ID="14200" Name="极光天翔斩" Category="1" Type="31" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_light_3"/>
<Move ID="14201" Name="眩光飞翼" Category="2" Type="31" Power="80" MaxPP="15" Accuracy="100" Priority="2" SideEffect="437" SideEffectArg="5 -2" Url="fly_light_2"/>
<Move ID="14202" Name="天魔圣焰" Category="2" Type="31" Power="130" MaxPP="5" Accuracy="95" SideEffect="33 12" SideEffectArg="50" Url="fly_light_3"/>
<Move ID="14203" Name="烈阳狂风破" Category="2" Type="31" Power="150" MaxPP="5" Accuracy="95" SideEffect="474 186" SideEffectArg="2 50 1 4 50 1" Url="fly_light_3"/>
<Move ID="14204" Name="烈阳之箭" Category="1" Type="12" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="light_3"/>
<Move ID="14205" Name="破阳无双" Category="2" Type="12" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="14206" Name="诺亚的光辉" Category="2" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" SideEffectArg="43 5" Url="light_3"/>
<Move ID="14207" Name="炎火速击" Category="1" Type="3" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2"/>
<Move ID="14208" Name="狂暴火焰山" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="fire_3"/>
<Move ID="14209" Name="火焰飓风" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fire_3"/>
<Move ID="14210" Name="高空偷袭" Category="1" Type="4" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="14211" Name="风暴冲撞" Category="1" Type="4" Power="120" MaxPP="5" Accuracy="100" SideEffect="33" Url="fly_2"/>
<Move ID="14212" Name="强袭暴风击" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 2" Url="fly_3"/>
<Move ID="14213" Name="劲爆轰炸" Category="2" Type="4" Power="100" MaxPP="5" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="fly_2"/>
<Move ID="14214" Name="飓风咆哮" Category="2" Type="4" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="14215" Name="破浪长枪" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" Url="water_2"/>
<Move ID="14216" Name="潮汐之拳" Category="1" Type="2" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_3"/>
<Move ID="14217" Name="深水冲击" Category="2" Type="2" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="water_2"/>
<Move ID="14218" Name="无尽骇浪" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="water_2"/>
<Move ID="14219" Name="震天狂浪破" Category="2" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="water_3"/>
<Move ID="14220" Name="奶盒重击" Category="1" Type="8" Power="100" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="pro_2"/>
<Move ID="14221" Name="奶糖袭击" Category="1" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="pro_3"/>
<Move ID="14222" Name="快速射击" Category="2" Type="8" Power="70" MaxPP="10" Accuracy="100" Priority="1" Url="pro_2"/>
<Move ID="14223" Name="牛奶炸弹" Category="2" Type="8" Power="120" MaxPP="5" Accuracy="100" SideEffect="33" Url="pro_2"/>
<Move ID="14224" Name="光明能量" Category="2" Type="8" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="pro_3"/>
<Move ID="14225" Name="断空斩" Category="1" Type="8" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="normal_2"/>
<Move ID="14226" Name="月牙之刃" Category="1" Type="8" Power="25" MaxPP="10" Accuracy="95" SideEffect="484" SideEffectArg="5 1 10" Url="normal_3"/>
<Move ID="14227" Name="断空光牙剑" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="485" Url="normal_3"/>
<Move ID="14228" Name="无畏剑气" Category="2" Type="8" Power="120" MaxPP="10" Accuracy="95" SideEffect="402" SideEffectArg="100" Url="normal_2"/>
<Move ID="14229" Name="无影光剑破" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="normal_3"/>
<Move ID="14230" Name="幽冥狂沙暴" Category="1" Type="42" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_dark_3"/>
<Move ID="14231" Name="沙影急袭" Category="2" Type="42" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="ground_dark_2"/>
<Move ID="14232" Name="绝地追魂击" Category="2" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="43" SideEffectArg="4" Url="ground_dark_3"/>
<Move ID="14233" Name="狂炎击" Category="1" Type="3" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="fire_2"/>
<Move ID="14234" Name="爆炎狂火击" Category="1" Type="3" Power="150" MaxPP="5" Accuracy="95" SideEffect="472" SideEffectArg="2" Url="fire_3"/>
<Move ID="14235" Name="灼热脉冲" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fire_3"/>
<Move ID="14236" Name="闪电战" Category="1" Type="5" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="bolt_2"/>
<Move ID="14237" Name="脉冲斩击" Category="1" Type="5" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="bolt_2"/>
<Move ID="14238" Name="断空雷霆斩" Category="1" Type="5" Power="145" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="bolt_3"/>
<Move ID="14239" Name="雷电释放" Category="2" Type="5" Power="100" MaxPP="10" Accuracy="100" SideEffect="10" SideEffectArg="20" Url="bolt_2"/>
<Move ID="14240" Name="雷鸣爆弹" Category="2" Type="5" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="bolt_3"/>
<Move ID="14241" Name="飞龙冲击" Category="1" Type="32" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 25 -1" Url="fly_dragon_2"/>
<Move ID="14242" Name="掠空狂斩" Category="1" Type="32" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fly_dragon_3"/>
<Move ID="14243" Name="穿云龙击" Category="2" Type="32" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fly_dragon_2"/>
<Move ID="14244" Name="飓风龙息" Category="2" Type="32" Power="130" MaxPP="10" Accuracy="95" SideEffect="33" Url="fly_dragon_3"/>
<Move ID="14245" Name="天霸狂龙吼" Category="2" Type="32" Power="150" MaxPP="5" Accuracy="95" SideEffect="428" SideEffectArg="50" Url="fly_dragon_3"/>
<Move ID="14246" Name="刚猛突击" Category="1" Type="7" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="ground_2"/>
<Move ID="14247" Name="原力震击" Category="1" Type="7" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_2"/>
<Move ID="14248" Name="行星碎裂拳" Category="1" Type="7" Power="150" MaxPP="5" Accuracy="95" SideEffect="5 167" SideEffectArg="1 50 -1 100" Url="ground_3"/>
<Move ID="14249" Name="沙尘万钧" Category="2" Type="7" Power="120" MaxPP="20" Accuracy="95" SideEffect="22" SideEffectArg="20 2" Url="ground_2"/>
<Move ID="14250" Name="陨石袭击" Category="2" Type="7" Power="140" MaxPP="10" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="14251" Name="狂蟒之灾" Category="1" Type="38" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="steel_super_2"/>
<Move ID="14252" Name="狂暴绞杀" Category="1" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="steel_2"/>
<Move ID="14253" Name="钢铁星光破" Category="1" Type="38" Power="150" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="steel_super_3"/>
<Move ID="14254" Name="机械鞭挞" Category="2" Type="6" Power="100" MaxPP="10" Accuracy="95" SideEffect="22" SideEffectArg="20 1" Url="steel_2"/>
<Move ID="14255" Name="逆鳞镭射" Category="2" Type="38" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_super_3"/>
<Move ID="14256" Name="比力无影腿" Category="1" Type="7" Power="30" MaxPP="10" Accuracy="95" SideEffect="31" SideEffectArg="3 6" Url="ground_3"/>
<Move ID="14257" Name="比力鬼马脚" Category="1" Type="7" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_3"/>
<Move ID="14258" Name="比力鬼点波" Category="2" Type="7" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="ground_2"/>
<Move ID="14259" Name="比力鬼马泡" Category="2" Type="7" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 15 -1" Url="ground_3"/>
<Move ID="14260" Name="极致利爪" Category="1" Type="11" Power="110" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="14261" Name="极战狂雷爪" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 40 1" Url="fight_3"/>
<Move ID="14262" Name="战刃回旋气" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="14263" Name="大地之爪" Category="1" Type="41" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="ground_fight_2"/>
<Move ID="14264" Name="破山碎甲击" Category="1" Type="41" Power="150" MaxPP="5" Accuracy="95" SideEffect="5 5" SideEffectArg="1 30 -1 3 30 -1" Url="ground_fight_3"/>
<Move ID="14265" Name="地裂沙石爆" Category="2" Type="41" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_fight_3"/>
<Move ID="14266" Name="钢之铁拳" Category="1" Type="6" Power="85" MaxPP="15" Accuracy="100" Priority="1" Url="steel_2"/>
<Move ID="14267" Name="机甲重拳" Category="1" Type="6" Power="120" MaxPP="10" Accuracy="100" SideEffect="33 22" SideEffectArg="20 2" Url="steel_2"/>
<Move ID="14268" Name="铁甲霸王拳" Category="1" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="9" SideEffectArg="20 60" Url="steel_3"/>
<Move ID="14269" Name="铁拳旋风" Category="2" Type="6" Power="110" MaxPP="15" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="steel_2"/>
<Move ID="14270" Name="铁甲旋风气" Category="2" Type="6" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_3"/>
<Move ID="14271" Name="逆流击" Category="1" Type="2" Power="80" MaxPP="20" Accuracy="100" Priority="1" SideEffect="186" SideEffectArg="4 100 1" Url="water_2"/>
<Move ID="14272" Name="碧水长枪" Category="1" Type="2" Power="130" MaxPP="5" Accuracy="100" SideEffect="33" Url="water_3"/>
<Move ID="14273" Name="破浪星光戟" Category="1" Type="2" Power="150" MaxPP="5" Accuracy="95" SideEffect="487 488" SideEffectArg="400 1 400 10" Url="water_3"/>
<Move ID="14274" Name="激流瀑布" Category="2" Type="2" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="water_2"/>
<Move ID="14275" Name="万水天翔破" Category="2" Type="2" Power="140" MaxPP="5" Accuracy="100" SideEffect="3" Url="water_3"/>
<Move ID="14276" Name="绿动强袭" Category="1" Type="1" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 15 1" Url="grass_2"/>
<Move ID="14277" Name="飞刃旋风叶" Category="1" Type="1" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="14278" Name="速射飞叶" Category="2" Type="1" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="grass_2"/>
<Move ID="14279" Name="大地绿光" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_2"/>
<Move ID="14280" Name="绿叶波光气" Category="2" Type="1" Power="145" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="grass_3"/>
<Move ID="14281" Name="荆棘烈冲" Category="1" Type="1" Power="100" MaxPP="15" Accuracy="100" SideEffect="4 29" SideEffectArg="4 15 1 30" Url="grass_2"/>
<Move ID="14282" Name="飞叶疾风裂" Category="1" Type="21" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="grass_super_3"/>
<Move ID="14283" Name="急速绿光" Category="2" Type="21" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="grass_super_2"/>
<Move ID="14284" Name="蔷薇射线" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="grass_2"/>
<Move ID="14285" Name="绿草万动波" Category="2" Type="21" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 20 -1" Url="grass_super_3"/>
<Move ID="14286" Name="冰寒之击" Category="1" Type="9" Power="90" MaxPP="20" Accuracy="100" SideEffect="3" Url="ice_2"/>
<Move ID="14287" Name="巴力穿透眼" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="5 5" SideEffectArg="1 30 -1 3 30 -1" Url="ice_2"/>
<Move ID="14288" Name="巴力冷冻波" Category="2" Type="9" Power="100" MaxPP="15" Accuracy="100" SideEffect="33" Url="ice_2"/>
<Move ID="14289" Name="巴力无敌波" Category="2" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="ice_3"/>
<Move ID="14290" Name="急速狂抓" Category="1" Type="8" Power="90" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 20 1" Url="normal_1"/>
<Move ID="14291" Name="卜力连环拳" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="3" Url="normal_1"/>
<Move ID="14292" Name="卜力连环泡" Category="2" Type="8" Power="25" MaxPP="10" Accuracy="100" SideEffect="31" SideEffectArg="3 6" Url="normal_2"/>
<Move ID="14293" Name="卜力回血泡" Category="2" Type="8" Power="140" MaxPP="5" Accuracy="95" SideEffect="466" SideEffectArg="50" Url="normal_3"/>
<Move ID="14294" Name="天龙破" Category="1" Type="15" Power="80" MaxPP="15" Accuracy="100" Priority="3" Url="dragon_2"/>
<Move ID="14295" Name="龙王啸天破" Category="1" Type="15" Power="160" MaxPP="5" Accuracy="95" SideEffect="489" SideEffectArg="4" Url="dragon_3"/>
<Move ID="14296" Name="天翔龙闪光" Category="2" Type="15" Power="150" MaxPP="5" Accuracy="95" SideEffect="3" Url="dragon_3"/>
<Move ID="14297" Name="破裂猛击" Category="1" Type="8" Power="120" MaxPP="10" Accuracy="100" SideEffect="22" SideEffectArg="30 2" Url="fight_2"/>
<Move ID="14298" Name="碎甲天裂击" Category="1" Type="8" Power="150" MaxPP="5" Accuracy="95" SideEffect="490 473" SideEffectArg="300 4 1 300 0 1" Url="fight_3"/>
<Move ID="14299" Name="数字风暴" Category="2" Type="8" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_2"/>
<Move ID="14300" Name="穿刺重击" Category="1" Type="6" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="steel_2"/>
<Move ID="14301" Name="铁甲螺旋击" Category="1" Type="6" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="steel_2"/>
<Move ID="14302" Name="疾速射线" Category="2" Type="6" Power="75" MaxPP="20" Accuracy="100" Priority="2" Url="steel_1"/>
<Move ID="14303" Name="镭射激光" Category="2" Type="6" Power="120" MaxPP="10" Accuracy="95" SideEffect="12" SideEffectArg="50" Url="steel_2"/>
<Move ID="14304" Name="聚能轰击炮" Category="2" Type="6" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="steel_3"/>
<Move ID="14305" Name="低温割裂" Category="1" Type="9" Power="120" MaxPP="10" Accuracy="100" SideEffect="14" SideEffectArg="20" Url="ice_2"/>
<Move ID="14306" Name="冰川之拳" Category="1" Type="9" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ice_2"/>
<Move ID="14307" Name="急速冰刺" Category="2" Type="9" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="ice_1"/>
<Move ID="14308" Name="冰霜蛰伏" Category="2" Type="9" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="ice_2"/>
<Move ID="14309" Name="钻石星辰击" Category="2" Type="9" Power="150" MaxPP="5" Accuracy="95" SideEffect="467" SideEffectArg="5 75" Url="ice_3"/>
<Move ID="14310" Name="影龙突袭" Category="1" Type="42" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="ground_dark_1"/>
<Move ID="14311" Name="地裂怒斩" Category="1" Type="42" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ground_dark_2"/>
<Move ID="14312" Name="地怒暴龙击" Category="1" Type="42" Power="150" MaxPP="5" Accuracy="95" SideEffect="32" SideEffectArg="5" Url="ground_dark_3"/>
<Move ID="14313" Name="黑暗幻术" Category="2" Type="42" Power="120" MaxPP="10" Accuracy="95" SideEffect="5 5" SideEffectArg="0 30 -1 2 30 -1" Url="ground_dark_2"/>
<Move ID="14314" Name="地影咆哮" Category="2" Type="42" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="ground_dark_2"/>
<Move ID="14315" Name="闪耀突袭" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fight_1"/>
<Move ID="14316" Name="能量重拳" Category="1" Type="11" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_2"/>
<Move ID="14317" Name="梦幻破军击" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="0 100 1" Url="fight_3"/>
<Move ID="14318" Name="透体之风" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="22" SideEffectArg="20 2" Url="fight_2"/>
<Move ID="14319" Name="破风突刺" Category="2" Type="11" Power="140" MaxPP="10" Accuracy="95" SideEffect="3" Url="fight_2"/>
<Move ID="14320" Name="飘渺幻舞" Category="1" Type="24" Power="120" MaxPP="10" Accuracy="95" SideEffect="5" SideEffectArg="5 20 -2" Url="water_super_2"/>
<Move ID="14321" Name="玄冥水弹" Category="1" Type="24" Power="140" MaxPP="5" Accuracy="95" SideEffect="3" Url="water_super_3"/>
<Move ID="14322" Name="异能水炮" Category="2" Type="24" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="water_super_2"/>
<Move ID="14323" Name="圣水洗礼" Category="2" Type="24" Power="130" MaxPP="10" Accuracy="95" SideEffect="33" Url="water_super_3"/>
<Move ID="14324" Name="灵能湍流破" Category="2" Type="24" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="15 2" Url="water_super_3"/>
<Move ID="14330" Name="幻影强击" Category="1" Type="10" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="14331" Name="天魔闪" Category="2" Type="10" Power="130" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_3"/>
<Move ID="14332" Name="天刃魔光闪" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 30 -1" Url="super_3"/>
<Move ID="14333" Name="绝影连击" Category="1" Type="13" Power="130" MaxPP="10" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="dark_3"/>
<Move ID="14334" Name="腾云魔空切" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="402" SideEffectArg="50" Url="dark_3"/>
<Move ID="14335" Name="暗翼魔光" Category="2" Type="13" Power="130" MaxPP="10" Accuracy="95" SideEffect="76" SideEffectArg="50 2 100" Url="dark_3"/>
<Move ID="14336" Name="速炎击" Category="1" Type="29" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fire_super_2"/>
<Move ID="14337" Name="灵火之爪" Category="1" Type="29" Power="130" MaxPP="10" Accuracy="100" SideEffect="33" Url="fire_super_3"/>
<Move ID="14338" Name="灵能烈焰击" Category="1" Type="29" Power="150" MaxPP="5" Accuracy="95" SideEffect="467" SideEffectArg="2 100" Url="fire_super_3"/>
<Move ID="14339" Name="赤炎之瀑" Category="2" Type="29" Power="120" MaxPP="20" Accuracy="90" SideEffect="12" SideEffectArg="70" Url="fire_super_2"/>
<Move ID="14340" Name="超能炎火冲" Category="2" Type="29" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="fire_super_3"/>
<Move ID="14341" Name="光影击" Category="1" Type="12" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="light_2"/>
<Move ID="14342" Name="日光之轮" Category="1" Type="12" Power="130" MaxPP="10" Accuracy="100" SideEffect="33" Url="light_3"/>
<Move ID="14343" Name="日炎幻光击" Category="1" Type="12" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="5 30 -2" Url="light_3"/>
<Move ID="14344" Name="强光之袭" Category="2" Type="12" Power="120" MaxPP="20" Accuracy="95" SideEffect="4" SideEffectArg="0 15 1" Url="light_2"/>
<Move ID="14345" Name="烈阳幻影光" Category="2" Type="12" Power="130" MaxPP="10" Accuracy="100" SideEffect="3" Url="light_3"/>
<Move ID="14346" Name="极影魔爪" Category="1" Type="48" Power="120" MaxPP="10" Accuracy="95" SideEffect="29" SideEffectArg="50" Url="fight_dark_2"/>
<Move ID="14347" Name="暗魔夜战击" Category="1" Type="48" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="fight_dark_3"/>
<Move ID="14348" Name="暗光裂" Category="2" Type="48" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fight_dark_2"/>
<Move ID="14349" Name="魔影旋风" Category="2" Type="48" Power="130" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_dark_3"/>
<Move ID="14350" Name="魅影夜魔光" Category="2" Type="48" Power="150" MaxPP="5" Accuracy="95" SideEffect="101" SideEffectArg="20" Url="fight_dark_3"/>
<Move ID="14351" Name="极动斩" Category="1" Type="11" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="fight_2"/>
<Move ID="14352" Name="雷霆战击" Category="1" Type="11" Power="130" MaxPP="10" Accuracy="100" SideEffect="33 5" SideEffectArg="1 40 -1" Url="fight_3"/>
<Move ID="14353" Name="怒雷轰天斩" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="22" SideEffectArg="20 2" Url="fight_3"/>
<Move ID="14354" Name="肆虐之光" Category="2" Type="11" Power="120" MaxPP="20" Accuracy="95" SideEffect="5" SideEffectArg="4 20 -1" Url="fight_2"/>
<Move ID="14355" Name="狂战震天雷" Category="2" Type="11" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="14356" Name="灵能击" Category="1" Type="10" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="14357" Name="强袭利爪" Category="1" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="14358" Name="破空星之爪" Category="1" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="1 20 -1" Url="super_3"/>
<Move ID="14359" Name="无影之风" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="95" SideEffect="40" Url="super_2"/>
<Move ID="14360" Name="疾风振动波" Category="2" Type="10" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="14361" Name="影子夜袭" Category="1" Type="13" Power="100" MaxPP="20" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="drak_2"/>
<Move ID="14362" Name="影魔夜刃击" Category="1" Type="13" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="drak_3"/>
<Move ID="14363" Name="幽冥击" Category="2" Type="13" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="drak_2"/>
<Move ID="14364" Name="暗夜之光" Category="2" Type="13" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="drak_2"/>
<Move ID="14365" Name="幽暗天魔闪" Category="2" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="464" SideEffectArg="100" Url="drak_3"/>
<Move ID="14366" Name="星动强袭" Category="1" Type="17" Power="120" MaxPP="15" Accuracy="95" SideEffect="22" SideEffectArg="40 2" Url="dimension_2"/>
<Move ID="14367" Name="星灵魔法棒" Category="1" Type="17" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="dimension_2"/>
<Move ID="14368" Name="星动击" Category="2" Type="17" Power="70" MaxPP="25" Accuracy="100" SideEffect="40" Url="dimension_1"/>
<Move ID="14369" Name="绝念一击" Category="2" Type="17" Power="80" MaxPP="20" Accuracy="100" Priority="2" Url="dimension_1"/>
<Move ID="14370" Name="通灵术" Category="2" Type="17" Power="100" MaxPP="20" Accuracy="95" SideEffect="463" SideEffectArg="2 150" Url="dimension_2"/>
<Move ID="14371" Name="星之魔光" Category="2" Type="8" Power="130" MaxPP="10" Accuracy="95" SideEffect="33 36" SideEffectArg="5" Url="dimension_2"/>
<Move ID="14372" Name="破空星之祭" Category="2" Type="17" Power="150" MaxPP="5" Accuracy="95" SideEffect="5" SideEffectArg="3 100 -1" Url="dimension_3"/>
<Move ID="14325" Name="绝命击" Category="1" Type="47" Power="70" MaxPP="20" Accuracy="100" Priority="2" SideEffect="494" Url="fight_fire_2"/>
<Move ID="14326" Name="烈焰犄角" Category="1" Type="47" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="fight_fire_2"/>
<Move ID="14327" Name="狂牛冥火杀" Category="1" Type="47" Power="150" MaxPP="5" Accuracy="95" SideEffect="495" SideEffectArg="2 20" Url="fight_fire_3"/>
<Move ID="14328" Name="炎火之风" Category="2" Type="3" Power="100" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="50" Url="fight_2"/>
<Move ID="14329" Name="蛮牛狂炎舞" Category="2" Type="47" Power="135" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_fire_3"/>
<Move ID="14373" Name="急速猛攻" Category="1" Type="11" Power="120" MaxPP="5" Accuracy="95" SideEffect="3 186" SideEffectArg="4 100 1" Url="fight_2"/>
<Move ID="14374" Name="野蛮三连破" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="fight_3"/>
<Move ID="14375" Name="决战斗气" Category="2" Type="11" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="fight_3"/>
<Move ID="14376" Name="刚烈之击" Category="1" Type="11" Power="130" MaxPP="10" Accuracy="95" SideEffect="33" Url="fight_3"/>
<Move ID="14377" Name="逆战灭魄击" Category="1" Type="11" Power="150" MaxPP="5" Accuracy="95" SideEffect="15" SideEffectArg="15" Url="fight_3"/>
<Move ID="14378" Name="绝影斗气" Category="2" Type="11" Power="120" MaxPP="10" Accuracy="95" SideEffect="3" Url="fight_2"/>
<Move ID="14379" Name="破空连打" Category="1" Type="4" Power="110" MaxPP="10" Accuracy="95" CritRate="2" Url="fly_2"/>
<Move ID="14380" Name="天鹰翔空击" Category="1" Type="4" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="fly_3"/>
<Move ID="14381" Name="逆风击" Category="2" Type="4" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="fly_2"/>
<Move ID="14382" Name="羽翼旋风" Category="2" Type="4" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="fly_2"/>
<Move ID="14383" Name="魔翔空刃切" Category="2" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="405" SideEffectArg="50" Url="fly_3"/>
<Move ID="14384" Name="极动强袭" Category="1" Type="10" Power="110" MaxPP="10" Accuracy="95" SideEffect="15" SideEffectArg="10" Url="super_2"/>
<Move ID="14385" Name="星云夜空击" Category="1" Type="10" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="super_3"/>
<Move ID="14386" Name="超光裂" Category="2" Type="10" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="super_2"/>
<Move ID="14387" Name="星光闪耀" Category="2" Type="10" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="super_2"/>
<Move ID="14388" Name="超速星动光" Category="2" Type="10" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 15 1" Url="super_3"/>
<Move ID="14389" Name="破叶击" Category="1" Type="1" Power="65" MaxPP="20" Accuracy="100" Priority="1" Url="grass_2"/>
<Move ID="14390" Name="荆棘藤蔓" Category="1" Type="1" Power="130" MaxPP="10" Accuracy="100" SideEffect="33" Url="grass_3"/>
<Move ID="14391" Name="刺藤绞叶杀" Category="1" Type="1" Power="150" MaxPP="5" Accuracy="95" SideEffect="29" SideEffectArg="30" Url="grass_3"/>
<Move ID="14392" Name="针叶旋风" Category="2" Type="1" Power="120" MaxPP="10" Accuracy="95" SideEffect="148" SideEffectArg="5 100 -1" Url="grass_2"/>
<Move ID="14393" Name="咆哮绿光破" Category="2" Type="1" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="grass_3"/>
<Move ID="14394" Name="破音爪" Category="1" Type="18" Power="80" MaxPP="20" Accuracy="100" Priority="1" Url="ancient_2"/>
<Move ID="14395" Name="回旋利爪" Category="1" Type="18" Power="25" MaxPP="15" Accuracy="95" SideEffect="31" SideEffectArg="3 5" Url="ancient_2"/>
<Move ID="14396" Name="狂暴突袭" Category="1" Type="18" Power="120" MaxPP="10" Accuracy="100" SideEffect="33" Url="ancient_2"/>
<Move ID="14397" Name="灭世狂雷击" Category="1" Type="18" Power="150" MaxPP="5" Accuracy="95" SideEffect="438" SideEffectArg="10 1" Url="ancient_3"/>
<Move ID="14398" Name="邪灵魔光" Category="2" Type="18" Power="80" MaxPP="15" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="ancient_2"/>
<Move ID="14399" Name="野性气息" Category="2" Type="18" Power="100" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 15 1" Url="ancient_2"/>
<Move ID="14400" Name="远古魔动光" Category="2" Type="18" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="ancient_3"/>
<Move ID="14401" Name="异羽天翔" Category="1" Type="53" Power="80" MaxPP="15" Accuracy="100" Priority="2" Url="myth_2"/>
<Move ID="14402" Name="异空之击" Category="1" Type="53" Power="120" MaxPP="10" Accuracy="100" MustHit="1" Url="myth_2"/>
<Move ID="14403" Name="天魔裂空闪" Category="1" Type="53" Power="150" MaxPP="5" Accuracy="95" SideEffect="3 33" Url="myth_3"/>
<Move ID="14404" Name="密云之光" Category="2" Type="53" Power="100" MaxPP="15" Accuracy="100" Url="myth_2" AtkNum="3"/>
<Move ID="14405" Name="天宇魔星翔" Category="2" Type="53" Power="140" MaxPP="5" Accuracy="100" SideEffect="29" SideEffectArg="30" Url="myth_3"/>
<Move ID="14406" Name="魔光击" Category="1" Type="13" Power="75" MaxPP="20" Accuracy="100" Priority="1" Url="dark_2"/>
<Move ID="14407" Name="暗影急袭" Category="1" Type="13" Power="120" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 40 1" Url="dark_2"/>
<Move ID="14408" Name="极影暗光破" Category="1" Type="13" Power="150" MaxPP="5" Accuracy="95" SideEffect="33" Url="dark_3"/>
<Move ID="14409" Name="幽暗气息" Category="2" Type="13" Power="100" MaxPP="15" Accuracy="100" SideEffect="15" SideEffectArg="20" Url="dark_2"/>
<Move ID="14410" Name="暗影冲击波" Category="2" Type="13" Power="130" MaxPP="5" Accuracy="95" SideEffect="3" Url="dark_3"/>
<Move ID="14411" Name="幻光翔星裂" Category="1" Type="4" Power="150" MaxPP="5" Accuracy="95" SideEffect="158" SideEffectArg="0 100 1" Url="fly_3"/>
<Move ID="14412" Name="暴风强袭" Category="2" Type="4" Power="140" MaxPP="5" Accuracy="95" SideEffect="186" SideEffectArg="4 100 1" Url="fly_3"/>
<Move ID="14413" Name="雷电之尾" Category="1" Type="5" Power="110" MaxPP="15" Accuracy="95" SideEffect="10" SideEffectArg="25" Url="electric_2"/>
<Move ID="14414" Name="雷电腾云击" Category="1" Type="5" Power="130" MaxPP="10" Accuracy="95" SideEffect="3" Url="electric_2"/>
<Move ID="14415" Name="雷光破" Category="2" Type="5" Power="70" MaxPP="20" Accuracy="100" Priority="1" Url="electric_1"/>
<Move ID="14416" Name="天雷地闪" Category="2" Type="5" Power="120" MaxPP="10" Accuracy="95" SideEffect="33" Url="electric_2"/>
<Move ID="14417" Name="奔雷极电光" Category="2" Type="5" Power="150" MaxPP="5" Accuracy="95" SideEffect="4" SideEffectArg="4 20 1" Url="electric_3"/>
<Move ID="14418" Name="光刃烈阳破" Category="1" Type="12" Power="130" MaxPP="10" Accuracy="95" SideEffect="186" SideEffectArg="4 100 1" Url="light_2"/>
<Move ID="20001" Name="缩头" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="1875"/>
<Move ID="20002" Name="鸣叫" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -1" Url="pro_2" info="攻击降低了" CD="2458"/>
<Move ID="20003" Name="玩水" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="41" SideEffectArg="5 5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗火系招式的能力提升了" CD="3208"/>
<Move ID="20004" Name="瞪眼" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="1583"/>
<Move ID="20005" Name="挑拨" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="1875"/>
<Move ID="20006" Name="充电" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="42" SideEffectArg="1 1" AtkType="3" MustHit="1" Url="pro_3" info="电系招式的威力提升了" CD="1000"/>
<Move ID="20007" Name="寄生种子" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="13" SideEffectArg="5" Url="pro_2" info="样子有点怪" CD="1958"/>
<Move ID="20008" Name="诅咒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 1 4 100 -1" AtkType="1" MustHit="1" Url="pro_1" info="攻击和防御提升了,速度降低了" CD="1875"/>
<Move ID="20009" Name="光合作用" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 201" SideEffectArg="2 0 3" AtkType="1" MustHit="1" Url="pro_4" info="体力恢复了一些" CD="2458"/>
<Move ID="20010" Name="剑舞" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="2583"/>
<Move ID="20011" Name="虚张声势" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="833"/>
<Move ID="20012" Name="白雾" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="47" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="自身躲进了白雾中" CD="2583"/>
<Move ID="20013" Name="折磨" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="2041"/>
<Move ID="20014" Name="冥想" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="2083"/>
<Move ID="20015" Name="诱惑" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="2958"/>
<Move ID="20016" Name="吹飞" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" Url="pro_2" info="速度降低了" CD="1833"/>
<Move ID="20017" Name="高速移动" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="83"/>
<Move ID="20018" Name="鬼脸" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="速度降低了很多" CD="1166"/>
<Move ID="20019" Name="催眠粉" Category="4" Type="8" MaxPP="15" Accuracy="50" SideEffect="16" SideEffectArg="100" Url="pro_2" CD="1416"/>
<Move ID="20020" Name="毒粉" Category="4" Type="8" MaxPP="35" Accuracy="100" SideEffect="11" SideEffectArg="100" Url="pro_2" info="对方中毒了" CD="1708"/>
<Move ID="20021" Name="香甜气息" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="2166"/>
<Move ID="20022" Name="生长" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="2 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特攻提升了" CD="1416"/>
<Move ID="20023" Name="电磁波" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="10" SideEffectArg="100" Url="pro_2" CD="1041"/>
<Move ID="20024" Name="光之壁" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="1125"/>
<Move ID="20025" Name="扔沙" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="83"/>
<Move ID="20026" Name="风之舞" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -2" Url="pro_2" info="攻击降低了" CD="0"/>
<Move ID="20027" Name="栖息" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="416"/>
<Move ID="20028" Name="顺风" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="83"/>
<Move ID="20029" Name="模仿术" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="45" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="自身在模仿对手" CD="0"/>
<Move ID="20030" Name="加速" Category="4" Type="8" MaxPP="35" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="1625"/>
<Move ID="20031" Name="麻痹粉" Category="4" Type="8" MaxPP="30" Accuracy="50" SideEffect="10" SideEffectArg="100" Url="pro_2" CD="791"/>
<Move ID="20032" Name="胃液" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_3" info="感觉神清气爽" CD="875"/>
<Move ID="20033" Name="能量储存" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御和特防提升了" CD="1166"/>
<Move ID="20034" Name="能量吸收" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="43" SideEffectArg="4" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了少许" CD="1791"/>
<Move ID="20035" Name="摇尾巴" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="1666"/>
<Move ID="20036" Name="保护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身感觉坚不可摧了" CD="875"/>
<Move ID="20037" Name="祈雨" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防都提升了很多" CD="1250"/>
<Move ID="20038" Name="铁臂" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="1958"/>
<Move ID="20039" Name="蓄气" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="攻击更凌厉了" CD="958"/>
<Move ID="20040" Name="噪音" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" Url="pro_2" info="防御降低了很多" CD="958"/>
<Move ID="20041" Name="威慑" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -1" Url="pro_2" info="攻击降低了" CD="666"/>
<Move ID="20042" Name="烟幕" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="1750"/>
<Move ID="20043" Name="热量集合" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特攻提升了" CD="1583"/>
<Move ID="20044" Name="意志集中" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="1541"/>
<Move ID="20045" Name="坚硬" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="916"/>
<Move ID="20046" Name="加温" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="2 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特攻提升了" CD="875"/>
<Move ID="20047" Name="冒火" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特防提升了" CD="875"/>
<Move ID="20048" Name="鬼火" Category="4" Type="8" MaxPP="15" Accuracy="95" SideEffect="12" SideEffectArg="100" Url="pro_2" info="对方被烧伤了" CD="166"/>
<Move ID="20049" Name="封印" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" Url="pro_2" info="攻击和特攻降低了" CD="125"/>
<Move ID="20050" Name="神秘守护" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="0"/>
<Move ID="20051" Name="引诱" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="2 100 -2" Url="pro_2" info="特攻降低了很多" CD="250"/>
<Move ID="20052" Name="阴谋" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="916"/>
<Move ID="20053" Name="怨念" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" Url="pro_2" info="特防降低了很多" CD="125"/>
<Move ID="20054" Name="毒气集中" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="416"/>
<Move ID="20055" Name="防护罩" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身被防护罩包围了" CD="916"/>
<Move ID="20056" Name="霜甲" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特防提升了" CD="583"/>
<Move ID="20057" Name="冰甲" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="666"/>
<Move ID="20058" Name="寒流" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="速度降低了很多" CD="625"/>
<Move ID="20059" Name="寒冰护体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="49" SideEffectArg="50" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="625"/>
<Move ID="20060" Name="冰封" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="pro_2" info="防御和特防降低了" CD="750"/>
<Move ID="20061" Name="降温" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="791"/>
<Move ID="20062" Name="冷冻气" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -1" Url="pro_2" info="特防降低了" CD="875"/>
<Move ID="20063" Name="霜冻" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="2 100 -2" Url="pro_2" info="特攻降低了很多" CD="875"/>
<Move ID="20064" Name="冰凌镜" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防提升了很多" CD="833"/>
<Move ID="20065" Name="瞄准" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="41"/>
<Move ID="20066" Name="大地之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="916"/>
<Move ID="20067" Name="大地之墙" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="83"/>
<Move ID="20068" Name="灰尘" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="2 100 -1" Url="pro_2" info="特攻降低了" CD="1041"/>
<Move ID="20069" Name="大地之盾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防提升了很多" CD="916"/>
<Move ID="20070" Name="反击风暴" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="21" SideEffectArg="4 5 4" AtkType="3" MustHit="1" Url="pro_3" info="周围环绕着利刃" CD="958"/>
<Move ID="20071" Name="金属声波" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="958"/>
<Move ID="20072" Name="引力磁场" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="速度降低了很多" CD="958"/>
<Move ID="20073" Name="充能" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="1333"/>
<Move ID="20074" Name="全副武装" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 2 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特攻以及特防提升了" CD="1458"/>
<Move ID="20075" Name="卷土" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="1083"/>
<Move ID="20076" Name="飞泥" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="1000"/>
<Move ID="20077" Name="神秘之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="1250"/>
<Move ID="20078" Name="地之守护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="958"/>
<Move ID="20079" Name="冰霜" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="1166"/>
<Move ID="20080" Name="宝石能量" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="958"/>
<Move ID="20081" Name="宝石原力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="958"/>
<Move ID="20082" Name="精神干涉" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" Url="pro_2" info="命中降低了很多" CD="791"/>
<Move ID="20083" Name="精神同步" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="攻击更凌厉了" CD="791"/>
<Move ID="20084" Name="愤怒意志" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="pro_2" info="防御和特防降低了" CD="1333"/>
<Move ID="20085" Name="雷祭" Category="4" Type="8" MaxPP="30" Accuracy="50" SideEffect="10" SideEffectArg="100" Url="pro_2" CD="1208"/>
<Move ID="20086" Name="雷雨天" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="pro_2" info="防御和特防降低了" CD="1333"/>
<Move ID="20087" Name="电闪光" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" Url="pro_2" info="速度和命中降低了" CD="1333"/>
<Move ID="20088" Name="蓄力" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="583"/>
<Move ID="20089" Name="导力能量" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="攻击更凌厉了" CD="250"/>
<Move ID="20090" Name="机能修复" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="43" SideEffectArg="4" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了少许" CD="291"/>
<Move ID="20091" Name="钢铁意志" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御以及命中提升了" CD="583"/>
<Move ID="20092" Name="透明术" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="1041"/>
<Move ID="20093" Name="水墙" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防提升了很多" CD="1541"/>
<Move ID="20094" Name="踏浪" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了" CD="1333"/>
<Move ID="20095" Name="水神护体" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="49" SideEffectArg="60" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="1291"/>
<Move ID="20096" Name="变化术" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="51" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="自身产生了变化" CD="1541"/>
<Move ID="20097" Name="空间跳跃" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身进入了宇宙空间" CD="1375"/>
<Move ID="20098" Name="感应" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防提升了很多" CD="1583"/>
<Move ID="20099" Name="精神控制" Category="4" Type="8" MaxPP="5" Accuracy="80" SideEffect="39" SideEffectArg="100 2" Url="pro_2" info="技能使用次数减少了" CD="1541"/>
<Move ID="20100" Name="灵光反冲" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="21" SideEffectArg="2 3 3" AtkType="3" MustHit="1" Url="pro_3" info="自身释放了灵光镜" CD="1333"/>
<Move ID="20101" Name="灵感" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="583"/>
<Move ID="20102" Name="闪光弹" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="416"/>
<Move ID="20103" Name="探知" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="291"/>
<Move ID="20104" Name="太阳能" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="53" SideEffectArg="1 2" AtkType="3" MustHit="1" Url="pro_3" info="自身吸收了太阳能" CD="541"/>
<Move ID="20105" Name="攻击模式" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="416"/>
<Move ID="20106" Name="防御模式" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="41"/>
<Move ID="20107" Name="协调模式" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 1 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和防御以及速度提升了" CD="166"/>
<Move ID="20108" Name="浓缩精华" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中和速度提升了" CD="1041"/>
<Move ID="20109" Name="凝聚" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="1000"/>
<Move ID="20110" Name="再生" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="1000"/>
<Move ID="20111" Name="坚强" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特防提升了" CD="208"/>
<Move ID="20112" Name="大地精华" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防增加了很多" CD="333"/>
<Move ID="20113" Name="属性反转" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="55" SideEffectArg="5" Url="pro_2" info="自身属性与对方属性交换了" CD="125"/>
<Move ID="20114" Name="凌厉" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了很多" CD="708"/>
<Move ID="20115" Name="火焰之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="166"/>
<Move ID="20116" Name="浴火重生" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="体力全部恢复并感到了疲惫" CD="583"/>
<Move ID="20117" Name="气力" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="0 100 1" AtkType="1" MustHit="1" Url="pro_1" info="攻击提升了" CD="416"/>
<Move ID="20118" Name="超声波" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="708"/>
<Move ID="20119" Name="干扰音波" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 5" SideEffectArg="0 100 -1 2 100 -1 5 100 -1" Url="pro_2" info="攻击和特攻以及命中降低了" CD="291"/>
<Move ID="20120" Name="静电" Category="4" Type="8" MaxPP="30" Accuracy="50" SideEffect="10" SideEffectArg="100" Url="pro_2" CD="333"/>
<Move ID="20121" Name="电极" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 1 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多,但是防御降低了" CD="291"/>
<Move ID="20122" Name="电能聚合" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="42" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="电系招式的威力提升了" CD="250"/>
<Move ID="20123" Name="冰晶寒甲" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多" CD="333"/>
<Move ID="20124" Name="寒冰之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="541"/>
<Move ID="20125" Name="洒水" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="2 100 -1" Url="pro_2" info="特攻降低了" CD="83"/>
<Move ID="20126" Name="阻挠" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="458"/>
<Move ID="20127" Name="电网" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防增加了很多" CD="291"/>
<Move ID="20128" Name="打雷" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -1" Url="pro_2" info="特防降低了" CD="375"/>
<Move ID="20129" Name="雷震" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="pro_2" info="防御和特防降低了" CD="291"/>
<Move ID="20130" Name="雷暴" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="333"/>
<Move ID="20131" Name="护盾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="49" SideEffectArg="50" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="208"/>
<Move ID="20132" Name="闪光" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="125"/>
<Move ID="20133" Name="强化" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了" CD="208"/>
<Move ID="20134" Name="原子能量" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="125"/>
<Move ID="20135" Name="守护" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="125"/>
<Move ID="20136" Name="原始能量" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 2 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御以及特防提升了" CD="125"/>
<Move ID="20137" Name="旋转" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和速度提升了" CD="291"/>
<Move ID="20138" Name="精准" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了" CD="583"/>
<Move ID="20139" Name="大地之护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_5" info="特防提升了很多" CD="41"/>
<Move ID="20140" Name="地之意志" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御以及特攻提升了" CD="291"/>
<Move ID="20141" Name="吸水" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防提升了很多" CD="1125"/>
<Move ID="20142" Name="呐喊" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="1000"/>
<Move ID="20143" Name="海洋之心" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="28" SideEffectArg="4" Url="pro_2" CD="541"/>
<Move ID="20144" Name="虚弱光线" Category="4" Type="8" MaxPP="35" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" Url="pro_2" info="攻击和特攻降低了" CD="500"/>
<Move ID="20145" Name="属性复制" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="56" SideEffectArg="5" Url="pro_2" info="复制了属性" CD="416"/>
<Move ID="20146" Name="变异生长" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 2 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特攻以及特防提升了" CD="333"/>
<Move ID="20147" Name="扎根" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="57" SideEffectArg="5 6" AtkType="3" MustHit="1" Url="pro_3" info="体力开始慢慢恢复了" CD="291"/>
<Move ID="20148" Name="提神" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="0 100 1" AtkType="1" MustHit="1" Url="pro_1" info="攻击提升了" CD="916"/>
<Move ID="20149" Name="寒气流动" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="958"/>
<Move ID="20150" Name="冻结" Category="4" Type="8" MaxPP="20" Accuracy="95" SideEffect="14" SideEffectArg="100" Url="pro_2" info="对方被冻伤了" CD="333"/>
<Move ID="20151" Name="寒冰碎裂" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="125"/>
<Move ID="20152" Name="急转" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身开始了回避运动" CD="416"/>
<Move ID="20153" Name="聚合" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="291"/>
<Move ID="20154" Name="扰乱" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="375"/>
<Move ID="20155" Name="灵光" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="291"/>
<Move ID="20156" Name="力量" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="0 100 1" AtkType="1" MustHit="1" Url="pro_1" info="攻击提升了" CD="333"/>
<Move ID="20157" Name="神速" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="83"/>
<Move ID="20158" Name="守护方阵" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="291"/>
<Move ID="20159" Name="净化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="33" Url="pro_2" info="对方能力提升效果被清除了" CD="41"/>
<Move ID="20160" Name="袭天舞" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 5" SideEffectArg="0 100 2 2 100 2 4 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了很多,对手速度降低了" CD="375"/>
<Move ID="20161" Name="影舞" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="291"/>
<Move ID="20162" Name="阳炎" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="541"/>
<Move ID="20163" Name="魔神功" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="4 4 4 125" SideEffectArg="0 100 2 1 100 1 3 100 1 2 250" Url="pro_3" AtkType="3" info="攻击大幅上升、防御、特防上升了、受到伤害减少了"/>
<Move ID="20164" Name="斗志" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中和速度提升了" CD="41"/>
<Move ID="20165" Name="坚韧" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="375"/>
<Move ID="20166" Name="斗气" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="208"/>
<Move ID="20167" Name="影分身" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="666"/>
<Move ID="20168" Name="念动力" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="708"/>
<Move ID="20169" Name="遮蔽之眼" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="625"/>
<Move ID="20170" Name="暗影集中" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="708"/>
<Move ID="20171" Name="恶梦" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" Url="pro_2" info="特防降低了很多" CD="666"/>
<Move ID="20172" Name="战栗" Category="4" Type="8" MaxPP="30" Accuracy="50" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="291"/>
<Move ID="20173" Name="心灵震爆" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -1 3 100 -1" Url="pro_2" info="特攻和特防降低了" CD="291"/>
<Move ID="20174" Name="暗影屏障" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身被暗影屏障保护着" CD="83"/>
<Move ID="20175" Name="灵魂附体" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="59" SideEffectArg="2 3" AtkType="3" MustHit="1" Url="pro_3" info="能量开始转换了" CD="83"/>
<Move ID="20176" Name="黑暗之核" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="250"/>
<Move ID="20177" Name="奋斗" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="0 100 1" AtkType="1" MustHit="1" Url="pro_1" info="攻击提升了" CD="375"/>
<Move ID="20178" Name="灼烧" Category="4" Type="8" MaxPP="25" Accuracy="95" SideEffect="12" SideEffectArg="100" Url="pro_2" info="对方被烧伤了" CD="375"/>
<Move ID="20179" Name="防御强化" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="416"/>
<Move ID="20180" Name="力量强化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="375"/>
<Move ID="20181" Name="极速" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="208"/>
<Move ID="20182" Name="黑雾" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" Url="pro_2" info="攻击和特攻降低了" CD="291"/>
<Move ID="20183" Name="恐吓" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="pro_2" info="防御和特防降低了" CD="166"/>
<Move ID="20184" Name="暗黑加持" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="291"/>
<Move ID="20185" Name="清除术" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="33" Url="pro_2" info="能力提升被清除了" CD="333"/>
<Move ID="20186" Name="护体光环" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="47" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="自身不受能力下降影响了" CD="416"/>
<Move ID="20187" Name="超能力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="自身获得了强大的超能力" CD="333"/>
<Move ID="20188" Name="破胆" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" Url="pro_2" info="防御降低了很多" CD="291"/>
<Move ID="20189" Name="交叉步" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 4 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多,但是速度降低了" CD="208"/>
<Move ID="20190" Name="迷惑" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="333"/>
<Move ID="20191" Name="脚部强化" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了" CD="250"/>
<Move ID="20192" Name="信号波" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="0"/>
<Move ID="20193" Name="紧急防御" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身开启了防御系统" CD="125"/>
<Move ID="20194" Name="软化光线" Category="4" Type="8" MaxPP="35" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" Url="pro_2" info="攻击和特攻降低了" CD="125"/>
<Move ID="20195" Name="铜墙铁壁" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多" CD="125"/>
<Move ID="20196" Name="发电" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="291"/>
<Move ID="20197" Name="正电荷" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了" CD="291"/>
<Move ID="20198" Name="负电荷" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特防和速度提升了" CD="291"/>
<Move ID="20199" Name="电气磁场" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 1 2 100 1" Url="pro_2" info="攻击和特攻降低了" CD="250"/>
<Move ID="20200" Name="集气法" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和命中提升了" CD="125"/>
<Move ID="20201" Name="咆哮" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了" CD="166"/>
<Move ID="20202" Name="怒吼" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 1 100 -1" Url="pro_2" info="攻击和防御降低了" CD="166"/>
<Move ID="20203" Name="狂暴" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多,但防御降低了" CD="125"/>
<Move ID="20204" Name="舞动" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="208"/>
<Move ID="20205" Name="翅膀包围" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="958"/>
<Move ID="20206" Name="追击式" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="自身特攻提升了很多" CD="83"/>
<Move ID="20207" Name="吓唬" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="pro_2" info="防御和特防降低了" CD="541"/>
<Move ID="20208" Name="阴冷之地" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" Url="pro_2" info="速度和命中降低了" CD="625"/>
<Move ID="20209" Name="魅惑" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" Url="pro_2" info="命中降低了很多" CD="541"/>
<Move ID="20210" Name="红韵" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御以及特防提升了" CD="541"/>
<Move ID="20211" Name="硬化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了" CD="750"/>
<Move ID="20212" Name="凶暴" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 1 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多,但防御降低了" CD="916"/>
<Move ID="20213" Name="熔化" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" Url="pro_2" info="防御和特防降低了" CD="958"/>
<Move ID="20214" Name="弦乐夜曲" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="291"/>
<Move ID="20215" Name="镇魂歌" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="62" SideEffectArg="3" Url="pro_2" AtkType="3" info="开始弹奏镇魂歌" CD="541"/>
<Move ID="20216" Name="低温" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特防提升了" CD="416"/>
<Move ID="20217" Name="冰结" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="416"/>
<Move ID="20218" Name="深冻" Category="4" Type="8" MaxPP="25" Accuracy="95" SideEffect="14" SideEffectArg="100" CD="416"/>
<Move ID="20219" Name="冰雪天" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 5" SideEffectArg="2 100 1 3 100 -1" Url="pro_2" info="特攻提升了,特防降低了" CD="1041"/>
<Move ID="20220" Name="挖洞" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="875"/>
<Move ID="20221" Name="土盾" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防增加了很多" CD="875"/>
<Move ID="20222" Name="飞土" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="958"/>
<Move ID="20223" Name="破甲" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" Url="pro_2" info="防御降低了很多" CD="958"/>
<Move ID="20224" Name="震耳欲聋" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" Url="pro_2" info="特防降低了很多" CD="916"/>
<Move ID="20225" Name="惊吓" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="208"/>
<Move ID="20226" Name="紧缩" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="958"/>
<Move ID="20227" Name="恢复" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="125"/>
<Move ID="20228" Name="黑雾" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="125"/>
<Move ID="20229" Name="迟缓" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="速度降低了很多" CD="125"/>
<Move ID="20230" Name="慧眼" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="875"/>
<Move ID="20231" Name="魔眼" Category="4" Type="8" MaxPP="30" Accuracy="50" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="875"/>
<Move ID="20232" Name="镜影术" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="63" Url="pro_2" info="能力下降效果反馈给了对方" CD="166"/>
<Move ID="20233" Name="天降甘露" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御以及速度提升了" CD="875"/>
<Move ID="20234" Name="防守" Category="4" Type="8" MaxPP="35" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="875"/>
<Move ID="20235" Name="防御姿态" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和速度提升了" CD="875"/>
<Move ID="20236" Name="攻击姿态" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了" CD="791"/>
<Move ID="20237" Name="冰镜反射" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="21" SideEffectArg="2 3 3" AtkType="3" MustHit="1" Url="pro_3" info="自身被冰镜保护着" CD="916"/>
<Move ID="20238" Name="宝石潜能" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="916"/>
<Move ID="20239" Name="疯狂" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了" CD="666"/>
<Move ID="20240" Name="电之壁垒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="916"/>
<Move ID="20241" Name="无力光线" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -2" Url="pro_2" info="攻击降低了很多" CD="875"/>
<Move ID="20242" Name="意念集中" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和命中提升了" CD="875"/>
<Move ID="20243" Name="幻影斗篷" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="875"/>
<Move ID="20244" Name="狼吞虎咽" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 4 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了,但速度降低了" CD="125"/>
<Move ID="20245" Name="呕吐" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="125"/>
<Move ID="20246" Name="踏雪无痕" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="125"/>
<Move ID="20247" Name="雪护盾" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="125"/>
<Move ID="20248" Name="寒冬能量" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="125"/>
<Move ID="20249" Name="摆尾" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="916"/>
<Move ID="20250" Name="浪花" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -1" Url="pro_2" info="特防降低了" CD="916"/>
<Move ID="20251" Name="水盾" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="49" SideEffectArg="70" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="916"/>
<Move ID="20252" Name="逆流" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" Url="pro_2" info="速度和命中降低了" CD="916"/>
<Move ID="20253" Name="水神祝福" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 2 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特攻以及命中提升了" CD="125"/>
<Move ID="20254" Name="G形态" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多" CD="791"/>
<Move ID="20255" Name="V形态" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和速度以及命中提升了" CD="791"/>
<Move ID="20256" Name="震荡" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5 5" SideEffectArg="0 100 -1 4 100 -1 5 100 -1" Url="pro_2" info="攻击和速度以及命中降低了" CD="958"/>
<Move ID="20257" Name="原能护盾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="49" SideEffectArg="60" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="750"/>
<Move ID="20258" Name="原能精华" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 3 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防以及命中提升了" CD="750"/>
<Move ID="20259" Name="集火" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="53" SideEffectArg="1 2" AtkType="3" MustHit="1" Url="pro_3" CD="333"/>
<Move ID="20260" Name="吸气" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="43" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" CD="125"/>
<Move ID="20261" Name="油性皮肤" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="916"/>
<Move ID="20262" Name="水草能量" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="916"/>
<Move ID="20263" Name="完全修复" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="体力全部恢复并感到了疲惫" CD="791"/>
<Move ID="20264" Name="能量灌注" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="59" SideEffectArg="1 2" AtkType="3" MustHit="1" Url="pro_3" info="能量开始转移了" CD="791"/>
<Move ID="20265" Name="锋利" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="0 100 1" AtkType="1" MustHit="1" Url="pro_1" info="攻击提升了" CD="291"/>
<Move ID="20266" Name="回避" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" CD="41"/>
<Move ID="20267" Name="锁敌" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="208"/>
<Move ID="20268" Name="超速腾飞" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="958"/>
<Move ID="20269" Name="龙之意志" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="所有能力提升了" CD="83"/>
<Move ID="20270" Name="黑光" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" Url="pro_2" info="速度降低了" CD="958"/>
<Move ID="20271" Name="黑暗能源" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和速度提升了" CD="958"/>
<Move ID="20272" Name="移形换影" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="63" Url="pro_2" info="能力下降效果反馈给了对方" CD="958"/>
<Move ID="20273" Name="明亮" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" Url="pro_2" info="速度降低了" CD="750"/>
<Move ID="20274" Name="聚焦" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="750"/>
<Move ID="20275" Name="凝神" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="750"/>
<Move ID="20276" Name="集合" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="2 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特攻提升了" CD="958"/>
<Move ID="20277" Name="斗魂" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="958"/>
<Move ID="20278" Name="牵引光束" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="速度降低了很多" CD="750"/>
<Move ID="20279" Name="固若金汤" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="49" SideEffectArg="150" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="750"/>
<Move ID="20280" Name="转圈" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特攻提升了" CD="750"/>
<Move ID="20281" Name="纯净能量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="750"/>
<Move ID="20282" Name="攻击强化" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="750"/>
<Move ID="20283" Name="视觉干扰" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="750"/>
<Move ID="20284" Name="振铃" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="750"/>
<Move ID="20285" Name="精神集中" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="65" SideEffectArg="1 10 2" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="20286" Name="锤地" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" Url="pro_2" info="速度和命中降低了" CD="833"/>
<Move ID="20287" Name="大地源泉" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="875"/>
<Move ID="20288" Name="荧光" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="41"/>
<Move ID="20289" Name="辉煌" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="3 100 -1 5 100 -1" Url="pro_2" info="特防和命中降低了" CD="41"/>
<Move ID="20290" Name="互动" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了" CD="875"/>
<Move ID="20291" Name="无限再生" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 57" SideEffectArg="5 5 10 " AtkType="3" MustHit="1" Url="pro_3" info="体力持续恢复了" CD="875"/>
<Move ID="20292" Name="怪异攻势" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="958"/>
<Move ID="20293" Name="剧毒孢子" Category="4" Type="8" MaxPP="20" Accuracy="90" SideEffect="11" SideEffectArg="100" Url="pro_2" CD="916"/>
<Move ID="20294" Name="麻痹孢子" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="10" SideEffectArg="100" Url="pro_2" CD="916"/>
<Move ID="20295" Name="心灵共鸣" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="21" SideEffectArg="4 5 3" AtkType="3" MustHit="1" Url="pro_3" CD="708"/>
<Move ID="20296" Name="低频共振" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="16" SideEffectArg="100" Url="pro_2" CD="708"/>
<Move ID="20297" Name="季风" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="65" SideEffectArg="1 4 2" AtkType="3" MustHit="1" Url="pro_3" CD="0"/>
<Move ID="20298" Name="信号光" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="83"/>
<Move ID="20299" Name="恐怖姿态" Category="4" Type="8" MaxPP="15" Accuracy="50" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="0"/>
<Move ID="20300" Name="时空感应" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="33" AtkType="3" MustHit="1" Url="pro_3" CD="0"/>
<Move ID="20301" Name="岩石迷阵" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="875"/>
<Move ID="20302" Name="蹦跳" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" Priority="1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="0"/>
<Move ID="20303" Name="星辰守护" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="68" SideEffectArg="1" Priority="1" AtkType="1" MustHit="1" Url="pro_1" info="要害受到了守护" CD="41"/>
<Move ID="20304" Name="百变随心" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="47" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="自身不受能力下降影响了" CD="41"/>
<Move ID="20305" Name="力量之泉" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="0"/>
<Move ID="20306" Name="流沙陷阱" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" Url="pro_2" info="速度和命中降低了" CD="875"/>
<Move ID="20307" Name="战意" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="875"/>
<Move ID="20308" Name="怒嚎" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="875"/>
<Move ID="20309" Name="神经修复" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了" CD="875"/>
<Move ID="20310" Name="群影乱舞" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="幻影出现了" CD="875"/>
<Move ID="20311" Name="不灭斗气" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="875"/>
<Move ID="20312" Name="返璞归真" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了很多" CD="875"/>
<Move ID="20313" Name="五彩音域" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="44" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="875"/>
<Move ID="20314" Name="药剂反噬" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="69" SideEffectArg="5" Url="pro_2" info="似乎有种异样的变化" CD="875"/>
<Move ID="20315" Name="预感" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特防提升了很多" CD="875"/>
<Move ID="20316" Name="自勉" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="875"/>
<Move ID="20317" Name="前奏" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="16" SideEffectArg="50" Url="pro_2" CD="875"/>
<Move ID="20318" Name="聆听" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="875"/>
<Move ID="20319" Name="睡梦" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="体力全部恢复并感到了疲惫" CD="875"/>
<Move ID="20320" Name="迂回" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="攻击更凌厉了" CD="875"/>
<Move ID="20321" Name="锐化" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 2 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻以及命中提升了" CD="875"/>
<Move ID="20322" Name="蓝色彗星" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" CD="875"/>
<Move ID="20324" Name="洞察之视" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="833"/>
<Move ID="20325" Name="遮蔽屏障" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="49" SideEffectArg="75" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="833"/>
<Move ID="20326" Name="愤怒之视" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 1" AtkType="1" MustHit="1" Url="pro_1" info="攻击提升了" CD="833"/>
<Move ID="20327" Name="战栗之视" Category="4" Type="8" MaxPP="5" Accuracy="50" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="83"/>
<Move ID="20328" Name="失神之视" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" Url="pro_2" info="攻击和特攻降低了" CD="875"/>
<Move ID="20329" Name="假眼" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="875"/>
<Move ID="20330" Name="眼球的掌控" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="59" SideEffectArg="1 3" AtkType="3" MustHit="1" Url="pro_3" info="对方被完全掌控了" CD="875"/>
<Move ID="20331" Name="泥石奔腾" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="875"/>
<Move ID="20332" Name="岩之铠甲" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 2 3 100 2 4 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多,但是速度降低了" CD="875"/>
<Move ID="20333" Name="地泉喷涌" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="44" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="875"/>
<Move ID="20334" Name="威吓之视" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -2" Url="pro_2" info="攻击降低了很多" CD="916"/>
<Move ID="20335" Name="决斗之视" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="916"/>
<Move ID="20336" Name="真实残影" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="45" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" CD="916"/>
<Move ID="20337" Name="龙性图腾" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="43" Priority="2" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="图腾的力量使得体力完全恢复了" CD="83"/>
<Move ID="20338" Name="龙之威仪" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1 4 100 -1 5 100 -1" Url="pro_2" info="对手所有能力下降了" CD="958"/>
<Move ID="20339" Name="咆哮震九天" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -2 3 100 -2" Url="pro_2" info="防御和特防降低了很多" CD="958"/>
<Move ID="20340" Name="直觉闪避" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="708"/>
<Move ID="20341" Name="平行位面" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20342" Name="影遁" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="833"/>
<Move ID="20343" Name="魑魅魍魉" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="28" SideEffectArg="5" Url="pro_2" CD="833"/>
<Move ID="20344" Name="暗影跳跃" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身跳跃到了暗影之中" CD="125"/>
<Move ID="20345" Name="回光返照" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="3 4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="感觉神清气爽,防御以及特防提升了" CD="750"/>
<Move ID="20346" Name="大晴天" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="65" SideEffectArg="2 12 2" AtkType="3" MustHit="1" Url="pro_3" info="阳光显得很耀眼" CD="0"/>
<Move ID="20347" Name="闪电环" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="21" SideEffectArg="3 3 2" AtkType="3" MustHit="1" Url="pro_3" info="闪电环快速旋转着" CD="833"/>
<Move ID="20348" Name="电能狂暴" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多,但是特防降低了" CD="833"/>
<Move ID="20349" Name="蛇形模式" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御以及特防提升了很多" CD="791"/>
<Move ID="20350" Name="惊诧" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="791"/>
<Move ID="20351" Name="无尽纠缠" Category="4" Type="8" MaxPP="5" Accuracy="95" SideEffect="53" SideEffectArg="2 2" Url="pro_2" info="对方被纠缠住了" CD="83"/>
<Move ID="20352" Name="能量推进" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="791"/>
<Move ID="20353" Name="伪装" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特防提升了" CD="791"/>
<Move ID="20354" Name="蔚蓝背甲" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了很多" CD="791"/>
<Move ID="20355" Name="狙击战术" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="似乎可以轻易击中对手的要害" CD="791"/>
<Move ID="20356" Name="抓狂" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" info="防御降低了" CD="833"/>
<Move ID="20357" Name="崎岖" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20358" Name="娇气" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 1 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多,但是防御降低了" CD="41"/>
<Move ID="20359" Name="自然的掩护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="57" SideEffectArg="5 5" AtkType="3" MustHit="1" Url="pro_3" info="自身融入了自然之中,体力开始持续恢复了" CD="41"/>
<Move ID="20360" Name="隔绝" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="41" SideEffectArg="5 5" AtkType="3" MustHit="1" Url="pro_3" info="自身对于高温的耐性提升了" CD="916"/>
<Move ID="20361" Name="炭烧" Category="4" Type="8" MaxPP="20" Accuracy="75" SideEffect="12" SideEffectArg="100" Url="pro_2" info="感到十分闷热" CD="916"/>
<Move ID="20362" Name="温室效应" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特防以及速度提升了" CD="916"/>
<Move ID="20363" Name="闪电斗气" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="916"/>
<Move ID="20364" Name="雷神觉醒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 4 100 2" AtkType="3" MustHit="1" Url="pro_3" Special="1" info="攻击和速度提升了很多" CD="125" ordinary="1"/>
<Move ID="20365" Name="构造体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="875"/>
<Move ID="20366" Name="机械革命" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多" CD="875"/>
<Move ID="20367" Name="暗影冲刺" Category="4" Type="8" MaxPP="20" Accuracy="35" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="833"/>
<Move ID="20368" Name="魂之形态" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20369" Name="虚招" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="708"/>
<Move ID="20370" Name="掠食者" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="掠食者的天性更容易造成致命一击" CD="875"/>
<Move ID="20371" Name="背水一战" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 2 4 100 1 5 100 -1 " AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了,命中降低了" CD="708"/>
<Move ID="20372" Name="鱼跃" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="833"/>
<Move ID="20373" Name="怜悯" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -1" Url="pro_2" info="攻击降低了" CD="833"/>
<Move ID="20374" Name="灵光乍泄" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="833"/>
<Move ID="20375" Name="洗礼" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="833"/>
<Move ID="20376" Name="执念" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="791"/>
<Move ID="20377" Name="海洋祝福" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御以及速度提升了" CD="833"/>
<Move ID="20378" Name="超负荷" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="791"/>
<Move ID="20379" Name="算术" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="791"/>
<Move ID="20380" Name="蒸汽时代" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升了很多" CD="208"/>
<Move ID="20381" Name="折光" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="角度调整了,不容易受到伤害" CD="750"/>
<Move ID="20382" Name="绝对静止" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2 3 100 1" Priority="1" AtkType="3" MustHit="1" Url="pro_3" info="防御提升了许多,特防提升了" CD="750"/>
<Move ID="20383" Name="念力追踪" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="对手的速度降低了很多" CD="750"/>
<Move ID="20384" Name="诡计" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 1 100 -1" Url="pro_2" info="对手的攻击和防御降低了" CD="916"/>
<Move ID="20385" Name="脑电波" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="对手的命中降低了" CD="41"/>
<Move ID="20386" Name="炼狱活力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和速度提升了" CD="41"/>
<Move ID="20387" Name="能量沉淀" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2 " AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="41"/>
<Move ID="20388" Name="踏实" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="958"/>
<Move ID="20389" Name="蓄电" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="958"/>
<Move ID="20390" Name="雷盾" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="958"/>
<Move ID="20391" Name="静电场" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="28" SideEffectArg="5" Url="pro_2" CD="958"/>
<Move ID="20392" Name="浓缩电池" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="体力全部恢复并感到了疲惫" CD="958"/>
<Move ID="20393" Name="惊雷" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" Url="pro_2" info="对手的防御下降了很多" CD="833"/>
<Move ID="20394" Name="阴云密布" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 5 100 -1" Url="pro_2" info="对手的攻击和命中下降了" CD="833"/>
<Move ID="20395" Name="彷徨" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -2" Url="pro_2" info="对手的攻击下降了" CD="833"/>
<Move ID="20396" Name="诡异气味" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了" CD="208"/>
<Move ID="20397" Name="海妖之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="208"/>
<Move ID="20398" Name="电闪光华阵" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="71" AtkType="3" MustHit="1" Url="pro_3" info="悄悄布下了电闪光华阵" CD="833"/>
<Move ID="20399" Name="斜转" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="46" SideEffectArg="1" Priority="1" AtkType="3" MustHit="1" Url="pro_3" info="自身开始斜着旋转,试图躲避下一次攻击" CD="833"/>
<Move ID="20400" Name="拆分重组" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="3 43" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="感觉神清气爽,同时体力恢复了一些" CD="958"/>
<Move ID="20401" Name="立方体" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了,特防提升了很多" CD="958"/>
<Move ID="20402" Name="余温" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="750"/>
<Move ID="20403" Name="不屈" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="3 68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些,同时抵抗的能力提升了" CD="750"/>
<Move ID="20404" Name="沸腾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="全身热血沸腾,容易击中对手要害" CD="750"/>
<Move ID="20405" Name="倒挂金钩" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_3" info="感觉神清气爽" CD="666"/>
<Move ID="20406" Name="凝固" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特防提升了" CD="833"/>
<Move ID="20407" Name="毅力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" Url="pro_2" info="对手的攻击与特攻降低了" CD="833"/>
<Move ID="20408" Name="坚守阵地" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20409" Name="冬眠" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 4 4" SideEffectArg="1 0 100 -1 2 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="体力全部恢复,但是攻击和特攻下降了" CD="833"/>
<Move ID="20410" Name="朦胧" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="750"/>
<Move ID="20411" Name="千钧一发" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="750"/>
<Move ID="20412" Name="蜃楼" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="49" SideEffectArg="150" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="750"/>
<Move ID="20413" Name="火墙" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="12 4" SideEffectArg="35 3 100 1" AtkType="1" MustHit="1" Url="pro_1" info="特防提升了" CD="833"/>
<Move ID="20414" Name="炎动" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="833"/>
<Move ID="20415" Name="燃烧之翼" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和速度以及命中提升了" CD="833"/>
<Move ID="20416" Name="木之振奋" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="875"/>
<Move ID="20417" Name="晶体幻界" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="750"/>
<Move ID="20418" Name="辉耀" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 60" SideEffectArg="5 100 -1 5 10" Url="pro_2" info="对手的命中降低了并且受到了伤害" CD="750"/>
<Move ID="20419" Name="晶化" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="750"/>
<Move ID="20420" Name="晶能喷发" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="速度和命中提升了" CD="750"/>
<Move ID="20421" Name="毒芽" Category="4" Type="8" MaxPP="15" Accuracy="75" SideEffect="11" SideEffectArg="100" Url="pro_2" CD="875"/>
<Move ID="20422" Name="装甲片" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="20423" Name="装填" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="750"/>
<Move ID="20424" Name="酸性弹" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" Url="pro_2" info="特防降低了" CD="750"/>
<Move ID="20425" Name="毒气弹" Category="4" Type="8" MaxPP="20" Accuracy="75" SideEffect="11" SideEffectArg="100" Url="pro_2" CD="750"/>
<Move ID="20426" Name="精制弹药" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="65" SideEffectArg="1 6 2" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="20427" Name="信号弹" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" CD="83"/>
<Move ID="20428" Name="修理弹" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="1" MustHit="1" Url="pro_1" info="体力恢复了一些" CD="83"/>
<Move ID="20429" Name="火力掩护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="2 100 -2" Url="pro_2" info="特攻降低了很多" CD="833"/>
<Move ID="20430" Name="隐匿" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="46" SideEffectArg="1" Url="pro_3" info="原地隐匿了起来,试图躲避下一次攻击" CD="750"/>
<Move ID="20431" Name="竭心寒雾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 60" SideEffectArg="4 100 -1 5 10" Url="pro_2" info="速度降低了并且受到了伤害" CD="750"/>
<Move ID="20432" Name="冰雪华尔兹" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 1" AtkNum="5" Url="pro_1" info="己方的特攻提升了" CD="750"/>
<Move ID="20433" Name="软体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" Url="pro_3" info="特防提升了很多" CD="791"/>
<Move ID="20434" Name="怪梦" Category="4" Type="8" MaxPP="20" Accuracy="35" SideEffect="16" SideEffectArg="100" AtkNum="3" Url="pro_2" CD="791"/>
<Move ID="20435" Name="分泌液" Category="4" Type="8" MaxPP="30" Accuracy="50" SideEffect="11" SideEffectArg="100" Url="pro_2" CD="791"/>
<Move ID="20436" Name="心神合一" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 3 100 1 4 100 1" Url="pro_3" info="特攻和特防以及速度提升了" CD="791"/>
<Move ID="20437" Name="不知疲倦" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="48" SideEffectArg="5" Url="pro_3" info="抵抗异常状态的能力提升了" CD="750"/>
<Move ID="20438" Name="追踪" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" Url="pro_3" info="速度提升了很多" CD="750"/>
<Move ID="20439" Name="护体石肤" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" Url="pro_3" info="防御提升了很多" CD="750"/>
<Move ID="20440" Name="扫尾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -1" Url="pro_2" AtkNum="2" info="防御降低了" CD="833"/>
<Move ID="20441" Name="超级咬力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" Url="pro_3" info="攻击提升了很多" CD="833"/>
<Move ID="20442" Name="迟钝" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 2 3 100 2 4 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多,速度降低了" CD="750"/>
<Move ID="20443" Name="细胞针" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5 5" SideEffectArg="1 100 -1 3 100 -1 4 100 -1" Url="pro_3" info="防御和特防以及速度降低了" CD="666"/>
<Move ID="20444" Name="龙之铠甲" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkNum="3" Url="pro_1" info="防御提升了" CD="875"/>
<Move ID="20445" Name="丧心咒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 60" SideEffectArg="5 100 -1 3 25" Url="pro_2" info="命中降低了并且受到了伤害" CD="83"/>
<Move ID="20446" Name="失神咒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="39" SideEffectArg="100 1" Url="pro_2" info="技能使用次数降低了" CD="83"/>
<Move ID="20447" Name="蛊惑" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" Url="pro_2" info="速度和命中降低了" CD="875"/>
<Move ID="20448" Name="龙之结界" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -2 2 100 -2" Url="pro_2" info="攻击和特攻降低了很多" CD="875"/>
<Move ID="20449" Name="干涸" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="2 100 -1" Url="pro_2" info="特攻降低了" CD="750"/>
<Move ID="20450" Name="寄宿" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="21" SideEffectArg="1 1 1" AtkType="3" MustHit="1" Url="pro_3" info="开始寻找可以寄宿的目标" CD="916"/>
<Move ID="20451" Name="地衣" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="916"/>
<Move ID="20452" Name="吵闹" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" Url="pro_2" info="防御降低了很多" CD="916"/>
<Move ID="20453" Name="群居效应" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防以及命中提升了" CD="916"/>
<Move ID="20454" Name="枯萎" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" Url="pro_2" info="防御降低了很多" CD="750"/>
<Move ID="20455" Name="热血" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了很多,速度提升了" CD="750"/>
<Move ID="20456" Name="火焰壁垒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="0"/>
<Move ID="20457" Name="火龙的咆哮" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="0"/>
<Move ID="20458" Name="生机" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="43" SideEffectArg="3" AtkType="1" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="833"/>
<Move ID="20459" Name="沼泽深渊" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="4 80 -1 5 50 -1" AtkType="2" Url="pro_3" info="能力受到影响了" CD="0"/>
<Move ID="20460" Name="沙石附体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="750"/>
<Move ID="20461" Name="要害瞄准" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="攻击更凌厉了" CD="750"/>
<Move ID="20462" Name="绿色护盾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="833"/>
<Move ID="20463" Name="捆绑缠绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="命中率大幅提高了" CD="833"/>
<Move ID="20464" Name="龙威" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" AtkType="2" Url="pro_2" info="攻击和特攻降低了" CD="875"/>
<Move ID="20465" Name="水龙盾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身受到了水之守护" CD="875"/>
<Move ID="20466" Name="敌我同伤" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="80" AtkType="2" Url="pro_3" info="敌我双方都受到了伤害" CD="875"/>
<Move ID="20467" Name="青龙的震怒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多,速度提升了" CD="83"/>
<Move ID="20468" Name="诡异干扰" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_1" info="命中降低了" CD="666"/>
<Move ID="20469" Name="硬化铠甲" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="916"/>
<Move ID="20470" Name="作战潜能" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="攻击更凌厉了" CD="916"/>
<Move ID="20471" Name="月白" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="14" SideEffectArg="100" AtkType="2" Url="pro_2" info="对方被冻伤了" CD="750"/>
<Move ID="20472" Name="心灵能量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="83" AtkType="3" MustHit="1" Url="pro_3" info="攻击能力更强了" CD="750"/>
<Move ID="20473" Name="雷电束缚" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" AtkType="2" Url="pro_1" info="速度降低了" CD="750"/>
<Move ID="20474" Name="电光残影" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵抗物理攻击的能力提升了" CD="750"/>
<Move ID="20475" Name="雷光铠甲" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="84" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_2" info="电能覆盖了全身" CD="750"/>
<Move ID="20476" Name="雷电召唤" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="42" SideEffectArg="3 5" AtkType="3" MustHit="1" Url="pro_2" info="电系招式的威力提升了" CD="750"/>
<Move ID="20477" Name="紧贴地面" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="750"/>
<Move ID="20478" Name="重力掌控" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_2" info="命中降低了" CD="750"/>
<Move ID="20479" Name="大气能量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20480" Name="强化铁臂" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20481" Name="紧急修复" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="体力全部恢复并感到了疲惫" CD="750"/>
<Move ID="20482" Name="能量扩充" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="750"/>
<Move ID="20483" Name="夜幕降临" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" AtkType="2" Url="pro_2" info="攻击和特攻降低了" CD="666"/>
<Move ID="20484" Name="暗影护盾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="78" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_2" info="受到了暗影的防护" CD="666"/>
<Move ID="20485" Name="邪能灌注" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="666"/>
<Move ID="20486" Name="幻化之火" Category="4" Type="8" MaxPP="20" Accuracy="90" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="666"/>
<Move ID="20487" Name="火焰防护" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特防提升了许多" CD="666"/>
<Move ID="20488" Name="火之意志" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="666"/>
<Move ID="20489" Name="怒目而视" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="防御和特防降低了" CD="750"/>
<Move ID="20490" Name="无畏" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20491" Name="哀叹" Category="4" Type="8" MaxPP="35" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -1" AtkType="2" Url="pro_1" info="特防降低了" CD="666"/>
<Move ID="20492" Name="念力护体" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="49" SideEffectArg="100" AtkType="3" MustHit="1" Url="pro_2" info="可以吸收一些伤害" CD="666"/>
<Move ID="20493" Name="进攻" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="0 100 1" AtkType="1" MustHit="1" Url="pro_1" info="攻击提升了" CD="750"/>
<Move ID="20494" Name="抵挡" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="1 100 1" AtkType="1" MustHit="1" Url="pro_1" info="防御提升了" CD="750"/>
<Move ID="20495" Name="吼声" Category="4" Type="8" MaxPP="10" Accuracy="50" SideEffect="15" SideEffectArg="100" Url="pro_2" CD="750"/>
<Move ID="20496" Name="果断" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了" CD="750"/>
<Move ID="20497" Name="勇猛" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="750"/>
<Move ID="20498" Name="虚无" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="52" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="自身进入了虚无状态" CD="333" ordinary="1"/>
<Move ID="20499" Name="灵魂干涉" Category="4" Type="8" MaxPP="20" Accuracy="70" SideEffect="22" SideEffectArg="100 2" AtkType="2" Url="pro_3" CD="83" ordinary="1"/>
<Move ID="20500" Name="圣光气" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="自身充满了圣光气" CD="208" ordinary="1"/>
<Move ID="20501" Name="吸收" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="49" SideEffectArg="70" AtkType="3" MustHit="1" Url="pro_3" info="可以吸收一些伤害" CD="750"/>
<Move ID="20502" Name="花粉" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" Url="pro_2" info="命中降低了" CD="750"/>
<Move ID="20503" Name="花草护体" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了" CD="750"/>
<Move ID="20504" Name="花草能量" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="750"/>
<Move ID="20505" Name="随风逐浪" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防以及速度提升了" CD="125"/>
<Move ID="20506" Name="水天一色" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="65" SideEffectArg="2 2 2" AtkType="3" MustHit="1" Url="pro_3" CD="916"/>
<Move ID="20507" Name="压迫" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -2" Url="pro_2" info="攻击降低了很多" CD="875"/>
<Move ID="20508" Name="超速" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了很多" CD="875"/>
<Move ID="20509" Name="觉醒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了很多" CD="875"/>
<Move ID="20510" Name="闪光护盾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="750"/>
<Move ID="20511" Name="反射镜" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="21" SideEffectArg="3 4 2" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="20512" Name="超核聚能" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了很多" CD="916"/>
<Move ID="20513" Name="顿足" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="速度降低了很多" CD="750"/>
<Move ID="20514" Name="破攻" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -2" Url="pro_2" info="攻击降低了很多" CD="750"/>
<Move ID="20515" Name="大地之心" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="65" SideEffectArg="2 7 2" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="20516" Name="突进式" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="166"/>
<Move ID="20517" Name="飞雪" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" info="速度降低了很多" CD="125"/>
<Move ID="20518" Name="腾空" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="125"/>
<Move ID="20519" Name="霜冻能量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻以及速度提升了" CD="125"/>
<Move ID="20520" Name="磨牙" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了" CD="750"/>
<Move ID="20521" Name="沉默" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多" CD="750"/>
<Move ID="20522" Name="绝处逢生" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="59" SideEffectArg="0 1" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="20523" Name="标记" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="208"/>
<Move ID="20524" Name="混乱" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" CD="0"/>
<Move ID="20525" Name="干扰" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5 5" SideEffectArg="1 100 -1 3 100 -1 4 100 -1" Url="pro_2" info="防御和特防以及速度降低了" CD="83"/>
<Move ID="20526" Name="锐利" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="命中提升了很多" CD="875"/>
<Move ID="20527" Name="回避意识" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" CD="875"/>
<Move ID="20528" Name="进攻意识" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多" CD="875"/>
<Move ID="20529" Name="丝网" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" AtkType="2" Url="pro_1" info="速度降低了" CD="750"/>
<Move ID="20530" Name="专注" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="1" MustHit="1" Url="pro_1" info="命中提升了" CD="750"/>
<Move ID="20531" Name="会心" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="致命率提升了" CD="750"/>
<Move ID="20532" Name="寓守于攻" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了很多" CD="750"/>
<Move ID="20533" Name="冲刺" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="攻击和速度提升了" CD="875"/>
<Move ID="20534" Name="顺水推舟" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="21" SideEffectArg="2 3 3" AtkType="3" MustHit="1" Url="pro_3" info="伤害将受到反馈" CD="875"/>
<Move ID="20535" Name="怒发冲冠" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了很多" CD="875"/>
<Move ID="20536" Name="荧光粉" Category="4" Type="8" MaxPP="40" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_1" info="命中降低了" CD="750"/>
<Move ID="20537" Name="龙之麻痹" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="10" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20538" Name="精神强化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了很多" CD="750"/>
<Move ID="20539" Name="相位移动" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" CD="750"/>
<Move ID="20540" Name="电能补充" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_2" info="攻击和特攻提升了" CD="958"/>
<Move ID="20541" Name="电光屏障" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="958"/>
<Move ID="20542" Name="电能风暴" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="自身充满了电力" CD="958"/>
<Move ID="20543" Name="折射舞步" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了" CD="958"/>
<Move ID="20544" Name="战斗契机" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="攻击更加凌厉了" CD="958"/>
<Move ID="20545" Name="舍身一搏" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 -1" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多,但是防御降低了" CD="958"/>
<Move ID="20546" Name="恐怖嚎叫" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="防御和特防降低了" CD="708"/>
<Move ID="20547" Name="风沙掩护" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_2" info="命中降低了" CD="708"/>
<Move ID="20548" Name="黑暗降临" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="125"/>
<Move ID="20549" Name="纯洁之心" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="命中提升了" CD="833"/>
<Move ID="20550" Name="光照大地" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="833"/>
<Move ID="20551" Name="龙之毒" Category="4" Type="8" MaxPP="10" Accuracy="50" SideEffect="11" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20552" Name="龙女之声" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" AtkType="2" Url="pro_2" info="攻击和特攻降低了" CD="750"/>
<Move ID="20553" Name="神龙护盾" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多,命中提升了" CD="750"/>
<Move ID="20554" Name="不灭意志" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="750"/>
<Move ID="20555" Name="追猎" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特攻和命中提升了" CD="750"/>
<Move ID="20556" Name="虚晃" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="攻击和命中降低了" CD="750"/>
<Move ID="20557" Name="星辰之力" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="791"/>
<Move ID="20558" Name="能量聚合" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="958"/>
<Move ID="20559" Name="思维停滞" Category="4" Type="8" MaxPP="15" Accuracy="50" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="291"/>
<Move ID="20560" Name="思维干涉" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="73" SideEffectArg="1" AtkType="2" Url="pro_2" CD="291"/>
<Move ID="20561" Name="纯洁之光" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="833"/>
<Move ID="20562" Name="八尺镜" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="833"/>
<Move ID="20563" Name="幻化光芒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_2" info="命中降低了" CD="833"/>
<Move ID="20564" Name="光芒附体" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="所有能力提升了" CD="833"/>
<Move ID="20565" Name="千年尘封" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" AtkType="2" Url="pro_2" info="攻击和特攻降低了" CD="750"/>
<Move ID="20566" Name="钢之护体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="致命一击率提升了" CD="750"/>
<Move ID="20567" Name="大地守护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="44" SideEffectArg="3" AtkType="1" MustHit="1" Url="pro_2" info="抵抗特殊攻击的能力提升了" CD="750"/>
<Move ID="20568" Name="星系守护" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特防御和特防提升了" CD="750"/>
<Move ID="20569" Name="凌驾万物" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20570" Name="绝对防御" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特防御和特防提升了" CD="916"/>
<Move ID="20571" Name="荆棘光环" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="21" SideEffectArg="2 3 3" AtkType="3" MustHit="1" Url="pro_3" info="周围环绕着荆棘" CD="916"/>
<Move ID="20572" Name="须根缠绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" AtkType="2" Url="pro_2" info="速度降低了" CD="916"/>
<Move ID="20573" Name="愈合术" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="57" SideEffectArg="5 6" AtkType="1" MustHit="1" Url="pro_2" info="体力开始慢慢恢复" CD="916"/>
<Move ID="20574" Name="强效恢复" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="77" SideEffectArg="5 60" AtkType="1" MustHit="1" Url="pro_2" info="融入了自然的怀抱中" CD="916"/>
<Move ID="20575" Name="风之优雅" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="1" MustHit="1" Url="pro_1" info="速度提升了" CD="875"/>
<Move ID="20576" Name="暴风护体" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="1" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="958"/>
<Move ID="20577" Name="邪念附身" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 2 5 100 1 1 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多,命中提升了,防御降低了" CD="958"/>
<Move ID="20578" Name="潜水" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_2" info="命中降低了" CD="875"/>
<Move ID="20579" Name="黑暗束缚" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" AtkType="2" Url="pro_2" info="速度降低了" CD="875"/>
<Move ID="20580" Name="黑雨" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="875"/>
<Move ID="20581" Name="黑水护体" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="78" SideEffectArg="2" AtkType="1" MustHit="1" Url="pro_2" info="被黑色水雾笼罩了" CD="875"/>
<Move ID="20582" Name="幻化身躯" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_2" info="命中降低了" CD="833"/>
<Move ID="20583" Name="炎之铠甲" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="1" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="833"/>
<Move ID="20584" Name="元素身躯" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20585" Name="血之契约" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="79" AtkType="3" MustHit="1" Url="pro_2" info="以鲜血定下了契约,特攻提升了许多,速度和命中提升了" CD="833"/>
<Move ID="20586" Name="巨龙之力" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="958"/>
<Move ID="20587" Name="嗜睡传染" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20588" Name="花草丛生" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20589" Name="能力吞噬" Category="4" Type="8" MaxPP="5" Accuracy="70" SideEffect="85" AtkType="2" Url="pro_2" info="吞噬了能力提升效果" CD="750"/>
<Move ID="20590" Name="暴食" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_2" info="体力全部恢复并感到了疲惫" CD="750"/>
<Move ID="20591" Name="影之束缚" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" AtkType="2" Url="pro_2" info="速度降低了许多" CD="750"/>
<Move ID="20592" Name="黑暗凝聚" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="凝聚了黑暗的力量" CD="750"/>
<Move ID="20593" Name="暗影之力" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20594" Name="极限霜冻" Category="4" Type="8" MaxPP="10" Accuracy="75" SideEffect="14" SideEffectArg="100" AtkType="2" Url="pro_2" info="对方被冻伤了" CD="750"/>
<Move ID="20595" Name="永恒冰封" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" AtkType="2" Url="pro_2" info="速度降低了许多" CD="750"/>
<Move ID="20596" Name="寒冰附体" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多,命中提升了" CD="750"/>
<Move ID="20597" Name="冰霜陷阱" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" AtkType="2" Url="pro_1" info="速度降低了" CD="750"/>
<Move ID="20598" Name="深度冻结" Category="4" Type="8" MaxPP="15" Accuracy="60" SideEffect="14" SideEffectArg="100" AtkType="2" Url="pro_2" info="对方被冻伤了" CD="750"/>
<Move ID="20599" Name="冰晶吸收" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20600" Name="分裂" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_2" info="命中降低了" CD="750"/>
<Move ID="20601" Name="吞噬阳光" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 4 100 1 5 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻、速度提升了,命中降低了" CD="750"/>
<Move ID="20602" Name="装甲武装" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20603" Name="绝境" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="要害受到了守护" CD="750"/>
<Move ID="20604" Name="蜷缩防守" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵抗物理攻击的能力提升了" CD="750"/>
<Move ID="20605" Name="圣洁" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="86" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="对属性攻击免疫了" CD="541" ordinary="1"/>
<Move ID="20606" Name="生命" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="77" SideEffectArg="5 100" AtkType="3" MustHit="1" Url="pro_3" info="生命开始恢复" CD="166" ordinary="1"/>
<Move ID="20607" Name="轮回" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="43" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="仿佛重生了" CD="541" ordinary="1"/>
<Move ID="20608" Name="永恒" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="87" AtkType="3" MustHit="1" Url="pro_2" info="全身充满了活力" CD="541" ordinary="1"/>
<Move ID="20609" Name="光滑" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_1" info="命中降低了" CD="750"/>
<Move ID="20610" Name="思维净化" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_3" info="感觉神清气爽" CD="750"/>
<Move ID="20611" Name="气定神闲" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 4 100 1 5 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和速度提升了,命中降低了" CD="750"/>
<Move ID="20612" Name="牵制" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Url="pro_3" info="伤害降低了" CD="750"/>
<Move ID="20613" Name="火焰依附" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="21" SideEffectArg="4 5 4" AtkType="3" MustHit="1" Url="pro_2" info="受到了火焰的保护" CD="750"/>
<Move ID="20614" Name="怒火释放" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20615" Name="愈合领域" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="57" SideEffectArg="5 6" AtkType="3" MustHit="1" Url="pro_3" info="进入了愈合领域" CD="666"/>
<Move ID="20616" Name="能量领域" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="90" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="能造成更多的伤害" CD="666"/>
<Move ID="20617" Name="规则掌控" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 4 100 1 1 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了,防御降低了" CD="125"/>
<Move ID="20618" Name="纯净之心" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="750"/>
<Move ID="20619" Name="恢复印记" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="89" SideEffectArg="5 4" AtkType="3" MustHit="1" Url="pro_3" info="开始将造成的伤害转化为一部分体力" CD="750"/>
<Move ID="20620" Name="催眠曲" Category="4" Type="8" MaxPP="25" Accuracy="60" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20621" Name="热力磁场" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5 5" SideEffectArg="0 100 -1 2 100 -1 4 100 -1" AtkType="2" Url="pro_3" info="攻击、特攻和速度降低了" CD="750"/>
<Move ID="20622" Name="推进器" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 4 100 1 5 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了,命中降低了" CD="750"/>
<Move ID="20623" Name="水之躯体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="自身融入了海洋" CD="750"/>
<Move ID="20624" Name="极限守护" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Url="pro_2" info="对手的伤害降低了" CD="750"/>
<Move ID="20625" Name="大海之怒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻变得凌厉了" CD="166"/>
<Move ID="20626" Name="献身大海" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="59" SideEffectArg="0 2" AtkType="3" MustHit="1" Url="pro_3" info="献出了所有能量" CD="750"/>
<Move ID="20627" Name="空间守护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特防提升了许多" CD="750"/>
<Move ID="20628" Name="空间领域" Category="4" Type="8" MaxPP="15" Accuracy="50" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="速度和命中降低了" CD="750"/>
<Move ID="20629" Name="灵魂印记" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="2" Url="pro_2" info="在灵魂深处刻下了印记" CD="750"/>
<Move ID="20630" Name="禁锢之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20631" Name="磁干扰" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20632" Name="邪恶之视" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="15" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20633" Name="绝界" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="隔离了空间" CD="750"/>
<Move ID="20634" Name="时间定格" Category="4" Type="8" MaxPP="10" Accuracy="80" SideEffect="22" SideEffectArg="100 1" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20635" Name="黑色毒雾" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="11" SideEffectArg="100" AtkType="2" Url="pro_2" CD="833"/>
<Move ID="20636" Name="漆黑之夜" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="833"/>
<Move ID="20637" Name="暗影缠绕" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="833"/>
<Move ID="20638" Name="偷袭" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="83" AtkType="3" MustHit="1" Url="pro_2" CD="916"/>
<Move ID="20639" Name="融入黑暗" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="融入了黑暗" CD="875"/>
<Move ID="20640" Name="恐怖之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多,命中提升了" CD="875"/>
<Move ID="20641" Name="变色伪装" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="916"/>
<Move ID="20642" Name="神龙附体" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="916"/>
<Move ID="20643" Name="战斗法则" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多,命中提升了" CD="875"/>
<Move ID="20644" Name="刺骨冰霜" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_3" info="防御和特防降低了" CD="750"/>
<Move ID="20645" Name="风力侵蚀" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="防御和特防降低了" CD="750"/>
<Move ID="20646" Name="迷惑之风" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20647" Name="暴风环绕" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="750"/>
<Move ID="20648" Name="风神之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20649" Name="落叶飘散" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 2 100 1" AtkType="3" MustHit="1" Url="pro_2" info="攻击和特攻提升了" CD="750"/>
<Move ID="20650" Name="复苏" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_2" info="体力全部恢复并感到了疲惫" CD="750"/>
<Move ID="20651" Name="神清气爽" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="750"/>
<Move ID="20652" Name="火势蔓延" Category="4" Type="8" MaxPP="20" Accuracy="80" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" AtkType="2" Url="pro_3" info="速度和命中降低了" CD="750"/>
<Move ID="20653" Name="厚重身躯" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="750"/>
<Move ID="20654" Name="天火" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了许多" CD="875"/>
<Move ID="20655" Name="爆炎之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="875"/>
<Move ID="20656" Name="异能封印" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="特攻和特防降低了" CD="875"/>
<Move ID="20657" Name="虚无缥缈" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="875"/>
<Move ID="20658" Name="镜面反射" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="63" AtkType="2" Url="pro_3" info="能力下降效果反馈给了对方" CD="875"/>
<Move ID="20659" Name="咏唱" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="958"/>
<Move ID="20660" Name="悲鸣" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="防御和特防降低了" CD="791"/>
<Move ID="20661" Name="雷光闪" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_2" info="提起了精神" CD="791"/>
<Move ID="20662" Name="冰霜锁定" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" Url="pro_3" info="锁定了对方" CD="791"/>
<Move ID="20663" Name="古拉世界" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="916"/>
<Move ID="20664" Name="火焰屏障" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="41" SideEffectArg="5 5" AtkType="3" MustHit="1" Url="pro_2" info="自身对于高温的耐性提升了" CD="875"/>
<Move ID="20665" Name="龙之立场" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="875"/>
<Move ID="20666" Name="自我暗示" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="91" SideEffectArg="5" AtkType="2" Url="pro_3" info="与对手进入同步期" CD="875"/>
<Move ID="20667" Name="极限重力" Category="4" Type="8" MaxPP="20" Accuracy="80" SideEffect="5 5 5" SideEffectArg="0 100 -1 2 100 -1 4 100 -1" AtkType="2" Url="pro_3" info="攻击、特攻和速度降低了" CD="666"/>
<Move ID="20668" Name="强能补充" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="666"/>
<Move ID="20669" Name="精确转换" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="55" SideEffectArg="5" AtkType="2" Url="pro_2" info="双防交换了属性" CD="666"/>
<Move ID="20670" Name="机械之魂" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="59" SideEffectArg="1 3" AtkType="3" MustHit="1" Url="pro_2" CD="666"/>
<Move ID="20671" Name="弱化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" AtkType="2" Url="pro_2" info="攻击和特攻降低了" CD="666"/>
<Move ID="20672" Name="飞行模式" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 " SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="666"/>
<Move ID="20673" Name="弱点侦测" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="666"/>
<Move ID="20674" Name="机械暴走" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="79" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多,速度和命中提升了" CD="666"/>
<Move ID="20675" Name="水流缠绕" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="攻击和命中降低了" CD="666"/>
<Move ID="20676" Name="水之守护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="791"/>
<Move ID="20677" Name="水汽环绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 5" SideEffectArg="2 100 1 5 100 -1" AtkType="2" Url="pro_2" info="自身特攻提升了,对方命中降低了" CD="791"/>
<Move ID="20678" Name="水之精华" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="791"/>
<Move ID="20679" Name="邪恶诅咒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="防御和特防降低了" CD="791"/>
<Move ID="20680" Name="火焰环绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="41" SideEffectArg="5 5" AtkType="3" MustHit="1" Url="pro_2" info="自身对于高温的耐性提升了" CD="791"/>
<Move ID="20681" Name="燃烧之魂" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="要害受到了保护" CD="791"/>
<Move ID="20682" Name="黑暗粉尘" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="防御和命中降低了" CD="666"/>
<Move ID="20683" Name="远古传承" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="666"/>
<Move ID="20684" Name="战力复苏" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 2 4 100 1 5 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多,速度提升了,命中降低了" CD="666"/>
<Move ID="20685" Name="火魂" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击和特攻提升了许多" CD="791"/>
<Move ID="20686" Name="爆燃" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="58 53" SideEffectArg="1 1 2" AtkType="3" Url="pro_2" info="即将开始疯狂的进攻" CD="791"/>
<Move ID="20687" Name="疲惫不堪" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" AtkType="2" Url="pro_2" info="防御降低了许多" CD="791"/>
<Move ID="20688" Name="狂热" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="更容易打中要害" CD="791"/>
<Move ID="20689" Name="威胁" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="791"/>
<Move ID="20690" Name="钻地" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="遁入地下" CD="666"/>
<Move ID="20691" Name="尖刺护体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="21" SideEffectArg="5 5 4" AtkType="3" MustHit="1" Url="pro_2" info="受到了尖刺的保护" CD="666"/>
<Move ID="20692" Name="穿透之视" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="瞄准了对手的弱点" CD="750"/>
<Move ID="20693" Name="能量吞噬" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4 4" SideEffectArg="1 100 -1 2 100 2 3 100 -1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多,速度提升了,防御和特防降低了" CD="750"/>
<Move ID="20694" Name="冰霜守护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="791"/>
<Move ID="20695" Name="冰雪洗礼" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_2" info="提起了精神" CD="791"/>
<Move ID="20696" Name="极冰甲" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="92" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="被极寒的冰雪覆盖" CD="791"/>
<Move ID="20697" Name="炫光盾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特防提升了许多" CD="666"/>
<Move ID="20698" Name="光之眷顾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" Priority="1" AtkType="3" MustHit="1" Url="pro_3" info="要害受到了保护" CD="791"/>
<Move ID="20699" Name="光影残像" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="留下了残影" CD="791"/>
<Move ID="20700" Name="闪耀之星" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻变得更加凌厉" CD="791"/>
<Move ID="20701" Name="神念" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 2 4 100 1 5 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多,速度提升了,命中降低了" CD="791"/>
<Move ID="20702" Name="高温" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" AtkType="2" Url="pro_2" info="特防降低了许多" CD="833"/>
<Move ID="20703" Name="凝固" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="致命率提升了" CD="833"/>
<Move ID="20704" Name="虚无之身" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20705" Name="元素之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="833"/>
<Move ID="20706" Name="速游" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="4 " SideEffectArg="4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了" CD="791"/>
<Move ID="20707" Name="浑浊之水" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_3" info="命中降低了许多" CD="791"/>
<Move ID="20708" Name="海潮之力" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="791"/>
<Move ID="20709" Name="冰狱" Category="4" Type="8" MaxPP="15" Accuracy="80" SideEffect="14" SideEffectArg="100" AtkType="2" Url="pro_2" CD="666"/>
<Move ID="20710" Name="脆弱" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="致命率提升了" CD="666"/>
<Move ID="20711" Name="封锁" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="命中率大大提高" CD="666"/>
<Move ID="20712" Name="暗影之怒" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和速度提升了" CD="791"/>
<Move ID="20713" Name="水流牵制" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" AtkType="2" Url="pro_3" info="速度降低了许多" CD="750"/>
<Move ID="20714" Name="偏激防守" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="21" SideEffectArg="2 2 2" AtkType="3" MustHit="1" Url="pro_2" info="伤害将受到反馈" CD="750"/>
<Move ID="20715" Name="厚实" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="49" SideEffectArg="100" AtkType="3" MustHit="1" Url="pro_3" info="进入防御状态" CD="750"/>
<Move ID="20716" Name="要害守护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="要害受到了保护" CD="750"/>
<Move ID="20717" Name="骨刺" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="21" SideEffectArg="5 5 4" AtkType="3" MustHit="1" Url="pro_3" info="受到了骨刺的保护" CD="750"/>
<Move ID="20718" Name="锁定" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了许多" CD="750"/>
<Move ID="20719" Name="狂乱战意" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="被激发了怒火" CD="750"/>
<Move ID="20720" Name="掩护" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="59" SideEffectArg="1 3" AtkType="3" MustHit="1" Url="pro_2" info="掩护自己的同伴" CD="750"/>
<Move ID="20721" Name="暴走能量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和命中提升了许多" CD="750"/>
<Move ID="20722" Name="金属守护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20723" Name="反馈" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="63" AtkType="2" Url="pro_3" info="能力下降效果反馈给了对方" CD="833"/>
<Move ID="20724" Name="决然意念" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="833"/>
<Move ID="20725" Name="暴风回避" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了暴风的保护" CD="833"/>
<Move ID="20726" Name="恐惧之风" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -2 5 100 -2" AtkType="2" Url="pro_3" info="攻击和命中降低了许多" CD="833"/>
<Move ID="20727" Name="迷惑之风" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -2 4 100 -2" AtkType="2" Url="pro_3" info="特攻和速度降低了许多" CD="833"/>
<Move ID="20728" Name="极限风力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="833"/>
<Move ID="20729" Name="免疫" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵抗异常状态的能力提升了" CD="750"/>
<Move ID="20730" Name="石肤" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了许多" CD="750"/>
<Move ID="20731" Name="石化之视" Category="4" Type="8" MaxPP="10" Accuracy="60" SideEffect="94" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20732" Name="墨杜萨之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20733" Name="寒冰结晶" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="受到了寒冰的保护" CD="833"/>
<Move ID="20734" Name="寒冰战甲" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御、特防和命中提升了" CD="833"/>
<Move ID="20735" Name="极冰之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="833"/>
<Move ID="20736" Name="自由翱翔" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="833"/>
<Move ID="20737" Name="光之引导" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="833"/>
<Move ID="20738" Name="祷告之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 2 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御、特攻和特防提升了" CD="833"/>
<Move ID="20739" Name="低温环境" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -1 2 100 -1" AtkType="2" Url="pro_2" info="攻击和特攻降低了" CD="833"/>
<Move ID="20740" Name="冰之守护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵抗物理攻击的能力提升了" CD="833"/>
<Move ID="20741" Name="闪光干扰" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="833"/>
<Move ID="20742" Name="冰葬" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="要害受到了保护" CD="833"/>
<Move ID="20743" Name="邪眼" Category="4" Type="8" MaxPP="10" Accuracy="50" SideEffect="22" SideEffectArg="100 2" AtkType="2" Url="pro_3" info="感觉到疲惫" CD="666"/>
<Move ID="20744" Name="光之承载" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="666"/>
<Move ID="20745" Name="旋转防御" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" Priority="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对守护" CD="750"/>
<Move ID="20746" Name="追踪步" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="速度和命中提升了" CD="750"/>
<Move ID="20747" Name="气机锁定" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="锁住了对手的气机" CD="750"/>
<Move ID="20748" Name="灼眼火光" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20749" Name="传承" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="59" SideEffectArg="4 5" AtkType="3" MustHit="1" Url="pro_3" info="献出了所有能量" CD="750"/>
<Move ID="20750" Name="火焰掌控" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御、特防和速度提升了" CD="750"/>
<Move ID="20751" Name="炎火之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20752" Name="炽热斗魂" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击和特攻提升了许多" CD="916"/>
<Move ID="20753" Name="冰电守护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Url="pro_3" info="对手的伤害降低了" CD="750"/>
<Move ID="20754" Name="高压电力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20755" Name="回旋闪避" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="进入回旋状态" CD="750"/>
<Move ID="20756" Name="狂野之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="释放了狂野的力量" CD="708"/>
<Move ID="20757" Name="暴怒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20758" Name="冰雾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="625"/>
<Move ID="20759" Name="脱力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1 4 100 -1 5 100 -1" AtkType="2" Url="pro_3" info="所有能力下降了" CD="625"/>
<Move ID="20760" Name="核能喷射" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_3" info="速度提升了许多" CD="750"/>
<Move ID="20761" Name="金属结构" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵抗异常状态的能力提升了" CD="833"/>
<Move ID="20762" Name="核心守护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="要害收到了保护" CD="833"/>
<Move ID="20763" Name="能量暴动" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和命中提升了许多" CD="833"/>
<Move ID="20764" Name="异能守护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="750"/>
<Move ID="20765" Name="文字魔法" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20766" Name="黑水守护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对守护" CD="750"/>
<Move ID="20767" Name="黑暗操控" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="51" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="自身发生了变化" CD="750"/>
<Move ID="20768" Name="高空飞行" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20769" Name="狂热战意" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20770" Name="追猎技巧" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了许多" CD="750"/>
<Move ID="20771" Name="体能强化" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御和速度提升了" CD="750"/>
<Move ID="20772" Name="极限战意" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="20773" Name="土龙护体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="要害收到了保护" CD="708"/>
<Move ID="20774" Name="坚定不移" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御、特防和速度提升了" CD="708"/>
<Move ID="20775" Name="巨龙展翅" Category="4" Type="8" MaxPP="10" Accuracy="80" SideEffect="5 5 5" SideEffectArg="0 100 -1 1 100 -1 5 100 -1" AtkType="2" Url="pro_3" info="攻击、防御和命中降低了" CD="708"/>
<Move ID="20776" Name="远古石铠" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了许多" CD="750"/>
<Move ID="20777" Name="巨镰挥舞" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="21" SideEffectArg="4 5 4" AtkType="3" MustHit="1" Url="pro_3" info="伤害将受到反馈" CD="750"/>
<Move ID="20778" Name="远古岩之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了许多" CD="750"/>
<Move ID="20779" Name="战意凝聚" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="爆发出了狂野的战意" CD="750"/>
<Move ID="20780" Name="绿色战甲" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击、防御、特攻和特防提升了" CD="750"/>
<Move ID="20781" Name="黑核守护" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="要害收到了保护" CD="750"/>
<Move ID="20782" Name="如影随形" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="命中率大大提高" CD="750"/>
<Move ID="20783" Name="黑暗主宰" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="20784" Name="妖异之火" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_3" info="提起了精神" CD="666"/>
<Move ID="20785" Name="追身火焰" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="命中率大大提高" CD="666"/>
<Move ID="20786" Name="火焰加身" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻和特防提升了许多" CD="666"/>
<Move ID="20787" Name="冰之寄托" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_2" info="被寄予了冰霜的力量" CD="750"/>
<Move ID="20788" Name="幻像残影" Category="4" Type="8" MaxPP="20" Accuracy="90" SideEffect="45" SideEffectArg="5" AtkType="2" Url="pro_3" CD="625"/>
<Move ID="20789" Name="生物立场" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="52" SideEffectArg="1" Priority="1" AtkType="3" MustHit="1" Url="pro_3" info="展开了防御立场" CD="625"/>
<Move ID="20790" Name="无尽之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="625"/>
<Move ID="20791" Name="招架" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="进入防守状态" CD="750"/>
<Move ID="20792" Name="踏浪突进" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20793" Name="致命弱点" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="875"/>
<Move ID="20794" Name="雷电交加" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="875"/>
<Move ID="20795" Name="急速闪避" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="做出了闪避动作" CD="750"/>
<Move ID="20796" Name="闪耀之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20797" Name="坚定信念" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="750"/>
<Move ID="20798" Name="狂乱" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20799" Name="胆小" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="开始蜷缩防守" CD="750"/>
<Move ID="20800" Name="狂暴" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20801" Name="恐惧之袭" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20802" Name="心灵重创" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1" AtkType="2" Url="pro_3" info="攻击、防御、特攻和特防降低了" CD="750"/>
<Move ID="20803" Name="威风凛凛" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多,防御提升了" CD="750"/>
<Move ID="20804" Name="祈祷" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了许多" CD="750"/>
<Move ID="20805" Name="尽情高歌" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="20806" Name="绿色守护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="受到了绝对防护" CD="750"/>
<Move ID="20807" Name="叶绿能量" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20808" Name="肢体强化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20809" Name="恐惧咆哮" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="98" SideEffectArg="3 2" AtkType="3" MustHit="1" Url="pro_3" info="体内充满了能量" CD="750"/>
<Move ID="20810" Name="弹性身躯" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="似乎可以弹开一切攻击" CD="750"/>
<Move ID="20811" Name="红土能量" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻和速度提升了" CD="750"/>
<Move ID="20812" Name="粘土锁定" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和命中提升了许多" CD="750"/>
<Move ID="20813" Name="炫光护体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特防提升了许多" CD="750"/>
<Move ID="20814" Name="闪耀" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Url="pro_2" info="伤害降低了" CD="750"/>
<Move ID="20815" Name="聚光" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20816" Name="黑暗掩护" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20817" Name="暗影遮蔽" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="57" SideEffectArg="5 8" AtkType="3" MustHit="1" Url="pro_3" info="暗影能量开始恢复体力" CD="750"/>
<Move ID="20818" Name="无尽黑暗" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20819" Name="神念" Category="4" Type="8" MaxPP="10" Accuracy="70" SideEffect="15" SideEffectArg="100" AtkType="2" Url="pro_3" CD="208"/>
<Move ID="20820" Name="衰弱磁场" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" AtkType="2" Url="pro_2" info="防御降低了许多" CD="750"/>
<Move ID="20821" Name="燃料扩充" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="750"/>
<Move ID="20822" Name="机械原力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="50" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_2" info="抵抗物理攻击的能力提升了" CD="750"/>
<Move ID="20823" Name="钢铁之躯" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了许多" CD="750"/>
<Move ID="20824" Name="活力之源" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_2" info="体力全部恢复并感到了疲惫" CD="750"/>
<Move ID="20825" Name="幻灭冰舞" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="750"/>
<Move ID="20826" Name="霜舞世界" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 5" SideEffectArg="2 100 1 4 100 -1" AtkType="2" Url="pro_2" info="自身特攻提升了,对方速度降低了" CD="0"/>
<Move ID="20827" Name="飘忽不定" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="916"/>
<Move ID="20828" Name="近身格斗" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了许多" CD="916"/>
<Move ID="20829" Name="究极迷踪步" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="52" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="踏出了飘渺的迷踪步" CD="916"/>
<Move ID="20830" Name="燃烧殆尽" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="33" AtkType="2" Url="pro_2" info="对方能力提升效果被清除了" CD="750"/>
<Move ID="20831" Name="忍耐" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="750"/>
<Move ID="20832" Name="影遁" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="遁入了黑影中" CD="750"/>
<Move ID="20833" Name="火焰斗气" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升了许多" CD="750"/>
<Move ID="20834" Name="电磁立场" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="49" SideEffectArg="100" AtkType="3" Url="pro_3" info="可以吸收一些伤害" CD="750"/>
<Move ID="20835" Name="剧毒孢子" Category="4" Type="8" MaxPP="25" Accuracy="70" SideEffect="11" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20836" Name="生命之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20837" Name="精确计算" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_2" info="命中提升了许多" CD="750"/>
<Move ID="20838" Name="风险计算" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="750"/>
<Move ID="20839" Name="仇恨清算" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="爆发出了仇恨的力量" CD="750"/>
<Move ID="20840" Name="战斗数据" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20841" Name="穿透风暴" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="攻击更凌厉了" CD="41"/>
<Move ID="20842" Name="贴地滑行" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 -1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="舍弃了防御,攻击和速度提升了" CD="833"/>
<Move ID="20843" Name="视线阻挡" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20844" Name="幻象之身" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="留下了幻象" CD="750"/>
<Move ID="20845" Name="混乱魔光" Category="4" Type="8" MaxPP="10" Accuracy="60" SideEffect="99" SideEffectArg="100" AtkType="2" Url="pro_3" CD="750"/>
<Move ID="20846" Name="睡梦之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="20847" Name="沉稳" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="875"/>
<Move ID="20848" Name="催眠术" Category="4" Type="8" MaxPP="15" Accuracy="50" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20849" Name="坚不可摧" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对守护" CD="750"/>
<Move ID="20850" Name="能量漩涡" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="致命率提升了" CD="750"/>
<Move ID="20851" Name="祝福之愿" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升了许多" CD="750"/>
<Move ID="20852" Name="跳跃" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="750"/>
<Move ID="20853" Name="猛虎下山" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击、防御、特攻和特防提升了" CD="750"/>
<Move ID="20854" Name="冲天霸气" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="791"/>
<Move ID="20855" Name="枯竭" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="防御和特防降低了" CD="750"/>
<Move ID="20856" Name="僵硬" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了许多" CD="875"/>
<Move ID="20857" Name="融入大地" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="875"/>
<Move ID="20858" Name="燥热风暴" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="特攻和命中降低了" CD="750"/>
<Move ID="20859" Name="火焰分裂" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="分裂成了一团团火焰" CD="750"/>
<Move ID="20860" Name="叠影分身" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="与分身一同攻击" CD="750"/>
<Move ID="20861" Name="狂热身躯" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20862" Name="水刺" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20863" Name="幻化之盾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对守护" CD="750"/>
<Move ID="20864" Name="滴水石穿" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -2 3 100 -2" AtkType="2" Url="pro_3" info="特攻和特防降低了许多" CD="750"/>
<Move ID="20865" Name="风沙侵蚀" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="防御和特防降低了" CD="750"/>
<Move ID="20866" Name="砂之盾" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_2" info="防御提升了许多" CD="750"/>
<Move ID="20867" Name="漫天黄土" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20868" Name="尘沙凝聚" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20869" Name="光电之速" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="750"/>
<Move ID="20870" Name="自然电力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20871" Name="雷之怒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="42" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="电系招式的威力提升了" CD="750"/>
<Move ID="20872" Name="斗志摧残" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" AtkType="2" Url="pro_3" info="速度和命中降低了" CD="750"/>
<Move ID="20873" Name="蜷缩" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗物理攻击的能力提升了" CD="750"/>
<Move ID="20874" Name="念力狂暴" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20875" Name="冰凌镜" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="92" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="周围凝结成了冰" CD="750"/>
<Move ID="20876" Name="雪地追猎" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 4 100 1" AtkType="3" Url="pro_3" info="攻击和速度提升了" CD="875"/>
<Move ID="20877" Name="暴怒震慑" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="15" SideEffectArg="100" AtkType="2" Url="pro_2" CD="791"/>
<Move ID="20878" Name="双爪强化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="791"/>
<Move ID="20879" Name="浩劫之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="104" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" CD="791"/>
<Move ID="20880" Name="小睡" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="43" SideEffectArg="4" AtkType="3" MustHit="1" Url="pro_2" info="体力恢复了一些" CD="875"/>
<Move ID="20881" Name="幻影迷踪步" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 5" SideEffectArg="4 100 1 5 100 -1" AtkType="3" Url="pro_3" info="步伐变得诡异起来" CD="875"/>
<Move ID="20882" Name="究极体能" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 2" AtkType="3" Url="pro_3" MustHit="1" info="攻击和防御提升了许多" CD="875"/>
<Move ID="20883" Name="护体镜像" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Url="pro_3" info="伤害降低了" CD="916"/>
<Move ID="20884" Name="武魂" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多,命中提升了" CD="916"/>
<Move ID="20885" Name="浮空" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="3" MustHit="1" Url="pro_1" info="速度提升了" CD="750"/>
<Move ID="20886" Name="困顿光线" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20887" Name="误导" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="3 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="特防和命中降低了" CD="750"/>
<Move ID="20888" Name="聚力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="20889" Name="穿梭" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="3" MustHit="1" Url="pro_1" info="速度提升了" CD="750"/>
<Move ID="20890" Name="蓝光盾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了许多" CD="750"/>
<Move ID="20891" Name="方位锁定" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="锁定了目标" CD="750"/>
<Move ID="20892" Name="能量填充" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="20893" Name="鬼魅" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_2" info="摆脱了束缚" CD="750"/>
<Move ID="20894" Name="灵魂脆弱" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="致命率提升了" CD="750"/>
<Move ID="20895" Name="防不胜防" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="89" SideEffectArg="3 4" AtkType="2" Url="pro_3" info="开始将造成的伤害转化为一部分体力" CD="750"/>
<Move ID="20896" Name="内心窥探" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5 5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1 4 100 -1 5 100 -1" AtkType="2" Url="pro_3" info="所有能力下降了" CD="750"/>
<Move ID="20897" Name="黑水环绕" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了" CD="750"/>
<Move ID="20898" Name="黑色墨汁" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="750"/>
<Move ID="20899" Name="漆黑之视" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_2" info="命中提升了许多" CD="750"/>
<Move ID="20900" Name="暗水凝聚" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20901" Name="光速移动" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="750"/>
<Move ID="20902" Name="光之舞" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20903" Name="雷电环绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="84" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="雷电环绕全身" CD="750"/>
<Move ID="20904" Name="天地灵气" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="57" SideEffectArg="5 6" AtkType="3" MustHit="1" Url="pro_2" info="体力开始慢慢恢复" CD="750"/>
<Move ID="20905" Name="雷厉风行" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="速度和特攻提升了" CD="750"/>
<Move ID="20906" Name="蔑视" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" AtkType="2" Url="pro_2" info="防御降低了许多" CD="750"/>
<Move ID="20907" Name="限制" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Url="pro_3" info="伤害降低了" CD="750"/>
<Move ID="20908" Name="沙石吸附" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对守护" CD="750"/>
<Move ID="20909" Name="碧蓝之眼" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20910" Name="大地战力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了许多" CD="750"/>
<Move ID="20911" Name="金色铠甲" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对保护" CD="750"/>
<Move ID="20912" Name="精准之刃" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20913" Name="熔岩护盾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对保护" CD="875"/>
<Move ID="20914" Name="燃烧意志" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="875"/>
<Move ID="20915" Name="寻找弱点" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="致命率提升了" CD="750"/>
<Move ID="20916" Name="黑芒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="750"/>
<Move ID="20917" Name="不详预兆" Category="4" Type="8" MaxPP="5" Accuracy="80" SideEffect="5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1" AtkType="2" Url="pro_3" info="攻击、防御、特攻和特防降低了" CD="875"/>
<Move ID="20918" Name="坚定意志" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="47" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="自身不受能力下降影响了" CD="791"/>
<Move ID="20919" Name="水之身躯" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="无法被击中" CD="875"/>
<Move ID="20920" Name="水之替身" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="53" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="与分身一同攻击" CD="875"/>
<Move ID="20921" Name="格挡" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="1 100 2" AtkType="3" MustHit="1" Url="pro_2" info="防御提升了许多" CD="791"/>
<Move ID="20922" Name="健步如飞" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="791"/>
<Move ID="20923" Name="衰竭" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="54" SideEffectArg="3 2" AtkType="2" Url="pro_3" info="伤害降低了" CD="791"/>
<Move ID="20924" Name="驱逐" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="63" AtkType="2" Url="pro_3" info="能力下降效果反馈给了对方" CD="791"/>
<Move ID="20925" Name="力量爆发" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="791"/>
<Move ID="20926" Name="异界灵动" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了" CD="875"/>
<Move ID="20927" Name="幻化之身" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="875"/>
<Move ID="20928" Name="意念精神" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_2" info="命中提升了许多" CD="708"/>
<Move ID="20929" Name="超级强化" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="708"/>
<Move ID="20930" Name="洁净力量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御、特防和速度提升了" CD="833"/>
<Move ID="20931" Name="黑暗能量" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="791"/>
<Move ID="20932" Name="灵魂寄托" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="71" AtkType="3" MustHit="1" Url="pro_3" info="将灵魂寄托给队友" CD="791"/>
<Move ID="20933" Name="黑暗遮蔽" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="106" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="2回合内对特殊攻击免疫了" CD="791"/>
<Move ID="20934" Name="虚空之身" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="78" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="2回合内对物理攻击免疫了" CD="791"/>
<Move ID="20935" Name="异界植物" Category="4" Type="8" MaxPP="20" Accuracy="50" SideEffect="10" SideEffectArg="100" AtkType="2" Url="pro_2" CD="0"/>
<Move ID="20936" Name="爪牙之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="0"/>
<Move ID="20937" Name="火焰缠绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="875"/>
<Move ID="20938" Name="火之叹息" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="875"/>
<Move ID="20939" Name="火焰契约" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="875"/>
<Move ID="20940" Name="逆天水流" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Url="pro_3" info="伤害降低了" CD="875"/>
<Move ID="20941" Name="水之祈福" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击、防御、特攻和特防提升了" CD="875"/>
<Move ID="20942" Name="水滴石穿" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="666"/>
<Move ID="20943" Name="水之结晶" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="3 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特防提升了许多" CD="666"/>
<Move ID="20944" Name="强化外壳" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="166"/>
<Move ID="20945" Name="大地之暴" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20946" Name="迷幻之舞" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" MustHit="1" Url="pro_2" info="命中降低了许多" CD="833"/>
<Move ID="20947" Name="破空之鸣" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="625"/>
<Move ID="20948" Name="疯狂催化剂" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多" CD="125"/>
<Move ID="20949" Name="达人光环" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对守护" CD="41"/>
<Move ID="20950" Name="怒雷迅击" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -2" AtkType="2" MustHit="1" Url="pro_2" info="攻击降低了许多" CD="750"/>
<Move ID="20951" Name="超能强化" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和命中提升了许多" CD="208"/>
<Move ID="20952" Name="弹性外壳" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="21" SideEffectArg="4 5 4" AtkType="3" MustHit="1" Url="pro_3" info="受到弹性外壳的保护" CD="750"/>
<Move ID="20953" Name="威慑之力" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" AtkType="2" MustHit="1" Url="pro_2" info="防御降低了许多" CD="750"/>
<Move ID="20954" Name="撕裂碎片" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和命中提升了许多" CD="958"/>
<Move ID="20955" Name="极度战衣" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="108" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="受到火焰战衣的保护" CD="750"/>
<Move ID="20956" Name="灵魂火焰" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="灵魂之火不会熄灭" CD="125"/>
<Move ID="20957" Name="战火复燃" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和命中提升了许多" CD="875"/>
<Move ID="20958" Name="五彩泥墙" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="49" SideEffectArg="50" AtkType="3" MustHit="1" Url="pro_2" info="可以吸收一些伤害" CD="750"/>
<Move ID="20959" Name="地之灵气" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="875"/>
<Move ID="20960" Name="山崩之力" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5 5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1 4 100 -1 5 100 -1" AtkType="2" Url="pro_3" info="所有能力下降了" CD="750"/>
<Move ID="20961" Name="无极意念" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 5 100 2" AtkType="3" MustHit="1" Url="pro_2" info="防御和命中提升了许多" CD="958"/>
<Move ID="20962" Name="绝地追击" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="20963" Name="寒冰契约" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 2 100 1 4 100 1" AtkType="3" Url="pro_3" info="攻击、特攻和速度提升了" CD="791"/>
<Move ID="20964" Name="寒冷叠加" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="109" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="攻击会使对手冻伤" CD="791"/>
<Move ID="20965" Name="风舞" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 5 100 2" AtkType="3" Url="pro_2" info="攻击和命中提升了许多" CD="791"/>
<Move ID="20966" Name="追杀" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="791"/>
<Move ID="20967" Name="潮汐之力" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20968" Name="暗礁凸起" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="791"/>
<Move ID="20969" Name="生命之源" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_2" info="防御和特防提升了许多" CD="791"/>
<Move ID="20970" Name="龙珠精气" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="2 100 -2" AtkType="2" Url="pro_2" info="特攻降低了许多" CD="958"/>
<Move ID="20971" Name="龙族意志" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="958"/>
<Move ID="20972" Name="战斗嚎叫" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="90" SideEffectArg="2 2" AtkType="3" MustHit="1" Url="pro_3" info="能造成更多的伤害" CD="958"/>
<Move ID="20973" Name="地面追踪" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="81" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="命中率大大提高" CD="750"/>
<Move ID="20974" Name="旋风沙石" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特攻和速度提升了" CD="750"/>
<Move ID="20975" Name="惊雷怒" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -1 5 100 -1" AtkType="2" MustHit="1" Url="pro_2" info="防御和命中降低了" CD="750"/>
<Move ID="20976" Name="雷雨交加" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2 " AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="750"/>
<Move ID="20977" Name="雷神战甲" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="84" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="雷电环绕全身" CD="833"/>
<Move ID="20978" Name="黑光之眼" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4 4 " SideEffectArg="1 100 1 3 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御、特防和命中提升了" CD="875"/>
<Move ID="20979" Name="魂守干涉" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="78" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_2" info="受到了暗影的保护" CD="875"/>
<Move ID="20980" Name="火眼金睛" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="0 100 -1" AtkType="2" MustHit="1" Url="pro_2" info="攻击降低了" CD="875"/>
<Move ID="20981" Name="山神之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="833"/>
<Move ID="20982" Name="连山绝壑" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击、特攻和速度提升了" CD="750"/>
<Move ID="20983" Name="可乐粽" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="958"/>
<Move ID="20984" Name="巧动" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="41"/>
<Move ID="20985" Name="能量幻影" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对守护" CD="750"/>
<Move ID="20986" Name="潜能决" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="32" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="攻击更凌厉了" CD="750"/>
<Move ID="20987" Name="异能冲击" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了" CD="750"/>
<Move ID="20988" Name="愤怒巨岩" Category="4" Type="8" MaxPP="10" Accuracy="60" SideEffect="15" SideEffectArg="100" AtkType="2" Url="pro_2" CD="833"/>
<Move ID="20989" Name="岩石外壳" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="21" SideEffectArg="5 5 4" AtkType="3" MustHit="1" Url="pro_2" info="外壳更加坚硬了" CD="708"/>
<Move ID="20990" Name="山神护体" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="所有能力提升了" CD="708"/>
<Move ID="20991" Name="加速度" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="916"/>
<Move ID="20992" Name="强袭幻影" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="916"/>
<Move ID="20993" Name="蓄能重击" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升了许多" CD="916"/>
<Move ID="20994" Name="精致镜头" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 5" SideEffectArg="4 100 1 5 100 -1" AtkType="0" Url="pro_2" info="自身速度提升了,对方命中降低了" CD="791"/>
<Move ID="20995" Name="超大存储" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="791"/>
<Move ID="20996" Name="八面玲珑" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="0 100 -2 2 100 -2" AtkType="2" Url="pro_3" info="攻击和特攻降低了许多" CD="791"/>
<Move ID="20997" Name="异界魔草" Category="4" Type="8" MaxPP="15" Accuracy="60" SideEffect="10" SideEffectArg="100" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="20998" Name="大自然洗礼" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="750"/>
<Move ID="20999" Name="万物之力" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特攻、速度和命中提升了" CD="833"/>
<Move ID="21000" Name="猛烈燃烧" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="41"/>
<Move ID="21001" Name="草莓营养" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升了许多" CD="958"/>
<Move ID="21002" Name="能量突破" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="833"/>
<Move ID="21003" Name="毁灭之爪" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="833"/>
<Move ID="21004" Name="摧毁斗志" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -2 3 100 -2" AtkType="2" Url="pro_3" info="特攻和特防降低了许多" CD="833"/>
<Move ID="21005" Name="蔽日水波" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" AtkType="2" Url="pro_2" info="特防降低了许多" CD="208"/>
<Move ID="21006" Name="护体水环" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="受到了绝对保护" CD="208"/>
<Move ID="21007" Name="坚固反击" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="21" SideEffectArg="2 2 2" AtkType="3" MustHit="1" Url="pro_3" info="周围环绕着保护层" CD="833"/>
<Move ID="21008" Name="烈火" Category="4" Type="8" MaxPP="30" Accuracy="60" SideEffect="12" SideEffectArg="100" AtkType="2" Url="pro_2" CD="708"/>
<Move ID="21009" Name="天然防御" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="110" SideEffectArg="3 50 2" AtkType="3" MustHit="1" Url="pro_2" CD="791"/>
<Move ID="21010" Name="雷光火焰" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="791"/>
<Move ID="21011" Name="天使之光" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="43 20" SideEffectArg="1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="体力全部恢复并感到了疲惫" CD="875"/>
<Move ID="21012" Name="给力能量" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特攻、特防和速度提升了" CD="875"/>
<Move ID="21013" Name="狐假虎威" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="875"/>
<Move ID="21014" Name="引火上身" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="特攻和特防降低了" CD="875"/>
<Move ID="21015" Name="热火朝天" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="875"/>
<Move ID="21016" Name="快速闪动" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="750"/>
<Move ID="21017" Name="银丝保护" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="44" SideEffectArg="3" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="750"/>
<Move ID="21018" Name="恐怖击打" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="21019" Name="力量威慑" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1" AtkType="2" Url="pro_3" info="攻击、防御、特攻和特防降低了" CD="750"/>
<Move ID="21020" Name="龙之保护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="750"/>
<Move ID="21021" Name="不朽战甲" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了许多" CD="750"/>
<Move ID="21022" Name="凶狠之视" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="916"/>
<Move ID="21023" Name="搅动空间" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="3 100 -1 4 100 -1" AtkType="2" Url="pro_2" info="特攻和速度降低了" CD="916"/>
<Move ID="21024" Name="黑能磁暴" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="791"/>
<Move ID="21025" Name="玄空之音" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="958"/>
<Move ID="21026" Name="游刃有余" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="受到了绝对保护" CD="958"/>
<Move ID="21027" Name="能量契约" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="791"/>
<Move ID="21028" Name="黑能吸附" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗特殊攻击的能力提升了" CD="916"/>
<Move ID="21029" Name="幻化之球" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="52" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" CD="708"/>
<Move ID="21030" Name="黑暗入袭" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 1 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和防御提升了许多" CD="875"/>
<Move ID="21031" Name="幽冥火" Category="4" Type="8" MaxPP="15" Accuracy="60" SideEffect="12" SideEffectArg="100" AtkType="2" Url="pro_2" CD="708"/>
<Move ID="21032" Name="聚能光" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="958"/>
<Move ID="21033" Name="圣光之怒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="958"/>
<Move ID="21034" Name="红眼怒视 " Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="1 100 -2" AtkType="2" Url="pro_2" info="防御降低了" CD="750"/>
<Move ID="21035" Name="植物营养 " Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" Url="pro_2" MustHit="1" info="体力恢复了" CD="750"/>
<Move ID="21036" Name="巧劲 " Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="4 4" SideEffectArg="3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_2" info="特防和速度提升了" CD="916"/>
<Move ID="21037" Name="借力伤害 " Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -1 3 100 -1" AtkType="2" Url="pro_2" info="特防和特攻降低了" CD="916"/>
<Move ID="21038" Name="战旗挥舞 " Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="特攻提升了许多" CD="916"/>
<Move ID="21039" Name="迷雾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="2 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="特攻和命中降低了" CD="916"/>
<Move ID="21040" Name="紫色水晶 " Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" Url="pro_2" MustHit="1" info="进攻更加凌厉了" CD="916"/>
<Move ID="21041" Name="寒气袭人" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="0"/>
<Move ID="21042" Name="幻变" Category="4" Type="8" MaxPP="25" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="833"/>
<Move ID="21043" Name="水雾弥漫" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_3" info="命中降低了许多" CD="833"/>
<Move ID="21044" Name="双钳之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多" CD="833"/>
<Move ID="21045" Name="神奇寒冰" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="41" SideEffectArg="5 5" AtkType="3" MustHit="1" Url="pro_2" info="抵抗火系伤害的能力提升了" CD="708"/>
<Move ID="21046" Name="冷冻气流" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" AtkType="2" Url="pro_2" info="特防降低了许多" CD="625"/>
<Move ID="21047" Name="极度爆发" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升许多" CD="625"/>
<Move ID="21048" Name="虚幻盾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 1 100 1 4 100 1" MustHit="1" AtkType="3" Url="pro_3" info="攻击、防御和速度提升了" CD="916"/>
<Move ID="21049" Name="智慧能量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="916"/>
<Move ID="21050" Name="烈焰" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_2" info="感觉神清气爽" CD="833"/>
<Move ID="21051" Name="魔火邪力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 3 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻、特防和命中提升了" CD="833"/>
<Move ID="21052" Name="醉酒燃烧" Category="4" Type="8" MaxPP="5" Accuracy="60" SideEffect="114" SideEffectArg="100" AtkType="2" Url="pro_3" info="对方处于易燃状态" CD="833"/>
<Move ID="21053" Name="神光护体" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" Priority="1" info="受到了绝对保护" CD="958"/>
<Move ID="21054" Name="强化之怒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" MustHit="1" AtkType="3" Url="pro_2" info="攻击提升了许多" CD="958"/>
<Move ID="21055" Name="熊猫眼" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -2 3 100 -2" AtkType="2" Url="pro_3" info="防御和特防降低了许多" CD="958"/>
<Move ID="21056" Name="炫目" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_2" info="命中降低了许多" CD="708"/>
<Move ID="21057" Name="顽强" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="1" MustHit="1" Url="pro_1" info="要害受到了守护" CD="708"/>
<Move ID="21058" Name="光之祝福" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="708"/>
<Move ID="21059" Name="伸缩锤" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_2" info="进攻更加凌厉了" CD="708"/>
<Move ID="21060" Name="圆目怒视" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="速度和命中降低了" CD="708"/>
<Move ID="21061" Name="横行无忌" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="750"/>
<Move ID="21062" Name="紫色彩球" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="44" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵御特殊攻击的能力提升了" CD="875"/>
<Move ID="21063" Name="红色彩球 " Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="50" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_2" info="抵御物理攻击的能力提升了" CD="875"/>
<Move ID="21064" Name="滚动变形" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="防御、特防和速度提升了" CD="875"/>
<Move ID="21065" Name="幻妙火焰" Category="4" Type="8" MaxPP="10" Accuracy="60" SideEffect="12" SideEffectArg="100" AtkType="2" Url="pro_2" info="对方处于烧伤状态" CD="750"/>
<Move ID="21066" Name="星火复燃" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="受到绝对保护" CD="750"/>
<Move ID="21067" Name="深燃冲击" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="21068" Name="疾风之翼" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="116" SideEffectArg="3 20" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="21069" Name="致盲飓风" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="117" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" CD="750"/>
<Move ID="21070" Name="坚硬体格" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 2 1 100 1 3 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多、防御和特防提升了" CD="750"/>
<Move ID="21071" Name="蓄能重拳" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="916"/>
<Move ID="21072" Name="次拳攻击" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多" CD="916"/>
<Move ID="21073" Name="水波荡漾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="受到绝对保护" CD="708"/>
<Move ID="21074" Name="水之滋养" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="57" SideEffectArg="5 8" AtkType="3" MustHit="1" Url="pro_2" info="体力恢复了" CD="833"/>
<Move ID="21075" Name="大海之力" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击和特攻提升了许多" CD="833"/>
<Move ID="21076" Name="凤之磐涅" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="43 3" SideEffectArg="1 1" AtkType="3" MustHit="1" Url="pro_3" info="感觉神清气爽" CD="875"/>
<Move ID="21077" Name="极限强击" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="21078" Name="烈风火羽" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 5 5 5" SideEffectArg="0 100 -1 1 100 -1 2 100 -1 3 100 -1 4 100 -1 5 100 -1" AtkType="2" Url="pro_3" info="所有属性降低了" CD="750"/>
<Move ID="21079" Name="补充水分" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="2 100 1 3 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻、特防和速度提升了" CD="750"/>
<Move ID="21080" Name="水果意志" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="791"/>
<Move ID="21081" Name="强冲之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_2" info="攻击提升了许多" CD="708"/>
<Move ID="21082" Name="空气保护" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="68" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_2" info="要害受到了保护" CD="708"/>
<Move ID="21083" Name="环绕外壳" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了许多" CD="875"/>
<Move ID="21084" Name="火焰护身" Category="4" Type="8" MaxPP="1" Accuracy="100" SideEffect="46" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对保护" CD="750"/>
<Move ID="21085" Name="水纹波动" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了" CD="791"/>
<Move ID="21086" Name="海浪翻越" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="21" SideEffectArg="3 3 2" AtkType="3" MustHit="1" Url="pro_3" info="反弹一部分伤害" CD="791"/>
<Move ID="21087" Name="巨流回旋" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="攻击更加凌厉了" CD="791"/>
<Move ID="21088" Name="幽幻之盾" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对保护" CD="750"/>
<Move ID="21089" Name="深黑恐惧" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -2 3 100 -2" AtkType="2" Url="pro_3" info="防御和特防降低了很多" CD="750"/>
<Move ID="21090" Name="暗夜守护" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="能力得到了全面提升" CD="916"/>
<Move ID="21091" Name="爱心" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="3" AtkType="3" MustHit="1" Url="pro_3" info="感觉神清气爽" CD="750"/>
<Move ID="21092" Name="泡泡力" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_2" info="攻击和命中提升了" CD="916"/>
<Move ID="21093" Name="软化" Category="4" Type="8" MaxPP="5" Accuracy="50" SideEffect="22" SideEffectArg="100 1" AtkType="2" Url="pro_2" CD="708"/>
<Move ID="21094" Name="异界能量" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="21095" Name="幻动击" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -2" AtkType="2" Url="pro_3" info="命中降低了许多" CD="916"/>
<Move ID="21096" Name="蜜桃营养" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="916"/>
<Move ID="21097" Name="爆破泡泡" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="5 100 -1" AtkType="2" Url="pro_1" info="命中降低了" CD="750"/>
<Move ID="21098" Name="火箭泡泡" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多" CD="791"/>
<Move ID="21099" Name="风沙幻影" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58 4" SideEffectArg="2 1 100 1" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了,防御也提升了" CD="750"/>
<Move ID="21100" Name="穿甲射线" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="1 100 -2 3 100 -2" AtkType="2" Url="pro_3" info="防御和特防降低了很多" CD="750"/>
<Move ID="21101" Name="先进武器" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="21102" Name="机械战盔" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升了许多" CD="750"/>
<Move ID="21103" Name="命运之击" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="120" SideEffectArg="4" AtkType="2" Url="pro_3" info="受到了命运的审判" CD="875"/>
<Move ID="21104" Name="命运眷顾" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="875"/>
<Move ID="21105" Name="血色之力" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="875"/>
<Move ID="21106" Name="迟缓波" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" AtkType="2" Url="pro_3" info="速度降低了许多" CD="875"/>
<Move ID="21107" Name="瞬光变动" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了很多,速度提升了" CD="875"/>
<Move ID="21108" Name="雪之精华" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 2 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击、特攻、速度都提升了" CD="750"/>
<Move ID="21109" Name="魔力护盾" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4 4" SideEffectArg="1 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="防御和特防提升了很多" CD="750"/>
<Move ID="21110" Name="超能爆发" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多" CD="791"/>
<Move ID="21111" Name="机甲护体" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="54" SideEffectArg="2 2" AtkType="2" Priority="1" Url="pro_3" info="伤害降低了" CD="750"/>
<Move ID="21112" Name="机甲修复" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="875"/>
<Move ID="21113" Name="机械改良" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4 4 4" SideEffectArg="0 100 1 1 100 1 2 100 1 3 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="所有能力提升了" CD="875"/>
<Move ID="21114" Name="果味元素" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多" CD="750"/>
<Move ID="21115" Name="自然之息" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="57" SideEffectArg="3 4" AtkType="3" MustHit="1" Url="pro_3" info="体力开始慢慢恢复" CD="750"/>
<Move ID="21116" Name="迷幻水泡" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="速度和命中降低了" CD="916"/>
<Move ID="21117" Name="瞄准射击" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 5 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了,命中提升了很多" CD="916"/>
<Move ID="21118" Name="化解" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="46" SideEffectArg="1" AtkType="3" MustHit="1" Url="pro_3" info="受到了绝对保护" CD="750"/>
<Move ID="21119" Name="意念强化" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="5 100 2" AtkType="3" MustHit="1" Url="pro_2" info="命中提升了很多" CD="750"/>
<Move ID="21120" Name="强者之心" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="750"/>
<Move ID="21121" Name="光能吸收" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="57" SideEffectArg="5 6" AtkType="3" MustHit="1" Url="pro_3" info="体力开始慢慢恢复" CD="875"/>
<Move ID="21122" Name="月影之力" Category="4" Type="8" MaxPP="15" Accuracy="50" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="875"/>
<Move ID="21123" Name="月神祝福" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4" SideEffectArg="0 100 1 4 100 1 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击、速度和命中都提升了" CD="875"/>
<Move ID="21124" Name="水能环绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="750"/>
<Move ID="21125" Name="导电" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 1 4 100 1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和速度提升了" CD="875"/>
<Move ID="21126" Name="翱翔之翼" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="4" SideEffectArg="0 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击提升了许多" CD="833"/>
<Move ID="21127" Name="昏睡之舞" Category="4" Type="8" MaxPP="10" Accuracy="60" SideEffect="16" SideEffectArg="100" AtkType="2" Url="pro_2" CD="833"/>
<Move ID="21128" Name="影之诱惑" Category="4" Type="8" MaxPP="15" Accuracy="50" SideEffect="22" SideEffectArg="100 1" AtkType="2" Url="pro_2" CD="750"/>
<Move ID="21129" Name="幻影同步" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="91" SideEffectArg="5" AtkType="2" Url="pro_3" info="与对手进入同步期" CD="875"/>
<Move ID="21130" Name="暗影恐吓" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -1" AtkType="2" Url="pro_2" info="速度和命中降低了" CD="791"/>
<Move ID="21131" Name="暴走" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4 4 4 4" SideEffectArg="0 100 2 4 100 2 1 100 -1 3 100 -1 5 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="进入了暴走状态" CD="791"/>
<Move ID="21132" Name="野性之力" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="791"/>
<Move ID="21133" Name="龙之觉醒" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4" SideEffectArg="4 100 2" AtkType="3" MustHit="1" Url="pro_2" info="速度提升了许多" CD="875"/>
<Move ID="21134" Name="龙魂" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="48" SideEffectArg="5" AtkType="3" MustHit="1" Url="pro_3" info="抵抗异常状态的能力提升了" CD="791"/>
<Move ID="21135" Name="上古神力" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="123 123" SideEffectArg="2 2 1 2 5 1" AtkType="3" MustHit="1" Url="pro_3" info="两回合内若受到攻击,特攻和命中将获得提升" CD="750"/>
<Move ID="21136" Name="麻痹果汁" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="84" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="全身被电流包围了" CD="875"/>
<Move ID="21137" Name="蜜瓜营养" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 3 100 2" AtkType="3" MustHit="1" Url="pro_3" info="特攻和特防提升了许多" CD="875"/>
<Move ID="21138" Name="根茎缠绕" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 5" SideEffectArg="4 100 -2 1 100 -1 3 100 -1" AtkType="2" Url="pro_3" info="防御和特防降低了,速度降低了许多" CD="875"/>
<Move ID="21139" Name="自然领域" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多" CD="875"/>
<Move ID="21140" Name="灼热之炎" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="108" SideEffectArg="5 50" AtkType="3" MustHit="1" Url="pro_3" info="全身被火焰包围了" CD="875"/>
<Move ID="21141" Name="烈火之心" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="4 4" SideEffectArg="2 100 2 5 100 1" AtkType="3" MustHit="1" Url="pro_3" info="特攻提升了许多,命中提升了" CD="875"/>
<Move ID="21142" Name="火灵气息" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="12 5 5 5" SideEffectArg="60 0 100 -1 2 100 -1 4 100 -1" AtkType="2" Url="pro_3" info="攻击、特攻和速度降低了" CD="875"/>
<Move ID="21143" Name="岩石护体" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="43" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="体力恢复了一些" CD="875"/>
<Move ID="21144" Name="毁灭之志" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="58" SideEffectArg="2" AtkType="3" MustHit="1" Url="pro_3" info="进攻更加凌厉了" CD="875"/>
<Move ID="21145" Name="巨石身躯" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="4 4 4 4 4" SideEffectArg="0 100 2 1 100 1 2 100 2 3 100 1 4 100 -1" AtkType="3" MustHit="1" Url="pro_3" info="攻击和特攻提升了许多,防御和特防提升了,速度降低了" CD="875"/>
<Move ID="21146" Name="烈焰火光" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="58" SideEffectArg="2" Url="pro_3" AtkType="3" info="进攻更加凌厉了" CD="875"/>
<Move ID="21147" Name="恐惧号角" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 5 5 15" SideEffectArg="1 100 -1 3 100 -1 4 100 -1 5 100 -1 15" Url="pro_3" AtkType="2" info="防御、特防、速度、命中降低了" CD="875"/>
<Move ID="21148" Name="钢筋铁骨" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="125" SideEffectArg="3 280" Url="pro_3" AtkType="3" info="变得更加强壮了" CD="875"/>
<Move ID="21149" Name="斗志高昂" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="126" SideEffectArg="3 1" Url="pro_3" AtkType="3" info="开始逐渐变强" CD="875"/>
<Move ID="21150" Name="炫彩光环" Category="4" Type="8" MaxPP="15" Accuracy="100" MustHit="1" SideEffect="4 4 4" SideEffectArg="1 100 1 3 100 1 4 100 1" Url="pro_3" AtkType="3" info="防御、特防和速度提升了" CD="875"/>
<Move ID="21151" Name="幻能突破" Category="4" Type="8" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="4 4" SideEffectArg="2 100 2 5 100 1" Url="pro_3" AtkType="3" info="特攻提升了许多,命中提升了" CD="875"/>
<Move ID="21152" Name="致命光环" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="58" SideEffectArg="2" Url="pro_3" AtkType="3" info="进攻更加凌厉了" CD="875"/>
<Move ID="21153" Name="幻光盾" Category="4" Type="8" MaxPP="25" Accuracy="100" MustHit="1" SideEffect="4 4" SideEffectArg="1 100 1 3 100 1" Url="pro_2" AtkType="3" info="防御和特防提升了" CD="875"/>
<Move ID="21154" Name="干扰射线" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5 5" SideEffectArg="1 100 -1 3 100 -1 5 100 -1" Url="pro_3" AtkType="2" info="防御、特防和命中降低了" CD="875"/>
<Move ID="21155" Name="幻光之力" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="4 4" SideEffectArg="0 100 2 2 100 2" Url="pro_3" AtkType="3" info="攻击和特攻提升了许多" CD="875"/>
<Move ID="21156" Name="耀眼强光" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5" SideEffectArg="4 100 -1 5 100 -2" Url="pro_2" AtkType="2" info="速度降低了,命中降低了许多" CD="875"/>
<Move ID="21157" Name="光能环绕" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="4 4" SideEffectArg="2 100 2 5 100 1" Url="pro_3" AtkType="3" info="特攻提升了许多,命中提升了" CD="875"/>
<Move ID="21158" Name="零度冰凝" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -2" Url="pro_2" AtkType="2" info="速度降低了许多" CD="41"/>
<Move ID="21159" Name="极寒外壳" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="21" SideEffectArg="3 3 2" Url="pro_3" AtkType="3" info="反弹一部分伤害" CD="875"/>
<Move ID="21160" Name="冰能吸取" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="57" SideEffectArg="3 4" Url="pro_3" AtkType="3" info="体力开始慢慢恢复了" CD="875"/>
<Move ID="21161" Name="旋风牵制" Category="4" Type="8" MaxPP="20" Accuracy="100" SideEffect="5" SideEffectArg="3 100 -2" Url="pro_2" AtkType="2" info="特防降低了许多" CD="875"/>
<Move ID="21162" Name="风之结界" Category="4" Type="8" MaxPP="15" Accuracy="100" MustHit="1" SideEffect="46" SideEffectArg="1" Url="pro_2" AtkType="3" info="受到了绝对保护" CD="875"/>
<Move ID="21163" Name="影之魅惑" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 5 5" SideEffectArg="0 100 -1 2 100 -1 4 100 -2" Url="pro_3" AtkType="2" info="攻击、特攻、速度降低了" CD="875"/>
<Move ID="21164" Name="蔓藤束缚" Category="4" Type="8" MaxPP="30" Accuracy="100" SideEffect="5" SideEffectArg="4 100 -1" Url="pro_1" AtkType="2" info="速度降低了" CD="750"/>
<Move ID="21165" Name="异界孢子" Category="4" Type="8" MaxPP="15" Accuracy="100" SideEffect="5 5 5 11" SideEffectArg="1 100 -1 3 100 -1 5 100 -1 20" Url="pro_3" AtkType="2" info="防御、特防、命中降低了" CD="750"/>
<Move ID="21166" Name="绿色气息" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="65" SideEffectArg="2 1 2" Url="pro_2" AtkType="3" CD="750"/>
<Move ID="21167" Name="黑暗契约" Category="4" Type="8" MaxPP="15" Accuracy="100" MustHit="1" SideEffect="4 4 4" SideEffectArg="2 100 1 1 100 1 3 100 1" Url="pro_2" AtkType="3" info="特攻、防御、特防提高了" CD="750"/>
<Move ID="21168" Name="灵魂献祭" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="79" Url="pro_3" AtkType="3" info="特攻提升了许多,速度和命中提升了" CD="833"/>
<Move ID="21169" Name="黑暗迷雾" Category="4" Type="8" MaxPP="5" Accuracy="100" SideEffect="5 15" SideEffectArg="5 100 -2 20" Url="pro_3" AtkType="2" info="命中降低了许多" CD="833"/>
<Move ID="21170" Name="异能屏障" Category="4" Type="8" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="48" SideEffectArg="5" Url="pro_3" AtkType="3" info="抵抗异常状态的能力提升了" CD="750"/>
<Move ID="21171" Name="圣者之心" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="58" SideEffectArg="2" Url="pro_3" AtkType="3" info="进攻更加凌厉了" CD="750"/>
<Move ID="21172" Name="安详之歌" Category="4" Type="8" MaxPP="10" Accuracy="100" SideEffect="5 5 16" SideEffectArg="1 100 -1 3 100 -1 60" Url="pro_3" AtkType="2" info="防御和特防降低了" CD="750"/>
<Move ID="21173" Name="神圣祷告" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="57" SideEffectArg="4 3" Url="pro_3" AtkType="3" info="体力开始慢慢恢复了" CD="750"/>
<Move ID="21174" Name="异界之光" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="128" SideEffectArg="1" Url="pro_3" AtkType="3" info="受到了神秘力量的守护" CD="750"/>
<Move ID="49999" Name="暗龙咆哮" Category="4" Type="8" MaxPP="5" Accuracy="100" MustHit="1" SideEffect="4 4" SideEffectArg="0 100 2 4 100 2" Url="pro_3" AtkType="3" info="自身攻击、速度提升了"/>
<Move ID="50001" Name="幽光魔铠" Category="4" Type="8" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="4 4 2001" SideEffectArg="3 100 1 5 100 1 5 20 0 0" Url="pro_3" AtkType="3" CD="750"/>
<Move ID="50002" Name="怒雷咆哮" Category="4" Type="8" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="4 4 32" SideEffectArg="0 100 1 4 100 1 5" Url="pro_3" AtkType="3" CD="750"/>
<Move ID="50003" Name="电光突袭" Category="1" Type="5" Power="65" MaxPP="15" Accuracy="100" Priority="2" SideEffect="10" SideEffectArg="5" Url="bolt_3" CD="750"/>
<Move ID="50004" Name="冥渊雷暴" Category="2" Type="13" Power="130" MaxPP="10" Accuracy="95" SideEffect="2002" Url="dark_3" CD="750"/>
<Move ID="50005" Name="狂雷千钧破" Category="1" Type="5" Power="145" MaxPP="5" Accuracy="95" SideEffect="10 2003" SideEffectArg="10 0 1 99 1" Url="bolt_3" CD="750"/>
<Move ID="50006" Name="龙琰舞" Category="4" Type="8" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="4 4 4" SideEffectArg="2 100 1 3 100 1 4 100 1" Url="pro_3" CD="750"/>
<Move ID="50007" Name="空绝闪" Category="2" Type="4" Power="80" MaxPP="15" Accuracy="100" Priority="1" SideEffect="2004" SideEffectArg="2 8" Url="fly_3" CD="750"/>
<Move ID="50008" Name="炎龙突袭" Category="1" Type="3" Power="115" MaxPP="10" Accuracy="100" SideEffect="12 15" SideEffectArg="15 15" Url="fire_3" CD="750"/>
<Move ID="50009" Name="炽日华光" Category="2" Type="3" Power="130" MaxPP="5" Accuracy="100" SideEffect="12" SideEffectArg="20" Url="fire_3" CD="750"/>
<Move ID="50010" Name="凝滞冰云" Category="4" Type="8" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="47 2005 54" SideEffectArg="3 20 3 2 3" Url="pro_3" CD="750"/>
<Move ID="50011" Name="弱水潮旋" Category="2" Type="2" Power="40" MaxPP="20" Accuracy="100" SideEffect="10 16 14" SideEffectArg="20 30 40" Url="water_3" CD="750"/>
<Move ID="50012" Name="暗流谜影" Category="4" Type="8" MaxPP="10" Accuracy="100" MustHit="1" SideEffect="4 4 2007" SideEffectArg="2 100 1 5 100 1 1" Url="pro_3" CD="750"/>
<Move ID="50013" Name="冷雨尖啸" Category="1" Type="2" Power="110" MaxPP="10" Accuracy="100" SideEffect="5 2008" SideEffectArg="1 15 -1 5 15 0" Url="water_3" CD="750"/>
<Move ID="50014" Name="暗晶迷雾" Category="2" Type="2" Power="120" MaxPP="5" Accuracy="95" SideEffect="5 5 2009" SideEffectArg="4 10 -1 4 10 -1 15 1" Url="water_3" CD="750"/>
</Moves>
<SideEffects>
<SideEffect ID="1000001" des="给予对象损伤一半,会回复自己的体力" help="给与对象损伤的一半会回复自己的体力"/>
<SideEffect ID="1000002" des="对方体力小于1/2时威力加倍" help="对方体力少于一半时威力加倍"/>
<SideEffect ID="1000003" des="解除能力下降状态" help="解除自身所有的能力下降状态"/>
<SideEffect ID="1000004" des="技能使用成功时m%自身XX等级+/-n" help="提升能力"/>
<SideEffect ID="1000005" des="技能使用成功时m%对方XX等级+/-n" help="降低能力"/>
<SideEffect ID="1000006" des="对方所受伤害的1/n会反弹给自己" help="对方所受伤害的一部分会反弹到自己"/>
<SideEffect ID="1000007" des="对方体力高于自己时才能命中,将对方体力减到和自己相同" help="对方体力高于自己时可将对方体力减到和自己相同"/>
<SideEffect ID="1000008" des="伤害大于对方体力时会余下1体力" help="伤害大于对方体力使对方会余下1体力"/>
<SideEffect ID="1000009" des="连续使用每次威力增加n最高威力m" help="连续使用会增加威力"/>
<SideEffect ID="1000010" des="n%令对方麻痹" help="可以使对方麻痹"/>
<SideEffect ID="1000011" des="n%令对方中毒" help="可以使对方中毒"/>
<SideEffect ID="1000012" des="n%令对方烧伤" help="可以使对方烧伤"/>
<SideEffect ID="1000013" des="n回合吸取对方最大体力的1/8(草系无效)" help="吸收对方精灵的体力,但对草系无效"/>
<SideEffect ID="1000014" des="n%令对方冻伤" help="可以使对方冻伤"/>
<SideEffect ID="1000015" des="n%令对方害怕" help="可以使对方害怕"/>
<SideEffect ID="1000016" des="n%令对手睡眠" help="可以使对方睡眠"/>
<SideEffect ID="1000020" des="m%令本方疲惫n回合无法攻击" help="使用后自身有1回合的疲惫时间"/>
<SideEffect ID="1000021" des="m~n回合每回合反弹对手1/k的伤害"/>
<SideEffect ID="1000022" des="n%令对手疲惫m回合"/>
<SideEffect ID="1000028" des="降低对方 1/n 的 体力"/>
<SideEffect ID="1000029" des="额外增加n点固定伤害" help="能够增加额外的伤害"/>
<SideEffect ID="1000030" des="后出手的话威力为2倍" help="后出手时威力为2倍"/>
<SideEffect ID="1000031" des="1回合做m~n次攻击" help="可以连续攻击对方多次"/>
<SideEffect ID="1000032" des="使用后n回合攻击击中对象要害概率增加1/16" help="一定时间内增加打出致命一击的几率"/>
<SideEffect ID="1000033" des="消除对手能力提升状态" help="可以清除对方能力提升的效果"/>
<SideEffect ID="1000034" des="将所受的伤害n倍反馈给对手" help="将所受到的伤害2倍反击给对方"/>
<SideEffect ID="1000035" des="惩罚,对方能力等级越高,此技能威力越大" help="对方提升的能力越多,此技能的威力就越大"/>
<SideEffect ID="1000036" des="命中时n%概率秒杀对方"/>
<SideEffect ID="1000037" des="自身体力小于1/n时威力为m倍"/>
<SideEffect ID="1000038" des="降低对方 n 点 btl_Max体力"/>
<SideEffect ID="1000039" des="n%降低对手所有技能m点PP值然后若对手所选择的技能PP值为0则当回合对手无法行动"/>
<SideEffect ID="1000040" des="先出手的话威力为2倍" help="先出手时威力为2倍"/>
<SideEffect ID="1000041" des="m~n回合对本方的火系攻击伤害减半" help="一定时间内增加自身对火系技能的抵抗力"/>
<SideEffect ID="1000042" des="m~n回合自己使用电招式伤害×2" help="使用后下回合电系技能威力加倍"/>
<SideEffect ID="1000043" des="恢复自身最大体力的1/n"/>
<SideEffect ID="1000044" des="n回合自己受到特殊攻击伤害减半" help="一定时间内增加自身对特殊攻击的抵抗力"/>
<SideEffect ID="1000045" des="n回合防御力和对手相同" help="一定时间内使防御力和对方相同"/>
<SideEffect ID="1000046" des="可完全抵挡n次攻击伤害" help="可以完全抵挡1次攻击伤害实际效果为1回合"/>
<SideEffect ID="1000047" des="n回合内免疫能力下降状态" help="n回合内免疫能力下降状态"/>
<SideEffect ID="1000048" des="n回合内免疫所有受到的异常状态" help="n回合内免疫所有受到的异常状态"/>
<SideEffect ID="1000049" des="可以抵挡n点伤害"/>
<SideEffect ID="1000050" des="n回合自身受到物理攻击伤害减半"/>
<SideEffect ID="1000051" des="n回合攻击力和对手相同"/>
<SideEffect ID="1000052" des="n回合若本方先手攻击: 使得技能miss (但MustHit有效)"/>
<SideEffect ID="1000053" des="n 回合攻击伤害是正常状态下的m倍"/>
<SideEffect ID="1000054" des="n 回合使对方攻击伤害是正常状态下的 1/m"/>
<SideEffect ID="1000055" des="n 回合内,自身与对方反转战斗时属性"/>
<SideEffect ID="1000056" des="n 回合内与对方战斗时属性相同"/>
<SideEffect ID="1000057" des="n回合内每回合使用技能恢复自身最大体力的1/m"/>
<SideEffect ID="1000058" des="下n回合自身攻击技能必定打出致命一击"/>
<SideEffect ID="1000059" des="消耗自身全部体力(体力降到0), 使下一只出战精灵的 battle_lv1 和 battle_lv2 能力提升1个等级"/>
<SideEffect ID="1000060" des="n回合内,每回合附加m点固定伤害 "/>
<SideEffect ID="1000061" des="威力随机随机范围50~150"/>
<SideEffect ID="1000062" des="n回合后若对方没有将自己击败则对方死亡"/>
<SideEffect ID="1000063" des="将能力下降状态反馈给对手"/>
<SideEffect ID="1000064" des="自身在烧伤、冻伤、中毒状态下造成的伤害反而加倍"/>
<SideEffect ID="1000065" des="n回合内elemtype系技能威力为m倍"/>
<SideEffect ID="1000066" des="当次攻击击败对方出战精灵时恢复自身最大体力的1/n"/>
<SideEffect ID="1000067" des="当次攻击击败对方时减少对方下次出战精灵的最大体力1/n"/>
<SideEffect ID="1000068" des="1回合内受到致死攻击时则余下1点体力"/>
<SideEffect ID="1000069" des="下n回合对手使用体力药剂时效果变成减少相应的体力"/>
<SideEffect ID="1000070" des="威力随机随机范围140~220"/>
<SideEffect ID="1000071" des="自己牺牲(体力降到0), 使下一只出战精灵在前两回合内必定致命一击"/>
<SideEffect ID="1000072" des="如果此回合miss则立即死亡"/>
<SideEffect ID="1000073" des="如果先出手则受攻击时反弹200%的伤害给对手持续n回合"/>
<SideEffect ID="1000074" des="10%中毒、10%烧伤、10%冻伤剩下70%无效果)"/>
<SideEffect ID="1000075" des="10%麻痹、10%睡眠、10%害怕剩下70%无效果)"/>
<SideEffect ID="1000076" des="有m%的几率在n回合内每回合造成k点固定伤害"/>
<SideEffect ID="1000077" des="n回合内使用技能恢复m点体力值"/>
<SideEffect ID="1000078" des="n回合内物理攻击对自身必定miss"/>
<SideEffect ID="1000079" des="损失1/2的体力提升自身的能力"/>
<SideEffect ID="1000080" des="损失1/2的体力给于对手同等的伤害"/>
<SideEffect ID="1000081" des="下n回合自身攻击技能必定命中"/>
<SideEffect ID="1000082" des="目标为雄性伤害为200%目标为雌性伤害为50%(无性别不变)"/>
<SideEffect ID="1000083" des="自身雄性,下两回合必定先手;自身雌性,下两回合必定致命一击"/>
<SideEffect ID="1000084" des="使自身在n回合内受到物理攻击时 m%几率将对手麻痹"/>
<SideEffect ID="1000085" des="使对手的能力提升效果转化到自己身上"/>
<SideEffect ID="1000086" des="n回合内属性攻击对自身必定miss"/>
<SideEffect ID="1000087" des="恢复自身所有PP值"/>
<SideEffect ID="1000088" des="n%几率伤害为m倍"/>
<SideEffect ID="1000089" des="n回合内每次造成伤害的1/m会恢复自己的体力"/>
<SideEffect ID="1000090" des="n回合内自身造成的伤害为m倍"/>
<SideEffect ID="1000091" des="n回合内对手的状态变化会同时作用在自己身上"/>
<SideEffect ID="1000092" des="n回合内受到物理攻击时有m%几率将对手冻伤"/>
<SideEffect ID="1000093" des="n%几率额外附加m点固定伤害"/>
<SideEffect ID="1000094" des="n%令对方石化" help="可以使对方石化"/>
<SideEffect ID="1000095" SideEffectArg="n" des="对手处于睡眠状态时致命一击率提升n/16"/>
<SideEffect ID="1000096" des="对手处于烧伤状态时,威力翻倍"/>
<SideEffect ID="1000097" des="对手处于冻伤状态时,威力翻倍"/>
<SideEffect ID="1000098" SideEffectArg="n m" des="n回合内对雄性精灵的伤害为m倍"/>
<SideEffect ID="1000099" SideEffectArg="n" des="n%几率令对手混乱"/>
<SideEffect ID="1000100" des="自身体力越少则威力越大"/>
<SideEffect ID="1000101" des="给对手造成伤害时,伤害数值的 n%恢复自身体力"/>
<SideEffect ID="1000102" des="对手处于麻痹状态时,威力翻倍"/>
<SideEffect ID="1000103" des="n%几率令对手增加一层衰弱"/>
<SideEffect ID="1000104" des="n回合内每次直接攻击都有m%几率附带衰弱效果"/>
<SideEffect ID="1000105" des="给予对象损伤的1/n会回复自己的体力"/>
<SideEffect ID="1000106" des="n回合内特殊攻击对自身必定miss"/>
<SideEffect ID="1000107" des="若本次攻击造成的伤害小于n 则自身xx等级提升1个等级"/>
<SideEffect ID="1000108" des="n回合内受到物理攻击时有m%几率将对手烧伤"/>
<SideEffect ID="1000109" des="n回合内给对手造成伤害时有m%几率令对手冻伤"/>
<SideEffect ID="1000110" des="n回合内每次躲避攻击都有m%几率使自身XX等级提升1个等级"/>
<SideEffect ID="1000111" des="附加额外伤害,自身等级越高,附加的伤害越高"/>
<SideEffect ID="1000112" des="牺牲全部体力造成对手250~300点伤害造成致命伤害时对手剩下1点体力"/>
<SideEffect ID="1000113" des="个体越高,威力越大"/>
<SideEffect ID="1000114" des="n%几率令对方易燃" help="对方命中降低30%受到火系伤害则100%烧伤"/>
<SideEffect ID="1000115" des="n%几率附加速度的1/m伤害"/>
<SideEffect ID="1000116" des="n回合若自己先手则伤害的1/5回复体力"/>
<SideEffect ID="1000117" des="n回合若自己先手则m%几率让对手害怕1到3回合"/>
<SideEffect ID="1000118" des="威力随机随机范围140~180"/>
<SideEffect ID="1000119" des="若伤害为奇数30%对手疲惫1回合若为偶数30%速度+1"/>
<SideEffect ID="1000120" des="50%对方减血1/n,50%自己减血1/n"/>
<SideEffect ID="1000121" des="属性相同时n%几率让对方麻痹"/>
<SideEffect ID="1000122" des="先出手时m%对方XX等级降低n"/>
<SideEffect ID="1000123" des="n回合内受到任何伤害自身XX提高m个等级"/>
<SideEffect ID="1000124" des="n%对方随机一个属性降低m个等级"/>
<SideEffect ID="1000125" des="n回合每回合被攻击所受到的伤害不超过m"/>
<SideEffect ID="1000126" des="n回合每回合自身攻击和速度提高m个等级"/>
<SideEffect ID="1000127" des="n%的概率,m回合内受到的伤害减半"/>
<SideEffect ID="1000128" des="n回合内将受到的攻击伤害转化为自身体力"/>
<SideEffect ID="1000129" des="对方为X性则技能威力翻倍"/>
<SideEffect ID="1000130" des="对方为X性则附加n点伤害"/>
<SideEffect ID="1000131" des="对方为X性则免疫当前回合伤害"/>
<SideEffect ID="1000132" des="若当前体力低于对手,则技能威力翻倍"/>
<SideEffect ID="1000133" des="对方烧伤时附加n点伤害"/>
<SideEffect ID="1000134" des="若造成的伤害低于n则所有技能的PP值提高m点"/>
<SideEffect ID="1000135" des="造成的伤害不会低于n"/>
<SideEffect ID="1000136" des="若Miss则自己恢复1/n体力"/>
<SideEffect ID="1000137" des="损失一半当前体力值攻击和速度提升2个等级"/>
<SideEffect ID="1000138" des="先出手时n回合自己不会受到对手攻击性技能伤害并反弹对手1/n造成的伤害"/>
<SideEffect ID="1000139" des="50%威力301-350、30%威力101-300,20%威力5-100"/>
<SideEffect ID="1000140" des="降低对手1/n至1/m体力"/>
<SideEffect ID="1000141" des="对方处于冻伤状态时附加n点伤害"/>
<SideEffect ID="1000142" des="损失1/n的体力值下回合能较快出手"/>
<SideEffect ID="1000143" des="使对手的能力提升效果反转成能力下降效果"/>
<SideEffect ID="1000144" des="消耗自己所有体力使下一个出战的精灵n回合免疫异常状态"/>
<SideEffect ID="1000145" des="攻击中毒的对手时自身回复1/n最大体力值"/>
<SideEffect ID="1000146" des="n回合内受到物理攻击时有m%几率使对方中毒"/>
<SideEffect ID="1000147" des="后出手时n%概率使对方xx"/>
<SideEffect ID="1000148" des="后出手时m%使对方XX降低n个等级"/>
<SideEffect ID="1000149" des="命中后n%令对方xxm%令对方XX"/>
<SideEffect ID="1000150" des="n回合内对手每回合防御和特防等级m"/>
<SideEffect ID="1000151" des="对手烧伤时n%对方疲惫1回合对手未烧伤时m%对方疲惫1回合"/>
<SideEffect ID="1000152" des="n回合内若对方使用属性技能则m%使对方xx"/>
<SideEffect ID="1000153" des="n回合内每回合对对方造成伤害的1/m恢复自身体力"/>
<SideEffect ID="1000154" des="若对手XX则对对方造成伤害的1/n恢复自身体力"/>
<SideEffect ID="1000155" des="恢复全部体力消除所有能力下降使自己进入睡眠n回合"/>
<SideEffect ID="1000156" des="n回合内使得对手所有能力增强效果失效"/>
<SideEffect ID="1000157" des="n回合内若受到攻击对手防御等级-1、特防等级-1、命中等级-1"/>
<SideEffect ID="1000158" des="当次攻击击败对手则m%自身XX等级+n"/>
<SideEffect ID="1000159" des="自身体力小于最大值的1/n时m%几率令对方xx"/>
<SideEffect ID="1000160" des="n回合内若对手MISS则下回合自身必定致命一击"/>
<SideEffect ID="1000161" des="n%降低自身当前体力值的1/m"/>
<SideEffect ID="1000162" des="若对手处于异常状态则附加n点伤害"/>
<SideEffect ID="1000163" des="n回合内若对手使用属性技能则随机进入烧伤、冻伤、中毒、麻痹、害怕、睡眠中的一种异常状态"/>
<SideEffect ID="1000164" des="n回合内若受到攻击则有m%几率令对手xx"/>
<SideEffect ID="1000165" des="n回合内每回合防御和特防等级+m"/>
<SideEffect ID="1000166" des="n回合内若对手使用属性攻击则m%对手XX等级k"/>
<SideEffect ID="1000167" des="若对手处于能力下降状态则附加n点伤害"/>
<SideEffect ID="1000168" des="若对手处于睡眠状态,则威力翻倍"/>
<SideEffect ID="1000169" des="n回合内每回合额外附加m%几率令对手XX"/>
<SideEffect ID="1000170" des="若先出手则免疫当回合伤害并回复1/n的最大体力值"/>
<SideEffect ID="1000171" des="n回合内自身使用属性技能时能较快出手"/>
<SideEffect ID="1000172" des="若后出手则给予对方损伤的1/n会回复自己的体力"/>
<SideEffect ID="1000173" des="先出手时n%概率令对方xx"/>
<SideEffect ID="1000174" des="n回合内若对手使用属性攻击则m%自身XX等级k"/>
<SideEffect ID="1000175" des="若对手处于异常状态,则m%自身XX等级k"/>
<SideEffect ID="1000176" des=" n%几率令对手随机进入烧伤、冻伤、中毒、麻痹、害怕、睡眠中的一种异常状态"/>
<SideEffect ID="1000177" des=" n回合内若对手MISS则自身恢复1/m的最大体力值。"/>
<SideEffect ID="1000178" des=" 造成伤害的1/n回复自身体力若属性相同则造成伤害的1/m回复自身体力"/>
<SideEffect ID="1000179" des="若属性相同则技能威力提升n"/>
<SideEffect ID="1000180" des="消除对手回合类效果"/>
<SideEffect ID="1000181" des=" n%几率令对手XX连续攻击每次提高m%几率最高提高k%。"/>
<SideEffect ID="1000182" des="若对手处于XX状态m%自身xx等级+k"/>
<SideEffect ID="1000183" des="n回合内免疫并反弹XX伤害"/>
<SideEffect ID="1000184" des="若对手处于能力提升状态,则m%自身XX等级k"/>
<SideEffect ID="1000185" des="若击败XX的对手则下一个出场的对手也进入XX状态"/>
<SideEffect ID="1000186" des="后出手时m%使自身XX提升n个等级"/>
<SideEffect ID="1000187" des="n回合内若对手使用属性技能则自身恢复1/m最大体力值。"/>
<SideEffect ID="1000188" des="若对手处于异常状态,则威力翻倍并消除对手相应的防御能力提升效果"/>
<SideEffect ID="1000189" des="n回合内若受到攻击对手攻击等级-1、特攻等级-1"/>
<SideEffect ID="1000190" des="n回合内若受到攻击消除对手所有能力强化状态"/>
<SideEffect ID="1000191" des="n回合内免疫并反弹所有受到的异常状态"/>
<SideEffect ID="1000192" des="附加n%当前体力值的伤害"/>
<SideEffect ID="1000193" des="若对手XX则必定致命一击"/>
<SideEffect ID="1000194" des="造成伤害的1/n回复自身体力若对手XX则造成伤害的1/m回复自身体力"/>
<SideEffect ID="1000195" des="无视对手双防能力提升状态"/>
<SideEffect ID="1000196" des="n%令对方XX等级-m若先出手则j%使对方XX等级-k"/>
<SideEffect ID="1000197" des="n回合内若被对方击败则对手所有能力加强状态消失"/>
<SideEffect ID="1000198" des="随机使对手n种能力等级-m"/>
<SideEffect ID="1000199" des="下次被击败后下一个出场的精灵xx等级+k"/>
<SideEffect ID="1000200" des="若对手处于能力提升状态n%几率令对手XX"/>
<SideEffect ID="1000201" des="组队时恢复己方1/n的体力"/>
<SideEffect ID="1000202" des="非指定对象伤害减免 n%"/>
<SideEffect ID="1000401" des="若和对手属性相同,则技能威力翻倍"/>
<SideEffect ID="1000402" des="后出手时额外附加n点固定伤害"/>
<SideEffect ID="1000403" des="技能使用成功时n%令自身特攻和速度等级+m。若和对手属性相同则技能效果翻倍"/>
<SideEffect ID="1000404" des="恢复双方所有体力"/>
<SideEffect ID="1000405" des="先出手先出手时额外附加n点固定伤害"/>
<SideEffect ID="1000406" des="n回合内受到攻击m%几率回复k点体力"/>
<SideEffect ID="1000407" des="下回合起每回合XX等级+n持续m回合"/>
<SideEffect ID="1000408" des="n回合内每回合所受的伤害减少m"/>
<SideEffect ID="1000409" des="n回合内对手每回合速度和命中等级m"/>
<SideEffect ID="1000410" des="n%回复自身1/m体力值"/>
<SideEffect ID="1000411" des="附加对手当前体力值n%的百分比伤害连续使用每次增加m%最高k%"/>
<SideEffect ID="1000412" des="若自身体力小于1/n则每次攻击不消耗PP值"/>
<SideEffect ID="1000413" des="若对手处于能力强化状态则附加n点固定伤害"/>
<SideEffect ID="1000414" des="对手XX等级-1若对手处于xx状态则弱化效果翻倍"/>
<SideEffect ID="1000415" des="若造成的伤害大于m点则自身恢复n点体力"/>
<SideEffect ID="1000416" des="n回合内受到任何伤害对手XX降低m个等级"/>
<SideEffect ID="1000417" des="n回合内自身攻击技能造成伤害的m%会恢复自身体力"/>
<SideEffect ID="1000418" des="若对手处于能力提升状态则对方XX等级+/-n"/>
<SideEffect ID="1000419" des="m回合内若对手处于能力强化状态则每回合都会受到k点固定伤害"/>
<SideEffect ID="1000420" des="使用了该技能后,若受到消除强化类技能攻击,则对方则对方攻击和特攻等级+/-n。"/>
<SideEffect ID="1000421" des="当次攻击击败对方出战精灵时,则对手的能力提升效果转化到自己身上"/>
<SideEffect ID="1000422" des="附加所造成伤害值X%的固定伤害"/>
<SideEffect ID="1000423" des="直接造成等同于对手防御值的固定伤害"/>
<SideEffect ID="1000424" des="n回合内对手每回合速度等级m"/>
<SideEffect ID="1000425" des="随机使对手n项属性m并将该属性附加给自己"/>
<SideEffect ID="1000426" des="n回合内每回合m%闪避对手攻击"/>
<SideEffect ID="1000427" des="n回合内每次直接攻击都会使对手防御和特防m"/>
<SideEffect ID="1000428" des="遇到天敌时附加m点固定伤害"/>
<SideEffect ID="1000429" des="附加m点固定伤害连续使用每次增加n点固定伤害最高附加k点固定伤害"/>
<SideEffect ID="1000430" des="消除对手能力强化状态若消除状态成功则自身XX等级m"/>
<SideEffect ID="1000431" des="若对手处于能力下降状态,则威力翻倍"/>
<SideEffect ID="1000432" des="n回合内对手所有攻击必定MISS必中技能有效"/>
<SideEffect ID="1000433" des="n回合内每回合攻击防御特攻特防速度命中等级提升"/>
<SideEffect ID="1000434" des="若自身处于能力强化状态则n%几率令对手XX"/>
<SideEffect ID="1000435" des="牺牲自己,使下回合出场的精灵首次攻击必定命中,必定先手"/>
<SideEffect ID="1000436" des="附加已损失体力值m%的固定伤害"/>
<SideEffect ID="1000437" des="若对手处于能力强化状态则对手XX等级m"/>
<SideEffect ID="1000438" des="n%的几率恢复自身体力的1/m"/>
<SideEffect ID="1000439" des="n回合内若自身处于能力下降或异常状态则对手每回合受到m点固定伤害"/>
<SideEffect ID="1000440" des="n回合内对手使用技能消耗的PP值变为m倍"/>
<SideEffect ID="1000441" des="每次攻击提升n%的致命几率最高提升m%"/>
<SideEffect ID="1000442" des="m%令对手XX每次造成的伤害值都将恢复自身体力"/>
<SideEffect ID="1000443" des="n回合内若受到的伤害超过m则对手疲惫x回合"/>
<SideEffect ID="1000444" des="降低对手所有PP一点并恢复自身所有PP一点"/>
<SideEffect ID="1000445" des="使用后在战斗结束时可以获得500骄阳豆每日上限5000"/>
<SideEffect ID="1000446" des="随机自身3项属性+1"/>
<SideEffect ID="1000447" des="造成的伤害不少于m"/>
<SideEffect ID="1000448" des="n回合内每回合对手攻击防御特攻特防速度命中等级降低"/>
<SideEffect ID="1000449" des="若对手处于能力下降状态则N%几率XX"/>
<SideEffect ID="1000450" des="随机恢复m到n点体力"/>
<SideEffect ID="1000451" des="命中后n%随机令对手进入烧伤,冻伤,中毒中的一种"/>
<SideEffect ID="1000452" des="n合内自身所有攻击造成的伤害都将为自己恢复体力"/>
<SideEffect ID="1000453" des="消除对手能力强化状态若消除成功则对手XX"/>
<SideEffect ID="1000454" des="当自身血量少于1/n时先制+m写死了先制只能+1"/>
<SideEffect ID="1000455" des="每损失n点体力则额外附加m点固定伤害"/>
<SideEffect ID="1000456" des="若对手体力不足n则直接秒杀"/>
<SideEffect ID="1000457" des="复制对手释放的技能(组队对战时无效)"/>
<SideEffect ID="1000458" des="若先出手则造成攻击伤害的n%恢复自身体力"/>
<SideEffect ID="1000459" des="附加对手防御值m%的固定伤害"/>
<SideEffect ID="1000460" des="m%几率令对手害怕若对手处于能力强化状态则额外附加n%几率"/>
<SideEffect ID="1000461" des="使用后若自身体力低于1/m则从下回合开始必定致命一击"/>
<SideEffect ID="1000462" des="n回合内受攻击时反弹m点固定伤害"/>
<SideEffect ID="1000463" des="n回合内每回合所受的伤害减少m点"/>
<SideEffect ID="1000464" des="遇到天敌时m%令对手烧伤"/>
<SideEffect ID="1000465" des="m%令对手疲惫n回合每次使用几率提升x%最高y%"/>
<SideEffect ID="1000466" des="恢复m点体力"/>
<SideEffect ID="1000467" des="若对手处于XX状态则附加m点固定伤害"/>
<SideEffect ID="1000468" des="回合开始时,若自身处于能力下降状态,则威力翻倍,同时解除能力下降状态"/>
<SideEffect ID="1000469" des="m回合内若对手使用属性技能则n%几率另对手XX"/>
<SideEffect ID="1000470" des="n回合内若自身攻击技能命中则m%令对手p"/>
<SideEffect ID="1000471" des="先出手时n回合内免疫异常状态"/>
<SideEffect ID="1000472" des="若对手处于XX状态则每次攻击造成的伤害都将恢复自身体力"/>
<SideEffect ID="1000473" des="若造成的伤害不足m则自身XX等级+n"/>
<SideEffect ID="1000474" des="先出手时m%自身XX等级+n"/>
<SideEffect ID="1000475" des="若造成的伤害不足m则下n回合的攻击必定致命一击"/>
<SideEffect ID="1000476" des="后出手时恢复m点体力"/>
<SideEffect ID="1000477" des="n回合内若受到攻击则对手攻击防御特攻特防速度命中等级降低"/>
<SideEffect ID="1000478" des="n回合内令对手使用的属性技能无效"/>
<SideEffect ID="1000479" des="损失自身n点体力给对手造成m点固定伤害若自身体力不足200则剩下1点体力"/>
<SideEffect ID="1000480" des="n回合内自身所有攻击威力为两倍"/>
<SideEffect ID="1000481" des="下n回合自身攻击先制+n"/>
<SideEffect ID="1000482" des="m%几率先制+n"/>
<SideEffect ID="1000483" des="-1 -1 -1 -1 -1 -1后出手时弱化效果翻倍"/>
<SideEffect ID="1000484" des="连击n次每次命中后连击数+m最高连击p次"/>
<SideEffect ID="1000485" des="消除对手能力强化状态,若消除成功,则自身恢复所有体力"/>
<SideEffect ID="1000486" des="下n回合若自身选择使用技能则无视对手能力提升状态"/>
<SideEffect ID="1000487" des="若对手的体力大于400则每次使用自身攻击+1"/>
<SideEffect ID="1000488" des="若对手的体力小于400则造成的伤害增加10%"/>
<SideEffect ID="1000489" des="若自身处于能力提升状态则每次攻击恢复自身体力的1/m"/>
<SideEffect ID="1000490" des="造成的伤害大于m则对自身速度+n"/>
<SideEffect ID="1000491" des="3回合内对手造成的伤害降低m%"/>
<SideEffect ID="1000492" des="2回合内若对手使用属性技能自身立刻恢复1/m体力且防御+x特防+y"/>
<SideEffect ID="1000493" des="m回合内若对手使用攻击技能则自身下n回合必定暴击"/>
<SideEffect ID="1000494" des="无视对手能力提升状态"/>
<SideEffect ID="1000495" des="若对手处于XX状态则30%几率秒杀对手"/>
<SideEffect ID="1000496" des="若打出致命一击则恢复自身所有体力"/>
<SideEffect ID="1000497" des="附加m点固定伤害每次使用额外附加n点最高k点遇到天敌时效果翻倍"/>
<SideEffect ID="1000498" des="n回合内致命一击几率上升1/m"/>
<SideEffect ID="1000499" des="后出手时下回合所有技能先制+m"/>
<SideEffect ID="1000500" des="若对手处于害怕状态则伤害翻倍"/>
<SideEffect ID="1000501" des="若造成的伤害不足m则对手XX等级-n"/>
<SideEffect ID="1000502" des="n回合内所有直接攻击都将降低对手1/m的体力"/>
<SideEffect ID="1000503" des="若造成的伤害不足m则回合结束时对手损失n点固定体力"/>
<SideEffect ID="1000504" des="m%令对手害怕,若没有触发害怕效果,则对手攻击,防御,特攻,特防,速度,命中等级下降"/>
<SideEffect ID="1000505" des="若打出致命一击则造成伤害值的m%恢复自身体力"/>
<SideEffect ID="1000506" des="下回合受到致命伤害时残留m点体力"/>
<SideEffect ID="1000507" des="下回合若受到的伤害大于m则恢复自身所有体力"/>
<SideEffect ID="1000508" des="减少m点下回合所受的伤害"/>
<SideEffect ID="1000509" des="恢复当前受损体力值1/m的体力"/>
<SideEffect ID="1000510" des="当对手处于防御能力提升时恢复n点体力值"/>
<SideEffect ID="1000511" des="n%概率威力翻倍 体力低于1/m时概率增加k%"/>
<SideEffect ID="1000512" des="1 1 1 1 1 140%几率强化翻倍 "/>
<SideEffect ID="1000513" des="处在烧伤、中毒、冻伤状态时威力翻倍,命中后解除这些异常状态 "/>
<SideEffect ID="1000514" des="附加对手已损失体力n%的固定伤害"/>
<SideEffect ID="1000515" des="自身处于能力下降状态时附加n点固定伤害并解除这些能力下降状态"/>
<SideEffect ID="1000516" des="1 1 1 1 1 1 体力低于1/n时强化效果翻倍"/>
<SideEffect ID="1000517" des="n%概率使对手害怕每损失m%体力害怕几率提升k%"/>
<SideEffect ID="1000518" des="若伤害高于m则自身XX等级+n"/>
<SideEffect ID="1000519" des="n回合内自身每处于一种能力强化或弱化状态时都会回复m点体力"/>
<SideEffect ID="1000520" des="有n%的几率使自己害怕"/>
<SideEffect ID="1000521" des="反转自身能力下降状态"/>
<SideEffect ID="1000522" des="n回合内若处于异常状态则受到伤害减少m点"/>
<SideEffect ID="1000523" des="若当回合未击败对手则自身1 1 1 1 1 1能力+1"/>
<SideEffect ID="1000524" des="n回合内若被对手击败则对手疲惫m回合"/>
<SideEffect ID="1000525" des="n回合内有m%概率免疫对手攻击伤害"/>
<SideEffect ID="1000526" des="n回合内若对手使用属性技能则受到m点固定伤害"/>
<SideEffect ID="1000527" des="使用技能时若体力低于1/n 则m回合内免疫异常状态"/>
<SideEffect ID="1000528" des="先出手时n回合内不受能力下降技能影响"/>
<SideEffect ID="1000529" des="使自身体力百分比与对手体力百分比对调"/>
<SideEffect ID="1000530" des="使用时若自身体力低于1/n则恢复所有体力值"/>
<SideEffect ID="1000531" des="造成的伤害低于280时每相差2点有1%的概率使对手害怕"/>
<SideEffect ID="1000532" des="n回合内每回合使用技能恢复自身最大体力的1/m并造成等量百分比伤害"/>
<SideEffect ID="1000533" des="消除双方能力提升、下降状态"/>
<SideEffect ID="1000534" des="附加防御、特防总和10%的固定伤害"/>
<SideEffect ID="1000535" des="n回合内若受到攻击则自身防御+1 特防+1"/>
<SideEffect ID="1000536" des="若当次攻击击败对手恢复对手体力上限1/n的体力"/>
<SideEffect ID="1000537" des="自身1 1 0 1 1 0 若对手处于能力提升状态则强化效果翻倍"/>
<SideEffect ID="1000538" des="消除对手能力提升状态,消除成功则自身速度+1 命中+1"/>
<SideEffect ID="1000539" des="若对手处于能力强化状态则先制额外+1且威力翻倍"/>
<SideEffect ID="1000540" des="若后出手则下n回合攻击必定致命一击"/>
<SideEffect ID="1000541" des="造成的攻击伤害若低于n则恢复自身m点体力"/>
<SideEffect ID="1000542" des="对手每处于一种能力下降状态时附加m点固定伤害"/>
<SideEffect ID="1000543" des="提升n%致命一击几率"/>
<SideEffect ID="1000544" des="解除自身的烧伤、冻伤、中毒效果"/>
<SideEffect ID="1000545" des="n回合内若受到伤害高于m则对手XX"/>
<SideEffect ID="1000546" des="若对手处于XX状态则对手YY属性±n"/>
<SideEffect ID="1000547" des="使敌我双方同时XXn回合"/>
<SideEffect ID="1000548" des="消除对手能力提升状态消除成功后恢复n点体力"/>
<SideEffect ID="1000549" des="使对手随机进入烧伤、冻伤、中毒、害怕、疲惫、麻痹其中n种异常状态"/>
<SideEffect ID="1000550" des="若自身处于异常状态则恢复1/n体力"/>
<SideEffect ID="1000551" des="使对手下回合受到的伤害翻倍"/>
<SideEffect ID="1000552" des="若对手处于异常状态则n%几率附加m点固定伤害"/>
<SideEffect ID="1000553" des="若打出致命一击则对手n%几率XXXX状态指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)"/>
<SideEffect ID="1000554" des="自身处于能力下降状态时恢复所有体力"/>
<SideEffect ID="1000555" des="若打出致命一击则自身n回合内免疫异常状态"/>
<SideEffect ID="1000556" des="命中后使自身体力降为1"/>
<SideEffect ID="1000557" des="n回合内若对手使用天生先制等级0的技能则命中前m%令对手k(k指代异常状态麻痹0中毒1烧伤2寄生4冻伤5害怕6疲惫7睡眠8石化9混乱10冰封15流血16瘫痪19失明20焚烬22诅咒23感染27束缚28失神29沉默30臣服31凝滞32"/>
<SideEffect ID="1000558" des="若自身不处于能力提升或下降状态时则恢复m点体力"/>
<SideEffect ID="1000559" des="m回合内若对手使用攻击技能则随机进入烧伤、冻伤、中毒、麻痹、害怕、睡眠中的一种异常状态"/>
<SideEffect ID="1000560" des="下回合攻击附加m点固定伤害"/>
<SideEffect ID="1000561" des="先出手时当回合对手使用技能后若自身体力为0则令自身体力等于最大体力"/>
<SideEffect ID="1000562" des="自身XX属性+n对手YY时强化效果翻倍YY状态指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)"/>
<SideEffect ID="1000563" des="命中后m回合内若对手受到特攻伤害则100%烧伤"/>
<SideEffect ID="1000564" des="命中后m回合内若对手受到攻击伤害则100%烧伤"/>
<SideEffect ID="1000565" des="先出手时恢复1/m体力"/>
<SideEffect ID="1000566" des="攻击时忽略对手m%的防御值"/>
<SideEffect ID="1000567" des="遇到天敌时威力翻倍"/>
<SideEffect ID="1000568" des="解除自身能力下降状态若解除成功则m回合内躲避所有攻击"/>
<SideEffect ID="1000569" des="吞噬对手的能力提升效果并双倍转移到自己身上"/>
<SideEffect ID="1000570" des="免疫下n次受到的攻击"/>
<SideEffect ID="1000571" des="m回合后对对手造成n点固定伤害 重复使用无法叠加"/>
<SideEffect ID="1000572" des="攻击对手时若对手处于XX状态则m%使对手YYXX/YY状态指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)"/>
<SideEffect ID="1000573" des="n回合内若自身能力提升状态被消除或吸取则m%使对手XXk回合XX状态指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)"/>
<SideEffect ID="1000574" des="牺牲自己,使下回合出场的精灵首次攻击必定命中,必定先手,必定致命"/>
<SideEffect ID="1000575" des="对手处于任意异常状态时造成的伤害将全额恢复体力"/>
<SideEffect ID="1000576" des="m回合内免疫低于n的攻击伤害"/>
<SideEffect ID="1000577" des="自身处于能力提升状态时使对手XX能力-mXX=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000578" des="n回合内对手所有属性技能命中率减少m%(MustHit依然有效)"/>
<SideEffect ID="1000579" des="若当回合未击败对手则恢复自身最大体力的1/n"/>
<SideEffect ID="1000580" des="n回合内自身受到直接攻击伤害的m%反馈给对手"/>
<SideEffect ID="1000581" des="属性相同时额外附加n点固定伤害"/>
<SideEffect ID="1000582" des="若未击败对手则下n回合攻击必定致命一击"/>
<SideEffect ID="1000583" des="使对手随机n项技能PP值归零"/>
<SideEffect ID="1000584" des="n回合内自己的所有攻击技能都附有M%的秒杀概率"/>
<SideEffect ID="1000585" des="技能使用成功时,攻击、防御、特攻、特防、速度、命中等级上升"/>
<SideEffect ID="1000586" des="n回合内自己的属性攻击必中"/>
<SideEffect ID="1000587" des="n回合内若被对手击败则对手损失m点体力造成致命伤害时对手剩余1点体力"/>
<SideEffect ID="1000588" des="先出手时n%概率使自己XX能力+mXX=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000589" des="复制对手XX的能力上升状态参数代表的意思依次为攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000590" des="使对手XX能力等级-1n%弱化效果翻倍(参数代表的意思依次为攻击、防御、特攻、特防、速度、命中)"/>
<SideEffect ID="1000591" des="造成伤害大于n,则下m回合自己所有直接攻击先制+p"/>
<SideEffect ID="1000592" des="下n回合每回合使用攻击技能m%令对手k(k指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22诅咒23感染27束缚28失神29沉默30臣服31"/>
<SideEffect ID="1000593" des="附加XX的YY值的n%的固定伤害XX指代0自己1对手YY=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000594" des="造成的伤害低于n则m%概率使对手XXXX状态指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)"/>
<SideEffect ID="1000595" des="技能使用成功时n%使对手XX若没有触发则对手YY能力变化mXX状态指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)YY代表的意思依次为攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000596" des="技能使用成功时n%给予对手冻伤、中毒、烧伤中任意一种异常状态sideeffectarg中从第三位开始依次为中毒、烧伤、冻伤的概率"/>
<SideEffect ID="1000597" des="n回合内每回合使用技能吸取对手最大体力的1/m"/>
<SideEffect ID="1000598" des="n%恢复自己所有技能PP值m点"/>
<SideEffect ID="1000599" des="n回合内受到XX伤害减少m%(XX指代0物理攻击1特殊攻击2物理攻击和特殊攻击"/>
<SideEffect ID="1000600" des="若对手是XX则造成伤害提升n%,若对手不是XX则有m%概率使对手YYXX代表性别1表示雄性2表示雌性0表示无性别YY代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)"/>
<SideEffect ID="1000601" des="若本回合击败对手下回合对方出场精灵XX能力变化XX=Z=依次代表攻击、防御、特攻、特防、速度、命中)"/>
<SideEffect ID="1000602" des="n回合内若XX使用攻击技能则YY的Z能力变化(XX=0表示对手1表示自己YY=0表示对手1表示自己Z=依次代表攻击、防御、特攻、特防、速度、命中)"/>
<SideEffect ID="1000603" des="m%概率使对手陷入XX状态n回合XX代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16感染27)"/>
<SideEffect ID="1000604" des="威力随机随机范围n-m连续使用每次威力提升k最高提升至j"/>
<SideEffect ID="1000605" des="若体力XX对手则附加YY的n%的固定伤害XX=0代表高于1代表低于YY=0代表已损失体力1代表最大血量2代表当前血量"/>
<SideEffect ID="1000606" des="若体力XX对手技能威力翻倍XX=0代表高于1代表低于"/>
<SideEffect ID="1000607" des="n回合内若XX使用属性技能则YY的Z能力变化(XX=0表示对手1表示自己YY=0表示对手1表示自己Z=依次代表攻击、防御、特攻、特防、速度、命中)"/>
<SideEffect ID="1000608" des="若对手体力XX 1/n该技能先制额外+mXX=0代表高于1代表低于暂时只对16216"/>
<SideEffect ID="1000609" des="若对手XX技能威力翻倍XX代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000610" des="遇到天敌时先制+m暂时只对16242生效以后废弃掉可以使用1491"/>
<SideEffect ID="1000611" des="下n回合自身使用攻击技能则附加m点固定伤害"/>
<SideEffect ID="1000612" des="n%概率攻击m次"/>
<SideEffect ID="1000613" des="n回合内自身令对手使用的XX系攻击技能无效XX指代属性的type1草、2水、3火。。。。。。"/>
<SideEffect ID="1000614" des="n回合内若对手使用攻击技能则对手XXXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000615" des="n回合内使用技能恢复K点体力体力低于1/m时恢复至满"/>
<SideEffect ID="1000616" des="当自身血量少于1/n时先制+2写死了先制只能+2血量少于1/3也写死了呢"/>
<SideEffect ID="1000617" des="消耗自身所有体力给对手造成n-m点伤害若造成伤害大于对手体力则对手必定留1点血"/>
<SideEffect ID="1000618" des="消耗自身所有体力使下一只出战精灵n回合内每回合恢复m点体力"/>
<SideEffect ID="1000619" des="下n回合令对手所有技能先制-m"/>
<SideEffect ID="1000620" des="n回合内致命一击率上升m/16"/>
<SideEffect ID="1000621" des="消除对手能力上升状态消除成功对手YY能力变化nYY=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000622" des="自身XX能力上升了n%概率强化效果翻倍"/>
<SideEffect ID="1000623" des="消除自身能力下降状态消除成功下n回合自身直接攻击必定暴击"/>
<SideEffect ID="1000624" des="消除对手能力上升状态消除成功对下n回合受到伤害减少m点"/>
<SideEffect ID="1000625" des="使对手XX能力变化若对手处于弱化状态弱化效果翻倍XX依次指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000626" des="随机使自己n项能力+m"/>
<SideEffect ID="1000627" des="若对手处于能力上升状态则附加其XX值的n%的固定伤害XX指代0攻击1防御2特攻3特防4速度5命中"/>
<SideEffect ID="1000628" des="若对手处于能力下降状态则造成伤害的n%恢复体力"/>
<SideEffect ID="1000629" des="消除XX状态消除成功下回合自身先制+n(XX指代0对手能力上升1自身能力下降"/>
<SideEffect ID="1000630" des="m回合内XX状态被消除则有n%概率使对手YY能力变化(XX指代0自身能力上升1对手能力下降YY依次指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000631" des="消除XX状态消除成功下回合造成伤害提升n%(XX指代0对手能力上升1自身能力下降"/>
<SideEffect ID="1000632" des="造成伤害XX n,则下m回合必定暴击XX指代0低于1高于"/>
<SideEffect ID="1000633" des="造成伤害XX n,则造成伤害的m%恢复体力XX指代0低于1高于"/>
<SideEffect ID="1000634" des="若当前体力XX 于对手,则造成伤害的m%恢复体力XX指代0低于1高于"/>
<SideEffect ID="1000635" des="吸收对手能力提升状态,吸收成功,下回合先制+n"/>
<SideEffect ID="1000636" des="消除n状态消除成功则令对手k(n指代0对手能力上升1自身能力下降k指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000637" des="若对手处于异常状态则对手XX能力变化XX=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000638" des="若对手XX技能威力提升m%XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000639" des="造成伤害XX n,则下m回合每回合使对手损失K点体力XX指代0低于1高于"/>
<SideEffect ID="1000640" des="命中后n%使对手XX m回合,遇到天敌概率翻倍XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000642" des="n回合内若对手攻击技能命中则己方在场精灵m%做出k0轻微反击使对手受到50点固定伤害1反击使对手受到100点固定伤害2强力反击使对手受到150点固定伤害3超强反击使对手受到200点固定伤害4绝对反击使对手受到250点固定伤害5完美反击使对手受到300点固定伤害"/>
<SideEffect ID="1000643" des="n%概率使对手m回合内XX能力每回合变化KXX=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000644" des="当回合未击败对手则减少对手当前体力1/n"/>
<SideEffect ID="1000645" des="体力低于1/n时威力m倍"/>
<SideEffect ID="1000646" des="体力高于对手时此技能命中后100%使对手攻击-1、特攻-1"/>
<SideEffect ID="1000647" des="若对手处于XX状态时附加n点固定状态XX指代0能力上升1能力下降"/>
<SideEffect ID="1000648" des="若对手下次使用的攻击技能未命中则令对手k(k指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22诅咒23感染27束缚28失神29沉默30臣服31"/>
<SideEffect ID="1000649" des="n回合内受到攻击则有m%概率XX能力变化KXX=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000650" des="当次攻击击败对手则自身XX能力变化XX依次指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000651" des="n回合内每回合随机恢复m-k点体力"/>
<SideEffect ID="1000652" des="消除对手能力上升状态消除成功下n回合必定暴击"/>
<SideEffect ID="1000653" des="XX能力变化若对手处于能力下降状态强化效果翻倍XX依次指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000654" des="n回合内m%的概率使对手XX攻击MissXX指代0物理1特殊2物理和特殊"/>
<SideEffect ID="1000655" des="消除XX状态消除成功则YY的GG能力发生变化XX指代0对手能力上升1自身能力下降YY指代0对手1自己GG依次指代攻击、防御、特攻、特防、速度、命中对boss无效"/>
<SideEffect ID="1000656" des="n%的概率令对手随机m项技能PP值归零对boss无效"/>
<SideEffect ID="1000657" des="消除XX状态消除成功则附加m点固定伤害XX指代0对手能力上升1自身能力下降"/>
<SideEffect ID="1000658" des="下次受到攻击伤害后于对手出手流程结束反馈伤害值n%的百分比伤害"/>
<SideEffect ID="1000659" des="n回合内若对手使用XX攻击则恢复m点体力XX指代1物理2特殊4属性"/>
<SideEffect ID="1000660" des="消除XX状态消除成功恢复n%的体力XX指代0对手能力上升1自身能力下降"/>
<SideEffect ID="1000661" des="消除XX状态消除成功n回合内受到m点固定伤害XX指代0对手能力上升1自身能力下降"/>
<SideEffect ID="1000662" des="n回合内免疫致命一击伤害"/>
<SideEffect ID="1000663" des="n回合内若对手使用攻击技能则m%使对手XXXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000664" des="先出手则免疫当回合受到的攻击伤害"/>
<SideEffect ID="1000665" des="造成的伤害低于m则n回合内自身受到的伤害减少k"/>
<SideEffect ID="1000666" des="使自身下回合攻击必定先手、必定暴击"/>
<SideEffect ID="1000667" des="自身为满体力时自身攻击+a、防御+b、特攻+c、特防+d、速度+e、命中+f"/>
<SideEffect ID="1000668" des="若对手处于能力强化状态则先制额外+1"/>
<SideEffect ID="1000669" des="当回合击败对手则下回合自身攻击先制+1"/>
<SideEffect ID="1000670" des="n回合每回合附加XX的YY值的n%的固定伤害XX指代0自己1对手YY=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000671" des="若对手处于异常状态则恢复造成伤害的m%的体力"/>
<SideEffect ID="1000672" des="当回合击败对手则恢复全部体力"/>
<SideEffect ID="1000673" des="若对手不处于XX状态则附加对手已损失体力n%的固定伤害XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000674" des="若当回合未击败对手则恢复m点体力"/>
<SideEffect ID="1000675" des="下n回合致命一击对自身miss"/>
<SideEffect ID="1000676" des="下n回合每回合使用攻击技能附加自身防御、特防值总和m%的百分比伤害"/>
<SideEffect ID="1000677" des="n回合内每回合使用技能吸取对手能力提升状态"/>
<SideEffect ID="1000678" des="当回合未击败对手则下n回合每回合XX+mXX=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000679" des="n回合内对手无法通过自身技能恢复体力对boss无效"/>
<SideEffect ID="1000680" des="先出手时m%使对手XXn回合 XX代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16"/>
<SideEffect ID="1000681" des="下n回合自身攻击技能必定致命、必定命中"/>
<SideEffect ID="1000682" des="受到的伤害超过m自身攻击、防御、特攻、特防、速度、命中等级上升"/>
<SideEffect ID="1000683" des="随机附加m~n点固定伤害"/>
<SideEffect ID="1000684" des="双方任意一方处于能力下降状态均会附加n点固定伤害同时解除自身能力下降状态"/>
<SideEffect ID="1000685" des="若自身处于能力强化状态附加m点固定伤害"/>
<SideEffect ID="1000686" des="若对手XX则使对手下n回合攻击必定MISS XX代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16"/>
<SideEffect ID="1000687" des="若对手XX则对对方造成伤害的n%恢复自身体力 XX代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16"/>
<SideEffect ID="1000688" des="可完全抵挡n次攻击"/>
<SideEffect ID="1000689" des="若造成的伤害高于m则恢复自身1/n最大体力"/>
<SideEffect ID="1000690" des="n回合能力强化状态消失则对手使用属性技能失效"/>
<SideEffect ID="1000691" des="命中后n%秒杀对手"/>
<SideEffect ID="1000692" des="n回合内免疫受到的致命一击伤害并直接扣除对手等量体力"/>
<SideEffect ID="1000693" des="下n回合造成的攻击伤害额外提升m%"/>
<SideEffect ID="1000694" des="下n回合攻击必定先出手"/>
<SideEffect ID="1000695" des="n回合内m%令对手使用的属性技能无效"/>
<SideEffect ID="1000696" des="暴击率提升m%每次使用额外提升n%最高概率k%"/>
<SideEffect ID="1000697" des="无视对手伤害限制效果(破锁定伤害)"/>
<SideEffect ID="1000698" des="当回合出手流程结束后若击败对手则对方下只精灵出战时m%进入xx状态(XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22诅咒23感染27束缚28失神29沉默30"/>
<SideEffect ID="1000699" des="无视对手攻击免疫效果"/>
<SideEffect ID="1000700" des="先出手时降低对手所有PPm点"/>
<SideEffect ID="1000701" des="若对手本回合恢复体力则下n回合自身所有攻击致命一击"/>
<SideEffect ID="1000702" des="下n回合若打出致命一击则必定恢复全部体力"/>
<SideEffect ID="1000703" des="m回合内若对手使用属性技能降低对手最大体力的1/n"/>
<SideEffect ID="1000704" des="恢复m点体力若当前体力低于n则直接回满"/>
<SideEffect ID="1000705" des="与对手互换当前体力BOSS对战无效"/>
<SideEffect ID="1000706" des="将自身的能力下降状态n倍返还给对手"/>
<SideEffect ID="1000707" des="n回合内每回合使用技能恢复自身最大体力的1/m恢复体力时若自身体力低于最大体力的1/k则恢复效果翻倍"/>
<SideEffect ID="1000708" des="恢复自身m点体力自身体力少于1/n时恢复效果翻倍"/>
<SideEffect ID="1000709" des="击败对手时若自身处于能力强化状态,则将所处的强化状态翻倍"/>
<SideEffect ID="1000710" des="解除自身能力下降状态若解除成功则n回合内免疫能力下降状态"/>
<SideEffect ID="1000711" des="若自身强化状态被消除则下n回合必定致命一击"/>
<SideEffect ID="1000712" des="n回合内将对手的XX能力降为0点XX指代攻击、防御、特攻、特防、速度、体力双防不能降为0"/>
<SideEffect ID="1000713" des="附加自身能力提升等级总和Xn的固定伤害"/>
<SideEffect ID="1000714" des="使用技能时若对手处于能力强化状态则先制N同时消除对手能力强化状态"/>
<SideEffect ID="1000715" des="若下回合受到攻击则对手随机N项能力值-M"/>
<SideEffect ID="1000716" des="n回合内对手使用攻击技能则使对手随机m个技能的PP值归零"/>
<SideEffect ID="1000717" des="n回合内每回合使用技能吸取对手最大体力的1/m恢复体力时若自身体力低于最大体力的1/k则恢复效果翻倍"/>
<SideEffect ID="1000718" des="n回合内对手使用属性技能则自身下m回合必定暴击"/>
<SideEffect ID="1000719" des="未击败对手则n%令对手kk代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16)"/>
<SideEffect ID="1000720" des="若先出手则当回合闪避对手的攻击技能"/>
<SideEffect ID="1000721" des="后出手时使对手下n回合攻击技能MISS"/>
<SideEffect ID="1000722" des="将自身相应的能力提升赋予给对手相应的能力下降"/>
<SideEffect ID="1000723" des="后出手时令对手下n回合先制-m"/>
<SideEffect ID="1000724" des="n回合内受到攻击m%恢复1/k体力"/>
<SideEffect ID="1000725" des="n回合内每回合有m%的几率降低对手最大体力的1/k"/>
<SideEffect ID="1000726" des="下n回合若对手先出手则令对手当回合使用的攻击技能无效"/>
<SideEffect ID="1000727" des="后出手时将自身能力等级返回至上一回合结束时"/>
<SideEffect ID="1000728" des="自身处于能力强化状态时回合结束时直接减少对手1/n最大体力"/>
<SideEffect ID="1000729" des="n回合内若造成伤害大于n则m%概率使对手XXXX状态指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9)"/>
<SideEffect ID="1000730" des="下回合起N回合内每回合攻击防御特攻特防速度命中等级提升XX指代攻击、防御、特攻、特防、速度、命中)"/>
<SideEffect ID="1000731" des="本回合打出致命一击则下n回合其它攻击技能必定致命一击"/>
<SideEffect ID="1000732" des="本回合若没有打出致命一击则自身攻击、防御、特攻、特防、速度、命中等级上升"/>
<SideEffect ID="1000733" des="反转自身能力下降反转成功对手XXXX代表异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16)"/>
<SideEffect ID="1000734" des="若对手不处于能力提升或下降状态时则恢复n点体力"/>
<SideEffect ID="1000735" des="若对手处于能力强化状态则下n回合先制+m"/>
<SideEffect ID="1000736" des="消除对手能力提升状态消除成功则n回合内令对手使用的属性技能无效"/>
<SideEffect ID="1000737" des="m%使对手XXXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15若没有触发XX则回合结束时减少对手1/n最大体力"/>
<SideEffect ID="1000738" des="n回合内若对手使用属性技能则使用属性技能后的下m回合无法使用攻击技能"/>
<SideEffect ID="1000739" des="当回合未击败对手则有n%将对手所有PP降为0"/>
<SideEffect ID="1000740" des="n回合内每回合自身的能力下降状态都会转移到对手身上"/>
<SideEffect ID="1000741" des="n回合内免疫大于m的攻击伤害"/>
<SideEffect ID="1000742" des="n回合内若对手造成的伤害低于200则对手XXXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000743" des="反转对手能力提升反转成功下n回合先制+m"/>
<SideEffect ID="1000744" des="攻击时若自身体力大于对手体力则附加n点固定伤害"/>
<SideEffect ID="1000745" des="使对手XX能力等级-1对手处于异常状态时弱化效果翻倍参数代表的意思依次为攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000746" des="3回合内若对手回复体力则自身也回复等量体力的K/5倍参数5固定"/>
<SideEffect ID="1000747" des="自身处于能力下降时先制+n"/>
<SideEffect ID="1000748" des="若打出的伤害在n至m之间则对手XXXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000749" des="n%令对手全属性-m"/>
<SideEffect ID="1000750" des="先出手时无视对手伤害限制效果(破锁定伤害)"/>
<SideEffect ID="1000751" des="附加对手当前体力n%的伤害"/>
<SideEffect ID="1000752" des="若对手处于异常状态则回合结束时减少对手1/n最大体力"/>
<SideEffect ID="1000753" des="消耗自身全部体力使对手n回合内使用属性技能失效延续到对手所有精灵"/>
<SideEffect ID="1000754" des="消耗自身全部体力使下只出场精灵前n回合必定先手必定暴击必定命中"/>
<SideEffect ID="1000755" des="若体力大于对手则消耗自身体力至残留1点体力给对手造成n至m点伤害若体力小于对手则消耗自身全部体力给对手造成300至400点伤害并使对手XXn回合XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15"/>
<SideEffect ID="1000756" des="命中后n%令对手XXXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000757" des="当次攻击击败XX的对手则对手下只出场精灵n%概率XXXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000758" des="使用时若有一方处于XX状态则造成的伤害翻倍XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000759" des="消除对手能力上升状态消除成功则n回合内对手每回合YY能力变化mYY=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、命中"/>
<SideEffect ID="1000760" des="攻击时造成的伤害不会出现微弱(克制关系为微弱时都变成普通)"/>
<SideEffect ID="1000761" des="n回合内对手恢复体力时恢复效果减少m%"/>
<SideEffect ID="1000762" des="n回合内每回合恢复自身已损失体力的50%"/>
<SideEffect ID="1000763" des="自身不处于能力强化状态时则YY能力变化"/>
<SideEffect ID="1000764" des="n回合内若对手使用攻击技能降低对手最大体力的1/m"/>
<SideEffect ID="1000765" des="n回合对手无法使自身能力出现提升状态"/>
<SideEffect ID="1000766" des="消除对手能力提升状态消除成功则n回合内对手造成的攻击伤害不超过m点"/>
<SideEffect ID="1000767" des="n回合内每回合使用技能且出手流程结束后若对手处于能力下降状态则附加给对手m点固定伤害"/>
<SideEffect ID="1000768" des="对手每处于一种异常状态则附加m点固定伤害"/>
<SideEffect ID="1000769" des="若对手不处于异常状态则造成的攻击伤害额外提升n%"/>
<SideEffect ID="1000770" des="若对手处于异常状态,则恢复自身全部体力"/>
<SideEffect ID="1000771" des="n回合内每次使用攻击技能都有m%概率使对手进入任意一种异常状态(不可复用)"/>
<SideEffect ID="1000772" des="n回合内若对手使用攻击技能则有m%概率随机进入烧伤、冻伤、中毒、麻痹、害怕、睡眠中的一种异常状态"/>
<SideEffect ID="1000773" des="自己出手时若自身体力低于对手则与对手互换体力"/>
<SideEffect ID="1000774" des="若自身当前体力高于对手则附加对手最大体力1/n的百分比伤害"/>
<SideEffect ID="1000775" des="n回合内若受到的伤害大于m则恢复自身所有体力"/>
<SideEffect ID="1000776" des="下n回合自身造成的攻击伤害翻倍"/>
<SideEffect ID="1000777" des="消除对手能力上升状态消除成功下n回合必定先出手"/>
<SideEffect ID="1000778" des="反转对手的能力提升状态,反转成功则恢复自身所有体力"/>
<SideEffect ID="1000779" des="若对手处于能力提升状态则先制+2"/>
<SideEffect ID="1000780" des="n回合内受到攻击则m%令对手随机k个技能PP值归零"/>
<SideEffect ID="1000781" des="消除对手回合类效果消除成功则n回合内令对手使用的属性技能无效"/>
<SideEffect ID="1000782" des="m%令对手XX每次使用概率增加n%最高概率k%"/>
<SideEffect ID="1000783" des="n回合内若自身能力强化被消除则减少对手最大体力的1/m"/>
<SideEffect ID="1000784" des="若本回合击败对手则将对手的能力强化效果转移到自己身上"/>
<SideEffect ID="1000785" des="若自身攻击对手时克制关系为微弱则先制+2"/>
<SideEffect ID="1000786" des="令对手随机进入n种异常状态"/>
<SideEffect ID="1000787" des="n回合内若对手处于能力强化状态则减少对手1/m最大体力待测"/>
<SideEffect ID="1000788" des="消除对手能力提升消除成功n回合内免疫异常状态"/>
<SideEffect ID="1000789" des="消除对手回合类效果消除成功对手下n回合受到的伤害翻倍不可复用"/>
<SideEffect ID="1000790" des="n回合内自身所有攻击无视对手伤害限制效果"/>
<SideEffect ID="1000791" des="n回合内每回合使用技能恢复自身最大体力的1/m恢复体力时若自身当前体力低于对手则恢复效果翻倍"/>
<SideEffect ID="1000792" des="先出手时对手当回合攻击技能无效"/>
<SideEffect ID="1000793" des="若造成的伤害低于n则下m回合每回合造成k点固定伤害不可叠加"/>
<SideEffect ID="1000794" des="消除对手能力提升消除成功可以抵挡下n回合对手的攻击伤害"/>
<SideEffect ID="1000795" des="每次使用则当回合造成的攻击伤害额外提升m%最高额外提升n%"/>
<SideEffect ID="1000796" des="n回合内每回合吸取对手当前体力的1/m"/>
<SideEffect ID="1000797" des="消除对手回合类效果消除成功n回合内对手无法通过自身技能恢复体力"/>
<SideEffect ID="1000798" des="若对手处于能力提升状态则对手n回合内造成的伤害不超过m"/>
<SideEffect ID="1000799" des="恢复自身最大体力的1/n并给对手造成等量固定伤害自身体力低于1/m时效果翻倍"/>
<SideEffect ID="1000800" des="n回合内若对手使用属性技能则下m回合自身受到的伤害不超过k"/>
<SideEffect ID="1000801" des="消除对手能力提升消除成功则下n回合必定先出手、下m回合造成的伤害恢复自身体力"/>
<SideEffect ID="1000802" des="n回合内免疫控制类异常状态烧伤、冻伤、中毒、流血、失明无法免疫"/>
<SideEffect ID="1000803" des="m%令对手XX未触发则恢复自身最大体力的1/n且k回合内自身受到的伤害不超过wXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000804" des="n回合内自身能力提升状态被消除或吸取时令对手全属性-m"/>
<SideEffect ID="1000805" des="消除对手能力提升状态消除成功则令对手随机n项技能PP值归零"/>
<SideEffect ID="1000806" des="n回合内若对手使用攻击技能则使用后令自身全属性+m"/>
<SideEffect ID="1000807" des="附加对手上次造成伤害数值的固定伤害"/>
<SideEffect ID="1000808" des="自身每处于一种能力强化状态则附加n点固定伤害"/>
<SideEffect ID="1000809" des="使对手下次使用的攻击技能失效"/>
<SideEffect ID="1000810" des="每次命中对手后此技能威力下降m点"/>
<SideEffect ID="1000811" des="使自身下次受到的伤害减少n点n等于本回合自身造成的伤害"/>
<SideEffect ID="1000812" des="自身速度能力每提升1段则回合结束时减少对手1/m最大体力"/>
<SideEffect ID="1000813" des="将自身的能力下降状态双倍反馈给对手"/>
<SideEffect ID="1000814" des="先出手时附加自身双防值总和n%的百分比伤害"/>
<SideEffect ID="1000815" des="后出手时附加自身当前体力n%的固定伤害%的固定伤害"/>
<SideEffect ID="1000816" des="免疫对手下次攻击技能造成的伤害并直接扣除对手等量体力"/>
<SideEffect ID="1000817" des="n回合内受到攻击则对手下回合受到的伤害翻倍"/>
<SideEffect ID="1000818" des="出手时本回合若受到伤害,则将伤害反馈给对手"/>
<SideEffect ID="1000819" des="出手时本回合若未受到攻击伤害则附加自身XX值m%的百分比伤害并恢复等量体力XX=0、1、2、3、4、5指代攻击、防御、特攻、特防、速度、体力"/>
<SideEffect ID="1000820" des="未击败对手则下n回合自身攻击先制+n"/>
<SideEffect ID="1000821" des="n回合内自身的回合类效果无法被消除后出手时回合数+1"/>
<SideEffect ID="1000822" des="吸收对手的能力提升同时反转对手的能力提升"/>
<SideEffect ID="1000823" des="当回合未击败对手则下n回合必定先出手"/>
<SideEffect ID="1000824" des="若对手不处于XX状态则吸收对手1/n最大体力XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000825" des="若对手处于能力提升状态则附加对手最大体力1/n的百分比伤害"/>
<SideEffect ID="1000826" des="当回合击败对手则对手下只出场精灵随机进入n种异常状态"/>
<SideEffect ID="1000827" des="消除对手能力提升状态消除成功则令自身下n回合必定先出手且下m回合造成的攻击伤害翻倍"/>
<SideEffect ID="1000828" des="若自身处于能力提升状态则先制+1"/>
<SideEffect ID="1000829" des="下n回合对手每回合受到相当于本次伤害的1/m的固定伤害可以叠加"/>
<SideEffect ID="1000830" des="若后出手,则免疫本回合受到的伤害"/>
<SideEffect ID="1000831" des="附加自身最大体力值n%的固定伤害"/>
<SideEffect ID="1000833" des="当回合若未击败对手则回合结束后吸取对手最大体力的1/n"/>
<SideEffect ID="1000834" des="n回合内自身能力提升状态被消除或吸取时m回合内对手属性技能无效"/>
<SideEffect ID="1000835" des="反转自身能力下降状态,反转成功则恢复自身全部体力"/>
<SideEffect ID="1000836" des="自身体力高于对手时先制+1"/>
<SideEffect ID="1000837" des="吸取对手n点固定体力每次使用额外附加m点最高k点"/>
<SideEffect ID="1000838" des="若当回合未击败对手则下回合附加n点固定伤害点"/>
<SideEffect ID="1000839" des="附加自身最大体力n%的固定伤害,同时恢复等量体力"/>
<SideEffect ID="1000840" des="击败对手则对方下只精灵出战时己方在场精灵吸取其最大体力的1/n"/>
<SideEffect ID="1000841" des="使对手和自身同时降低1/n最大体力"/>
<SideEffect ID="1000842" des="若自身处于能力提升状态则造成的攻击伤害额外提升n%"/>
<SideEffect ID="1000843" des="下n回合令自身所有技能先制+m"/>
<SideEffect ID="1000844" des="若攻击未打出致命一击则吸取对手最大体力的1/n"/>
<SideEffect ID="1000845" des="若自身当前体力高于最大体力的1/n则威力提升m%"/>
<SideEffect ID="1000846" des="m%概率使对手随机进入n控制类异常状态"/>
<SideEffect ID="1000847" des="为自身附加n点护盾"/>
<SideEffect ID="1000848" des="对手每处于一种能力下降状态附加n点固定伤害"/>
<SideEffect ID="1000849" des="n回合内每回合使用技能则造成伤害前随机吸取对手m项能力值-1"/>
<SideEffect ID="1000850" des="n回合内每回合有m%的几率免疫当回合受到的攻击伤害"/>
<SideEffect ID="1000851" des="使对手随机进入害怕、失明、烧伤、冻伤、中毒其中n种异常状态"/>
<SideEffect ID="1000852" des="附加自身最大体力n%的百分比伤害并恢复等量体力恢复体力时若自身体力低于最大体力的1/m则恢复效果和百分比伤害翻倍"/>
<SideEffect ID="1000853" des="附加自身最大体力值与速度值总和n%的百分比伤害每次使用增加m%最高k%"/>
<SideEffect ID="1000854" des="令对手下1次使用的威力高于n的攻击技能无效"/>
<SideEffect ID="1000855" des="将下次受到的伤害m%反馈给对手自己也会受伤BOSS无效"/>
<SideEffect ID="1000856" des="消除对手回合类效果消除成功则恢复自身最大体力的1/n"/>
<SideEffect ID="1000857" des="m%使对手全属性-n若先出手则k%使对手全属性-h"/>
<SideEffect ID="1000858" des="造成的伤害提升伤害提升的倍数等于对手能力下降等级总和乘以m%"/>
<SideEffect ID="1000859" des="吸收对手能力提升吸收成功减少对手1/m最大体力"/>
<SideEffect ID="1000860" des="获得n层神耀能量"/>
<SideEffect ID="1000861" des="n回合内若对手使用属性技能则令对手所有技能降低m点PP值"/>
<SideEffect ID="1000862" des="消耗自身所有神耀能量每消耗1层此技能威力提升n"/>
<SideEffect ID="1000863" des="后出手则下n回合令对手使用的攻击技能无效"/>
<SideEffect ID="1000864" des="本回合未击败对手则下1回合反弹受到伤害的1/2"/>
<SideEffect ID="1000865" des="击败对手则获得n层神耀能量"/>
<SideEffect ID="1000866" des="若打出致命一击则获得n层神耀能量, 否则获得m层"/>
<SideEffect ID="1000867" des="消除对手回合类效果,消除成功使对手下回合先制-n"/>
<SideEffect ID="1000868 " des="消除对手能力提升状态,消除成功则令对手下回合所有技能先制-n"/>
<SideEffect ID="1000869" des="附加自身速度n%的固定伤害每次增加m%最高y%(能力提升效果不能增益)"/>
<SideEffect ID="1000870" des="吸取对手n点体力"/>
<SideEffect ID="1000871" des="下3回合每回合攻击技能造成的伤害不少于300"/>
<SideEffect ID="1000872" des="吸取对手能力提升状态吸取成功则n回合内令对手使用的属性技能无效"/>
<SideEffect ID="1000873" des="消耗自身全部体力,消除对手强化状态和回合类效果,使己方下只出场精灵下次攻击必定先手、必定命中且造成的伤害翻倍"/>
<SideEffect ID="1000874" des="n回合内若对手造成的伤害低于m则免疫该伤害"/>
<SideEffect ID="1000875" des="消耗自身全部体力对手所有技能PP值归零全属性-1"/>
<SideEffect ID="1000876" des="附加自身防御、特防和速度总和n%的固定伤害"/>
<SideEffect ID="1000877" des="先出手时全属性+n"/>
<SideEffect ID="1000878" des="下n回合先出手则对手xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000879" des="消除对手回合类效果,消除成功则恢复自身全部体力"/>
<SideEffect ID="1000880" des="消除对手回合类效果,消除成功则令自身下回合所有技能先制+n"/>
<SideEffect ID="1000881" des="若自身处于能力下降状态则先制+3"/>
<SideEffect ID="1000882" des="自身每处于一种能力提升状态此技能威力提升n"/>
<SideEffect ID="1000883" des="每次命中对手会降低对手下只出战精灵最大体力的1/n最多降低1/m"/>
<SideEffect ID="1000884" des="令对手下次使用的技能无效"/>
<SideEffect ID="1000885" des="全属性+n自身当前体力高于对手时强化效果翻倍"/>
<SideEffect ID="1000886" des="下次攻击忽略对手双防值的n%"/>
<SideEffect ID="1000888" des="自己出手时若自身体力低于对手则回合结束时减少对手1/n最大体力"/>
<SideEffect ID="1000889" des="消除对手回合类效果消除成功则令对手kk指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000890" des="自身处于能力强化状态时造成的伤害翻倍"/>
<SideEffect ID="1000891" des="吸收对手能力提升状态吸收成功则下n回合造成的伤害翻倍"/>
<SideEffect ID="1000892" des="每使用此技能击败一只精灵则减少对手下只出场精灵n%最大体力"/>
<SideEffect ID="1000893" des="全属性+n自身满体力时强化效果翻倍"/>
<SideEffect ID="1000894" des="吸取对手n点体力体力低于对手时吸取效果翻倍"/>
<SideEffect ID="1000896" des="双倍反转自身的能力下降"/>
<SideEffect ID="1000897" des="未击败对手则令自身下n次受到的攻击伤害额外减少m%"/>
<SideEffect ID="1000898" des="若对手不是雄性精灵则恢复n点体力"/>
<SideEffect ID="1000899" des="若自身先出手,则本回合对手释放的属性技能失效"/>
<SideEffect ID="1000900" des="恢复自身最大体力的1/n体力少于1/m时恢复效果翻倍"/>
<SideEffect ID="1000901" des="消除对手回合类效果,消除成功则攻击、防御、特攻、特防、速度、命中能力+n"/>
<SideEffect ID="1000902" des="消耗自身全部体力消除对手强化状态和回合类效果并使对手n回合内所有技能失效"/>
<SideEffect ID="1000903" des="若体力高于对手则附加自身最大体力值n%的固定伤害"/>
<SideEffect ID="1000904" des="消耗自身全部体力消除对手回合类效果且令己方免疫下n次受到的异常状态同时己方下只精灵出战时获得m点护盾且k回合内令对手使用的属性技能无效"/>
<SideEffect ID="1000905" des="消除对手能力提升状态消除成功n回合内对手无法通过自身技能恢复体力"/>
<SideEffect ID="1000906" des="附加对手最大体力值n%的百分比伤害每次使用增加m%最高k%"/>
<SideEffect ID="1000907" des="反转自身能力下降反转成功则使对手随机n个技能PP归零"/>
<SideEffect ID="1000908" des="吸收对手能力提升状态吸收成功则对手下n回合所有技能失效"/>
<SideEffect ID="1000909" des="先出手m%使对手xx未触发麻痹则附加n点固定伤害XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19只能圣甲·雷伊使用"/>
<SideEffect ID="1000910" des="当回合击败对手则对手下只出场精灵n回合无法使用属性技能"/>
<SideEffect ID="1000911" des="全属性+n自身处于能力提升状态时强化效果翻倍"/>
<SideEffect ID="1000912" des="若对手处于能力下降则使对手随机n个技能的PP归零"/>
<SideEffect ID="1000913" des="消除对手回合类效果消除成功则下回合自身造成的攻击伤害额外提升n%"/>
<SideEffect ID="1000914" des="若对手处于k状态则n回合内m%令对手使用的技能无效k指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000915" des="消除对手回合类效果消除成功则自身下n回合攻击有m%使对手xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000916" des="命中后n%使对手xx若对手未xx则恢复自身全部体力XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000917" des="命中后n%使对手xx未触发则附加自身最大体力值1/m的固定伤害XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000918" des="造成的伤害不足n则自身下m次造成的伤害提升k%"/>
<SideEffect ID="1000919" des="后出手时使对手下回合属性技能失效"/>
<SideEffect ID="1000920" des="未击败对手则下回合造成的伤害提升n%"/>
<SideEffect ID="1000921" des="x%几率造成的攻击伤害为k倍未触发则n回合内令对手使用的属性技能无效"/>
<SideEffect ID="1000922" des="n回合内每回合结束后解除自身能力下降状态并附加给对手相同的能力下降状态"/>
<SideEffect ID="1000923" des="n回合内每回合若先出手则吸取对手m点体力"/>
<SideEffect ID="1000924" des="下n回合攻击技能吸取对手1/m最大体力值"/>
<SideEffect ID="1000925" des="若自身为满体力则技能威力提升n%"/>
<SideEffect ID="1000926" des="反转自身能力下降状态反转成功则下n回合先制+m"/>
<SideEffect ID="1000927" des="n回合内每回合使用技能则出手流程结束后恢复自身最大体力的1/m恢复体力时若自身体力低于最大体力的1/k则附加给对手等量百分比伤害"/>
<SideEffect ID="1000928" des="消除对手回合类效果消除成功则己方免疫下n次受到的异常状态"/>
<SideEffect ID="1000929" des="反弹n倍的伤害给对手并使自身恢复等量体力"/>
<SideEffect ID="1000930" des="使自身获得一个可以吸收n点伤害的护盾不可叠加护盾消失时对对手造成m点固定伤害且有k%的几率使对手xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000931" des="吸取对手能力提升状态吸取成功则对手随机n项技能PP值归零"/>
<SideEffect ID="1000932" des="先出手时附加自身攻击值n%的固定伤害"/>
<SideEffect ID="1000933" des="未击败对手则己方下n次攻击技能必定打出致命一击"/>
<SideEffect ID="1000934" des="击败对手则对手下只出场精灵n回合内先制-m"/>
<SideEffect ID="1000935" des="若自身体力高于对手则使对手xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000936" des="n%令对手k未触发则令对手m回合内使用的属性技能无效k指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000937" des="命中后n%使对手xx未触发则对手下m回合先制-kXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000938" des="使对手全属性-n先出手时效果翻倍"/>
<SideEffect ID="1000939" des="若后出手则附加自身最大体力1/n的百分比伤害并恢复等量体力"/>
<SideEffect ID="1000940" des="全属性+n若对手处于封印属性技能状态则攻击额外+m"/>
<SideEffect ID="1000941" des="出手时有几率使对手xx几率等同于出手时自身当前体力百分比XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000942" des="消除对手回合类效果消除成功则吸取对手最大体力的1/n"/>
<SideEffect ID="1000943" des="附加自身防御、特防总和n%的固定伤害"/>
<SideEffect ID="1000944" des="n回合内对手使用攻击技能时受到自身防御、特防总和m%的固定伤害"/>
<SideEffect ID="1000945" des="消除对手回合类效果,消除成功则恢复自身全部体力"/>
<SideEffect ID="1000946" des="全属性+n若自身当前体力低于对手则强化效果翻倍"/>
<SideEffect ID="1000947" des="造成的伤害不足n则吸取对手最大体力的1/m"/>
<SideEffect ID="1000948" des="吸取对手能力提升状态吸取成功则对手xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000949" des="造成伤害不足n则恢复自身全部体力"/>
<SideEffect ID="1000950" des="消除对手回合类效果消除成功则对手n回合内攻击技能MISS"/>
<SideEffect ID="1000951" des="反转对手能力提升状态反转成功则己方免疫下n次受到的异常状态"/>
<SideEffect ID="1000952" des="全属性+n,若对手处于能力下降状态则效果翻倍"/>
<SideEffect ID="1000953" des="n回合恢复最大体力的1/m体力低于k%时先制+w"/>
<SideEffect ID="1000954" des="若当前体力低于对手则先制+1"/>
<SideEffect ID="1000955" des="反转自身能力下降状态反转成功则吸取对手n点体力"/>
<SideEffect ID="1000956" des="未击败对手则下回合使用技能后附加n点固定伤害遇到天敌时附加的固定伤害翻倍"/>
<SideEffect ID="1000957" des="使对手全属性-n若对手处于xx状态则自身额外全属性+mXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000958" des="若对手处于烧伤状态则先制+3"/>
<SideEffect ID="1000959" des="消除对手回合类效果,消除成功则自身全属性+n"/>
<SideEffect ID="1000960" des="n回合内若自身处于能力提升状态则每回合使用技能m%令对手kk指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000961" des="反转自身能力下降反转成功则自身下n回合免疫攻击伤害"/>
<SideEffect ID="1000962" des="全属性+n自身不处于能力提升状态时强化效果翻倍"/>
<SideEffect ID="1000963" des="若自身处于能力提升状态则吸取对手最大体力的1/n"/>
<SideEffect ID="1000964" des="未击败对手则自身强化状态翻倍"/>
<SideEffect ID="1000965" des="n回合内自身攻击技能命中则对手全属性-m"/>
<SideEffect ID="1000966" des="n%的几率使对手xx未触发则自身全属性+mXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000967" des="未击败对手则附加对手双防之和n%的固定伤害"/>
<SideEffect ID="1000968" des="命中对手后有n%使对手xx先出手时概率翻倍XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000969" des="后出手时下回合受到的伤害降低n点"/>
<SideEffect ID="1000970" des="双倍反转对手能力提升状态,反转成功则下回合自身所有技能先制+n反转失败则消除对手能力提升状态"/>
<SideEffect ID="1000971" des="n回合内每回合使用技能吸取对手最大体力的1/m吸取体力时若自身体力低于最大体力的1/k则吸取效果翻倍"/>
<SideEffect ID="1000972" des="出手时若自身体力低于对手则免疫下n次受到的攻击伤害"/>
<SideEffect ID="1000973" des="消除对手回合类效果消除成功则n%令对手kk指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000974" des="n%使对手xx若未触发则回合结束时使对手受到相当于自身当前体力1/m的固定伤害XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000975" des="n%的几率威力m倍若未触发则下回合自身先制+k"/>
<SideEffect ID="1000976" des="消除对手回合类效果若消除成功则使对手下n次属性技能失效"/>
<SideEffect ID="1000977" des="吸取对手最大体力的1/n自身体力低于1/m时吸取效果翻倍"/>
<SideEffect ID="1000978" des="吸取并反转对手能力提升状态"/>
<SideEffect ID="1000979" des="消除对手回合类效果消除成功则自身下n回合所有技能先制+m"/>
<SideEffect ID="1000980" des="先出手时对手当回合属性技能无效"/>
<SideEffect ID="1000981" des="直接造n点电系攻击伤害自身每处于一种能力提升状态则造成的伤害提高m%"/>
<SideEffect ID="1000982" des="n%使对手xx自身每处于一种能力强化状态则概率提高m%XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000983" des="未击败对手则自身全属性+n"/>
<SideEffect ID="1000984" des="未击败对手则下回合自身所有技能先制+n"/>
<SideEffect ID="1000985" des="吸取对手能力提升状态吸取成功则下n回合对手属性技能无效"/>
<SideEffect ID="1000986" des="先出手时造成的攻击伤害额外提升n%"/>
<SideEffect ID="1000987" des="附加n点固定伤害对手xx时固定伤害翻倍XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000988" des="消除对手能力提升状态消除成功则对手下n回合技能失效"/>
<SideEffect ID="1000989" des="造成的伤害低于n则附加m点固定伤害自身体力低于对手时固定伤害翻倍"/>
<SideEffect ID="1000990" des="消除对手回合类效果消除成功则附加n点固定伤害"/>
<SideEffect ID="1000991" des="未击败对手则对方下n次攻击技能将m%被己方闪避"/>
<SideEffect ID="1000992" des="n回合内攻击技能附加自身当前体力m%的固定伤害"/>
<SideEffect ID="1000993" des="全属性+n对手处于xx状态时强化效果翻倍XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1000994" des="消除对手能力提升状态消除成功则自身下n次攻击先制+m"/>
<SideEffect ID="1000995" des="消除对手能力提升状态消除成功则吸取对手最大体力的1/n"/>
<SideEffect ID="1000996" des="自身体力高于1/n时附加自身当前体力m%的百分比伤害"/>
<SideEffect ID="1000997" des="自身体力低于1/n时恢复自身最大体力的1/m并造成等量百分比伤害"/>
<SideEffect ID="1000998" des="n回合内自身能力提升状态被消除或吸取时m回合内对手属性技能命中效果失效"/>
<SideEffect ID="1000999" des="自身每处于n种能力提升状态造成的伤害提升10%"/>
<SideEffect ID="1001000" des="命中则n%使对手xx未触发则附加m点固定伤害XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1001001" des="全属性+n对手处于异常状态时强化效果翻倍"/>
<SideEffect ID="1001002" des="若对手处于异常状态则先制+1"/>
<SideEffect ID="1001003" des="命中后n%使对手xx未触发则使对手全属性-mXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19"/>
<SideEffect ID="1001004" des="n回合内使用技能附加m点固定伤害若自身体力高于对手则效果翻倍"/>
<SideEffect ID="1001005" des="恢复自身最大体力的1/n并造成等量百分比伤害"/>
<SideEffect ID="1001006" des="造成的伤害超过n则下m回合免疫异常状态"/>
<SideEffect ID="1001007" des="n回合内每次攻击都有m%几率令对手xx未触发则对手全属性-kXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001008" des="造成的伤害高于n则为自身增加m点护盾"/>
<SideEffect ID="1001009" des="消除对手能力提升状态,消除成功则对手全属性-n"/>
<SideEffect ID="1001010" des="消除对手能力提升状态消除成功则下n回合造成的伤害提高m%"/>
<SideEffect ID="1001011" des="n回合内有m%的概率免疫对手攻击技能造成的伤害并直接扣除对手等量体力"/>
<SideEffect ID="1001012" des="吸取对手能力提升状态吸取成功则为自身附加n点护盾"/>
<SideEffect ID="1001013" des="自身每处于n种能力提升状态则为自身附加m点护盾"/>
<SideEffect ID="1001014" des="全属性+n自身当前体力高于最大体力的1/m时强化效果翻倍"/>
<SideEffect ID="1001015" des="自身体力低于对手时恢复自身最大体力的1/n"/>
<SideEffect ID="1001016" des="造成的伤害不足n则下m次攻击造成的伤害提高k%"/>
<SideEffect ID="1001017" des="消耗自身所有护盾值,造成等量固定伤害"/>
<SideEffect ID="1001018" des="n回合内若受到的伤害低于m则免疫伤害并造成等同于伤害量的固定伤害"/>
<SideEffect ID="1001019" des="造成的攻击伤害若高于n则令对手m回合内使用的属性技能无效"/>
<SideEffect ID="1001020" des="全属性+n对手不处于能力提升状态时强化效果翻倍"/>
<SideEffect ID="1001021" des="对手不处于能力提升状态时造成的伤害提高n%"/>
<SideEffect ID="1001022" des="吸取对手能力提升状态吸取成功则吸取对手n点体力"/>
<SideEffect ID="1001023" des="n回合内m%闪避对手攻击若对手MISS则恢复自身最大体力的1/k"/>
<SideEffect ID="1001024" des="n回合内m%的几率免疫对手攻击伤害未触发则回合结束时附加k%伤害量的固定伤害"/>
<SideEffect ID="1001025" des="吸取对手能力提升状态吸取成功则恢复自身最大体力的1/n"/>
<SideEffect ID="1001026" des="下n回合每回合都使对手的先制-m"/>
<SideEffect ID="1001027" des="n回合内若自身不处于能力提升状态则附加m点固定伤害"/>
<SideEffect ID="1001028" des="命中后n回合内每回合使对手XXmXX指攻击、防御、特攻、特防、速度、命中若未触发则减少对手最大体力的1/k"/>
<SideEffect ID="1001029" des="造成的伤害低于n则下m回合自身先制+k"/>
<SideEffect ID="1001030" des="将自身能力下降状态反馈给对手反馈成功则对手xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001031" des="出手时本回合若未受到伤害则对手下n回合属性技能无效"/>
<SideEffect ID="1001032" des="消除对手回合类效果消除成功则下n回合令对手使用的攻击技能无效"/>
<SideEffect ID="1001033" des="n%使对手xx未触发则自身下m回合攻击必定致命一击XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001034" des="消除对手回合类效果消除成功则免疫下n回合受到的攻击伤害"/>
<SideEffect ID="1001035" des="命中后n%使对手xx未触发则下m回合攻击有k%几率使对手yyXX、YY指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001036" des="消除对手回合类效果消除成功则下n次攻击附加m点固定伤害"/>
<SideEffect ID="1001037" des="消除对手能力提升状态消除成功则自身下n次攻击技能造成的伤害额外提升m%"/>
<SideEffect ID="1001038" des="双倍反转自身能力下降状态反转成功则获得n点护盾"/>
<SideEffect ID="1001039" des="n回合内每回合使用技能恢复自身最大体力的1/m恢复体力时若自身体力低于最大体力的1/k则直接回满"/>
<SideEffect ID="1001040" des="当回合若未击败对手则n%令对手k未触发则令自身全属性+mk指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001041" des="造成的攻击伤害若低于n则令对手下m次使用的攻击技能无效"/>
<SideEffect ID="1001042" des="n回合内每回合消除对手能力提升状态"/>
<SideEffect ID="1001043" des="反转自身能力下降状态反转成功则下n回合受到的伤害转化为自身体力"/>
<SideEffect ID="1001044" des="吸取对手能力提升状态吸取成功则下n回合造成的伤害翻倍"/>
<SideEffect ID="1001045" des="未击败对手则附加自身最大体力1/n的固定伤害"/>
<SideEffect ID="1001046" des="若对手不处于异常状态则附加对手最大体力1/n的百分比伤害"/>
<SideEffect ID="1001047" des="n%令对手k未触发则吸取对手最大体力的1/mk指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001048" des="若对手处于异常状态则自身造成的攻击伤害额外提升n%"/>
<SideEffect ID="1001049" des="击败对手则自身全属性+n"/>
<SideEffect ID="1001050" des="未击败对手则下n回合攻击使对手m%xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001051" des="对手体力高于n则将对手体力减少到m"/>
<SideEffect ID="1001052" des="消除对手能力提升状态,消除成功则令自身全属性+n"/>
<SideEffect ID="1001053" des="n回合内受到攻击则使对手xx未触发则恢复自身最大体力的1/mXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001054" des="反转自身能力下降反转成功则对手xxXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001055" des="消除对手能力提升状态消除成功则下n回合令对手使用的攻击技能无效"/>
<SideEffect ID="1001056" des="反转自身能力下降状态反转成功则n回合内令对手使用的属性技能无效"/>
<SideEffect ID="1001057" des="n回合内若自身能力强化状态消失则消除对手回合类效果"/>
<SideEffect ID="1001058" des="命中则n%概率使对手xx未触发则对手m回合内攻击技能无效XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001059" des="牺牲自身全部体力n%令对方进入m种控制类异常状态令自身下只出场精灵k回合内攻击伤害提升x%且先制+y"/>
<SideEffect ID="1001060" des="吸取对手能力提升状态吸取成功则下n回合对手攻击技能无效"/>
<SideEffect ID="1001061" des="反转对手能力提升状态,反转成功则自身附加相同的能力提升,反转失败则消除对手能力提升状态"/>
<SideEffect ID="1001062" des="吸取对手能力提升状态吸取成功则吸取对手最大体力的1/n"/>
<SideEffect ID="1001063" des="对王·战联造成的伤害提高n%"/>
<SideEffect ID="1001064" des="对大暗黑天长老造成的伤害提高n%"/>
<SideEffect ID="1001065" des="n回合内每回合使用技能恢复自身最大体力的1/m并造成等量百分比伤害恢复体力时若自身体力低于最大体力的1/k则恢复效果和百分比伤害翻倍"/>
<SideEffect ID="1001066" des="造成的伤害低于n则附加m点固定伤害若先出手则固定伤害提高k点"/>
<SideEffect ID="1001067" des="n回合内每回合使用技能恢复自身最大体力的1/m恢复体力时若自身体力低于最大体力的1/k则恢复效果转变为吸取对手最大体力的1/x"/>
<SideEffect ID="1001068" des="下n回合受到致命伤害时残留m点体力"/>
<SideEffect ID="1001069" des="反转自身能力下降状态反转成功则n回合内躲避所有攻击"/>
<SideEffect ID="1001070" des="对手处于能力下降状态时先制+1"/>
<SideEffect ID="1001071" des="n回合内若对手通过技能恢复体力则m回合内自身攻击附加k点固定伤害"/>
<SideEffect ID="1001072" des="附加自身当前体力n%的百分比伤害连续使用每次增加m%最高k%"/>
<SideEffect ID="1001073" des="n回合内受到的伤害大于m则恢复自身全部体力并造成等同于恢复量的固定伤害"/>
<SideEffect ID="1001074" des="造成的伤害大于n则对手m%xx未触发则自身下k回合攻击有x%的概率使对手yyXX、YY指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001075" des="恢复自身最大体力的1/n自身体力低于1/m时回满"/>
<SideEffect ID="1001076" des="对手不处于能力提升状态时先制+2"/>
<SideEffect ID="1001077" des="n回合内受到攻击则使对手xx未触发则对手m回合无法使用属性技能XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001078" des="使对手随机进入n种异常状态未触发则下m回合自身属性技能先制+m"/>
<SideEffect ID="1001079" des="命中后n%令对手xx未触发则下m回合自身攻击技能先制+kXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001080" des="连续使用时先制+1"/>
<SideEffect ID="1001081" des="若对手处于能力提升状态则先制+1"/>
<SideEffect ID="1001082" des="造成的伤害低于n则附加自身最大体力m%的百分比伤害"/>
<SideEffect ID="1001083" des="若后出手则消除对手回合类效果"/>
<SideEffect ID="1001084" des="附加n点固定伤害对手处于异常状态时固定伤害翻倍"/>
<SideEffect ID="1001085" des="n回合内受到的伤害低于m则附加k点固定伤害"/>
<SideEffect ID="1001086" des="自身体力低于对手时造成的伤害提高n%"/>
<SideEffect ID="1001087" des="反转自身能力下降状态反转成功则对手下n回合技能无效"/>
<SideEffect ID="1001088" des="造成的攻击伤害高于n则吸取对手最大体力的1/m"/>
<SideEffect ID="1001089" des="n回合内受到攻击则使对手随机进入m种异常状态"/>
<SideEffect ID="1001090" des="击败对手则n回合内令对方出战精灵无法使用攻击技能"/>
<SideEffect ID="1001091" des="未击败对手则自身下n回合免疫并反弹异常状态"/>
<SideEffect ID="1001092" des="后出手时使对手xx未触发则附加自身当前体力1/n的固定伤害XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001093" des="出手时若自身体力低于对手则恢复自身最大体力的1/n"/>
<SideEffect ID="1001094" des="消除对手回合类效果消除成功则令对手随机2项技能PP值归零消除对手能力提升状态消除成功则令自身下2回合使用的技能在拥有触发星皇之怒机会时触发星皇之怒的概率提升20%星皇之怒若对手不处于能力提升状态则附加对手最大体力1/3的百分比伤害"/>
<SideEffect ID="1001095" des="3回合内若对手使用属性技能则命中前令对手所有技能随机降低1-3点PP值3回合内若对手使用攻击技能则使用后受到对手最大体力1/3的百分比伤害己方免疫下2次受到的异常状态星皇之怒令自身2回合内回合类效果无法被消除后出手则延续至下2回合下2回合自身所有技能先制+2"/>
<SideEffect ID="1001096" des="全属性+1自身当前体力低于最大体力的1/2时强化效果翻倍4回合内每回合使用技能吸取对手最大体力的1/3吸取体力时若自身体力低于最大体力的1/2则吸取效果翻倍自身使用的技能在下2次拥有触发星皇之怒机会时必定触发星皇之怒星皇之怒下2回合自身造成的攻击伤害翻倍下2次自身受到的攻击伤害额外减少50%"/>
<SideEffect ID="1001097" des="造成的攻击伤害若低于280则令对手疲惫未击败对手则令对手下1回合使用的攻击技能无效星皇之怒50%令对手失明未触发则2回合内令对手使用的属性技能无效"/>
<SideEffect ID="1001098" des="当次攻击打出致命一击的概率提升20%每次使用增加20%最高100%打出致命一击后令自身下2次成功触发星皇之怒的攻击技能造成的二次伤害不会减少星皇之怒下2次自身使用的攻击技能先制+2"/>
<SideEffect ID="1001099" des="消除对手能力提升状态消除成功则自身免疫下n次受到的异常状态"/>
<SideEffect ID="1001100" des="n回合内若对手使用属性技能则随机进入烧伤、冻伤、中毒、麻痹、害怕、睡眠中的一种异常状态未触发则下m回合造成的伤害提高k%"/>
<SideEffect ID="1001101" des="命中后n%秒杀对方若MISS则自身死亡使对手随机m个技能的PP值归零且全属性-k"/>
<SideEffect ID="1001102" des="n回合内若对手使用属性技能则xx未触发则减少对手1/m最大体力XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001103" des="若对手处于能力提升状态则造成的攻击伤害额外提升n%"/>
<SideEffect ID="1001104" des="造成的伤害低于n则吸取对手1/m最大体力"/>
<SideEffect ID="1001105" des="n回合内每回合攻击附加自身攻击和特攻中最高一项m%的固定伤害"/>
<SideEffect ID="1001106" des="当回合造成的攻击伤害若高于n则m%令对手kk指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001107" des="未击败对手则n%自身全属性+mk%对手全属性-x"/>
<SideEffect ID="1001108" des="自身每处于一种强化状态则技能连击数+n对手每处于一种弱化状态则技能连击数+m"/>
<SideEffect ID="1001109" des="n回合内若自身能力提升状态被消除则吸取对手最大体力的1/m"/>
<SideEffect ID="1001110" des="反转对手能力提升状态反转成功则令对手下n次属性技能失效反转失败则消除对手能力提升状态"/>
<SideEffect ID="1001111" des="n%令对手k未触发则m回合内自身造成的攻击伤害额外提升j%k指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001112" des="先出手时令对手随机进入n种控制类异常状态"/>
<SideEffect ID="1001113" des="技能命中后消除自身强化状态"/>
<SideEffect ID="1001114" des="消除对手回合类效果消除成功则令对手随机n项技能PP值归零"/>
<SideEffect ID="1001115" des="解除自身能力下降状态解除成功则令对手下n次使用的攻击技能无效"/>
<SideEffect ID="1001116" des="使对手随机进入n种异常状态未触发则消除对手回合类效果"/>
<SideEffect ID="1001117" des="若自身体力低于最大体力的1/2则先制+2"/>
<SideEffect ID="1001118" des="n回合内对手若使用攻击技能则m%xx若使用属性技能则全属性-kXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001119" des="消除双方能力提升状态消除任意一方成功则使自身下n回合先制+m"/>
<SideEffect ID="1001120" des="造成的伤害低于n则为自身附加m点护盾"/>
<SideEffect ID="1001121" des="下n次受到的固定伤害和百分比伤害减少m%"/>
<SideEffect ID="1001122" des="使对手全属性-n未触发则对手6XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20"/>
<SideEffect ID="1001123" des="吸取对手能力提升状态吸取成功则下n回合自身所有技能先制+m"/>
<SideEffect ID="1001124" des="消除对手回合类效果消除成功则自身下n回合造成的攻击伤害额外提升m%"/>
<SideEffect ID="1001125" des="n回合内对手所有攻击必定Miss若对手命中则下m回合对手使用属性技能无效"/>
<SideEffect ID="1001126" des="使对手随机n项技能PP值归零若当回合受到攻击则使对手随机m项技能PP值归零"/>
<SideEffect ID="1001127" des="吸取对手能力提升状态,若对手不处于能力提升状态则使对手全属性-n"/>
<SideEffect ID="1001128" des="击败对手则令对手下n次使用的攻击技能无效"/>
<SideEffect ID="1001129" des="n%几率伤害为m倍自身处于能力提升状态时几率翻倍"/>
<SideEffect ID="1001130" des="使对手全属性-n自身体力低于对手时弱化效果翻倍"/>
<SideEffect ID="1001131" des="随机附加n-m点固定伤害自身处于能力提升状态时变为j-k点固定伤害"/>
<SideEffect ID="1001132" des="随机恢复自身n-m点体力自身不处于能力提升状态时变为j-k点体力"/>
<SideEffect ID="1001133" des="对手每有n项能力等级与自身相同则附加m点固定伤害"/>
<SideEffect ID="1001134" des="将自身能力下降状态反馈给对手,反馈失败则令自身全属性+n"/>
<SideEffect ID="1001135" des="若自身当前体力低于最大体力的1/n则恢复自身全部体力并造成等量固定伤害"/>
<SideEffect ID="1001136" des="自身体力高于1/n时附加自身当前体力1/m的固定伤害"/>
<SideEffect ID="1001137" des="自身体力低于1/2时吸取对手最大体力的1/3"/>
<SideEffect ID="1001138" des="消除对手回合类效果消除成功则n%令对手xx未触发则m%令对手yyXX、YY指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001139" des="消除敌我双方回合类效果并同时进入n回合xx自身yy状态解除后则恢复自身所有体力XX、YY指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001140" des="n回合内对手使用攻击技能则xxXX、YY指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001141" des="1回合做n~m次攻击每次攻击k%令对手xx攻击低于x次则每次攻击y%令对手yyXX、YY指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001142" des="回合结束时将自身当前体力降低为n并附加本次降低体力值m%的百分比伤害"/>
<SideEffect ID="1001143" des="对手处于异常状态时附加n点固定伤害不处于异常状态则下m回合使对手随机进入烧伤、冻伤、冰封、焚烬中的k种异常状态"/>
<SideEffect ID="1001144" des="附加n~m点固定伤害并恢复等量体力"/>
<SideEffect ID="1001145" des="令双方全属性+n"/>
<SideEffect ID="1001146" des="双方每处于n种能力提升状态则附加m点固定伤害"/>
<SideEffect ID="1001147" des="未击败对手则消除对手能力提升状态"/>
<SideEffect ID="1001148" des="随机吸取对手n-m点体力"/>
<SideEffect ID="1001149" des="若先出手则将本回合受到的攻击伤害n%反馈给对手双方同时死亡时对手残留1点体力"/>
<SideEffect ID="1001150" des="消除对手能力上升状态,消除成功对手攻击、防御、特攻、特防、速度、命中能力-n"/>
<SideEffect ID="1001151" des="n回合内若对手使用攻击技能则自身全属性+m"/>
<SideEffect ID="1001152" des="自身不处于能力提升状态则造成的伤害提高n%"/>
<SideEffect ID="1001153" des="解除自身能力下降状态解除成功则自身下n回合受到的伤害减少m点"/>
<SideEffect ID="1001154" des="n回合内使用技能附加m点固定伤害若自身体力低于对手则效果翻倍"/>
<SideEffect ID="1001155" des="附加自身最大体力值n%的百分比伤害连续使用每次增加m%最高k%"/>
<SideEffect ID="1001156" des="击败对手则恢复自身全部体力和所有技能PP值"/>
<SideEffect ID="1001157" des="消除双方能力提升、下降状态消除任意一方成功则使对手下n次施放的技能无效包括必中技能"/>
<SideEffect ID="1001158" des="自身每处于n种能力强化状态则附加m点固定伤害遇到天敌时效果翻倍"/>
<SideEffect ID="1001159" des="吸取对手能力提升状态吸取成功则自身免疫下n次受到的异常状态"/>
<SideEffect ID="1001160" des="使自身获得一个可以吸收n点伤害的护盾不可叠加护盾消失时吸取对手m点体力且令对手随机k个技能的PP值归零"/>
<SideEffect ID="1001161" des="待补"/>
<SideEffect ID="1001162" des="n回合内每回合都有m%几率令对手xx未触发xx则下k次受到的伤害减少j点XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001163" des="附加自身特攻值与速度值总和n%的百分比伤害每次使用增加m%最高k%"/>
<SideEffect ID="1001164" des="反转对手能力提升状态,若该效果未满足条件或反转失败则消除对手能力提升状态和回合类效果"/>
<SideEffect ID="1001165" des="n回合内若对手使用攻击技能则使用攻击技能后的下m回合无法使用属性技能"/>
<SideEffect ID="1001166" des="解除自身能力下降效果解除成功则下n回合先制+m"/>
<SideEffect ID="1001167" des="解除自身能力下降状态,解除成功则恢复自身所有体力"/>
<SideEffect ID="1001168" des="全属性+n双方任意一方处于异常状态则强化效果翻倍"/>
<SideEffect ID="1001169" des="若自身处于异常状态则造成的攻击伤害额外提升n%且回合结束后解除自身所有异常状态"/>
<SideEffect ID="1001170" des="消除对手能力提升状态消除成功则附加n点固定伤害"/>
<SideEffect ID="1001171" des="未击败对手则使自身下n回合受到的伤害减少m点"/>
<SideEffect ID="1001172" des="n回合做m~j次攻击每次攻击都有k%的几率令自身攻击攻击、防御、特攻、特防、速度、命中能力+x"/>
<SideEffect ID="1001173" des="未击败对手则回合结束后附加对手最大体力1/n的百分比伤害自身体力为0时也可触发"/>
<SideEffect ID="1001174" des="若自身处于能力提升状态则先制+2"/>
<SideEffect ID="1001175" des="使自身获得一个可以吸收n点伤害的护盾不可叠加护盾消失时恢复自身最大体力的1/m"/>
<SideEffect ID="1001176" des="n%几率伤害为m倍未触发则附加k点固定伤害"/>
<SideEffect ID="1001177" des="自身处于能力提升状态则使自身能力提升状态翻倍"/>
<SideEffect ID="1001178" des="自身不处于能力提升状态则造成的伤害翻倍"/>
<SideEffect ID="1001179" des="消除对手回合类效果消除成功则自身下n次攻击技能造成的伤害额外提升m%"/>
<SideEffect ID="1001180" des="吸取对手能力提升状态吸取成功则自身下n回合必定致命一击"/>
<SideEffect ID="1001181" des="n回合内每回合使用技能m%令对手k未触发则令对手全属性-xXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001182" des="牺牲自己进行自爆将对手体力将为n点令我方下一只出场精灵获得m次奇迹之力效果"/>
<SideEffect ID="1001183" des="解除自身能力下降状态解除成功则自身2回合内造成的伤害提高150%"/>
<SideEffect ID="1001184" des="激发自身潜能使用后下n回合自身获得奇迹之力效果"/>
<SideEffect ID="1001185" des="消耗自身当前体力的1/n并使对手受到等量固定伤害"/>
<SideEffect ID="1001186" des="n回合内每回合攻击附加自身双防值总和m%的固定伤害"/>
<SideEffect ID="1001187" des="n%令对手k未触发则消除对手回合类效果k指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001188" des="n回合内自身受到攻击则使对手xx未触发则吸取对手最大体力的1/mXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001189" des="后出手时吸取对手n点体力"/>
<SideEffect ID="1001190" des="消除对手回合类效果,消除成功对手攻击、防御、特攻、特防、速度、命中能力-n"/>
<SideEffect ID="1001191" des="100%令自身全属性-n"/>
<SideEffect ID="1001192" des="将自身能力下降状态反馈给对手,反馈失败则解除自身能力下降状态"/>
<SideEffect ID="1001193" des="当自身血量少于1/2时先制+2写死了先制只能+2血量少于1/2也写死了呢"/>
<SideEffect ID="1001194" des="反转自身能力下降状态反转成功则自身n回合内免疫能力下降状态"/>
<SideEffect ID="1001195" des="n回合内自身受到攻击m%使对手xx若未触发则对手受到k点固定伤害XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001196" des="n回合内每回合m%令对手使用的攻击技能无效未触发则令对手下k次使用的属性技能无效"/>
<SideEffect ID="1001197" des="为自身创造一个可以吸收n点伤害的护盾护盾消失时附加m点固定伤害同时使自身下k次攻击造成的伤害翻倍"/>
<SideEffect ID="1001198" des="对手不处于能力下降状态则造成的伤害提高n%"/>
<SideEffect ID="1001199" des="吸取对手能力提升状态吸取成功则对手n回合内无法通过自身技能恢复体力"/>
<SideEffect ID="1001200" des="n回合内受到攻击则m%对手xx未触发则消除对手回合类效果XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001201" des="先出手时n%使对手xx未触发则下m回合自身先制+kXX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001202" des="造成的伤害低于n则自身下m次受到的伤害降低k点"/>
<SideEffect ID="1001203" des="造成的伤害低于n则自身下m次攻击先制+k"/>
<SideEffect ID="1001204" des="自身下n次攻击必定致命一击"/>
<SideEffect ID="1001205" des="后出手时自身全属性+1"/>
<SideEffect ID="1001206" des="附加自身最大体力n%的百分比伤害每次使用增加m%最高k%"/>
<SideEffect ID="1001207" des="双倍吸取对手能力提升状态吸取成功则使对手下n回合先制-m"/>
<SideEffect ID="1001208" des="反转自身能力下降状态反转成功则令对手下n次使用的攻击技能无效"/>
<SideEffect ID="1001209" des="消除双方能力上升、下降状态消除成功则附加消除总段数乘以n的固定伤害"/>
<SideEffect ID="1001210" des="n%使对手xx自身体力低于对手时概率翻倍XX指代异常状态麻痹0中毒1烧伤2冻伤5害怕6疲惫7睡眠8石化9冰封15流血16瘫痪19失明20焚烬22"/>
<SideEffect ID="1001211" des="消除双方能力提升状态及能力下降状态消除任意一方成功则为自身附加n点护盾"/>
<SideEffect ID="1001212" des="消耗自身全部体力使己方下只出战精灵令对手下n次使用的攻击技能无效且m回合内造成的攻击伤害额外提升k%"/>
<SideEffect ID="1001213" des="n回合内每回合使用技能附加对手最大体力1/m的百分比伤害"/>
<SideEffect ID="1001214" des="对手处于异常状态则吸取对手300点体力"/>
<SideEffect ID="1001215" des="消除对手所有护盾效果,消除成功则使对手全属性-n自身体力低于对手时弱化效果翻倍"/>
<SideEffect ID="1001216" des="反转对手能力提升状态反转成功则恢复自身所有体力和PP值"/>
<SideEffect ID="1001217" des="消除对手能力提升状态消除成功则对手下n次攻击技能无效"/>
<SideEffect ID="1001218" des="未击败对手则下n回合自身先制+m"/>
<SideEffect ID="1001219" des="消除对手回合类效果,消除成功则下回合受到的伤害转化为自身体力"/>
<SideEffect ID="1001220" des="消除对手能力提升状态消除成功则下2回合自身攻击必定致命一击"/>
<SideEffect ID="1001901" des="自身的潜力越高此技能的威力越大范围0~155"/>
<SideEffect ID="1001902" des="对方的特攻·特防强化等级越高,此技能的威力越大,提升值为强化等级*20"/>
<SideEffect ID="1002001" des="5回合内自身受到攻击时有20%几率令对方陷入麻痹状态"/>
<SideEffect ID="1002002" des="先手使用的场合,消除对方所有的能力提升状态"/>
<SideEffect ID="1002003" des="打出致命一击的场合,令自身下回合出招必定先手"/>
<SideEffect ID="1002004" des="对方处于烧伤状态的场合削减对方相当于其最大生命1/n的HP(对Boss效果减半)"/>
<SideEffect ID="1002005" des="m回合内自身的伤害是正常状态下的n%"/>
<SideEffect ID="1002006" des="m%的几率增加自身所有技能n点PP值"/>
<SideEffect ID="1002007" des="吸取对方所有技能n点PP值"/>
<SideEffect ID="1002008" des="对方处于m状态的场合立刻结算剩余回合的伤害并附加n状态效果持续rounds回合"/>
<SideEffect ID="1002009" des="对方每持有1个能力下降(和异常状态)该技能的威力增加20"/>
</SideEffects>
</MovesTbl>